MC_PocketHackClientFiles / Mod-Cloud.js
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var GUI;
var ctx = com.mojang.minecraftpe.MainActivity.currentMainActivity.get();
var Button = android.widget.Button;
var Color = android.graphics.Color;
var PopupWindow = android.widget.PopupWindow;
var ScrollView = android.widget.ScrollView;
var TextView = android.widget.TextView;
var Toast = android.widget.Toast;
var Runnable = java.lang.Runnable;
var View = android.view.View;
var ColorDrawable = android.graphics.drawable.ColorDrawable;
var Gravity = android.view.Gravity;
//Client
var chat = "§3Cloud §f> ";
var syntax = ".";
//Modules
var hack1bt = false;
var aimbot = false;
var aimground = false;
var aimplayer = true;
var aimmobs = true;
var maxr = 8;
var antibots = false;
var glide = false;
var lbglide = true;
var glidedelay = 0;
var glidemotion = 0.0000000000001;
var speed = false;
var timer = true;
var timerspeed = 30;
var speedmode = "Timer";
var sonicstage = 0;
var sonictimer = 0;
var speedvalue = 1.2;
var lbsgtick = 0;
var step = false;
var safewalk = false;
var sneakspeed = false;
var reversestep = false;
var gravity = -0.07840000092983246;
var novelocity = false;
var autolog = false;
var noslow = false;
var bowaimbot = false;
var bowr = 30;
var bedport = false;
var ycheck = 0.5;
var xcheck = 0;
var zcheck = 0;
var teleport = false;
var teleportdelay = 0;
var slowport = false;
var slowportdelay = 0;
var blockreach = 2.0
var scaffold = false;
var slowscaffold = false;
var slowmodedelay = 0;
var scaffoldspeed = 0.5;
var regen = false;
var tower = false;
var towerdelay = 0;
var jesus = false;
var flight = false;
var ghosthand = false;
var ghostid = 1;
var ghostmode = "Teleport";
var parcour = false;
var parcourtick = 0;
var esp = true;
var longjump = false;
var jumpboost = 5.0;
//Layouts and More
var menuScroll = null;
var menuScroll2 = null;
/*var Cloud = {
enableOpenGL: true
}*/
var Utils = {
Block: {
isLiquid: function(id) {
if (id >= 8 && id <= 11) return true;
return false;
}
},
/*Render: {
getFloatBuffer: function (fArray) {
let bBuffer = java.nio.ByteBuffer.allocateDirect(fArray.length * 4);
bBuffer.order(java.nio.ByteOrder.nativeOrder());
let fBuffer = bBuffer.asFloatBuffer();
fBuffer.put(fArray);
fBuffer.position(0);
return fBuffer;
},
getShortBuffer: function (sArray) {
let bBuffer = java.nio.ByteBuffer.allocateDirect(sArray.length * 2);
bBuffer.order(java.nio.ByteOrder.nativeOrder());
let sBuffer = bBuffer.asShortBuffer();
sBuffer.put(sArray);
sBuffer.position(0);
return sBuffer;
},
renderer: null,
glSurface: null,
fov: 90,
initted: false,
init: function () {
if(!Cloud.enableOpenGL)
return;
let options = Utils.File.getTextFromFile(new java.io.File(android.os.Environment.getExternalStorageDirectory() + "/games/com.mojang/minecraftpe/", "options.txt"));
options = options.split("\n");
options.forEach(function (entry) {
let suboption = entry.split(":");
if(suboption[0] == "gfx_field_of_view") {
Utils.Render.fov = suboption[1];
}
});
this.renderer = new android.opengl.GLSurfaceView.Renderer({
onSurfaceCreated: function (gl, config) {
let GL10 = javax.microedition.khronos.opengles.GL10;
gl.glClearColor(0, 0, 0, 0);
gl.glShadeModel(GL10.GL_SMOOTH);
gl.glClearDepthf(1.0);
gl.glDisable (GL10.GL_DITHER);
gl.glEnable(GL10.GL_DEPTH_TEST);
gl.glDepthFunc(GL10.GL_LEQUAL);
gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST);
},
onSurfaceChanged: function (gl, width, height) {
let GL10 = javax.microedition.khronos.opengles.GL10;
gl.glMatrixMode(GL10.GL_PROJECTION);
gl.glLoadIdentity();
android.opengl.GLU.gluPerspective(gl, Utils.Render.fov, width / height, 0.1, 100);
gl.glMatrixMode(GL10.GL_MODELVIEW);
gl.glLoadIdentity();
},
onDrawFrame: function (gl) {
Timings.startTiming("gl_clear");
let GL10 = javax.microedition.khronos.opengles.GL10;
gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
gl.glLoadIdentity();
Timings.stopTiming("gl_clear");
if(esp == true) {
try {
Timings.startTiming("gl_lookAt");
gl.glDisable(GL10.GL_LIGHTING);
let yaw = getYaw() % 360;
let pitch = getPitch() % 360;
let eyeX = getPlayerX();
let eyeY = getPlayerY() + 1;
let eyeZ = getPlayerZ();
let dCenterX = Math.sin(yaw / 180 * Math.PI);
let dCenterZ = Math.cos(yaw / 180 * Math.PI);
let dCenterY = Math.sqrt(dCenterX * dCenterX + dCenterZ * dCenterZ) * Math.tan((pitch - 180) / 180 * Math.PI);
let centerX = eyeX - dCenterX;
let centerZ = eyeZ + dCenterZ;
let centerY = eyeY - dCenterY;
android.opengl.GLU.gluLookAt(gl, eyeX, eyeY, eyeZ, centerX, centerY, centerZ, 0, 1.0, 0);
Timings.stopTiming("gl_lookAt");
Timings.startTiming("gl_onRender");
DragOP.mods.forEach(function (entry, index, array) {
try {
if((!entry.isStateMode() || entry.state) && entry.hasOwnProperty("onRender"))
entry.onRender(gl);
} catch(e) {}
});
Timings.stopTiming("gl_onRender");
} catch(e) {
DragOP.ctoast("RenderProblem: " + e);
}
}else{
Timings.resetTiming("gl_lookAt");
Timings.resetTiming("gl_onRender");
}
}
});
ctx.runOnUiThread(new java.lang.Runnable({
run: function () {
Utils.Render.glSurface = new android.opengl.GLSurfaceView(ctx);
Utils.Render.glSurface.setZOrderOnTop(true);
Utils.Render.glSurface.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
Utils.Render.glSurface.getHolder().setFormat(android.graphics.PixelFormat.TRANSLUCENT);
Utils.Render.glSurface.setRenderer(Utils.Render.renderer);
Utils.Render.glSurface.setRenderMode(0);
ctx.getWindow().getDecorView().addView(Utils.Render.glSurface);
Utils.Render.initted = true;
}
}));
},
drawBox: function (gl, x, y, z, xsize, ysize, zsize) {
if(!Cloud.enableOpenGL)
return;
let GL10 = javax.microedition.khronos.opengles.GL10;
let size = new Array(xsize, ysize, zsize);
let vertices = [
0, 0, 0,
size[0], 0, 0,
0, 0, size[2],
size[0], 0, size[2],
0, size[1], 0,
size[0], size[1], 0,
0, size[1], size[2],
size[0], size[1], size[2]
];
let vertexBuffer = Utils.Render.getFloatBuffer(vertices);
let indices = [
0, 1,
0, 2,
0, 4,
3, 1,
3, 2,
3, 7,
5, 4,
5, 7,
5, 1,
6, 4,
6, 7,
6, 2
];
let indexBuffer = Utils.Render.getShortBuffer(indices);
gl.glTranslatef(x, y, z);
gl.glFrontFace(GL10.GL_CCW);
gl.glEnable(GL10.GL_BLEND);
//gl.glEnable(GL10.GL_LINE_SMOOTH);
gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA);
gl.glLineWidth(4);
gl.glColor4f(0.0, 1.0, 0.0, 0.4);
gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer);
gl.glDrawElements(GL10.GL_LINES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer);
gl.glDisable(GL10.GL_LINE_SMOOTH);
gl.glTranslatef(-x, -y, -z);
},
drawLine: function (gl, x, y, z, x2, y2, z2) {
if(!Cloud.enableOpenGL)
return;
let GL10 = javax.microedition.khronos.opengles.GL10;
let size = new Array(x2, y2, z2);
let vertices = [
0, 0, 0,
x2 - x, y2 - y, z2 - z
];
let vertexBuffer = Utils.Render.getFloatBuffer(vertices);
let indices = [
0, 1
];
let indexBuffer = Utils.Render.getShortBuffer(indices);
gl.glTranslatef(x, y, z);
gl.glEnable(GL10.GL_BLEND);
gl.glDepthMask(false);
//gl.glEnable(GL10.GL_LINE_SMOOTH);
gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA);
gl.glLineWidth(4);
gl.glColor4f(0.0, 1.0, 0.0, 0.4);
gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer);
gl.glDrawElements(GL10.GL_LINES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer);
gl.glTranslatef(-x, -y, -z);
gl.glDepthMask(true);
gl.glDisable(GL10.GL_LINE_SMOOTH);
}
},
onRender: function (gl) {
if(esp == true && getPlayerEnt() != -1 && getPlayerEnt() != -1) {
var mobs = Entity.getAll();
var players = Server.getAllPlayers();
//clientMessage(mobs.length);
mobs.forEach(function (entry) {
if(entry != getPlayerEnt() && Entity.getEntityTypeId(entry) == EntityType.CHICKEN) {
Utils.Render.drawBox(gl, Entity.getX(entry) - 0.5, Entity.getY(entry) - 0.5, Entity.getZ(entry) - 0.50, 1, 2, 1);
}
});
players.forEach(function (entry) {
if(entry != getPlayerEnt() && Entity.getEntityTypeId(entry) == EntityType.PLAYER) {
Utils.Render.drawBox(gl, Entity.getX(entry) - 0.5, Entity.getY(entry) - 0.5, Entity.getZ(entry) - 0.5, 1, 2, 1);
}
});
//Utils.Render.drawBox(gl,Player.getPointedVecX()-0.5, Player.getPointedVecY()+1,Player.getPointedVecZ()-0.5, 1, 2, 1);
}
}
}*/
Player: {
onGround: function() {
var y = getPlayerY();
while (y > 1) y -= 1;
if (Math.round(y * 100) == 62 && getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()))) return true;
if (Math.round(y * 100) == 12 && getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()))) return true;
return false;
},
overGround: function() {
var y = getPlayerY();
while (y > 2) y -= 2;
if (Math.round(y * 100) == 62 && getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()))) return true;
if (Math.round(y * 100) == 12 && getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()))) return true;
return false;
},
isCollidedHorizontally: function() {
var x = getPlayerX();
var z = getPlayerZ();
var blockX = Math.round(x - 0.5);
var blockZ = Math.round(z - 0.5);
while (x < 1) x += 1;
while (z < 1) z += 1;
while (x > 1) x -= 1;
while (z > 1) z -= 1;
if (Math.round(x * 100) == 31) x -= 0.01;
if (Math.round(z * 100) == 31) z -= 0.01;
if (Math.round(x * 100) == 69) x += 0.01;
if (Math.round(z * 100) == 69) z += 0.01;
if (Math.round(x * 100) == 30) blockX--;
if (Math.round(z * 100) == 30) blockZ--;
if (Math.round(x * 100) == 70) blockX++;
if (Math.round(z * 100) == 70) blockZ++;
//clientMessage(blockX+";"+blockZ);
if (getTile(blockX, getPlayerY(), blockZ) == 0 && getTile(blockX, getPlayerY() - 1, blockZ) == 0) return false;
if (Block.getDestroyTime(getTile(blockX, getPlayerY() - 1, blockZ)) <= 0.1 && Block.getDestroyTime(getTile(blockX, getPlayerY(), blockZ)) <= 0.1) return false;
if (Math.round(x * 100) == 30 || Math.round(x * 100) == 70) return true;
if (Math.round(z * 100) == 30 || Math.round(z * 100) == 70) return true;
return false;
},
isFall: function() {
var velo = gravity;
if(!Utils.Player.onGround() && Entity.getVelY(Player.getEntity()) < velo) return true;
return false;
}
},
Entity: {
calculateDist: function(ent, maxdist) {
var x = Entity.getX(ent) - getPlayerX();
var y = Entity.getY(ent) - getPlayerY();
var z = Entity.getZ(ent) - getPlayerZ();
var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2));
if(dist <= maxdist) return true;
return false;
},
calculateArrowDist: function(ent, maxdist) {
var x = Entity.getX(ent) - Entity.getX(EntityType.ARROW);
var y = Entity.getY(ent) - Entity.getY(EntityType.ARROW);
var z = Entity.getZ(ent) - Entity.getZ(EntityType.ARROW);
var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2));
if(dist <= maxdist) return true;
return false;
},
nextEnt: function() {
var mobs = Entity.getAll();
var players = Server.getAllPlayers();
var small = maxr;
var ent = null;
for (var i = 0; i < mobs.length; i++) {
var x = Entity.getX(mobs[i]) - getPlayerX();
var y = Entity.getY(mobs[i]) - getPlayerY();
var z = Entity.getZ(mobs[i]) - getPlayerZ();
var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2));
if(dist < small && dist > 0 && Entity.getEntityTypeId(mobs[i]) <= 63 && Entity.getHealth(mobs[i]) >= 1){
if(aimmobs == true){
small = dist;
ent = mobs[i]
}
}
}
for (var i = 0; i < players.length; i++) {
var x = Entity.getX(players[i]) - getPlayerX();
var y = Entity.getY(players[i]) - getPlayerY();
var z = Entity.getZ(players[i]) - getPlayerZ();
var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2));
if(dist < small && dist > 0 && Entity.getHealth(players[i]) >= 1){
if(aimplayer == true){
small = dist;
ent = players[i];
}
}
}
return ent;
},
nextEntForArrow: function() {
var mobs = Entity.getAll();
var players = Server.getAllPlayers();
var small = bowr;
var ent = null;
for (var i = 0; i < mobs.length; i++) {
var x = Entity.getX(mobs[i]) - Entity.getX(EntityType.ARROW);
var y = Entity.getY(mobs[i]) - Entity.getY(EntityType.ARROW);
var z = Entity.getZ(mobs[i]) - Entity.getZ(EntityType.ARROW);
var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2));
if(dist < small && dist > 0 && Entity.getEntityTypeId(mobs[i]) <= 63 && Entity.getHealth(mobs[i]) >= 1){
if(aimmobs == true){
small = dist;
ent = mobs[i]
}
}
}
for (var i = 0; i < players.length; i++) {
var x = Entity.getX(players[i]) - Entity.getX(EntityType.ARROW);
var y = Entity.getY(players[i]) - Entity.getY(EntityType.ARROW);
var z = Entity.getZ(players[i]) - Entity.getZ(EntityType.ARROW);
var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2));
if(dist < small && dist > 0 && Entity.getHealth(players[i]) >= 1){
if(aimplayer == true){
small = dist;
ent = players[i];
}
}
}
return ent;
},
aimAtEnt: function(ent) {
if(ent != null){
var x = Entity.getX(ent) - getPlayerX();
var y = Entity.getY(ent) - getPlayerY();
var z = Entity.getZ(ent) - getPlayerZ();
if(Entity.getEntityTypeId(ent) != 63)
y += 0.8;
var a = 0.5 + Entity.getX(ent);
var b = Entity.getY(ent);
var c = 0.5 + Entity.getZ(ent);
var len = Math.sqrt(x * x + y * y + z * z);
var y = y / len;
var pitch = Math.asin(y);
pitch = pitch * 180.0 / Math.PI;
pitch = -pitch;
if (pitch < 90 && pitch > -90) {
Entity.setRot(Player.getEntity(), -Math.atan2(a - (Player.getX() + 0.5), c - (Player.getZ() + 0.5)) * (180 / Math.PI), pitch);
}
}
}
},
Vel: {
lastX: 0,
lastY: 0,
lastZ: 0,
calculateSpeed: function() {
return Math.sqrt(Math.pow(Entity.getVelX(getPlayerEnt()), 2) + Math.pow(Entity.getVelZ(getPlayerEnt()), 2));
}
}
}
var bg = new android.graphics.drawable.GradientDrawable();
bg.setColor(android.graphics.Color.BLACK);
bg.setStroke(8, android.graphics.Color.BLACK);
var btbg = new android.graphics.drawable.GradientDrawable();
btbg.setColor(Color.GREEN);
btbg.setAlpha(100);
btbg.setStroke(4, android.graphics.Color.WHITE);
var btbg2 = new android.graphics.drawable.GradientDrawable();
btbg2.setColor(Color.BLACK);
btbg2.setAlpha(100);
btbg2.setStroke(4, android.graphics.Color.WHITE);
var bttheme = new android.graphics.drawable.GradientDrawable();
bttheme.setColor(android.graphics.Color.WHITE);
bttheme.setStroke(7, android.graphics.Color.BLUE);
bttheme.setCornerRadius(10);
var darktheme = new android.graphics.drawable.GradientDrawable();
darktheme.setColor(android.graphics.Color.BLACK);
darktheme.setStroke(7, android.graphics.Color.BLUE);
darktheme.setCornerRadius(0);
var darkbt = new android.graphics.drawable.GradientDrawable();
darkbt.setColor(android.graphics.Color.WHITE);
darkbt.setStroke(7, android.graphics.Color.BLUE);
darkbt.setCornerRadius(0);
var darkbt2 = new android.graphics.drawable.GradientDrawable();
darkbt2.setColor(android.graphics.Color.BLACK);
darkbt2.setStroke(7, android.graphics.Color.BLUE);
darkbt2.setCornerRadius(0);
var maintheme = bttheme;
var mainbt = btbg;
var mainbt2 = btbg2;
function dip2px(dips){
return Math.ceil(dips * ctx.getResources().getDisplayMetrics().density);
}
ctx.runOnUiThread(new Runnable({ run: function(){
try{
var MainBar = new android.widget.LinearLayout(ctx);
MainBar.setOrientation(android.widget.LinearLayout.VERTICAL);
var mainButton = new Button(ctx);
mainButton.setText("C");
mainButton.setTextColor(Color.WHITE);
mainButton.setBackground(bg);
mainButton.getBackground().setAlpha(100);
mainButton.setGravity(Gravity.CENTER);
mainButton.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(menuScroll == null){
Bar();
}
}}));
MainBar.addView(mainButton);
GUI = new android.widget.PopupWindow(MainBar, android.widget.LinearLayout.LayoutParams.WRAP_CONTENT, android.widget.LinearLayout.LayoutParams.WRAP_CONTENT);
GUI.setBackgroundDrawable(new android.graphics.drawable.ColorDrawable(android.graphics.Color.TRANSPARENT));
GUI.showAtLocation(ctx.getWindow().getDecorView(), android.view.Gravity.TOP | android.view.Gravity.RIGHT, 160, 0);
}catch(err){
Toast.makeText(ctx, "An error occured: " + err, 1).show();
}
}}));
function Bar(){
ctx.runOnUiThread(new Runnable({ run: function(){
try{
var HubBar1 = new android.widget.LinearLayout(ctx);
HubBar1.setOrientation(1);
menuScroll = new ScrollView(ctx);
var HubBar2 = new android.widget.LinearLayout(ctx);
HubBar2.setOrientation(1);
menuScroll.addView(HubBar1);
HubBar2.addView(menuScroll);
HubBar2.setBackground(maintheme);
HubBar2.getBackground().setAlpha(100);
var mods = new Button(ctx);
mods.setText("Mods");
mods.setTextColor(Color.BLUE);
mods.setGravity(Gravity.LEFT);
mods.setBackground(maintheme);
mods.getBackground().setAlpha(100);
mods.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(menuScroll2 == null){
ModBar();
}else{
if(menuScroll2 != null){
menu2.dismiss();
menuScroll2 = null;
}
}}}));
HubBar2.addView(mods);
/*var mods2 = new Button(ctx);
mods2.setText("Close Mods");
mods2.setTextColor(Color.BLACK);
mods2.setGravity(Gravity.LEFT);
mods2.setBackground(bttheme);
mods2.getBackground().setAlpha(100);
mods2.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(menuScroll2 != null){
menu2.dismiss();
menuScroll2 = null;
}
}}));
HubBar2.addView(mods2);*/
var exit = new Button(ctx);
exit.setText("Close Client");
exit.setTextColor(Color.RED);
exit.setGravity(Gravity.LEFT);
exit.setBackground(maintheme);
exit.getBackground().setAlpha(100);
exit.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(menuScroll != null){
menu.dismiss();
menuScroll = null;
}
}}));
HubBar2.addView(exit);
menu = new PopupWindow(HubBar2, ctx.getWindowManager().getDefaultDisplay().getWidth()/6, ctx.getWindowManager().getDefaultDisplay().getHeight()/2.5);
menu.showAtLocation(ctx.getWindow().getDecorView(), Gravity.LEFT | Gravity.TOP, 0, 0);
}catch(error){
Toast.makeText(ctx, "An error occured: " + error, 1).show();
}
}}));
}
function ModBar(){
ctx.runOnUiThread(new Runnable({ run: function(){
try{
var ModBar1 = new android.widget.LinearLayout(ctx);
ModBar1.setOrientation(1);
menuScroll2 = new ScrollView(ctx);
var ModBar2 = new android.widget.LinearLayout(ctx);
ModBar2.setOrientation(1);
menuScroll2.addView(ModBar1);
ModBar2.addView(menuScroll2);
ModBar2.setBackground(maintheme);
ModBar2.getBackground().setAlpha(100);
var name = new TextView(ctx);
name.setText("Cloud v2.3");
name.setTextColor(Color.BLUE);
name.setTextSize(24);
name.setGravity(Gravity.CENTER);
ModBar1.addView(name);
var info = new TextView(ctx);
info.setText("Type .help or .h in chat for Commands");
info.setTextColor(Color.BLUE);
info.setTextSize(18);
info.setGravity(Gravity.CENTER);
ModBar1.addView(info);
var hack1 = new Button(ctx);
hack1.setText("Creative");
hack1.setPadding(25, 2, 2, 2);
hack1.setTextColor(Color.BLUE);
hack1.setBackground(hack1bt ? mainbt : mainbt2);
hack1.getBackground().setAlpha(100);
hack1.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!hack1bt){
hack1bt = true;
Level.setGameMode(1);
hack1.setBackground(mainbt);
}else{
hack1bt = false;
Level.setGameMode(0);
hack1.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack1);
var hack2 = new Button(ctx);
hack2.setText("Aimbot");
hack2.setPadding(25, 2, 2, 2);
hack2.setTextColor(Color.BLUE);
hack2.setBackground(aimbot ? mainbt : mainbt2);
hack2.getBackground().setAlpha(100);
hack2.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!aimbot){
aimbot = true;
hack2.setBackground(mainbt);
}else{
aimbot = false;
hack2.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack2);
var hack3 = new Button(ctx);
hack3.setText("Glide");
hack3.setPadding(25, 2, 2, 2);
hack3.setTextColor(Color.BLUE);
hack3.setBackground(glide ? mainbt : mainbt2);
hack3.getBackground().setAlpha(100);
hack3.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!glide){
glide = true;
hack3.setBackground(mainbt);
}else{
glide = false;
hack3.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack3);
var hack4 = new Button(ctx);
hack4.setText("Speed");
hack4.setPadding(25, 2, 2, 2);
hack4.setTextColor(Color.BLUE);
hack4.setBackground(speed ? mainbt : mainbt2);
hack4.getBackground().setAlpha(100);
hack4.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!speed){
speed = true;
hack4.setBackground(mainbt);
}else{
speed = false;
sonictimer = 0;
sonicstage = 0;
lbsgtick = 0;
hack4.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack4);
var hack5 = new Button(ctx);
hack5.setText("Step");
hack5.setPadding(25, 2, 2, 2);
hack5.setTextColor(Color.BLUE);
hack5.setBackground(step ? mainbt : mainbt2);
hack5.getBackground().setAlpha(100);
hack5.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!step){
step = true;
hack5.setBackground(mainbt);
}else{
step = false;
hack5.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack5);
var hack6 = new Button(ctx);
hack6.setText("Safewalk");
hack6.setPadding(25, 2, 2, 2);
hack6.setTextColor(Color.BLUE);
hack6.setBackground(safewalk ? mainbt : mainbt2);
hack6.getBackground().setAlpha(100);
hack6.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!safewalk){
safewalk = true;
hack6.setBackground(mainbt);
}else{
safewalk = false;
hack6.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack6);
var hack7 = new Button(ctx);
hack7.setText("ReverseStep");
hack7.setPadding(25, 2, 2, 2);
hack7.setTextColor(Color.BLUE);
hack7.setBackground(reversestep ? mainbt : mainbt2);
hack7.getBackground().setAlpha(100);
hack7.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!reversestep){
reversestep = true;
hack7.setBackground(mainbt);
}else{
reversestep = false;
hack7.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack7);
var hack8 = new Button(ctx);
hack8.setText("NoVelocity");
hack8.setPadding(25, 2, 2, 2);
hack8.setTextColor(Color.BLUE);
hack8.setBackground(novelocity ? mainbt : mainbt2);
hack8.getBackground().setAlpha(100);
hack8.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!novelocity){
novelocity = true;
hack8.setBackground(mainbt);
}else{
novelocity = false;
hack8.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack8);
var hack9 = new Button(ctx);
hack9.setText("AutoLog");
hack9.setPadding(25, 2, 2, 2);
hack9.setTextColor(Color.BLUE);
hack9.setBackground(autolog ? mainbt : mainbt2);
hack9.getBackground().setAlpha(100);
hack9.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!autolog){
autolog = true;
hack9.setBackground(mainbt);
}else{
autolog = false;
hack9.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack9);
var hack10 = new Button(ctx);
hack10.setText("NoSlowdown");
hack10.setPadding(25, 2, 2, 2);
hack10.setTextColor(Color.BLUE);
hack10.setBackground(noslow ? mainbt : mainbt2);
hack10.getBackground().setAlpha(100);
hack10.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!noslow){
noslow = true;
hack10.setBackground(mainbt);
}else{
noslow = false;
hack10.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack10);
var hack11 = new Button(ctx);
hack11.setText("BowAimbot");
hack11.setPadding(25, 2, 2, 2);
hack11.setTextColor(Color.BLUE);
hack11.setBackground(bowaimbot ? btbg : btbg2);
hack11.getBackground().setAlpha(100);
hack11.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!bowaimbot){
bowaimbot = true;
hack11.setBackground(btbg);
}else{
bowaimbot = false;
hack11.setBackground(btbg2);
}
}}));
var hack12 = new Button(ctx);
hack12.setText("Bedport");
hack12.setPadding(25, 2, 2, 2);
hack12.setTextColor(Color.BLUE);
hack12.setBackground(bedport ? btbg : btbg2);
hack12.getBackground().setAlpha(100);
hack12.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!bedport){
bedport = true;
hack12.setBackground(btbg);
}else{
bedport = false;
hack12.setBackground(btbg2);
}
}}));
var hack13 = new Button(ctx);
hack13.setText("Teleport");
hack13.setPadding(25, 2, 2, 2);
hack13.setTextColor(Color.BLUE);
hack13.setBackground(teleport ? mainbt : mainbt2);
hack13.getBackground().setAlpha(100);
hack13.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!teleport){
teleport = true;
hack13.setBackground(mainbt);
}else{
teleport = false;
hack13.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack13);
var hack14 = new Button(ctx);
hack14.setText("Scaffold");
hack14.setPadding(25, 2, 2, 2);
hack14.setTextColor(Color.BLUE);
hack14.setBackground(scaffold ? mainbt : mainbt2);
hack14.getBackground().setAlpha(100);
hack14.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!scaffold){
scaffold = true;
hack14.setBackground(mainbt);
}else{
scaffold = false;
slowmodedelay = 0;
hack14.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack14);
var hack15 = new Button(ctx);
hack15.setText("Regen");
hack15.setPadding(25, 2, 2, 2);
hack15.setTextColor(Color.BLUE);
hack15.setBackground(regen ? mainbt : mainbt2);
hack15.getBackground().setAlpha(100);
hack15.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!regen){
regen = true;
hack15.setBackground(mainbt);
}else{
regen = false;
hack15.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack15);
var hack16 = new Button(ctx);
hack16.setText("Tower");
hack16.setPadding(25, 2, 2, 2);
hack16.setTextColor(Color.BLUE);
hack16.setBackground(tower ? mainbt : mainbt2);
hack16.getBackground().setAlpha(100);
hack16.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!tower){
tower = true;
hack16.setBackground(mainbt);
}else{
tower = false;
towerdelay = 0;
hack16.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack16);
var hack17 = new Button(ctx);
hack17.setText("Jesus");
hack17.setPadding(25, 2, 2, 2);
hack17.setTextColor(Color.BLUE);
hack17.setBackground(jesus ? mainbt : mainbt2);
hack17.getBackground().setAlpha(100);
hack17.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!jesus){
jesus = true;
hack17.setBackground(mainbt);
}else{
jesus = false;
hack17.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack17);
var hack18 = new Button(ctx);
hack18.setText("Flight");
hack18.setPadding(25, 2, 2, 2);
hack18.setTextColor(Color.BLUE);
hack18.setBackground(flight ? mainbt : mainbt2);
hack18.getBackground().setAlpha(100);
hack18.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!flight){
flight = true;
hack18.setBackground(mainbt);
}else{
flight = false;
Player.setCanFly(false);
Player.setFlying(false);
hack18.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack18);
var hack19 = new Button(ctx);
hack19.setText("Parcour");
hack19.setPadding(25, 2, 2, 2);
hack19.setTextColor(Color.BLUE);
hack19.setBackground(parcour ? mainbt : mainbt2);
hack19.getBackground().setAlpha(100);
hack19.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!parcour){
parcour = true;
hack19.setBackground(mainbt);
}else{
parcour = false;
hack19.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack19);
var hack20 = new Button(ctx);
hack20.setText("GhostHand");
hack20.setPadding(25, 2, 2, 2);
hack20.setTextColor(Color.BLUE);
hack20.setBackground(ghosthand ? mainbt : mainbt2);
hack20.getBackground().setAlpha(100);
hack20.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!ghosthand){
ghosthand = true;
hack20.setBackground(mainbt);
}else{
ghosthand = false;
hack20.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack20);
var hack21 = new Button(ctx);
hack21.setText("Longjump");
hack21.setPadding(25, 2, 2, 2);
hack21.setTextColor(Color.BLUE);
hack21.setBackground(longjump ? mainbt : mainbt2);
hack21.getBackground().setAlpha(100);
hack21.setOnClickListener(new View.OnClickListener({
onClick: function(viewarg){
if(!longjump){
longjump = true;
hack21.setBackground(mainbt);
}else{
longjump = false;
hack21.setBackground(mainbt2);
}
}}));
ModBar1.addView(hack21);
menu2 = new PopupWindow(ModBar2, ctx.getWindowManager().getDefaultDisplay().getWidth()/2, ctx.getWindowManager().getDefaultDisplay().getHeight());
menu2.showAtLocation(ctx.getWindow().getDecorView(), Gravity.LEFT | Gravity.TOP, 320, 0);
}catch(error){
Toast.makeText(ctx, "An error occured: " + error, 1).show();
}
}}));
}
function modTick()
{
var target = Utils.Entity.nextEnt();
if(aimbot == true){
if(target != null && antibots == false){
Utils.Entity.aimAtEnt(target);
}}
if(aimbot == true && antibots == true){
if(target != null && Entity.getVelZ(target) != 0 && Entity.getVelX(target) != 0){
Utils.Entity.aimAtEnt(target);
}}
if(aimbot == true && aimground == true){
if(target != null){
Utils.Entity.aimAtEnt(target);
}}
if(glide == true && lbglide == false){
setVelY(getPlayerEnt(), -glidemotion);
}
if(speed == true && speedmode == "Timer"){
ModPE.setGameSpeed(timerspeed);
}
if(speed == false){
ModPE.setGameSpeed(20);
}
if(step == true){
if(Utils.Player.isCollidedHorizontally())
setPosition(getPlayerEnt(), getPlayerX(), getPlayerY() + 0.55, getPlayerZ())
}
if(speed == true && speedmode == "Vac"){
/*if(time !== 0) {
time--;
}
if(time == 0) {
time = 14;*/
if(Utils.Player.onGround())
setVelY(getPlayerEnt(), 0.265);
if(Utils.Player.onGround())
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.7);
if(Utils.Player.onGround())
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.7);
}
if(safewalk == true){
Entity.setSneaking(getPlayerEnt(), true);
if(sneakspeed == true && Entity.isSneaking(getPlayerEnt()) == true){
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.45);
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.45);
}}
if(reversestep == true){
if(Utils.Player.isFall())
setVelY(getPlayerEnt(), - 100);
}
if(novelocity == true){
this.tick = 0;
if(this.health > Entity.getHealth(getPlayerEnt()) ) {
this.tick = 5;
Entity.setImmobile(getPlayerEnt(), true);
}
if(this.tick == 0) {
Entity.setImmobile(getPlayerEnt(), false);
}
this.health = Entity.getHealth(getPlayerEnt());
if(this.tick != 0) {
tick--;
}}
if(speedmode == "Motion" && speed == true){
ModPE.setGameSpeed(20);
if(Utils.Player.onGround())
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*speedvalue);
if(Utils.Player.onGround())
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*speedvalue);
}
if(autolog == true){
if(Entity.getHealth(getPlayerEnt()) <= 1.5){
ModPE.leaveGame();
}}
var target2 = Utils.Entity.nextEntForArrow();
if(bowaimbot == true){
if(target2 != null){
setPosition(EntityType.ARROW(), Entity.getX(target2), Entity.getY(target2), Entity.getZ(target2))
}}
var yaw = Entity.getYaw(getPlayerEnt());
if(speed == true && speedmode == "Jump"){
if(Utils.Player.onGround())
setVelY(getPlayerEnt(), 0.1);
if(Utils.Player.onGround())
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.5);
if(Utils.Player.onGround())
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.5);
if(Utils.Player.isFall())
setVelY(getPlayerEnt(), -10);
}
/*if(bedport == true){
xcheck++;
ycheck++;
zcheck++;
clientMessage("x "+xcheck+"y "+ycheck+"z "+zcheck);
if(getTile(getPlayerX(), getPlayerY() -ycheck, getPlayerZ()) == 26){
setPosition(getPlayerEnt(), getPlayerX(), getPlayerY() -ycheck, getPlayerZ())
}}
if(bedport == true){
if(getTile(getPlayerX(), getPlayerY(), +ycheck, getPlayerZ()) == 26){
setPosition(getPlayerEnt(), getPlayerX(), getPlayerY(), +ycheck, getPlayerZ())
}}
if(bedport == true){
if(getTile(getPlayerX() +xcheck, getPlayerY(), getPlayerZ()) == 26){
setPosition(getPlayerEnt(), getPlayerX() +xcheck, getPlayerY(), getPlayerZ())
}}
if(bedport == true){
if(getTile(getPlayerX() -xcheck, getPlayerY(), getPlayerZ()) == 26){
setPosition(getPlayerEnt(), getPlayerX() -xcheck, getPlayerY(), getPlayerZ())
}}
if(bedport == true){
if(getTile(getPlayerX(), getPlayerY(), getPlayerZ() +zcheck) == 26){
setPosition(getPlayerEnt(), getPlayerX(), getPlayerY(), getPlayerZ() +zcheck)
}}
if(bedport == true){
if(getTile(getPlayerX(), getPlayerY(), getPlayerZ() -zcheck) == 26){
setPosition(getPlayerEnt(), getPlayerX(), getPlayerY(), getPlayerZ() -zcheck)
}}
if(bedport == true){
if(getTile(getPlayerX() +xcheck, getPlayerY(), getPlayerZ() +zcheck) == 26){
setPosition(getPlayerEnt(), getPlayerX() +xcheck, getPlayerY(), getPlayerZ() +zcheck)
}}
if(bedport == true){
if(getTile(getPlayerX() -xcheck, getPlayerY(), getPlayerZ() -zcheck) == 26){
setPosition(getPlayerEnt(), getPlayerX() -xcheck, getPlayerY(), getPlayerZ() -zcheck)
}}
if(bedport == true){
if(getTile(getPlayerX() -xcheck, getPlayerY(), getPlayerZ() +zcheck) == 26){
setPosition(getPlayerEnt(), getPlayerX() -xcheck, getPlayerY(), getPlayerZ() +zcheck)
}}
if(bedport == true){
if(getTile(getPlayerX() +xcheck, getPlayerY(), getPlayerZ() -zcheck) == 26){
setPosition(getPlayerEnt(), getPlayerX() +xcheck, getPlayerY(), getPlayerZ() -zcheck)
}}
if(xcheck == 10){
xcheck = 0;
}
if(ycheck == 10.5){
ycheck = 0.5;
}
if(zcheck == 10){
zcheck = 0;
}*/
if(teleport == true && slowport == false){
teleportdelay++;
Entity.setImmobile(getPlayerEnt(), false);
/*clientMessage(teleportdelay);*/
if(Entity.isSneaking(getPlayerEnt()) && teleportdelay == 15) {
setPosition(getPlayerEnt(), getPlayerX(), getPlayerY() + 2, getPlayerZ())
setVelY(getPlayerEnt(), -0.2);
setVelX(getPlayerEnt(), -35 * Math.sin(yaw / 180 * Math.PI));
setVelZ(getPlayerEnt(), 35 * Math.cos(yaw / 180 * Math.PI));
Entity.setSneaking(getPlayerEnt(), false);
}}
if(teleportdelay == 16){
Entity.setImmobile(getPlayerEnt(), true);
if(teleportdelay == 16){
teleportdelay = 0;
if(teleportdelay == 16 && getTile(getPlayerX(), getPlayerY() - 1, getPlayerZ()) != 0){
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0);
if(teleportdelay == 16 && getTile(getPlayerX(), getPlayerY() - 1, getPlayerZ()) != 0){
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0);
}}}}
if(scaffold == true){
Entity.setSneaking(getPlayerEnt(), true);
}
if(regen == true){
if(Entity.isSneaking(getPlayerEnt())){
ModPE.setGameSpeed(160);
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0);
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0);
}}
if(slowport == true && teleport == true){
slowportdelay++;
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0);
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0);
/*clientMessage(slowportdelay);*/
}
if(slowport == true && teleport == true && Entity.isSneaking(getPlayerEnt())){
setVelY(getPlayerEnt(), -0.00000000001);
}
if(slowportdelay == 20 && Entity.isSneaking(getPlayerEnt())){
setVelX(getPlayerEnt(), -blockreach * Math.sin(yaw / 180 * Math.PI));
setVelZ(getPlayerEnt(), blockreach * Math.cos(yaw / 180 * Math.PI));
}
if(slowportdelay == 21){
slowportdelay = 0;
}
if(speed == true && speedmode == "Sonic"){
sonictimer++;
/*clientMessage("ss:"+sonicstage);
clientMessage("st:"+sonictimer);*/
}
if(sonicstage == 1 && speed == true){
if(Utils.Player.onGround())
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.2);
if(Utils.Player.onGround())
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.2);
}
if(sonicstage == 2 && speed == true){
if(Utils.Player.onGround())
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.3);
if(Utils.Player.onGround())
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.3);
}
if(sonicstage == 3 && speed == true){
if(Utils.Player.onGround())
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.4);
if(Utils.Player.onGround())
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.4);
}
if(sonicstage == 4 && speed == true){
if(Utils.Player.onGround())
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.5);
if(Utils.Player.onGround())
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.5);
}
if(sonicstage == 5 && speed == true){
if(Utils.Player.onGround())
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.6);
if(Utils.Player.onGround())
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.6);
}
if(sonicstage == 6 && speed == true){
if(Utils.Player.onGround())
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.7);
if(Utils.Player.onGround())
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.7);
}
if(speedmode == "Sonic"){
if(!Utils.Player.onGround())
sonictimer = 0;
if(!Utils.Player.onGround())
sonicstage = 0;
}
if(sonictimer == 40){
sonicstage = 1;
}
if(sonictimer == 80){
sonicstage = 2;
}
if(sonictimer == 120){
sonicstage = 3;
}
if(sonictimer == 160){
sonicstage = 4;
}
if(sonictimer == 200){
sonicstage = 5;
}
if(sonictimer == 240){
sonicstage = 6;
}
if(tower == true){
towerdelay++;
//clientMessage(towerdelay);
}
if(tower == true && towerdelay == 26){
setVelY(getPlayerEnt(), 0.8);
}
if(towerdelay == 27){
towerdelay = 0;
}
if(glide == true && lbglide == true){
glidedelay++;
Entity.setImmobile(getPlayerEnt(), false);
/*clientMessage(glidedelay);*/
}
if(Entity.isSneaking(getPlayerEnt()) && glidedelay <= 15 && glide == true && lbglide == true) {
setVelY(getPlayerEnt(), -0.00000000000001);
setVelX(getPlayerEnt(), -0.45 * Math.sin(yaw / 180 * Math.PI));
setVelZ(getPlayerEnt(), 0.45 * Math.cos(yaw / 180 * Math.PI));
}
if(glidedelay == 16){
Entity.setImmobile(getPlayerEnt(), true);
}
if(glidedelay == 16){
glidedelay = 0;
}
if(flight == true){
Player.setCanFly(true);
Player.setFlying(true);
}
if(ghosthand == true && ghostmode == "Teleport"){
if(Player.getPointedBlockId() == ghostid){
setPosition(getPlayerEnt(), Player.getPointedBlockX(), Player.getPointedBlockY() + 3.0, Player.getPointedBlockZ())
}}
if(jesus == true){
if(getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 8 || getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 9 || getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 10 || getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 11){
setVelY(getPlayerEnt(), 0.00001);
}}
if(parcour == true){
parcourtick++;
if(Entity.getVelY(getPlayerEnt()) < - 0.6){
setPosition(getPlayerEnt(), getPlayerX(), getPlayerY() + 1.25, getPlayerZ())
if(parcourtick > 50){
setVelX(getPlayerEnt(), 0.2 * Math.sin(yaw / 180 * Math.PI));
if(parcourtick > 50){
setVelZ(getPlayerEnt(), -0.2 * Math.cos(yaw / 180 * Math.PI));
if(parcourtick == 60){
parcourtick = 0;
}}}}}
if(speed == true && speedmode == "Lbsg"){
lbsgtick++;
if(lbsgtick > 0 && Utils.Player.onGround()){
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.1);
if(lbsgtick > 0 && Utils.Player.onGround()){
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.1);
if(lbsgtick > 20 && Utils.Player.onGround()){
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.3);
if(lbsgtick > 20 && Utils.Player.onGround()){
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.3);
if(lbsgtick > 30 && Utils.Player.onGround()){
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0.8);
if(lbsgtick > 30 && Utils.Player.onGround()){
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0.8);
if(lbsgtick == 40){
lbsgtick = 0;
}}}}}}}}
if(slowscaffold == true && scaffold == true){
slowmodedelay++;
}
if(slowmodedelay > 21){
slowmodedelay = 0;
}
if(slowmodedelay == 20){
Entity.setImmobile(getPlayerEnt(), true);
}else{
Entity.setImmobile(getPlayerEnt(), false);
}
if(ghosthand == true && ghostmode == "FastMine"){
Block.setDestroyTime(ghostid, 0);
}
/*if(esp == true){
Utils.Render.onRender(gl);
}*/
if(longjump == true){
if(Entity.getVelY(getPlayerEnt()) > 0.32){
setVelX(getPlayerEnt(), -jumpboost * Math.sin(yaw / 180 * Math.PI));
if(Entity.getVelY(getPlayerEnt()) > 0.32){
setVelZ(getPlayerEnt(), jumpboost * Math.cos(yaw / 180 * Math.PI));
}}}
}
function eatHook(hearts, saturationRatio)
{
if(noslow == true){
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*35);
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*35);
}
}
function useItem(x, y, z, itemid, blockid, side, itemDamage, blockDamage)
{
var yaw = Entity.getYaw(getPlayerEnt());
if(scaffold == true){
setVelX(getPlayerEnt(), -scaffoldspeed * Math.sin(yaw / 180 * Math.PI));
setVelZ(getPlayerEnt(), scaffoldspeed * Math.cos(yaw / 180 * Math.PI));
}
}
function chatHook(text){
var spli = text.split(" ");
var split = text.split(syntax);
if(spli[0]==".aimrange" || spli[0]==".ar"){
preventDefault();
if(parseFloat(spli[1])){
maxr = spli[1];
clientMessage(chat+"set Aimbot Range to '"+spli[1]+"'");
}else{
clientMessage(chat+"Try: .ar/.aimrange <blocks>");
}}
if(spli[0]==".timerspeed" || spli[0]==".ts"){
preventDefault();
if(parseFloat(spli[1])){
timerspeed = spli[1];
clientMessage(chat+"set Timerspeed to '"+spli[1]+"'");
}else{
clientMessage(chat+"Try: .ts/.timerspeed <ticks>");
}}
if(split[0]=="" | split[0]==" "){
preventDefault();
}
if(text==".speed timer" || text==".speed Timer"){
preventDefault();
speedmode = "Timer";
clientMessage(chat+"set Speed to 'Timer'");
}
if(text==".aimbot" || text==".ab"){
preventDefault();
clientMessage(chat+"Aimbot Settings");
clientMessage(chat+"Range [§3"+maxr+"§f]");
clientMessage(chat+"Players [§3"+aimplayer+"§f]");
clientMessage(chat+"Mobs [§3"+aimmobs+"§f]");
clientMessage(chat+"AntiBots [§3"+antibots+"§f]");
/*clientMessage(chat+"§f> Ground [§3"+aimground+"§f]");*/
}
if(text==".aimbot mobs" || text==".amb"){
preventDefault();
if(aimmobs == false){
aimmobs = true;
clientMessage(chat+"Aimbot now aim at 'Mobs'");
}else{
aimmobs = false;
clientMessage(chat+"Aimbot no longer aim at 'Mobs'");
}}
if(text==".aimbot players" || text==".apl"){
preventDefault();
if(aimplayer == false){
aimplayer = true;
clientMessage(chat+"Aimbot now aim at 'Players'");
}else{
aimplayer = false;
clientMessage(chat+"Aimbot no longer aim at 'Players'");
}}
/*if(text==".aimbot ground" | text==".agd"){
preventDefault();
if(aimground == false){
aimground = true;
clientMessage(chat+"§f> Aimbot onGround toggled 'on'");
}else{
aimground = false;
clientMessage(chat+"§f> Aimbot onGround toggled 'off'");
}}*/
if(text==".speed vac" || text==".speed Vac"){
preventDefault();
speedmode = "Vac";
clientMessage(chat+"set Speed to 'Vac'");
}
if(text==".speed motion" || text==".speed Motion"){
preventDefault();
speedmode = "Motion";
clientMessage(chat+"set Speed to 'Motion'");
}
if(text==".speed jump" || text==".speed Jump"){
preventDefault();
speedmode = "Jump";
clientMessage(chat+"set Speed to 'Jump'");
}
if(text==".speed lbsg" || text==".speed Lbsg"){
preventDefault();
speedmode = "Lbsg";
clientMessage(chat+"set Speed to 'Lbsg'");
}
if(text == ".aimbots" || text ==".aimbot bots"){
if(antibots == false){
antibots = true;
clientMessage(chat+"Aimbot no longer aim at 'Bots'");
}else{
antibots = false;
clientMessage(chat+"Aimbot now aim at 'Bots'");
}}
if(text == ".safewalk fast" || text ==".safefast"){
if(sneakspeed == false){
sneakspeed = true;
clientMessage(chat+"Safewalk will now be fast");
}else{
sneakspeed = false;
clientMessage(chat+"Safewalk will now be slow");
}}
if(text==".help" || text==".h"){
clientMessage(chat+"Cloud Commands");
clientMessage(chat+"(page 1)");
clientMessage(chat+"----------------");
clientMessage(chat+"Aimbot Commands");
clientMessage(chat+".aimbot/.ab");
clientMessage(chat+".aimrange/.ar <blocks>");
clientMessage(chat+".aimbot mobs/.amb");
clientMessage(chat+".aimbot players/.apl");
clientMessage(chat+".aimbot bots/.aimbots");
clientMessage(chat+"----------------");
clientMessage(chat+"Glide Commands");
clientMessage(chat+".glide normal/lbsg");
clientMessage(chat+".glm <value>");
clientMessage(chat+"----------------");
clientMessage(chat+"Safewalk Commands");
clientMessage(chat+".safewalk fast/.safefast");
clientMessage(chat+"----------------");
clientMessage(chat+"for more commands type '.help 2' or '.h2' in Chat");
}
if(text==".help 2" || text==".h2"){
clientMessage(chat+"Cloud Commands");
clientMessage(chat+"(page 2)");
clientMessage(chat+"----------------");
clientMessage(chat+"Speed Commands");
clientMessage(chat+".speed Timer/Vac/Motion/Jump/Sonic/Lbsg");
clientMessage(chat+".timerspeed/.ts <ticks>");
clientMessage(chat+".speedmotion <float>");
clientMessage(chat+"----------------");
clientMessage(chat+"Teleport Commands");
clientMessage(chat+".tp slow");
clientMessage(chat+".tpblocks/.tpb <blocks>");
clientMessage(chat+"----------------");
clientMessage(chat+"Other Settings");
clientMessage(chat+".theme Main/Dark");
clientMessage(chat+"----------------");
clientMessage(chat+"for more commands type '.help 3' or '.h3' in Chat");
}
if(text==".help 3" || text==".h3"){
clientMessage(chat+"Cloud Commands");
clientMessage(chat+"(page 3)");
clientMessage(chat+"----------------");
clientMessage(chat+"GhostHand Commands");
clientMessage(chat+".ghost fastmine/teleport");
clientMessage(chat+".ghost <blockid>");
clientMessage(chat+"----------------");
clientMessage(chat+"Longjump Commands");
clientMessage(chat+".longjump <float>");
clientMessage(chat+"----------------");
clientMessage(chat+"Scaffold Commands");
clientMessage(chat+".scaffold slow");
clientMessage(chat+".scaffoldspeed <float>");
clientMessage(chat+"----------------");
}
if(text == ".tp slow"){
if(slowport == false){
slowport = true;
clientMessage(chat+"Teleport now teleporting slowly");
}else{
slowport = false;
clientMessage(chat+"Teleport no longer teleporting slowly");
}}
if(spli[0] == ".tpblocks" || spli[0] == ".tpb"){
if(parseFloat(spli[1])){
blockreach = spli[1];
clientMessage(chat+"set Teleport reach to '"+spli[1]+"'");
}else{
clientMessage(chat+"Try: .tpblocks/.tpb <blocks>");
}}
if(text==".speed sonic" || text==".speed Sonic"){
preventDefault();
speedmode = "Sonic";
clientMessage(chat+"set Speed to 'Sonic'");
}
if(text == ".theme Dark"){
maintheme = darktheme;
mainbt = darkbt;
mainbt2 = darkbt2;
clientMessage(chat+"set Theme to 'Dark'");
}
if(text == ".theme Main"){
maintheme = bttheme;
mainbt = btbg;
mainbt2 = btbg2;
clientMessage(chat+"set Theme to 'Main'");
}
if(spli[0] == ".speedmotion"){
if(parseFloat(spli[1])){
speedvalue = spli[1];
clientMessage(chat+"set Speed motion to '"+spli[1]+"'");
}else{
clientMessage(chat+"Try: .speedmotion <float>");
}}
if(text == ".glide lbsg"){
lbglide = true;
clientMessage(chat+"set Glide mode to 'Lbsg'");
}
if(text == ".glide normal"){
lbglide = false;
clientMessage(chat+"set Glide mode to 'Normal'");
}
if(split[0] == "" && spli[1] == "syntax"){
syntax = spli[2];
clientMessage(chat+"set Command Syntax to '"+spli[1]+"'");
}
if(spli[0] == ".glm"){
if(parseFloat(spli[1])){
glidemotion = spli[1];
clientMessage(chat+"set Glidemotion to '"+spli[1]+"'");
}}
if(spli[0] == ".ghostid"){
if(parseInt(spli[1])){
ghostid = spli[1];
clientMessage(chat+"set GhostPortId to '"+spli[1]+"'");
}else{
clientMessage(chat+"Try: .ghostport <blockid>");
}}
if(text == ".scaffold slow"){
if(slowscaffold == false){
slowscaffold = true;
clientMessage(chat+"Scaffold now slowly place the blocks");
}else{
slowscaffold = false;
clientMessage(chat+"Scaffold no longer slowly place the blocks");
}}
if(spli[0] == ".scaffoldspeed"){
if(parseFloat(spli[1])){
scaffoldspeed = spli[1];
clientMessage(chat+"set Scaffold Speed to '"+spli[1]+"'");
}else{
clientMessage(chat+"Try: .scaffoldspeed <blocks>");
}}
if(text == ".ghost teleport"){
ghostmode = "Teleport";
clientMessage(chat+"set Ghost mode to: 'Teleport'");
}
if(text == ".ghost fastmine"){
ghostmode = "FastMine";
clientMessage(chat+"set Ghost mode to: 'FastMine'");
}
if(spli[0] == ".longjump"){
if(parseFloat(spli[1])){
jumpboost = spli[1];
clientMessage(chat+"set Longjump to: '"+spli[1]+"'");
}else{
clientMessage(chat+"Try: .longjump <float>");
}}
}