| var GUI; |
| var ctx = com.mojang.minecraftpe.MainActivity.currentMainActivity.get(); |
| var Button = android.widget.Button; |
| var Color = android.graphics.Color; |
| var PopupWindow = android.widget.PopupWindow; |
| var ScrollView = android.widget.ScrollView; |
| var TextView = android.widget.TextView; |
| var Toast = android.widget.Toast; |
| var Runnable = java.lang.Runnable; |
| var View = android.view.View; |
| var ColorDrawable = android.graphics.drawable.ColorDrawable; |
| var Gravity = android.view.Gravity; |
|
|
| |
| var chat = "§3Cloud §f> "; |
| var syntax = "."; |
|
|
| |
| var hack1bt = false; |
|
|
| var aimbot = false; |
| var aimground = false; |
| var aimplayer = true; |
| var aimmobs = true; |
| var maxr = 8; |
| var antibots = false; |
|
|
| var glide = false; |
| var lbglide = true; |
| var glidedelay = 0; |
| var glidemotion = 0.0000000000001; |
|
|
| var speed = false; |
| var timer = true; |
| var timerspeed = 30; |
| var speedmode = "Timer"; |
| var sonicstage = 0; |
| var sonictimer = 0; |
| var speedvalue = 1.2; |
| var lbsgtick = 0; |
|
|
| var step = false; |
|
|
| var safewalk = false; |
| var sneakspeed = false; |
|
|
| var reversestep = false; |
| var gravity = -0.07840000092983246; |
|
|
| var novelocity = false; |
|
|
| var autolog = false; |
|
|
| var noslow = false; |
|
|
| var bowaimbot = false; |
| var bowr = 30; |
|
|
| var bedport = false; |
| var ycheck = 0.5; |
| var xcheck = 0; |
| var zcheck = 0; |
|
|
| var teleport = false; |
| var teleportdelay = 0; |
| var slowport = false; |
| var slowportdelay = 0; |
| var blockreach = 2.0 |
|
|
| var scaffold = false; |
| var slowscaffold = false; |
| var slowmodedelay = 0; |
| var scaffoldspeed = 0.5; |
|
|
| var regen = false; |
|
|
| var tower = false; |
| var towerdelay = 0; |
|
|
| var jesus = false; |
|
|
| var flight = false; |
|
|
| var ghosthand = false; |
| var ghostid = 1; |
| var ghostmode = "Teleport"; |
|
|
| var parcour = false; |
| var parcourtick = 0; |
|
|
| var esp = true; |
|
|
| var longjump = false; |
| var jumpboost = 5.0; |
|
|
|
|
| |
| var menuScroll = null; |
| var menuScroll2 = null; |
|
|
| |
| |
| |
| |
| var Utils = { |
| |
| Block: { |
| isLiquid: function(id) { |
| if (id >= 8 && id <= 11) return true; |
| return false; |
| } |
| }, |
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| Player: { |
| onGround: function() { |
| var y = getPlayerY(); |
| while (y > 1) y -= 1; |
|
|
| if (Math.round(y * 100) == 62 && getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()))) return true; |
| if (Math.round(y * 100) == 12 && getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()))) return true; |
| return false; |
| }, |
| overGround: function() { |
| var y = getPlayerY(); |
| while (y > 2) y -= 2; |
|
|
| if (Math.round(y * 100) == 62 && getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()))) return true; |
| if (Math.round(y * 100) == 12 && getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()))) return true; |
| return false; |
| }, |
| isCollidedHorizontally: function() { |
| var x = getPlayerX(); |
| var z = getPlayerZ(); |
| var blockX = Math.round(x - 0.5); |
| var blockZ = Math.round(z - 0.5); |
| while (x < 1) x += 1; |
| while (z < 1) z += 1; |
| while (x > 1) x -= 1; |
| while (z > 1) z -= 1; |
|
|
| if (Math.round(x * 100) == 31) x -= 0.01; |
| if (Math.round(z * 100) == 31) z -= 0.01; |
| if (Math.round(x * 100) == 69) x += 0.01; |
| if (Math.round(z * 100) == 69) z += 0.01; |
| if (Math.round(x * 100) == 30) blockX--; |
| if (Math.round(z * 100) == 30) blockZ--; |
| if (Math.round(x * 100) == 70) blockX++; |
| if (Math.round(z * 100) == 70) blockZ++; |
| |
| if (getTile(blockX, getPlayerY(), blockZ) == 0 && getTile(blockX, getPlayerY() - 1, blockZ) == 0) return false; |
|
|
| if (Block.getDestroyTime(getTile(blockX, getPlayerY() - 1, blockZ)) <= 0.1 && Block.getDestroyTime(getTile(blockX, getPlayerY(), blockZ)) <= 0.1) return false; |
|
|
| if (Math.round(x * 100) == 30 || Math.round(x * 100) == 70) return true; |
| if (Math.round(z * 100) == 30 || Math.round(z * 100) == 70) return true; |
| return false; |
| }, |
| |
| isFall: function() { |
| var velo = gravity; |
| if(!Utils.Player.onGround() && Entity.getVelY(Player.getEntity()) < velo) return true; |
| return false; |
| } |
| }, |
| |
| Entity: { |
| |
| calculateDist: function(ent, maxdist) { |
| var x = Entity.getX(ent) - getPlayerX(); |
| var y = Entity.getY(ent) - getPlayerY(); |
| var z = Entity.getZ(ent) - getPlayerZ(); |
| var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); |
| if(dist <= maxdist) return true; |
| return false; |
| |
| }, |
| |
| calculateArrowDist: function(ent, maxdist) { |
| var x = Entity.getX(ent) - Entity.getX(EntityType.ARROW); |
| var y = Entity.getY(ent) - Entity.getY(EntityType.ARROW); |
| var z = Entity.getZ(ent) - Entity.getZ(EntityType.ARROW); |
| var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); |
| if(dist <= maxdist) return true; |
| return false; |
| |
| }, |
| |
| |
| nextEnt: function() { |
| var mobs = Entity.getAll(); |
| var players = Server.getAllPlayers(); |
| var small = maxr; |
| var ent = null; |
| for (var i = 0; i < mobs.length; i++) { |
| var x = Entity.getX(mobs[i]) - getPlayerX(); |
| var y = Entity.getY(mobs[i]) - getPlayerY(); |
| var z = Entity.getZ(mobs[i]) - getPlayerZ(); |
| var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); |
| if(dist < small && dist > 0 && Entity.getEntityTypeId(mobs[i]) <= 63 && Entity.getHealth(mobs[i]) >= 1){ |
| if(aimmobs == true){ |
| small = dist; |
| ent = mobs[i] |
| |
| |
| } |
| } |
| } |
| |
| |
| |
| for (var i = 0; i < players.length; i++) { |
| var x = Entity.getX(players[i]) - getPlayerX(); |
| var y = Entity.getY(players[i]) - getPlayerY(); |
| var z = Entity.getZ(players[i]) - getPlayerZ(); |
| var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); |
| if(dist < small && dist > 0 && Entity.getHealth(players[i]) >= 1){ |
| if(aimplayer == true){ |
| small = dist; |
| ent = players[i]; |
|
|
|
|
| } |
| } |
| } |
| |
| return ent; |
| }, |
| |
| nextEntForArrow: function() { |
| var mobs = Entity.getAll(); |
| var players = Server.getAllPlayers(); |
| var small = bowr; |
| var ent = null; |
| for (var i = 0; i < mobs.length; i++) { |
| var x = Entity.getX(mobs[i]) - Entity.getX(EntityType.ARROW); |
| var y = Entity.getY(mobs[i]) - Entity.getY(EntityType.ARROW); |
| var z = Entity.getZ(mobs[i]) - Entity.getZ(EntityType.ARROW); |
| var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); |
| if(dist < small && dist > 0 && Entity.getEntityTypeId(mobs[i]) <= 63 && Entity.getHealth(mobs[i]) >= 1){ |
| if(aimmobs == true){ |
| small = dist; |
| ent = mobs[i] |
| |
| |
| } |
| } |
| } |
| |
| |
| |
| for (var i = 0; i < players.length; i++) { |
| var x = Entity.getX(players[i]) - Entity.getX(EntityType.ARROW); |
| var y = Entity.getY(players[i]) - Entity.getY(EntityType.ARROW); |
| var z = Entity.getZ(players[i]) - Entity.getZ(EntityType.ARROW); |
| var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); |
| if(dist < small && dist > 0 && Entity.getHealth(players[i]) >= 1){ |
| if(aimplayer == true){ |
| small = dist; |
| ent = players[i]; |
|
|
|
|
| } |
| } |
| } |
| |
| return ent; |
| }, |
| |
| aimAtEnt: function(ent) { |
| if(ent != null){ |
| var x = Entity.getX(ent) - getPlayerX(); |
| var y = Entity.getY(ent) - getPlayerY(); |
| var z = Entity.getZ(ent) - getPlayerZ(); |
| if(Entity.getEntityTypeId(ent) != 63) |
| y += 0.8; |
| var a = 0.5 + Entity.getX(ent); |
| var b = Entity.getY(ent); |
| var c = 0.5 + Entity.getZ(ent); |
| var len = Math.sqrt(x * x + y * y + z * z); |
| var y = y / len; |
| var pitch = Math.asin(y); |
| pitch = pitch * 180.0 / Math.PI; |
| pitch = -pitch; |
| if (pitch < 90 && pitch > -90) { |
| Entity.setRot(Player.getEntity(), -Math.atan2(a - (Player.getX() + 0.5), c - (Player.getZ() + 0.5)) * (180 / Math.PI), pitch); |
| } |
| } |
| |
| } |
| |
| }, |
| |
| Vel: { |
| lastX: 0, |
| lastY: 0, |
| lastZ: 0, |
| calculateSpeed: function() { |
| return Math.sqrt(Math.pow(Entity.getVelX(getPlayerEnt()), 2) + Math.pow(Entity.getVelZ(getPlayerEnt()), 2)); |
| } |
| } |
| } |
|
|
|
|
| var bg = new android.graphics.drawable.GradientDrawable(); |
| bg.setColor(android.graphics.Color.BLACK); |
| bg.setStroke(8, android.graphics.Color.BLACK); |
|
|
| var btbg = new android.graphics.drawable.GradientDrawable(); |
| btbg.setColor(Color.GREEN); |
| btbg.setAlpha(100); |
| btbg.setStroke(4, android.graphics.Color.WHITE); |
|
|
| var btbg2 = new android.graphics.drawable.GradientDrawable(); |
| btbg2.setColor(Color.BLACK); |
| btbg2.setAlpha(100); |
| btbg2.setStroke(4, android.graphics.Color.WHITE); |
|
|
| var bttheme = new android.graphics.drawable.GradientDrawable(); |
| bttheme.setColor(android.graphics.Color.WHITE); |
| bttheme.setStroke(7, android.graphics.Color.BLUE); |
| bttheme.setCornerRadius(10); |
|
|
| var darktheme = new android.graphics.drawable.GradientDrawable(); |
| darktheme.setColor(android.graphics.Color.BLACK); |
| darktheme.setStroke(7, android.graphics.Color.BLUE); |
| darktheme.setCornerRadius(0); |
|
|
| var darkbt = new android.graphics.drawable.GradientDrawable(); |
| darkbt.setColor(android.graphics.Color.WHITE); |
| darkbt.setStroke(7, android.graphics.Color.BLUE); |
| darkbt.setCornerRadius(0); |
|
|
| var darkbt2 = new android.graphics.drawable.GradientDrawable(); |
| darkbt2.setColor(android.graphics.Color.BLACK); |
| darkbt2.setStroke(7, android.graphics.Color.BLUE); |
| darkbt2.setCornerRadius(0); |
|
|
| var maintheme = bttheme; |
| var mainbt = btbg; |
| var mainbt2 = btbg2; |
|
|
|
|
| function dip2px(dips){ |
| return Math.ceil(dips * ctx.getResources().getDisplayMetrics().density); |
| } |
|
|
| ctx.runOnUiThread(new Runnable({ run: function(){ |
| try{ |
| var MainBar = new android.widget.LinearLayout(ctx); |
| MainBar.setOrientation(android.widget.LinearLayout.VERTICAL); |
| var mainButton = new Button(ctx); |
| mainButton.setText("C"); |
| mainButton.setTextColor(Color.WHITE); |
| mainButton.setBackground(bg); |
| mainButton.getBackground().setAlpha(100); |
| mainButton.setGravity(Gravity.CENTER); |
| mainButton.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(menuScroll == null){ |
| Bar(); |
| } |
| }})); |
| MainBar.addView(mainButton); |
|
|
| GUI = new android.widget.PopupWindow(MainBar, android.widget.LinearLayout.LayoutParams.WRAP_CONTENT, android.widget.LinearLayout.LayoutParams.WRAP_CONTENT); |
| GUI.setBackgroundDrawable(new android.graphics.drawable.ColorDrawable(android.graphics.Color.TRANSPARENT)); |
| GUI.showAtLocation(ctx.getWindow().getDecorView(), android.view.Gravity.TOP | android.view.Gravity.RIGHT, 160, 0); |
| }catch(err){ |
| Toast.makeText(ctx, "An error occured: " + err, 1).show(); |
| } |
| }})); |
| |
| function Bar(){ |
| ctx.runOnUiThread(new Runnable({ run: function(){ |
| try{ |
| var HubBar1 = new android.widget.LinearLayout(ctx); |
| HubBar1.setOrientation(1); |
| menuScroll = new ScrollView(ctx); |
| |
| var HubBar2 = new android.widget.LinearLayout(ctx); |
| HubBar2.setOrientation(1); |
| |
| menuScroll.addView(HubBar1); |
| HubBar2.addView(menuScroll); |
| HubBar2.setBackground(maintheme); |
| HubBar2.getBackground().setAlpha(100); |
| |
| var mods = new Button(ctx); |
| mods.setText("Mods"); |
| mods.setTextColor(Color.BLUE); |
| mods.setGravity(Gravity.LEFT); |
| mods.setBackground(maintheme); |
| mods.getBackground().setAlpha(100); |
| mods.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(menuScroll2 == null){ |
| ModBar(); |
| }else{ |
| if(menuScroll2 != null){ |
| menu2.dismiss(); |
| menuScroll2 = null; |
| } |
| }}})); |
| HubBar2.addView(mods); |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| var exit = new Button(ctx); |
| exit.setText("Close Client"); |
| exit.setTextColor(Color.RED); |
| exit.setGravity(Gravity.LEFT); |
| exit.setBackground(maintheme); |
| exit.getBackground().setAlpha(100); |
| exit.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(menuScroll != null){ |
| menu.dismiss(); |
| menuScroll = null; |
| } |
| }})); |
| HubBar2.addView(exit); |
| |
| |
| |
| |
| menu = new PopupWindow(HubBar2, ctx.getWindowManager().getDefaultDisplay().getWidth()/6, ctx.getWindowManager().getDefaultDisplay().getHeight()/2.5); |
| menu.showAtLocation(ctx.getWindow().getDecorView(), Gravity.LEFT | Gravity.TOP, 0, 0); |
| }catch(error){ |
| Toast.makeText(ctx, "An error occured: " + error, 1).show(); |
| } |
| }})); |
| } |
|
|
| function ModBar(){ |
| ctx.runOnUiThread(new Runnable({ run: function(){ |
| try{ |
| var ModBar1 = new android.widget.LinearLayout(ctx); |
| ModBar1.setOrientation(1); |
| menuScroll2 = new ScrollView(ctx); |
| |
| var ModBar2 = new android.widget.LinearLayout(ctx); |
| ModBar2.setOrientation(1); |
| |
| menuScroll2.addView(ModBar1); |
| ModBar2.addView(menuScroll2); |
| ModBar2.setBackground(maintheme); |
| ModBar2.getBackground().setAlpha(100); |
| |
| var name = new TextView(ctx); |
| name.setText("Cloud v2.3"); |
| name.setTextColor(Color.BLUE); |
| name.setTextSize(24); |
| name.setGravity(Gravity.CENTER); |
| ModBar1.addView(name); |
| |
| var info = new TextView(ctx); |
| info.setText("Type .help or .h in chat for Commands"); |
| info.setTextColor(Color.BLUE); |
| info.setTextSize(18); |
| info.setGravity(Gravity.CENTER); |
| ModBar1.addView(info); |
| |
| var hack1 = new Button(ctx); |
| hack1.setText("Creative"); |
| hack1.setPadding(25, 2, 2, 2); |
| hack1.setTextColor(Color.BLUE); |
| hack1.setBackground(hack1bt ? mainbt : mainbt2); |
| hack1.getBackground().setAlpha(100); |
| hack1.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!hack1bt){ |
| hack1bt = true; |
| Level.setGameMode(1); |
| hack1.setBackground(mainbt); |
| }else{ |
| hack1bt = false; |
| Level.setGameMode(0); |
| hack1.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack1); |
| |
| var hack2 = new Button(ctx); |
| hack2.setText("Aimbot"); |
| hack2.setPadding(25, 2, 2, 2); |
| hack2.setTextColor(Color.BLUE); |
| hack2.setBackground(aimbot ? mainbt : mainbt2); |
| hack2.getBackground().setAlpha(100); |
| hack2.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!aimbot){ |
| aimbot = true; |
| hack2.setBackground(mainbt); |
| }else{ |
| aimbot = false; |
| hack2.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack2); |
| |
| var hack3 = new Button(ctx); |
| hack3.setText("Glide"); |
| hack3.setPadding(25, 2, 2, 2); |
| hack3.setTextColor(Color.BLUE); |
| hack3.setBackground(glide ? mainbt : mainbt2); |
| hack3.getBackground().setAlpha(100); |
| hack3.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!glide){ |
| glide = true; |
| hack3.setBackground(mainbt); |
| }else{ |
| glide = false; |
| hack3.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack3); |
| |
| var hack4 = new Button(ctx); |
| hack4.setText("Speed"); |
| hack4.setPadding(25, 2, 2, 2); |
| hack4.setTextColor(Color.BLUE); |
| hack4.setBackground(speed ? mainbt : mainbt2); |
| hack4.getBackground().setAlpha(100); |
| hack4.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!speed){ |
| speed = true; |
| hack4.setBackground(mainbt); |
| }else{ |
| speed = false; |
| sonictimer = 0; |
| sonicstage = 0; |
| lbsgtick = 0; |
| hack4.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack4); |
| |
| var hack5 = new Button(ctx); |
| hack5.setText("Step"); |
| hack5.setPadding(25, 2, 2, 2); |
| hack5.setTextColor(Color.BLUE); |
| hack5.setBackground(step ? mainbt : mainbt2); |
| hack5.getBackground().setAlpha(100); |
| hack5.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!step){ |
| step = true; |
| hack5.setBackground(mainbt); |
| }else{ |
| step = false; |
| hack5.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack5); |
| |
| var hack6 = new Button(ctx); |
| hack6.setText("Safewalk"); |
| hack6.setPadding(25, 2, 2, 2); |
| hack6.setTextColor(Color.BLUE); |
| hack6.setBackground(safewalk ? mainbt : mainbt2); |
| hack6.getBackground().setAlpha(100); |
| hack6.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!safewalk){ |
| safewalk = true; |
| hack6.setBackground(mainbt); |
| }else{ |
| safewalk = false; |
| hack6.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack6); |
| |
| var hack7 = new Button(ctx); |
| hack7.setText("ReverseStep"); |
| hack7.setPadding(25, 2, 2, 2); |
| hack7.setTextColor(Color.BLUE); |
| hack7.setBackground(reversestep ? mainbt : mainbt2); |
| hack7.getBackground().setAlpha(100); |
| hack7.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!reversestep){ |
| reversestep = true; |
| hack7.setBackground(mainbt); |
| }else{ |
| reversestep = false; |
| hack7.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack7); |
| |
| var hack8 = new Button(ctx); |
| hack8.setText("NoVelocity"); |
| hack8.setPadding(25, 2, 2, 2); |
| hack8.setTextColor(Color.BLUE); |
| hack8.setBackground(novelocity ? mainbt : mainbt2); |
| hack8.getBackground().setAlpha(100); |
| hack8.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!novelocity){ |
| novelocity = true; |
| hack8.setBackground(mainbt); |
| }else{ |
| novelocity = false; |
| hack8.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack8); |
| |
| var hack9 = new Button(ctx); |
| hack9.setText("AutoLog"); |
| hack9.setPadding(25, 2, 2, 2); |
| hack9.setTextColor(Color.BLUE); |
| hack9.setBackground(autolog ? mainbt : mainbt2); |
| hack9.getBackground().setAlpha(100); |
| hack9.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!autolog){ |
| autolog = true; |
| hack9.setBackground(mainbt); |
| }else{ |
| autolog = false; |
| hack9.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack9); |
| |
| var hack10 = new Button(ctx); |
| hack10.setText("NoSlowdown"); |
| hack10.setPadding(25, 2, 2, 2); |
| hack10.setTextColor(Color.BLUE); |
| hack10.setBackground(noslow ? mainbt : mainbt2); |
| hack10.getBackground().setAlpha(100); |
| hack10.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!noslow){ |
| noslow = true; |
| hack10.setBackground(mainbt); |
| }else{ |
| noslow = false; |
| hack10.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack10); |
| |
| var hack11 = new Button(ctx); |
| hack11.setText("BowAimbot"); |
| hack11.setPadding(25, 2, 2, 2); |
| hack11.setTextColor(Color.BLUE); |
| hack11.setBackground(bowaimbot ? btbg : btbg2); |
| hack11.getBackground().setAlpha(100); |
| hack11.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!bowaimbot){ |
| bowaimbot = true; |
| hack11.setBackground(btbg); |
| }else{ |
| bowaimbot = false; |
| hack11.setBackground(btbg2); |
| } |
| }})); |
| |
| var hack12 = new Button(ctx); |
| hack12.setText("Bedport"); |
| hack12.setPadding(25, 2, 2, 2); |
| hack12.setTextColor(Color.BLUE); |
| hack12.setBackground(bedport ? btbg : btbg2); |
| hack12.getBackground().setAlpha(100); |
| hack12.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!bedport){ |
| bedport = true; |
| hack12.setBackground(btbg); |
| }else{ |
| bedport = false; |
| hack12.setBackground(btbg2); |
| } |
| }})); |
| |
| var hack13 = new Button(ctx); |
| hack13.setText("Teleport"); |
| hack13.setPadding(25, 2, 2, 2); |
| hack13.setTextColor(Color.BLUE); |
| hack13.setBackground(teleport ? mainbt : mainbt2); |
| hack13.getBackground().setAlpha(100); |
| hack13.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!teleport){ |
| teleport = true; |
| hack13.setBackground(mainbt); |
| }else{ |
| teleport = false; |
| hack13.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack13); |
| |
| var hack14 = new Button(ctx); |
| hack14.setText("Scaffold"); |
| hack14.setPadding(25, 2, 2, 2); |
| hack14.setTextColor(Color.BLUE); |
| hack14.setBackground(scaffold ? mainbt : mainbt2); |
| hack14.getBackground().setAlpha(100); |
| hack14.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!scaffold){ |
| scaffold = true; |
| hack14.setBackground(mainbt); |
| }else{ |
| scaffold = false; |
| slowmodedelay = 0; |
| hack14.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack14); |
| |
| var hack15 = new Button(ctx); |
| hack15.setText("Regen"); |
| hack15.setPadding(25, 2, 2, 2); |
| hack15.setTextColor(Color.BLUE); |
| hack15.setBackground(regen ? mainbt : mainbt2); |
| hack15.getBackground().setAlpha(100); |
| hack15.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!regen){ |
| regen = true; |
| hack15.setBackground(mainbt); |
| }else{ |
| regen = false; |
| hack15.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack15); |
| |
| var hack16 = new Button(ctx); |
| hack16.setText("Tower"); |
| hack16.setPadding(25, 2, 2, 2); |
| hack16.setTextColor(Color.BLUE); |
| hack16.setBackground(tower ? mainbt : mainbt2); |
| hack16.getBackground().setAlpha(100); |
| hack16.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!tower){ |
| tower = true; |
| hack16.setBackground(mainbt); |
| }else{ |
| tower = false; |
| towerdelay = 0; |
| hack16.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack16); |
| |
| var hack17 = new Button(ctx); |
| hack17.setText("Jesus"); |
| hack17.setPadding(25, 2, 2, 2); |
| hack17.setTextColor(Color.BLUE); |
| hack17.setBackground(jesus ? mainbt : mainbt2); |
| hack17.getBackground().setAlpha(100); |
| hack17.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!jesus){ |
| jesus = true; |
| hack17.setBackground(mainbt); |
| }else{ |
| jesus = false; |
| hack17.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack17); |
| |
| var hack18 = new Button(ctx); |
| hack18.setText("Flight"); |
| hack18.setPadding(25, 2, 2, 2); |
| hack18.setTextColor(Color.BLUE); |
| hack18.setBackground(flight ? mainbt : mainbt2); |
| hack18.getBackground().setAlpha(100); |
| hack18.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!flight){ |
| flight = true; |
| hack18.setBackground(mainbt); |
| }else{ |
| flight = false; |
| Player.setCanFly(false); |
| Player.setFlying(false); |
| hack18.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack18); |
| |
| var hack19 = new Button(ctx); |
| hack19.setText("Parcour"); |
| hack19.setPadding(25, 2, 2, 2); |
| hack19.setTextColor(Color.BLUE); |
| hack19.setBackground(parcour ? mainbt : mainbt2); |
| hack19.getBackground().setAlpha(100); |
| hack19.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!parcour){ |
| parcour = true; |
| hack19.setBackground(mainbt); |
| }else{ |
| parcour = false; |
| hack19.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack19); |
| |
| var hack20 = new Button(ctx); |
| hack20.setText("GhostHand"); |
| hack20.setPadding(25, 2, 2, 2); |
| hack20.setTextColor(Color.BLUE); |
| hack20.setBackground(ghosthand ? mainbt : mainbt2); |
| hack20.getBackground().setAlpha(100); |
| hack20.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!ghosthand){ |
| ghosthand = true; |
| hack20.setBackground(mainbt); |
| }else{ |
| ghosthand = false; |
| hack20.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack20); |
| |
| var hack21 = new Button(ctx); |
| hack21.setText("Longjump"); |
| hack21.setPadding(25, 2, 2, 2); |
| hack21.setTextColor(Color.BLUE); |
| hack21.setBackground(longjump ? mainbt : mainbt2); |
| hack21.getBackground().setAlpha(100); |
| hack21.setOnClickListener(new View.OnClickListener({ |
| onClick: function(viewarg){ |
| if(!longjump){ |
| longjump = true; |
| hack21.setBackground(mainbt); |
| }else{ |
| longjump = false; |
| hack21.setBackground(mainbt2); |
| } |
| }})); |
| ModBar1.addView(hack21); |
| |
| |
| |
| |
| menu2 = new PopupWindow(ModBar2, ctx.getWindowManager().getDefaultDisplay().getWidth()/2, ctx.getWindowManager().getDefaultDisplay().getHeight()); |
| menu2.showAtLocation(ctx.getWindow().getDecorView(), Gravity.LEFT | Gravity.TOP, 320, 0); |
| }catch(error){ |
| Toast.makeText(ctx, "An error occured: " + error, 1).show(); |
| } |
| }})); |
| } |
|
|
|
|
| function modTick() |
| { |
| var target = Utils.Entity.nextEnt(); |
| if(aimbot == true){ |
| if(target != null && antibots == false){ |
| Utils.Entity.aimAtEnt(target); |
| }} |
| if(aimbot == true && antibots == true){ |
| if(target != null && Entity.getVelZ(target) != 0 && Entity.getVelX(target) != 0){ |
| Utils.Entity.aimAtEnt(target); |
| }} |
| if(aimbot == true && aimground == true){ |
| if(target != null){ |
| Utils.Entity.aimAtEnt(target); |
| }} |
| if(glide == true && lbglide == false){ |
| setVelY(getPlayerEnt(), -glidemotion); |
| } |
| if(speed == true && speedmode == "Timer"){ |
| ModPE.setGameSpeed(timerspeed); |
| } |
| if(speed == false){ |
| ModPE.setGameSpeed(20); |
| } |
| if(step == true){ |
| if(Utils.Player.isCollidedHorizontally()) |
| setPosition(getPlayerEnt(), getPlayerX(), getPlayerY() + 0.55, getPlayerZ()) |
| } |
| if(speed == true && speedmode == "Vac"){ |
| |
| |
| |
| |
| |
| if(Utils.Player.onGround()) |
| setVelY(getPlayerEnt(), 0.265); |
| if(Utils.Player.onGround()) |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.7); |
| if(Utils.Player.onGround()) |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.7); |
| } |
| if(safewalk == true){ |
| Entity.setSneaking(getPlayerEnt(), true); |
| if(sneakspeed == true && Entity.isSneaking(getPlayerEnt()) == true){ |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.45); |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.45); |
| }} |
| if(reversestep == true){ |
| if(Utils.Player.isFall()) |
| setVelY(getPlayerEnt(), - 100); |
| } |
| if(novelocity == true){ |
| this.tick = 0; |
|
|
| if(this.health > Entity.getHealth(getPlayerEnt()) ) { |
| this.tick = 5; |
| Entity.setImmobile(getPlayerEnt(), true); |
| } |
| if(this.tick == 0) { |
|
|
| Entity.setImmobile(getPlayerEnt(), false); |
|
|
| } |
|
|
| this.health = Entity.getHealth(getPlayerEnt()); |
|
|
| if(this.tick != 0) { |
|
|
| tick--; |
|
|
| }} |
| if(speedmode == "Motion" && speed == true){ |
| ModPE.setGameSpeed(20); |
| if(Utils.Player.onGround()) |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*speedvalue); |
| if(Utils.Player.onGround()) |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*speedvalue); |
| } |
| if(autolog == true){ |
| if(Entity.getHealth(getPlayerEnt()) <= 1.5){ |
| ModPE.leaveGame(); |
| }} |
| var target2 = Utils.Entity.nextEntForArrow(); |
| if(bowaimbot == true){ |
| if(target2 != null){ |
| setPosition(EntityType.ARROW(), Entity.getX(target2), Entity.getY(target2), Entity.getZ(target2)) |
| }} |
| var yaw = Entity.getYaw(getPlayerEnt()); |
| if(speed == true && speedmode == "Jump"){ |
| if(Utils.Player.onGround()) |
| setVelY(getPlayerEnt(), 0.1); |
| if(Utils.Player.onGround()) |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.5); |
| if(Utils.Player.onGround()) |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.5); |
| if(Utils.Player.isFall()) |
| setVelY(getPlayerEnt(), -10); |
| } |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| if(teleport == true && slowport == false){ |
| teleportdelay++; |
| Entity.setImmobile(getPlayerEnt(), false); |
| |
| if(Entity.isSneaking(getPlayerEnt()) && teleportdelay == 15) { |
| setPosition(getPlayerEnt(), getPlayerX(), getPlayerY() + 2, getPlayerZ()) |
| setVelY(getPlayerEnt(), -0.2); |
| setVelX(getPlayerEnt(), -35 * Math.sin(yaw / 180 * Math.PI)); |
| setVelZ(getPlayerEnt(), 35 * Math.cos(yaw / 180 * Math.PI)); |
| Entity.setSneaking(getPlayerEnt(), false); |
| }} |
| if(teleportdelay == 16){ |
| Entity.setImmobile(getPlayerEnt(), true); |
| if(teleportdelay == 16){ |
| teleportdelay = 0; |
| if(teleportdelay == 16 && getTile(getPlayerX(), getPlayerY() - 1, getPlayerZ()) != 0){ |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0); |
| if(teleportdelay == 16 && getTile(getPlayerX(), getPlayerY() - 1, getPlayerZ()) != 0){ |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0); |
| }}}} |
| if(scaffold == true){ |
| Entity.setSneaking(getPlayerEnt(), true); |
| } |
| if(regen == true){ |
| if(Entity.isSneaking(getPlayerEnt())){ |
| ModPE.setGameSpeed(160); |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0); |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0); |
| }} |
| if(slowport == true && teleport == true){ |
| slowportdelay++; |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0); |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0); |
| |
| } |
| if(slowport == true && teleport == true && Entity.isSneaking(getPlayerEnt())){ |
| setVelY(getPlayerEnt(), -0.00000000001); |
| } |
| if(slowportdelay == 20 && Entity.isSneaking(getPlayerEnt())){ |
| setVelX(getPlayerEnt(), -blockreach * Math.sin(yaw / 180 * Math.PI)); |
| setVelZ(getPlayerEnt(), blockreach * Math.cos(yaw / 180 * Math.PI)); |
| } |
| if(slowportdelay == 21){ |
| slowportdelay = 0; |
| } |
| if(speed == true && speedmode == "Sonic"){ |
| sonictimer++; |
| |
| |
| } |
| if(sonicstage == 1 && speed == true){ |
| if(Utils.Player.onGround()) |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.2); |
| if(Utils.Player.onGround()) |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.2); |
| } |
| if(sonicstage == 2 && speed == true){ |
| if(Utils.Player.onGround()) |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.3); |
| if(Utils.Player.onGround()) |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.3); |
| } |
| if(sonicstage == 3 && speed == true){ |
| if(Utils.Player.onGround()) |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.4); |
| if(Utils.Player.onGround()) |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.4); |
| } |
| if(sonicstage == 4 && speed == true){ |
| if(Utils.Player.onGround()) |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.5); |
| if(Utils.Player.onGround()) |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.5); |
| } |
| if(sonicstage == 5 && speed == true){ |
| if(Utils.Player.onGround()) |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.6); |
| if(Utils.Player.onGround()) |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.6); |
| } |
| if(sonicstage == 6 && speed == true){ |
| if(Utils.Player.onGround()) |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.7); |
| if(Utils.Player.onGround()) |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.7); |
| } |
| if(speedmode == "Sonic"){ |
| if(!Utils.Player.onGround()) |
| sonictimer = 0; |
| if(!Utils.Player.onGround()) |
| sonicstage = 0; |
| } |
| if(sonictimer == 40){ |
| sonicstage = 1; |
| } |
| if(sonictimer == 80){ |
| sonicstage = 2; |
| } |
| if(sonictimer == 120){ |
| sonicstage = 3; |
| } |
| if(sonictimer == 160){ |
| sonicstage = 4; |
| } |
| if(sonictimer == 200){ |
| sonicstage = 5; |
| } |
| if(sonictimer == 240){ |
| sonicstage = 6; |
| } |
| if(tower == true){ |
| towerdelay++; |
| |
| } |
| if(tower == true && towerdelay == 26){ |
| setVelY(getPlayerEnt(), 0.8); |
| } |
| if(towerdelay == 27){ |
| towerdelay = 0; |
| } |
| if(glide == true && lbglide == true){ |
| glidedelay++; |
| Entity.setImmobile(getPlayerEnt(), false); |
| |
| } |
| if(Entity.isSneaking(getPlayerEnt()) && glidedelay <= 15 && glide == true && lbglide == true) { |
| setVelY(getPlayerEnt(), -0.00000000000001); |
| setVelX(getPlayerEnt(), -0.45 * Math.sin(yaw / 180 * Math.PI)); |
| setVelZ(getPlayerEnt(), 0.45 * Math.cos(yaw / 180 * Math.PI)); |
| } |
| if(glidedelay == 16){ |
| Entity.setImmobile(getPlayerEnt(), true); |
| } |
| if(glidedelay == 16){ |
| glidedelay = 0; |
| } |
| if(flight == true){ |
| Player.setCanFly(true); |
| Player.setFlying(true); |
| } |
| if(ghosthand == true && ghostmode == "Teleport"){ |
| if(Player.getPointedBlockId() == ghostid){ |
| setPosition(getPlayerEnt(), Player.getPointedBlockX(), Player.getPointedBlockY() + 3.0, Player.getPointedBlockZ()) |
| }} |
| if(jesus == true){ |
| if(getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 8 || getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 9 || getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 10 || getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 11){ |
| setVelY(getPlayerEnt(), 0.00001); |
| }} |
| if(parcour == true){ |
| parcourtick++; |
| if(Entity.getVelY(getPlayerEnt()) < - 0.6){ |
| setPosition(getPlayerEnt(), getPlayerX(), getPlayerY() + 1.25, getPlayerZ()) |
| if(parcourtick > 50){ |
| setVelX(getPlayerEnt(), 0.2 * Math.sin(yaw / 180 * Math.PI)); |
| if(parcourtick > 50){ |
| setVelZ(getPlayerEnt(), -0.2 * Math.cos(yaw / 180 * Math.PI)); |
| if(parcourtick == 60){ |
| parcourtick = 0; |
| }}}}} |
| if(speed == true && speedmode == "Lbsg"){ |
| lbsgtick++; |
| if(lbsgtick > 0 && Utils.Player.onGround()){ |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.1); |
| if(lbsgtick > 0 && Utils.Player.onGround()){ |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.1); |
| if(lbsgtick > 20 && Utils.Player.onGround()){ |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.3); |
| if(lbsgtick > 20 && Utils.Player.onGround()){ |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.3); |
| if(lbsgtick > 30 && Utils.Player.onGround()){ |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0.8); |
| if(lbsgtick > 30 && Utils.Player.onGround()){ |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0.8); |
| if(lbsgtick == 40){ |
| lbsgtick = 0; |
| }}}}}}}} |
| if(slowscaffold == true && scaffold == true){ |
| slowmodedelay++; |
| } |
| if(slowmodedelay > 21){ |
| slowmodedelay = 0; |
| } |
| if(slowmodedelay == 20){ |
| Entity.setImmobile(getPlayerEnt(), true); |
| }else{ |
| Entity.setImmobile(getPlayerEnt(), false); |
| } |
| if(ghosthand == true && ghostmode == "FastMine"){ |
| Block.setDestroyTime(ghostid, 0); |
| } |
| |
| |
| |
| if(longjump == true){ |
| if(Entity.getVelY(getPlayerEnt()) > 0.32){ |
| setVelX(getPlayerEnt(), -jumpboost * Math.sin(yaw / 180 * Math.PI)); |
| if(Entity.getVelY(getPlayerEnt()) > 0.32){ |
| setVelZ(getPlayerEnt(), jumpboost * Math.cos(yaw / 180 * Math.PI)); |
| }}} |
| } |
|
|
| function eatHook(hearts, saturationRatio) |
| { |
| if(noslow == true){ |
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*35); |
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*35); |
| } |
| } |
|
|
| function useItem(x, y, z, itemid, blockid, side, itemDamage, blockDamage) |
| { |
| var yaw = Entity.getYaw(getPlayerEnt()); |
| if(scaffold == true){ |
| setVelX(getPlayerEnt(), -scaffoldspeed * Math.sin(yaw / 180 * Math.PI)); |
| setVelZ(getPlayerEnt(), scaffoldspeed * Math.cos(yaw / 180 * Math.PI)); |
| } |
| } |
|
|
| function chatHook(text){ |
| var spli = text.split(" "); |
| var split = text.split(syntax); |
|
|
|
|
| if(spli[0]==".aimrange" || spli[0]==".ar"){ |
| preventDefault(); |
| if(parseFloat(spli[1])){ |
| maxr = spli[1]; |
| clientMessage(chat+"set Aimbot Range to '"+spli[1]+"'"); |
| }else{ |
| clientMessage(chat+"Try: .ar/.aimrange <blocks>"); |
| }} |
| if(spli[0]==".timerspeed" || spli[0]==".ts"){ |
| preventDefault(); |
| if(parseFloat(spli[1])){ |
| timerspeed = spli[1]; |
| clientMessage(chat+"set Timerspeed to '"+spli[1]+"'"); |
| }else{ |
| clientMessage(chat+"Try: .ts/.timerspeed <ticks>"); |
| }} |
| if(split[0]=="" | split[0]==" "){ |
| preventDefault(); |
| } |
| if(text==".speed timer" || text==".speed Timer"){ |
| preventDefault(); |
| speedmode = "Timer"; |
| clientMessage(chat+"set Speed to 'Timer'"); |
| } |
| if(text==".aimbot" || text==".ab"){ |
| preventDefault(); |
| clientMessage(chat+"Aimbot Settings"); |
| clientMessage(chat+"Range [§3"+maxr+"§f]"); |
| clientMessage(chat+"Players [§3"+aimplayer+"§f]"); |
| clientMessage(chat+"Mobs [§3"+aimmobs+"§f]"); |
| clientMessage(chat+"AntiBots [§3"+antibots+"§f]"); |
| |
| } |
| if(text==".aimbot mobs" || text==".amb"){ |
| preventDefault(); |
| if(aimmobs == false){ |
| aimmobs = true; |
| clientMessage(chat+"Aimbot now aim at 'Mobs'"); |
| }else{ |
| aimmobs = false; |
| clientMessage(chat+"Aimbot no longer aim at 'Mobs'"); |
| }} |
| if(text==".aimbot players" || text==".apl"){ |
| preventDefault(); |
| if(aimplayer == false){ |
| aimplayer = true; |
| clientMessage(chat+"Aimbot now aim at 'Players'"); |
| }else{ |
| aimplayer = false; |
| clientMessage(chat+"Aimbot no longer aim at 'Players'"); |
| }} |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| if(text==".speed vac" || text==".speed Vac"){ |
| preventDefault(); |
| speedmode = "Vac"; |
| clientMessage(chat+"set Speed to 'Vac'"); |
| } |
| if(text==".speed motion" || text==".speed Motion"){ |
| preventDefault(); |
| speedmode = "Motion"; |
| clientMessage(chat+"set Speed to 'Motion'"); |
| } |
| if(text==".speed jump" || text==".speed Jump"){ |
| preventDefault(); |
| speedmode = "Jump"; |
| clientMessage(chat+"set Speed to 'Jump'"); |
| } |
| if(text==".speed lbsg" || text==".speed Lbsg"){ |
| preventDefault(); |
| speedmode = "Lbsg"; |
| clientMessage(chat+"set Speed to 'Lbsg'"); |
| } |
| if(text == ".aimbots" || text ==".aimbot bots"){ |
| if(antibots == false){ |
| antibots = true; |
| clientMessage(chat+"Aimbot no longer aim at 'Bots'"); |
| }else{ |
| antibots = false; |
| clientMessage(chat+"Aimbot now aim at 'Bots'"); |
| }} |
| if(text == ".safewalk fast" || text ==".safefast"){ |
| if(sneakspeed == false){ |
| sneakspeed = true; |
| clientMessage(chat+"Safewalk will now be fast"); |
| }else{ |
| sneakspeed = false; |
| clientMessage(chat+"Safewalk will now be slow"); |
| }} |
| if(text==".help" || text==".h"){ |
| clientMessage(chat+"Cloud Commands"); |
| clientMessage(chat+"(page 1)"); |
| clientMessage(chat+"----------------"); |
| clientMessage(chat+"Aimbot Commands"); |
| clientMessage(chat+".aimbot/.ab"); |
| clientMessage(chat+".aimrange/.ar <blocks>"); |
| clientMessage(chat+".aimbot mobs/.amb"); |
| clientMessage(chat+".aimbot players/.apl"); |
| clientMessage(chat+".aimbot bots/.aimbots"); |
| clientMessage(chat+"----------------"); |
| clientMessage(chat+"Glide Commands"); |
| clientMessage(chat+".glide normal/lbsg"); |
| clientMessage(chat+".glm <value>"); |
| clientMessage(chat+"----------------"); |
| clientMessage(chat+"Safewalk Commands"); |
| clientMessage(chat+".safewalk fast/.safefast"); |
| clientMessage(chat+"----------------"); |
| clientMessage(chat+"for more commands type '.help 2' or '.h2' in Chat"); |
| } |
| if(text==".help 2" || text==".h2"){ |
| clientMessage(chat+"Cloud Commands"); |
| clientMessage(chat+"(page 2)"); |
| clientMessage(chat+"----------------"); |
| clientMessage(chat+"Speed Commands"); |
| clientMessage(chat+".speed Timer/Vac/Motion/Jump/Sonic/Lbsg"); |
| clientMessage(chat+".timerspeed/.ts <ticks>"); |
| clientMessage(chat+".speedmotion <float>"); |
| clientMessage(chat+"----------------"); |
| clientMessage(chat+"Teleport Commands"); |
| clientMessage(chat+".tp slow"); |
| clientMessage(chat+".tpblocks/.tpb <blocks>"); |
| clientMessage(chat+"----------------"); |
| clientMessage(chat+"Other Settings"); |
| clientMessage(chat+".theme Main/Dark"); |
| clientMessage(chat+"----------------"); |
| clientMessage(chat+"for more commands type '.help 3' or '.h3' in Chat"); |
| } |
| if(text==".help 3" || text==".h3"){ |
| clientMessage(chat+"Cloud Commands"); |
| clientMessage(chat+"(page 3)"); |
| clientMessage(chat+"----------------"); |
| clientMessage(chat+"GhostHand Commands"); |
| clientMessage(chat+".ghost fastmine/teleport"); |
| clientMessage(chat+".ghost <blockid>"); |
| clientMessage(chat+"----------------"); |
| clientMessage(chat+"Longjump Commands"); |
| clientMessage(chat+".longjump <float>"); |
| clientMessage(chat+"----------------"); |
| clientMessage(chat+"Scaffold Commands"); |
| clientMessage(chat+".scaffold slow"); |
| clientMessage(chat+".scaffoldspeed <float>"); |
| clientMessage(chat+"----------------"); |
| } |
| if(text == ".tp slow"){ |
| if(slowport == false){ |
| slowport = true; |
| clientMessage(chat+"Teleport now teleporting slowly"); |
| }else{ |
| slowport = false; |
| clientMessage(chat+"Teleport no longer teleporting slowly"); |
| }} |
| if(spli[0] == ".tpblocks" || spli[0] == ".tpb"){ |
| if(parseFloat(spli[1])){ |
| blockreach = spli[1]; |
| clientMessage(chat+"set Teleport reach to '"+spli[1]+"'"); |
| }else{ |
| clientMessage(chat+"Try: .tpblocks/.tpb <blocks>"); |
| }} |
| if(text==".speed sonic" || text==".speed Sonic"){ |
| preventDefault(); |
| speedmode = "Sonic"; |
| clientMessage(chat+"set Speed to 'Sonic'"); |
| } |
| if(text == ".theme Dark"){ |
| maintheme = darktheme; |
| mainbt = darkbt; |
| mainbt2 = darkbt2; |
| clientMessage(chat+"set Theme to 'Dark'"); |
| } |
| if(text == ".theme Main"){ |
| maintheme = bttheme; |
| mainbt = btbg; |
| mainbt2 = btbg2; |
| clientMessage(chat+"set Theme to 'Main'"); |
| } |
| if(spli[0] == ".speedmotion"){ |
| if(parseFloat(spli[1])){ |
| speedvalue = spli[1]; |
| clientMessage(chat+"set Speed motion to '"+spli[1]+"'"); |
| }else{ |
| clientMessage(chat+"Try: .speedmotion <float>"); |
| }} |
| if(text == ".glide lbsg"){ |
| lbglide = true; |
| clientMessage(chat+"set Glide mode to 'Lbsg'"); |
| } |
| if(text == ".glide normal"){ |
| lbglide = false; |
| clientMessage(chat+"set Glide mode to 'Normal'"); |
| } |
| if(split[0] == "" && spli[1] == "syntax"){ |
| syntax = spli[2]; |
| clientMessage(chat+"set Command Syntax to '"+spli[1]+"'"); |
| } |
| if(spli[0] == ".glm"){ |
| if(parseFloat(spli[1])){ |
| glidemotion = spli[1]; |
| clientMessage(chat+"set Glidemotion to '"+spli[1]+"'"); |
| }} |
| if(spli[0] == ".ghostid"){ |
| if(parseInt(spli[1])){ |
| ghostid = spli[1]; |
| clientMessage(chat+"set GhostPortId to '"+spli[1]+"'"); |
| }else{ |
| clientMessage(chat+"Try: .ghostport <blockid>"); |
| }} |
| if(text == ".scaffold slow"){ |
| if(slowscaffold == false){ |
| slowscaffold = true; |
| clientMessage(chat+"Scaffold now slowly place the blocks"); |
| }else{ |
| slowscaffold = false; |
| clientMessage(chat+"Scaffold no longer slowly place the blocks"); |
| }} |
| if(spli[0] == ".scaffoldspeed"){ |
| if(parseFloat(spli[1])){ |
| scaffoldspeed = spli[1]; |
| clientMessage(chat+"set Scaffold Speed to '"+spli[1]+"'"); |
| }else{ |
| clientMessage(chat+"Try: .scaffoldspeed <blocks>"); |
| }} |
| if(text == ".ghost teleport"){ |
| ghostmode = "Teleport"; |
| clientMessage(chat+"set Ghost mode to: 'Teleport'"); |
| } |
| if(text == ".ghost fastmine"){ |
| ghostmode = "FastMine"; |
| clientMessage(chat+"set Ghost mode to: 'FastMine'"); |
| } |
| if(spli[0] == ".longjump"){ |
| if(parseFloat(spli[1])){ |
| jumpboost = spli[1]; |
| clientMessage(chat+"set Longjump to: '"+spli[1]+"'"); |
| }else{ |
| clientMessage(chat+"Try: .longjump <float>"); |
| }} |
| } |