var GUI; var ctx = com.mojang.minecraftpe.MainActivity.currentMainActivity.get(); var Button = android.widget.Button; var Color = android.graphics.Color; var PopupWindow = android.widget.PopupWindow; var ScrollView = android.widget.ScrollView; var TextView = android.widget.TextView; var Toast = android.widget.Toast; var Runnable = java.lang.Runnable; var View = android.view.View; var ColorDrawable = android.graphics.drawable.ColorDrawable; var Gravity = android.view.Gravity; //Client var chat = "§3Cloud §f> "; var syntax = "."; //Modules var hack1bt = false; var aimbot = false; var aimground = false; var aimplayer = true; var aimmobs = true; var maxr = 8; var antibots = false; var glide = false; var lbglide = true; var glidedelay = 0; var glidemotion = 0.0000000000001; var speed = false; var timer = true; var timerspeed = 30; var speedmode = "Timer"; var sonicstage = 0; var sonictimer = 0; var speedvalue = 1.2; var lbsgtick = 0; var step = false; var safewalk = false; var sneakspeed = false; var reversestep = false; var gravity = -0.07840000092983246; var novelocity = false; var autolog = false; var noslow = false; var bowaimbot = false; var bowr = 30; var bedport = false; var ycheck = 0.5; var xcheck = 0; var zcheck = 0; var teleport = false; var teleportdelay = 0; var slowport = false; var slowportdelay = 0; var blockreach = 2.0 var scaffold = false; var slowscaffold = false; var slowmodedelay = 0; var scaffoldspeed = 0.5; var regen = false; var tower = false; var towerdelay = 0; var jesus = false; var flight = false; var ghosthand = false; var ghostid = 1; var ghostmode = "Teleport"; var parcour = false; var parcourtick = 0; var esp = true; var longjump = false; var jumpboost = 5.0; //Layouts and More var menuScroll = null; var menuScroll2 = null; /*var Cloud = { enableOpenGL: true }*/ var Utils = { Block: { isLiquid: function(id) { if (id >= 8 && id <= 11) return true; return false; } }, /*Render: { getFloatBuffer: function (fArray) { let bBuffer = java.nio.ByteBuffer.allocateDirect(fArray.length * 4); bBuffer.order(java.nio.ByteOrder.nativeOrder()); let fBuffer = bBuffer.asFloatBuffer(); fBuffer.put(fArray); fBuffer.position(0); return fBuffer; }, getShortBuffer: function (sArray) { let bBuffer = java.nio.ByteBuffer.allocateDirect(sArray.length * 2); bBuffer.order(java.nio.ByteOrder.nativeOrder()); let sBuffer = bBuffer.asShortBuffer(); sBuffer.put(sArray); sBuffer.position(0); return sBuffer; }, renderer: null, glSurface: null, fov: 90, initted: false, init: function () { if(!Cloud.enableOpenGL) return; let options = Utils.File.getTextFromFile(new java.io.File(android.os.Environment.getExternalStorageDirectory() + "/games/com.mojang/minecraftpe/", "options.txt")); options = options.split("\n"); options.forEach(function (entry) { let suboption = entry.split(":"); if(suboption[0] == "gfx_field_of_view") { Utils.Render.fov = suboption[1]; } }); this.renderer = new android.opengl.GLSurfaceView.Renderer({ onSurfaceCreated: function (gl, config) { let GL10 = javax.microedition.khronos.opengles.GL10; gl.glClearColor(0, 0, 0, 0); gl.glShadeModel(GL10.GL_SMOOTH); gl.glClearDepthf(1.0); gl.glDisable (GL10.GL_DITHER); gl.glEnable(GL10.GL_DEPTH_TEST); gl.glDepthFunc(GL10.GL_LEQUAL); gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); }, onSurfaceChanged: function (gl, width, height) { let GL10 = javax.microedition.khronos.opengles.GL10; gl.glMatrixMode(GL10.GL_PROJECTION); gl.glLoadIdentity(); android.opengl.GLU.gluPerspective(gl, Utils.Render.fov, width / height, 0.1, 100); gl.glMatrixMode(GL10.GL_MODELVIEW); gl.glLoadIdentity(); }, onDrawFrame: function (gl) { Timings.startTiming("gl_clear"); let GL10 = javax.microedition.khronos.opengles.GL10; gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glLoadIdentity(); Timings.stopTiming("gl_clear"); if(esp == true) { try { Timings.startTiming("gl_lookAt"); gl.glDisable(GL10.GL_LIGHTING); let yaw = getYaw() % 360; let pitch = getPitch() % 360; let eyeX = getPlayerX(); let eyeY = getPlayerY() + 1; let eyeZ = getPlayerZ(); let dCenterX = Math.sin(yaw / 180 * Math.PI); let dCenterZ = Math.cos(yaw / 180 * Math.PI); let dCenterY = Math.sqrt(dCenterX * dCenterX + dCenterZ * dCenterZ) * Math.tan((pitch - 180) / 180 * Math.PI); let centerX = eyeX - dCenterX; let centerZ = eyeZ + dCenterZ; let centerY = eyeY - dCenterY; android.opengl.GLU.gluLookAt(gl, eyeX, eyeY, eyeZ, centerX, centerY, centerZ, 0, 1.0, 0); Timings.stopTiming("gl_lookAt"); Timings.startTiming("gl_onRender"); DragOP.mods.forEach(function (entry, index, array) { try { if((!entry.isStateMode() || entry.state) && entry.hasOwnProperty("onRender")) entry.onRender(gl); } catch(e) {} }); Timings.stopTiming("gl_onRender"); } catch(e) { DragOP.ctoast("RenderProblem: " + e); } }else{ Timings.resetTiming("gl_lookAt"); Timings.resetTiming("gl_onRender"); } } }); ctx.runOnUiThread(new java.lang.Runnable({ run: function () { Utils.Render.glSurface = new android.opengl.GLSurfaceView(ctx); Utils.Render.glSurface.setZOrderOnTop(true); Utils.Render.glSurface.setEGLConfigChooser(8, 8, 8, 8, 16, 0); Utils.Render.glSurface.getHolder().setFormat(android.graphics.PixelFormat.TRANSLUCENT); Utils.Render.glSurface.setRenderer(Utils.Render.renderer); Utils.Render.glSurface.setRenderMode(0); ctx.getWindow().getDecorView().addView(Utils.Render.glSurface); Utils.Render.initted = true; } })); }, drawBox: function (gl, x, y, z, xsize, ysize, zsize) { if(!Cloud.enableOpenGL) return; let GL10 = javax.microedition.khronos.opengles.GL10; let size = new Array(xsize, ysize, zsize); let vertices = [ 0, 0, 0, size[0], 0, 0, 0, 0, size[2], size[0], 0, size[2], 0, size[1], 0, size[0], size[1], 0, 0, size[1], size[2], size[0], size[1], size[2] ]; let vertexBuffer = Utils.Render.getFloatBuffer(vertices); let indices = [ 0, 1, 0, 2, 0, 4, 3, 1, 3, 2, 3, 7, 5, 4, 5, 7, 5, 1, 6, 4, 6, 7, 6, 2 ]; let indexBuffer = Utils.Render.getShortBuffer(indices); gl.glTranslatef(x, y, z); gl.glFrontFace(GL10.GL_CCW); gl.glEnable(GL10.GL_BLEND); //gl.glEnable(GL10.GL_LINE_SMOOTH); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); gl.glLineWidth(4); gl.glColor4f(0.0, 1.0, 0.0, 0.4); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glDrawElements(GL10.GL_LINES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer); gl.glDisable(GL10.GL_LINE_SMOOTH); gl.glTranslatef(-x, -y, -z); }, drawLine: function (gl, x, y, z, x2, y2, z2) { if(!Cloud.enableOpenGL) return; let GL10 = javax.microedition.khronos.opengles.GL10; let size = new Array(x2, y2, z2); let vertices = [ 0, 0, 0, x2 - x, y2 - y, z2 - z ]; let vertexBuffer = Utils.Render.getFloatBuffer(vertices); let indices = [ 0, 1 ]; let indexBuffer = Utils.Render.getShortBuffer(indices); gl.glTranslatef(x, y, z); gl.glEnable(GL10.GL_BLEND); gl.glDepthMask(false); //gl.glEnable(GL10.GL_LINE_SMOOTH); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); gl.glLineWidth(4); gl.glColor4f(0.0, 1.0, 0.0, 0.4); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glDrawElements(GL10.GL_LINES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer); gl.glTranslatef(-x, -y, -z); gl.glDepthMask(true); gl.glDisable(GL10.GL_LINE_SMOOTH); } }, onRender: function (gl) { if(esp == true && getPlayerEnt() != -1 && getPlayerEnt() != -1) { var mobs = Entity.getAll(); var players = Server.getAllPlayers(); //clientMessage(mobs.length); mobs.forEach(function (entry) { if(entry != getPlayerEnt() && Entity.getEntityTypeId(entry) == EntityType.CHICKEN) { Utils.Render.drawBox(gl, Entity.getX(entry) - 0.5, Entity.getY(entry) - 0.5, Entity.getZ(entry) - 0.50, 1, 2, 1); } }); players.forEach(function (entry) { if(entry != getPlayerEnt() && Entity.getEntityTypeId(entry) == EntityType.PLAYER) { Utils.Render.drawBox(gl, Entity.getX(entry) - 0.5, Entity.getY(entry) - 0.5, Entity.getZ(entry) - 0.5, 1, 2, 1); } }); //Utils.Render.drawBox(gl,Player.getPointedVecX()-0.5, Player.getPointedVecY()+1,Player.getPointedVecZ()-0.5, 1, 2, 1); } } }*/ Player: { onGround: function() { var y = getPlayerY(); while (y > 1) y -= 1; if (Math.round(y * 100) == 62 && getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()))) return true; if (Math.round(y * 100) == 12 && getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 1.65, getPlayerZ()))) return true; return false; }, overGround: function() { var y = getPlayerY(); while (y > 2) y -= 2; if (Math.round(y * 100) == 62 && getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()))) return true; if (Math.round(y * 100) == 12 && getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()) != 0 && !Utils.Block.isLiquid(getTile(getPlayerX(), getPlayerY() - 2.15, getPlayerZ()))) return true; return false; }, isCollidedHorizontally: function() { var x = getPlayerX(); var z = getPlayerZ(); var blockX = Math.round(x - 0.5); var blockZ = Math.round(z - 0.5); while (x < 1) x += 1; while (z < 1) z += 1; while (x > 1) x -= 1; while (z > 1) z -= 1; if (Math.round(x * 100) == 31) x -= 0.01; if (Math.round(z * 100) == 31) z -= 0.01; if (Math.round(x * 100) == 69) x += 0.01; if (Math.round(z * 100) == 69) z += 0.01; if (Math.round(x * 100) == 30) blockX--; if (Math.round(z * 100) == 30) blockZ--; if (Math.round(x * 100) == 70) blockX++; if (Math.round(z * 100) == 70) blockZ++; //clientMessage(blockX+";"+blockZ); if (getTile(blockX, getPlayerY(), blockZ) == 0 && getTile(blockX, getPlayerY() - 1, blockZ) == 0) return false; if (Block.getDestroyTime(getTile(blockX, getPlayerY() - 1, blockZ)) <= 0.1 && Block.getDestroyTime(getTile(blockX, getPlayerY(), blockZ)) <= 0.1) return false; if (Math.round(x * 100) == 30 || Math.round(x * 100) == 70) return true; if (Math.round(z * 100) == 30 || Math.round(z * 100) == 70) return true; return false; }, isFall: function() { var velo = gravity; if(!Utils.Player.onGround() && Entity.getVelY(Player.getEntity()) < velo) return true; return false; } }, Entity: { calculateDist: function(ent, maxdist) { var x = Entity.getX(ent) - getPlayerX(); var y = Entity.getY(ent) - getPlayerY(); var z = Entity.getZ(ent) - getPlayerZ(); var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); if(dist <= maxdist) return true; return false; }, calculateArrowDist: function(ent, maxdist) { var x = Entity.getX(ent) - Entity.getX(EntityType.ARROW); var y = Entity.getY(ent) - Entity.getY(EntityType.ARROW); var z = Entity.getZ(ent) - Entity.getZ(EntityType.ARROW); var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); if(dist <= maxdist) return true; return false; }, nextEnt: function() { var mobs = Entity.getAll(); var players = Server.getAllPlayers(); var small = maxr; var ent = null; for (var i = 0; i < mobs.length; i++) { var x = Entity.getX(mobs[i]) - getPlayerX(); var y = Entity.getY(mobs[i]) - getPlayerY(); var z = Entity.getZ(mobs[i]) - getPlayerZ(); var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); if(dist < small && dist > 0 && Entity.getEntityTypeId(mobs[i]) <= 63 && Entity.getHealth(mobs[i]) >= 1){ if(aimmobs == true){ small = dist; ent = mobs[i] } } } for (var i = 0; i < players.length; i++) { var x = Entity.getX(players[i]) - getPlayerX(); var y = Entity.getY(players[i]) - getPlayerY(); var z = Entity.getZ(players[i]) - getPlayerZ(); var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); if(dist < small && dist > 0 && Entity.getHealth(players[i]) >= 1){ if(aimplayer == true){ small = dist; ent = players[i]; } } } return ent; }, nextEntForArrow: function() { var mobs = Entity.getAll(); var players = Server.getAllPlayers(); var small = bowr; var ent = null; for (var i = 0; i < mobs.length; i++) { var x = Entity.getX(mobs[i]) - Entity.getX(EntityType.ARROW); var y = Entity.getY(mobs[i]) - Entity.getY(EntityType.ARROW); var z = Entity.getZ(mobs[i]) - Entity.getZ(EntityType.ARROW); var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); if(dist < small && dist > 0 && Entity.getEntityTypeId(mobs[i]) <= 63 && Entity.getHealth(mobs[i]) >= 1){ if(aimmobs == true){ small = dist; ent = mobs[i] } } } for (var i = 0; i < players.length; i++) { var x = Entity.getX(players[i]) - Entity.getX(EntityType.ARROW); var y = Entity.getY(players[i]) - Entity.getY(EntityType.ARROW); var z = Entity.getZ(players[i]) - Entity.getZ(EntityType.ARROW); var dist = Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)); if(dist < small && dist > 0 && Entity.getHealth(players[i]) >= 1){ if(aimplayer == true){ small = dist; ent = players[i]; } } } return ent; }, aimAtEnt: function(ent) { if(ent != null){ var x = Entity.getX(ent) - getPlayerX(); var y = Entity.getY(ent) - getPlayerY(); var z = Entity.getZ(ent) - getPlayerZ(); if(Entity.getEntityTypeId(ent) != 63) y += 0.8; var a = 0.5 + Entity.getX(ent); var b = Entity.getY(ent); var c = 0.5 + Entity.getZ(ent); var len = Math.sqrt(x * x + y * y + z * z); var y = y / len; var pitch = Math.asin(y); pitch = pitch * 180.0 / Math.PI; pitch = -pitch; if (pitch < 90 && pitch > -90) { Entity.setRot(Player.getEntity(), -Math.atan2(a - (Player.getX() + 0.5), c - (Player.getZ() + 0.5)) * (180 / Math.PI), pitch); } } } }, Vel: { lastX: 0, lastY: 0, lastZ: 0, calculateSpeed: function() { return Math.sqrt(Math.pow(Entity.getVelX(getPlayerEnt()), 2) + Math.pow(Entity.getVelZ(getPlayerEnt()), 2)); } } } var bg = new android.graphics.drawable.GradientDrawable(); bg.setColor(android.graphics.Color.BLACK); bg.setStroke(8, android.graphics.Color.BLACK); var btbg = new android.graphics.drawable.GradientDrawable(); btbg.setColor(Color.GREEN); btbg.setAlpha(100); btbg.setStroke(4, android.graphics.Color.WHITE); var btbg2 = new android.graphics.drawable.GradientDrawable(); btbg2.setColor(Color.BLACK); btbg2.setAlpha(100); btbg2.setStroke(4, android.graphics.Color.WHITE); var bttheme = new android.graphics.drawable.GradientDrawable(); bttheme.setColor(android.graphics.Color.WHITE); bttheme.setStroke(7, android.graphics.Color.BLUE); bttheme.setCornerRadius(10); var darktheme = new android.graphics.drawable.GradientDrawable(); darktheme.setColor(android.graphics.Color.BLACK); darktheme.setStroke(7, android.graphics.Color.BLUE); darktheme.setCornerRadius(0); var darkbt = new android.graphics.drawable.GradientDrawable(); darkbt.setColor(android.graphics.Color.WHITE); darkbt.setStroke(7, android.graphics.Color.BLUE); darkbt.setCornerRadius(0); var darkbt2 = new android.graphics.drawable.GradientDrawable(); darkbt2.setColor(android.graphics.Color.BLACK); darkbt2.setStroke(7, android.graphics.Color.BLUE); darkbt2.setCornerRadius(0); var maintheme = bttheme; var mainbt = btbg; var mainbt2 = btbg2; function dip2px(dips){ return Math.ceil(dips * ctx.getResources().getDisplayMetrics().density); } ctx.runOnUiThread(new Runnable({ run: function(){ try{ var MainBar = new android.widget.LinearLayout(ctx); MainBar.setOrientation(android.widget.LinearLayout.VERTICAL); var mainButton = new Button(ctx); mainButton.setText("C"); mainButton.setTextColor(Color.WHITE); mainButton.setBackground(bg); mainButton.getBackground().setAlpha(100); mainButton.setGravity(Gravity.CENTER); mainButton.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(menuScroll == null){ Bar(); } }})); MainBar.addView(mainButton); GUI = new android.widget.PopupWindow(MainBar, android.widget.LinearLayout.LayoutParams.WRAP_CONTENT, android.widget.LinearLayout.LayoutParams.WRAP_CONTENT); GUI.setBackgroundDrawable(new android.graphics.drawable.ColorDrawable(android.graphics.Color.TRANSPARENT)); GUI.showAtLocation(ctx.getWindow().getDecorView(), android.view.Gravity.TOP | android.view.Gravity.RIGHT, 160, 0); }catch(err){ Toast.makeText(ctx, "An error occured: " + err, 1).show(); } }})); function Bar(){ ctx.runOnUiThread(new Runnable({ run: function(){ try{ var HubBar1 = new android.widget.LinearLayout(ctx); HubBar1.setOrientation(1); menuScroll = new ScrollView(ctx); var HubBar2 = new android.widget.LinearLayout(ctx); HubBar2.setOrientation(1); menuScroll.addView(HubBar1); HubBar2.addView(menuScroll); HubBar2.setBackground(maintheme); HubBar2.getBackground().setAlpha(100); var mods = new Button(ctx); mods.setText("Mods"); mods.setTextColor(Color.BLUE); mods.setGravity(Gravity.LEFT); mods.setBackground(maintheme); mods.getBackground().setAlpha(100); mods.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(menuScroll2 == null){ ModBar(); }else{ if(menuScroll2 != null){ menu2.dismiss(); menuScroll2 = null; } }}})); HubBar2.addView(mods); /*var mods2 = new Button(ctx); mods2.setText("Close Mods"); mods2.setTextColor(Color.BLACK); mods2.setGravity(Gravity.LEFT); mods2.setBackground(bttheme); mods2.getBackground().setAlpha(100); mods2.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(menuScroll2 != null){ menu2.dismiss(); menuScroll2 = null; } }})); HubBar2.addView(mods2);*/ var exit = new Button(ctx); exit.setText("Close Client"); exit.setTextColor(Color.RED); exit.setGravity(Gravity.LEFT); exit.setBackground(maintheme); exit.getBackground().setAlpha(100); exit.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(menuScroll != null){ menu.dismiss(); menuScroll = null; } }})); HubBar2.addView(exit); menu = new PopupWindow(HubBar2, ctx.getWindowManager().getDefaultDisplay().getWidth()/6, ctx.getWindowManager().getDefaultDisplay().getHeight()/2.5); menu.showAtLocation(ctx.getWindow().getDecorView(), Gravity.LEFT | Gravity.TOP, 0, 0); }catch(error){ Toast.makeText(ctx, "An error occured: " + error, 1).show(); } }})); } function ModBar(){ ctx.runOnUiThread(new Runnable({ run: function(){ try{ var ModBar1 = new android.widget.LinearLayout(ctx); ModBar1.setOrientation(1); menuScroll2 = new ScrollView(ctx); var ModBar2 = new android.widget.LinearLayout(ctx); ModBar2.setOrientation(1); menuScroll2.addView(ModBar1); ModBar2.addView(menuScroll2); ModBar2.setBackground(maintheme); ModBar2.getBackground().setAlpha(100); var name = new TextView(ctx); name.setText("Cloud v2.3"); name.setTextColor(Color.BLUE); name.setTextSize(24); name.setGravity(Gravity.CENTER); ModBar1.addView(name); var info = new TextView(ctx); info.setText("Type .help or .h in chat for Commands"); info.setTextColor(Color.BLUE); info.setTextSize(18); info.setGravity(Gravity.CENTER); ModBar1.addView(info); var hack1 = new Button(ctx); hack1.setText("Creative"); hack1.setPadding(25, 2, 2, 2); hack1.setTextColor(Color.BLUE); hack1.setBackground(hack1bt ? mainbt : mainbt2); hack1.getBackground().setAlpha(100); hack1.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!hack1bt){ hack1bt = true; Level.setGameMode(1); hack1.setBackground(mainbt); }else{ hack1bt = false; Level.setGameMode(0); hack1.setBackground(mainbt2); } }})); ModBar1.addView(hack1); var hack2 = new Button(ctx); hack2.setText("Aimbot"); hack2.setPadding(25, 2, 2, 2); hack2.setTextColor(Color.BLUE); hack2.setBackground(aimbot ? mainbt : mainbt2); hack2.getBackground().setAlpha(100); hack2.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!aimbot){ aimbot = true; hack2.setBackground(mainbt); }else{ aimbot = false; hack2.setBackground(mainbt2); } }})); ModBar1.addView(hack2); var hack3 = new Button(ctx); hack3.setText("Glide"); hack3.setPadding(25, 2, 2, 2); hack3.setTextColor(Color.BLUE); hack3.setBackground(glide ? mainbt : mainbt2); hack3.getBackground().setAlpha(100); hack3.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!glide){ glide = true; hack3.setBackground(mainbt); }else{ glide = false; hack3.setBackground(mainbt2); } }})); ModBar1.addView(hack3); var hack4 = new Button(ctx); hack4.setText("Speed"); hack4.setPadding(25, 2, 2, 2); hack4.setTextColor(Color.BLUE); hack4.setBackground(speed ? mainbt : mainbt2); hack4.getBackground().setAlpha(100); hack4.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!speed){ speed = true; hack4.setBackground(mainbt); }else{ speed = false; sonictimer = 0; sonicstage = 0; lbsgtick = 0; hack4.setBackground(mainbt2); } }})); ModBar1.addView(hack4); var hack5 = new Button(ctx); hack5.setText("Step"); hack5.setPadding(25, 2, 2, 2); hack5.setTextColor(Color.BLUE); hack5.setBackground(step ? mainbt : mainbt2); hack5.getBackground().setAlpha(100); hack5.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!step){ step = true; hack5.setBackground(mainbt); }else{ step = false; hack5.setBackground(mainbt2); } }})); ModBar1.addView(hack5); var hack6 = new Button(ctx); hack6.setText("Safewalk"); hack6.setPadding(25, 2, 2, 2); hack6.setTextColor(Color.BLUE); hack6.setBackground(safewalk ? mainbt : mainbt2); hack6.getBackground().setAlpha(100); hack6.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!safewalk){ safewalk = true; hack6.setBackground(mainbt); }else{ safewalk = false; hack6.setBackground(mainbt2); } }})); ModBar1.addView(hack6); var hack7 = new Button(ctx); hack7.setText("ReverseStep"); hack7.setPadding(25, 2, 2, 2); hack7.setTextColor(Color.BLUE); hack7.setBackground(reversestep ? mainbt : mainbt2); hack7.getBackground().setAlpha(100); hack7.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!reversestep){ reversestep = true; hack7.setBackground(mainbt); }else{ reversestep = false; hack7.setBackground(mainbt2); } }})); ModBar1.addView(hack7); var hack8 = new Button(ctx); hack8.setText("NoVelocity"); hack8.setPadding(25, 2, 2, 2); hack8.setTextColor(Color.BLUE); hack8.setBackground(novelocity ? mainbt : mainbt2); hack8.getBackground().setAlpha(100); hack8.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!novelocity){ novelocity = true; hack8.setBackground(mainbt); }else{ novelocity = false; hack8.setBackground(mainbt2); } }})); ModBar1.addView(hack8); var hack9 = new Button(ctx); hack9.setText("AutoLog"); hack9.setPadding(25, 2, 2, 2); hack9.setTextColor(Color.BLUE); hack9.setBackground(autolog ? mainbt : mainbt2); hack9.getBackground().setAlpha(100); hack9.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!autolog){ autolog = true; hack9.setBackground(mainbt); }else{ autolog = false; hack9.setBackground(mainbt2); } }})); ModBar1.addView(hack9); var hack10 = new Button(ctx); hack10.setText("NoSlowdown"); hack10.setPadding(25, 2, 2, 2); hack10.setTextColor(Color.BLUE); hack10.setBackground(noslow ? mainbt : mainbt2); hack10.getBackground().setAlpha(100); hack10.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!noslow){ noslow = true; hack10.setBackground(mainbt); }else{ noslow = false; hack10.setBackground(mainbt2); } }})); ModBar1.addView(hack10); var hack11 = new Button(ctx); hack11.setText("BowAimbot"); hack11.setPadding(25, 2, 2, 2); hack11.setTextColor(Color.BLUE); hack11.setBackground(bowaimbot ? btbg : btbg2); hack11.getBackground().setAlpha(100); hack11.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!bowaimbot){ bowaimbot = true; hack11.setBackground(btbg); }else{ bowaimbot = false; hack11.setBackground(btbg2); } }})); var hack12 = new Button(ctx); hack12.setText("Bedport"); hack12.setPadding(25, 2, 2, 2); hack12.setTextColor(Color.BLUE); hack12.setBackground(bedport ? btbg : btbg2); hack12.getBackground().setAlpha(100); hack12.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!bedport){ bedport = true; hack12.setBackground(btbg); }else{ bedport = false; hack12.setBackground(btbg2); } }})); var hack13 = new Button(ctx); hack13.setText("Teleport"); hack13.setPadding(25, 2, 2, 2); hack13.setTextColor(Color.BLUE); hack13.setBackground(teleport ? mainbt : mainbt2); hack13.getBackground().setAlpha(100); hack13.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!teleport){ teleport = true; hack13.setBackground(mainbt); }else{ teleport = false; hack13.setBackground(mainbt2); } }})); ModBar1.addView(hack13); var hack14 = new Button(ctx); hack14.setText("Scaffold"); hack14.setPadding(25, 2, 2, 2); hack14.setTextColor(Color.BLUE); hack14.setBackground(scaffold ? mainbt : mainbt2); hack14.getBackground().setAlpha(100); hack14.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!scaffold){ scaffold = true; hack14.setBackground(mainbt); }else{ scaffold = false; slowmodedelay = 0; hack14.setBackground(mainbt2); } }})); ModBar1.addView(hack14); var hack15 = new Button(ctx); hack15.setText("Regen"); hack15.setPadding(25, 2, 2, 2); hack15.setTextColor(Color.BLUE); hack15.setBackground(regen ? mainbt : mainbt2); hack15.getBackground().setAlpha(100); hack15.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!regen){ regen = true; hack15.setBackground(mainbt); }else{ regen = false; hack15.setBackground(mainbt2); } }})); ModBar1.addView(hack15); var hack16 = new Button(ctx); hack16.setText("Tower"); hack16.setPadding(25, 2, 2, 2); hack16.setTextColor(Color.BLUE); hack16.setBackground(tower ? mainbt : mainbt2); hack16.getBackground().setAlpha(100); hack16.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!tower){ tower = true; hack16.setBackground(mainbt); }else{ tower = false; towerdelay = 0; hack16.setBackground(mainbt2); } }})); ModBar1.addView(hack16); var hack17 = new Button(ctx); hack17.setText("Jesus"); hack17.setPadding(25, 2, 2, 2); hack17.setTextColor(Color.BLUE); hack17.setBackground(jesus ? mainbt : mainbt2); hack17.getBackground().setAlpha(100); hack17.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!jesus){ jesus = true; hack17.setBackground(mainbt); }else{ jesus = false; hack17.setBackground(mainbt2); } }})); ModBar1.addView(hack17); var hack18 = new Button(ctx); hack18.setText("Flight"); hack18.setPadding(25, 2, 2, 2); hack18.setTextColor(Color.BLUE); hack18.setBackground(flight ? mainbt : mainbt2); hack18.getBackground().setAlpha(100); hack18.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!flight){ flight = true; hack18.setBackground(mainbt); }else{ flight = false; Player.setCanFly(false); Player.setFlying(false); hack18.setBackground(mainbt2); } }})); ModBar1.addView(hack18); var hack19 = new Button(ctx); hack19.setText("Parcour"); hack19.setPadding(25, 2, 2, 2); hack19.setTextColor(Color.BLUE); hack19.setBackground(parcour ? mainbt : mainbt2); hack19.getBackground().setAlpha(100); hack19.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!parcour){ parcour = true; hack19.setBackground(mainbt); }else{ parcour = false; hack19.setBackground(mainbt2); } }})); ModBar1.addView(hack19); var hack20 = new Button(ctx); hack20.setText("GhostHand"); hack20.setPadding(25, 2, 2, 2); hack20.setTextColor(Color.BLUE); hack20.setBackground(ghosthand ? mainbt : mainbt2); hack20.getBackground().setAlpha(100); hack20.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!ghosthand){ ghosthand = true; hack20.setBackground(mainbt); }else{ ghosthand = false; hack20.setBackground(mainbt2); } }})); ModBar1.addView(hack20); var hack21 = new Button(ctx); hack21.setText("Longjump"); hack21.setPadding(25, 2, 2, 2); hack21.setTextColor(Color.BLUE); hack21.setBackground(longjump ? mainbt : mainbt2); hack21.getBackground().setAlpha(100); hack21.setOnClickListener(new View.OnClickListener({ onClick: function(viewarg){ if(!longjump){ longjump = true; hack21.setBackground(mainbt); }else{ longjump = false; hack21.setBackground(mainbt2); } }})); ModBar1.addView(hack21); menu2 = new PopupWindow(ModBar2, ctx.getWindowManager().getDefaultDisplay().getWidth()/2, ctx.getWindowManager().getDefaultDisplay().getHeight()); menu2.showAtLocation(ctx.getWindow().getDecorView(), Gravity.LEFT | Gravity.TOP, 320, 0); }catch(error){ Toast.makeText(ctx, "An error occured: " + error, 1).show(); } }})); } function modTick() { var target = Utils.Entity.nextEnt(); if(aimbot == true){ if(target != null && antibots == false){ Utils.Entity.aimAtEnt(target); }} if(aimbot == true && antibots == true){ if(target != null && Entity.getVelZ(target) != 0 && Entity.getVelX(target) != 0){ Utils.Entity.aimAtEnt(target); }} if(aimbot == true && aimground == true){ if(target != null){ Utils.Entity.aimAtEnt(target); }} if(glide == true && lbglide == false){ setVelY(getPlayerEnt(), -glidemotion); } if(speed == true && speedmode == "Timer"){ ModPE.setGameSpeed(timerspeed); } if(speed == false){ ModPE.setGameSpeed(20); } if(step == true){ if(Utils.Player.isCollidedHorizontally()) setPosition(getPlayerEnt(), getPlayerX(), getPlayerY() + 0.55, getPlayerZ()) } if(speed == true && speedmode == "Vac"){ /*if(time !== 0) { time--; } if(time == 0) { time = 14;*/ if(Utils.Player.onGround()) setVelY(getPlayerEnt(), 0.265); if(Utils.Player.onGround()) setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.7); if(Utils.Player.onGround()) setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.7); } if(safewalk == true){ Entity.setSneaking(getPlayerEnt(), true); if(sneakspeed == true && Entity.isSneaking(getPlayerEnt()) == true){ setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.45); setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.45); }} if(reversestep == true){ if(Utils.Player.isFall()) setVelY(getPlayerEnt(), - 100); } if(novelocity == true){ this.tick = 0; if(this.health > Entity.getHealth(getPlayerEnt()) ) { this.tick = 5; Entity.setImmobile(getPlayerEnt(), true); } if(this.tick == 0) { Entity.setImmobile(getPlayerEnt(), false); } this.health = Entity.getHealth(getPlayerEnt()); if(this.tick != 0) { tick--; }} if(speedmode == "Motion" && speed == true){ ModPE.setGameSpeed(20); if(Utils.Player.onGround()) setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*speedvalue); if(Utils.Player.onGround()) setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*speedvalue); } if(autolog == true){ if(Entity.getHealth(getPlayerEnt()) <= 1.5){ ModPE.leaveGame(); }} var target2 = Utils.Entity.nextEntForArrow(); if(bowaimbot == true){ if(target2 != null){ setPosition(EntityType.ARROW(), Entity.getX(target2), Entity.getY(target2), Entity.getZ(target2)) }} var yaw = Entity.getYaw(getPlayerEnt()); if(speed == true && speedmode == "Jump"){ if(Utils.Player.onGround()) setVelY(getPlayerEnt(), 0.1); if(Utils.Player.onGround()) setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.5); if(Utils.Player.onGround()) setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.5); if(Utils.Player.isFall()) setVelY(getPlayerEnt(), -10); } /*if(bedport == true){ xcheck++; ycheck++; zcheck++; clientMessage("x "+xcheck+"y "+ycheck+"z "+zcheck); if(getTile(getPlayerX(), getPlayerY() -ycheck, getPlayerZ()) == 26){ setPosition(getPlayerEnt(), getPlayerX(), getPlayerY() -ycheck, getPlayerZ()) }} if(bedport == true){ if(getTile(getPlayerX(), getPlayerY(), +ycheck, getPlayerZ()) == 26){ setPosition(getPlayerEnt(), getPlayerX(), getPlayerY(), +ycheck, getPlayerZ()) }} if(bedport == true){ if(getTile(getPlayerX() +xcheck, getPlayerY(), getPlayerZ()) == 26){ setPosition(getPlayerEnt(), getPlayerX() +xcheck, getPlayerY(), getPlayerZ()) }} if(bedport == true){ if(getTile(getPlayerX() -xcheck, getPlayerY(), getPlayerZ()) == 26){ setPosition(getPlayerEnt(), getPlayerX() -xcheck, getPlayerY(), getPlayerZ()) }} if(bedport == true){ if(getTile(getPlayerX(), getPlayerY(), getPlayerZ() +zcheck) == 26){ setPosition(getPlayerEnt(), getPlayerX(), getPlayerY(), getPlayerZ() +zcheck) }} if(bedport == true){ if(getTile(getPlayerX(), getPlayerY(), getPlayerZ() -zcheck) == 26){ setPosition(getPlayerEnt(), getPlayerX(), getPlayerY(), getPlayerZ() -zcheck) }} if(bedport == true){ if(getTile(getPlayerX() +xcheck, getPlayerY(), getPlayerZ() +zcheck) == 26){ setPosition(getPlayerEnt(), getPlayerX() +xcheck, getPlayerY(), getPlayerZ() +zcheck) }} if(bedport == true){ if(getTile(getPlayerX() -xcheck, getPlayerY(), getPlayerZ() -zcheck) == 26){ setPosition(getPlayerEnt(), getPlayerX() -xcheck, getPlayerY(), getPlayerZ() -zcheck) }} if(bedport == true){ if(getTile(getPlayerX() -xcheck, getPlayerY(), getPlayerZ() +zcheck) == 26){ setPosition(getPlayerEnt(), getPlayerX() -xcheck, getPlayerY(), getPlayerZ() +zcheck) }} if(bedport == true){ if(getTile(getPlayerX() +xcheck, getPlayerY(), getPlayerZ() -zcheck) == 26){ setPosition(getPlayerEnt(), getPlayerX() +xcheck, getPlayerY(), getPlayerZ() -zcheck) }} if(xcheck == 10){ xcheck = 0; } if(ycheck == 10.5){ ycheck = 0.5; } if(zcheck == 10){ zcheck = 0; }*/ if(teleport == true && slowport == false){ teleportdelay++; Entity.setImmobile(getPlayerEnt(), false); /*clientMessage(teleportdelay);*/ if(Entity.isSneaking(getPlayerEnt()) && teleportdelay == 15) { setPosition(getPlayerEnt(), getPlayerX(), getPlayerY() + 2, getPlayerZ()) setVelY(getPlayerEnt(), -0.2); setVelX(getPlayerEnt(), -35 * Math.sin(yaw / 180 * Math.PI)); setVelZ(getPlayerEnt(), 35 * Math.cos(yaw / 180 * Math.PI)); Entity.setSneaking(getPlayerEnt(), false); }} if(teleportdelay == 16){ Entity.setImmobile(getPlayerEnt(), true); if(teleportdelay == 16){ teleportdelay = 0; if(teleportdelay == 16 && getTile(getPlayerX(), getPlayerY() - 1, getPlayerZ()) != 0){ setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0); if(teleportdelay == 16 && getTile(getPlayerX(), getPlayerY() - 1, getPlayerZ()) != 0){ setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0); }}}} if(scaffold == true){ Entity.setSneaking(getPlayerEnt(), true); } if(regen == true){ if(Entity.isSneaking(getPlayerEnt())){ ModPE.setGameSpeed(160); setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0); setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0); }} if(slowport == true && teleport == true){ slowportdelay++; setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0); setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0); /*clientMessage(slowportdelay);*/ } if(slowport == true && teleport == true && Entity.isSneaking(getPlayerEnt())){ setVelY(getPlayerEnt(), -0.00000000001); } if(slowportdelay == 20 && Entity.isSneaking(getPlayerEnt())){ setVelX(getPlayerEnt(), -blockreach * Math.sin(yaw / 180 * Math.PI)); setVelZ(getPlayerEnt(), blockreach * Math.cos(yaw / 180 * Math.PI)); } if(slowportdelay == 21){ slowportdelay = 0; } if(speed == true && speedmode == "Sonic"){ sonictimer++; /*clientMessage("ss:"+sonicstage); clientMessage("st:"+sonictimer);*/ } if(sonicstage == 1 && speed == true){ if(Utils.Player.onGround()) setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.2); if(Utils.Player.onGround()) setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.2); } if(sonicstage == 2 && speed == true){ if(Utils.Player.onGround()) setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.3); if(Utils.Player.onGround()) setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.3); } if(sonicstage == 3 && speed == true){ if(Utils.Player.onGround()) setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.4); if(Utils.Player.onGround()) setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.4); } if(sonicstage == 4 && speed == true){ if(Utils.Player.onGround()) setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.5); if(Utils.Player.onGround()) setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.5); } if(sonicstage == 5 && speed == true){ if(Utils.Player.onGround()) setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.6); if(Utils.Player.onGround()) setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.6); } if(sonicstage == 6 && speed == true){ if(Utils.Player.onGround()) setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.7); if(Utils.Player.onGround()) setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.7); } if(speedmode == "Sonic"){ if(!Utils.Player.onGround()) sonictimer = 0; if(!Utils.Player.onGround()) sonicstage = 0; } if(sonictimer == 40){ sonicstage = 1; } if(sonictimer == 80){ sonicstage = 2; } if(sonictimer == 120){ sonicstage = 3; } if(sonictimer == 160){ sonicstage = 4; } if(sonictimer == 200){ sonicstage = 5; } if(sonictimer == 240){ sonicstage = 6; } if(tower == true){ towerdelay++; //clientMessage(towerdelay); } if(tower == true && towerdelay == 26){ setVelY(getPlayerEnt(), 0.8); } if(towerdelay == 27){ towerdelay = 0; } if(glide == true && lbglide == true){ glidedelay++; Entity.setImmobile(getPlayerEnt(), false); /*clientMessage(glidedelay);*/ } if(Entity.isSneaking(getPlayerEnt()) && glidedelay <= 15 && glide == true && lbglide == true) { setVelY(getPlayerEnt(), -0.00000000000001); setVelX(getPlayerEnt(), -0.45 * Math.sin(yaw / 180 * Math.PI)); setVelZ(getPlayerEnt(), 0.45 * Math.cos(yaw / 180 * Math.PI)); } if(glidedelay == 16){ Entity.setImmobile(getPlayerEnt(), true); } if(glidedelay == 16){ glidedelay = 0; } if(flight == true){ Player.setCanFly(true); Player.setFlying(true); } if(ghosthand == true && ghostmode == "Teleport"){ if(Player.getPointedBlockId() == ghostid){ setPosition(getPlayerEnt(), Player.getPointedBlockX(), Player.getPointedBlockY() + 3.0, Player.getPointedBlockZ()) }} if(jesus == true){ if(getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 8 || getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 9 || getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 10 || getTile(getPlayerX(), getPlayerY() - 2, getPlayerZ()) == 11){ setVelY(getPlayerEnt(), 0.00001); }} if(parcour == true){ parcourtick++; if(Entity.getVelY(getPlayerEnt()) < - 0.6){ setPosition(getPlayerEnt(), getPlayerX(), getPlayerY() + 1.25, getPlayerZ()) if(parcourtick > 50){ setVelX(getPlayerEnt(), 0.2 * Math.sin(yaw / 180 * Math.PI)); if(parcourtick > 50){ setVelZ(getPlayerEnt(), -0.2 * Math.cos(yaw / 180 * Math.PI)); if(parcourtick == 60){ parcourtick = 0; }}}}} if(speed == true && speedmode == "Lbsg"){ lbsgtick++; if(lbsgtick > 0 && Utils.Player.onGround()){ setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.1); if(lbsgtick > 0 && Utils.Player.onGround()){ setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.1); if(lbsgtick > 20 && Utils.Player.onGround()){ setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.3); if(lbsgtick > 20 && Utils.Player.onGround()){ setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.3); if(lbsgtick > 30 && Utils.Player.onGround()){ setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*0.8); if(lbsgtick > 30 && Utils.Player.onGround()){ setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*0.8); if(lbsgtick == 40){ lbsgtick = 0; }}}}}}}} if(slowscaffold == true && scaffold == true){ slowmodedelay++; } if(slowmodedelay > 21){ slowmodedelay = 0; } if(slowmodedelay == 20){ Entity.setImmobile(getPlayerEnt(), true); }else{ Entity.setImmobile(getPlayerEnt(), false); } if(ghosthand == true && ghostmode == "FastMine"){ Block.setDestroyTime(ghostid, 0); } /*if(esp == true){ Utils.Render.onRender(gl); }*/ if(longjump == true){ if(Entity.getVelY(getPlayerEnt()) > 0.32){ setVelX(getPlayerEnt(), -jumpboost * Math.sin(yaw / 180 * Math.PI)); if(Entity.getVelY(getPlayerEnt()) > 0.32){ setVelZ(getPlayerEnt(), jumpboost * Math.cos(yaw / 180 * Math.PI)); }}} } function eatHook(hearts, saturationRatio) { if(noslow == true){ setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*35); setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*35); } } function useItem(x, y, z, itemid, blockid, side, itemDamage, blockDamage) { var yaw = Entity.getYaw(getPlayerEnt()); if(scaffold == true){ setVelX(getPlayerEnt(), -scaffoldspeed * Math.sin(yaw / 180 * Math.PI)); setVelZ(getPlayerEnt(), scaffoldspeed * Math.cos(yaw / 180 * Math.PI)); } } function chatHook(text){ var spli = text.split(" "); var split = text.split(syntax); if(spli[0]==".aimrange" || spli[0]==".ar"){ preventDefault(); if(parseFloat(spli[1])){ maxr = spli[1]; clientMessage(chat+"set Aimbot Range to '"+spli[1]+"'"); }else{ clientMessage(chat+"Try: .ar/.aimrange "); }} if(spli[0]==".timerspeed" || spli[0]==".ts"){ preventDefault(); if(parseFloat(spli[1])){ timerspeed = spli[1]; clientMessage(chat+"set Timerspeed to '"+spli[1]+"'"); }else{ clientMessage(chat+"Try: .ts/.timerspeed "); }} if(split[0]=="" | split[0]==" "){ preventDefault(); } if(text==".speed timer" || text==".speed Timer"){ preventDefault(); speedmode = "Timer"; clientMessage(chat+"set Speed to 'Timer'"); } if(text==".aimbot" || text==".ab"){ preventDefault(); clientMessage(chat+"Aimbot Settings"); clientMessage(chat+"Range [§3"+maxr+"§f]"); clientMessage(chat+"Players [§3"+aimplayer+"§f]"); clientMessage(chat+"Mobs [§3"+aimmobs+"§f]"); clientMessage(chat+"AntiBots [§3"+antibots+"§f]"); /*clientMessage(chat+"§f> Ground [§3"+aimground+"§f]");*/ } if(text==".aimbot mobs" || text==".amb"){ preventDefault(); if(aimmobs == false){ aimmobs = true; clientMessage(chat+"Aimbot now aim at 'Mobs'"); }else{ aimmobs = false; clientMessage(chat+"Aimbot no longer aim at 'Mobs'"); }} if(text==".aimbot players" || text==".apl"){ preventDefault(); if(aimplayer == false){ aimplayer = true; clientMessage(chat+"Aimbot now aim at 'Players'"); }else{ aimplayer = false; clientMessage(chat+"Aimbot no longer aim at 'Players'"); }} /*if(text==".aimbot ground" | text==".agd"){ preventDefault(); if(aimground == false){ aimground = true; clientMessage(chat+"§f> Aimbot onGround toggled 'on'"); }else{ aimground = false; clientMessage(chat+"§f> Aimbot onGround toggled 'off'"); }}*/ if(text==".speed vac" || text==".speed Vac"){ preventDefault(); speedmode = "Vac"; clientMessage(chat+"set Speed to 'Vac'"); } if(text==".speed motion" || text==".speed Motion"){ preventDefault(); speedmode = "Motion"; clientMessage(chat+"set Speed to 'Motion'"); } if(text==".speed jump" || text==".speed Jump"){ preventDefault(); speedmode = "Jump"; clientMessage(chat+"set Speed to 'Jump'"); } if(text==".speed lbsg" || text==".speed Lbsg"){ preventDefault(); speedmode = "Lbsg"; clientMessage(chat+"set Speed to 'Lbsg'"); } if(text == ".aimbots" || text ==".aimbot bots"){ if(antibots == false){ antibots = true; clientMessage(chat+"Aimbot no longer aim at 'Bots'"); }else{ antibots = false; clientMessage(chat+"Aimbot now aim at 'Bots'"); }} if(text == ".safewalk fast" || text ==".safefast"){ if(sneakspeed == false){ sneakspeed = true; clientMessage(chat+"Safewalk will now be fast"); }else{ sneakspeed = false; clientMessage(chat+"Safewalk will now be slow"); }} if(text==".help" || text==".h"){ clientMessage(chat+"Cloud Commands"); clientMessage(chat+"(page 1)"); clientMessage(chat+"----------------"); clientMessage(chat+"Aimbot Commands"); clientMessage(chat+".aimbot/.ab"); clientMessage(chat+".aimrange/.ar "); clientMessage(chat+".aimbot mobs/.amb"); clientMessage(chat+".aimbot players/.apl"); clientMessage(chat+".aimbot bots/.aimbots"); clientMessage(chat+"----------------"); clientMessage(chat+"Glide Commands"); clientMessage(chat+".glide normal/lbsg"); clientMessage(chat+".glm "); clientMessage(chat+"----------------"); clientMessage(chat+"Safewalk Commands"); clientMessage(chat+".safewalk fast/.safefast"); clientMessage(chat+"----------------"); clientMessage(chat+"for more commands type '.help 2' or '.h2' in Chat"); } if(text==".help 2" || text==".h2"){ clientMessage(chat+"Cloud Commands"); clientMessage(chat+"(page 2)"); clientMessage(chat+"----------------"); clientMessage(chat+"Speed Commands"); clientMessage(chat+".speed Timer/Vac/Motion/Jump/Sonic/Lbsg"); clientMessage(chat+".timerspeed/.ts "); clientMessage(chat+".speedmotion "); clientMessage(chat+"----------------"); clientMessage(chat+"Teleport Commands"); clientMessage(chat+".tp slow"); clientMessage(chat+".tpblocks/.tpb "); clientMessage(chat+"----------------"); clientMessage(chat+"Other Settings"); clientMessage(chat+".theme Main/Dark"); clientMessage(chat+"----------------"); clientMessage(chat+"for more commands type '.help 3' or '.h3' in Chat"); } if(text==".help 3" || text==".h3"){ clientMessage(chat+"Cloud Commands"); clientMessage(chat+"(page 3)"); clientMessage(chat+"----------------"); clientMessage(chat+"GhostHand Commands"); clientMessage(chat+".ghost fastmine/teleport"); clientMessage(chat+".ghost "); clientMessage(chat+"----------------"); clientMessage(chat+"Longjump Commands"); clientMessage(chat+".longjump "); clientMessage(chat+"----------------"); clientMessage(chat+"Scaffold Commands"); clientMessage(chat+".scaffold slow"); clientMessage(chat+".scaffoldspeed "); clientMessage(chat+"----------------"); } if(text == ".tp slow"){ if(slowport == false){ slowport = true; clientMessage(chat+"Teleport now teleporting slowly"); }else{ slowport = false; clientMessage(chat+"Teleport no longer teleporting slowly"); }} if(spli[0] == ".tpblocks" || spli[0] == ".tpb"){ if(parseFloat(spli[1])){ blockreach = spli[1]; clientMessage(chat+"set Teleport reach to '"+spli[1]+"'"); }else{ clientMessage(chat+"Try: .tpblocks/.tpb "); }} if(text==".speed sonic" || text==".speed Sonic"){ preventDefault(); speedmode = "Sonic"; clientMessage(chat+"set Speed to 'Sonic'"); } if(text == ".theme Dark"){ maintheme = darktheme; mainbt = darkbt; mainbt2 = darkbt2; clientMessage(chat+"set Theme to 'Dark'"); } if(text == ".theme Main"){ maintheme = bttheme; mainbt = btbg; mainbt2 = btbg2; clientMessage(chat+"set Theme to 'Main'"); } if(spli[0] == ".speedmotion"){ if(parseFloat(spli[1])){ speedvalue = spli[1]; clientMessage(chat+"set Speed motion to '"+spli[1]+"'"); }else{ clientMessage(chat+"Try: .speedmotion "); }} if(text == ".glide lbsg"){ lbglide = true; clientMessage(chat+"set Glide mode to 'Lbsg'"); } if(text == ".glide normal"){ lbglide = false; clientMessage(chat+"set Glide mode to 'Normal'"); } if(split[0] == "" && spli[1] == "syntax"){ syntax = spli[2]; clientMessage(chat+"set Command Syntax to '"+spli[1]+"'"); } if(spli[0] == ".glm"){ if(parseFloat(spli[1])){ glidemotion = spli[1]; clientMessage(chat+"set Glidemotion to '"+spli[1]+"'"); }} if(spli[0] == ".ghostid"){ if(parseInt(spli[1])){ ghostid = spli[1]; clientMessage(chat+"set GhostPortId to '"+spli[1]+"'"); }else{ clientMessage(chat+"Try: .ghostport "); }} if(text == ".scaffold slow"){ if(slowscaffold == false){ slowscaffold = true; clientMessage(chat+"Scaffold now slowly place the blocks"); }else{ slowscaffold = false; clientMessage(chat+"Scaffold no longer slowly place the blocks"); }} if(spli[0] == ".scaffoldspeed"){ if(parseFloat(spli[1])){ scaffoldspeed = spli[1]; clientMessage(chat+"set Scaffold Speed to '"+spli[1]+"'"); }else{ clientMessage(chat+"Try: .scaffoldspeed "); }} if(text == ".ghost teleport"){ ghostmode = "Teleport"; clientMessage(chat+"set Ghost mode to: 'Teleport'"); } if(text == ".ghost fastmine"){ ghostmode = "FastMine"; clientMessage(chat+"set Ghost mode to: 'FastMine'"); } if(spli[0] == ".longjump"){ if(parseFloat(spli[1])){ jumpboost = spli[1]; clientMessage(chat+"set Longjump to: '"+spli[1]+"'"); }else{ clientMessage(chat+"Try: .longjump "); }} }