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  1. .gitattributes +128 -0
  2. Pack de Mapas SkyWars - By @Olaffi1/Créditos.txt +16 -0
  3. Pack de Mapas SkyWars - By @Olaffi1/Pack de Mapas SkyWars - By Olaffi1.lib4d +3 -0
  4. Pirate Coves/Pirate Coves/advancements/90ee2bc5-3227-4612-a6ca-3e3c80808e9c.json +38 -0
  5. Pirate Coves/Pirate Coves/data/villages.dat +0 -0
  6. Pirate Coves/Pirate Coves/data/villages_end.dat +0 -0
  7. Pirate Coves/Pirate Coves/data/villages_nether.dat +0 -0
  8. Pirate Coves/Pirate Coves/icon.png +3 -0
  9. Pirate Coves/Pirate Coves/level.dat +0 -0
  10. Pirate Coves/Pirate Coves/level.dat_old +0 -0
  11. Pirate Coves/Pirate Coves/playerdata/90ee2bc5-3227-4612-a6ca-3e3c80808e9c.dat +0 -0
  12. Pirate Coves/Pirate Coves/region/r.-1.-1.mca +3 -0
  13. Pirate Coves/Pirate Coves/region/r.-1.-2.mca +3 -0
  14. Pirate Coves/Pirate Coves/region/r.-1.0.mca +3 -0
  15. Pirate Coves/Pirate Coves/region/r.-1.1.mca +3 -0
  16. Pirate Coves/Pirate Coves/region/r.-2.-1.mca +3 -0
  17. Pirate Coves/Pirate Coves/region/r.-2.-2.mca +3 -0
  18. Pirate Coves/Pirate Coves/region/r.-2.0.mca +3 -0
  19. Pirate Coves/Pirate Coves/region/r.-2.1.mca +3 -0
  20. Pirate Coves/Pirate Coves/region/r.0.-1.mca +3 -0
  21. Pirate Coves/Pirate Coves/region/r.0.-2.mca +3 -0
  22. Pirate Coves/Pirate Coves/region/r.0.0.mca +3 -0
  23. Pirate Coves/Pirate Coves/region/r.0.1.mca +3 -0
  24. Pirate Coves/Pirate Coves/region/r.1.-1.mca +3 -0
  25. Pirate Coves/Pirate Coves/region/r.1.0.mca +3 -0
  26. Pirate Coves/Pirate Coves/region/r.1.1.mca +3 -0
  27. Pirate Coves/Pirate Coves/session.lock +0 -0
  28. Pirate Coves/Pirate Coves/stats/90ee2bc5-3227-4612-a6ca-3e3c80808e9c.json +1 -0
  29. SpanishColonial House #2 by MarcusChanPH/New Text Document.txt +7 -0
  30. SpanishColonial House #2 by MarcusChanPH/SpanishColonial House #2 by MarcusChanPH.obj +0 -0
  31. SpanishColonial House #2 by MarcusChanPH/SpanishColonialHouse2.schematic +0 -0
  32. SpanishColonial House #2 by MarcusChanPH/SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png +3 -0
  33. SpanishColonial House #2 by MarcusChanPH/SpanishColonial_House_#2_by_MarcusChanPH-RGB.png +3 -0
  34. SpanishColonial House #2 by MarcusChanPH/SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png +3 -0
  35. SpanishColonial House #2 by MarcusChanPH/SpanishColonial_House_#2_by_MarcusChanPH.mtl +1156 -0
  36. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/DIM-1/data/villages_nether.dat +0 -0
  37. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/DIM-1/forcedchunks.dat +0 -0
  38. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/DIM1/data/villages_end.dat +0 -0
  39. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/DIM1/forcedchunks.dat +0 -0
  40. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/data/villages.dat +0 -0
  41. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/forcedchunks.dat +0 -0
  42. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/level.dat +0 -0
  43. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/level.dat_mcr +0 -0
  44. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/level.dat_old +0 -0
  45. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/playerdata/58aeef93-0660-334a-a87d-2e9bd27dde21.dat +0 -0
  46. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/region/r.-1.-1.mca +0 -0
  47. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/region/r.-1.0.mca +3 -0
  48. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/region/r.-1.1.mca +3 -0
  49. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/region/r.-1.2.mca +3 -0
  50. SpanishColonial House #2 by MarcusChanPH/SpanishEra2/region/r.0.-1.mca +3 -0
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1
+ Pack de Mapas de SkyWars feito por: Olaffi1
2
+
3
+ --Cr�ditos:--
4
+
5
+ Hypixel 1: Andrew AFNz
6
+ Link: https://www.youtube.com/watch?v=KzJzttR8OyQ
7
+
8
+ Hypixel 2: MrRicky
9
+ Link: https://www.youtube.com/watch?v=2QSmTkPvyG4
10
+
11
+ SkyMiniGames: SrRetroBr e Eu
12
+ Link: https://www.youtube.com/watch?v=rsu1G4RUiFY&t=25s
13
+ (Obs: os mapas dele estavam s� em .obj e sem textura, e eu coloquei a textura e em .Lib4d)
14
+
15
+ Ilhas: Gabreeu
16
+ Link: @Gabreeuzin
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SpanishColonial House #2 by MarcusChanPH/New Text Document.txt ADDED
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1
+ Hello there! Thank you for downloading my map!
2
+
3
+ This Project is for only Personal use and non-commercial use.
4
+
5
+ Wanna use my project to our server? Just message me @ https://www.facebook.com/MarcusLigero13 or E-mail me @ tronmultimedia@yahoo.com.
6
+
7
+ Stay tuned for updates!
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  • Size of remote file: 379 kB
SpanishColonial House #2 by MarcusChanPH/SpanishColonial_House_#2_by_MarcusChanPH.mtl ADDED
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+ Wavefront OBJ material file
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+ # Contains 86 materials
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+ Kd 1 1 1
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+ newmtl Dirt
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+ newmtl Cobblestone
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+ newmtl Oak_Planks
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+ Ns 127.5
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+ Ka 0.2 0.2 0.2
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+ Ns 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
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+ illum 4
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+ # d 0.535
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+ Ns 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ newmtl Oak_Log
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+ newmtl Oak_Leaves
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+ newmtl Sandstone
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+ newmtl Note_Block
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
150
+ newmtl Grass
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+ newmtl Piston
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
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+ newmtl Piston_Head
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
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+ newmtl Wool
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
197
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
203
+ newmtl Dandelion
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
217
+ newmtl Poppy
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ # for G3D, to make textures look blocky:
224
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
231
+ newmtl Block_of_Iron
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+ Ns 216.75
233
+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0.17 0.17 0.17
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
238
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
244
+ newmtl Double_Stone_Slab
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
251
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
257
+ newmtl Stone_Slab
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
264
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
270
+ newmtl Bookshelf
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
277
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
283
+ newmtl Obsidian
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
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+ newmtl Torch
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ Ke 0.901686 0.901686 0.901686
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
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+ map_Ke SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
312
+ newmtl Fire
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ Ke 1 1 1
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
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+ map_Ke SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
328
+ newmtl Oak_Stairs
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
335
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
341
+ newmtl Chest
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
348
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
354
+ newmtl Redstone_Wire
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ # for G3D, to make textures look blocky:
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+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
362
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
368
+ newmtl Crafting_Table
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
375
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
381
+ newmtl Burning_Furnace
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+ Ns 0
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+ Ka 0.2 0.2 0.2
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+ Kd 1 1 1
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+ Ks 0 0 0
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+ Ke 1 1 1
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
389
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ map_Ke SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ illum 2
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+ # d 1
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+ # Tr 0
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+
396
+ newmtl Standing_Sign
397
+ Ns 0
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+ Ka 0.2 0.2 0.2
399
+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
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+ # for G3D, to make textures look blocky:
403
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
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+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
405
+ illum 2
406
+ # d 1
407
+ # Tr 0
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+
409
+ newmtl Ladder
410
+ Ns 0
411
+ Ka 0.2 0.2 0.2
412
+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ # for G3D, to make textures look blocky:
416
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
417
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
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+ illum 2
420
+ # d 1
421
+ # Tr 0
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+
423
+ newmtl Rail
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+ Ns 0
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+ Ka 0.2 0.2 0.2
426
+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
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+ # for G3D, to make textures look blocky:
430
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
431
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
432
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
433
+ illum 2
434
+ # d 1
435
+ # Tr 0
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+
437
+ newmtl Wall_Sign
438
+ Ns 0
439
+ Ka 0.2 0.2 0.2
440
+ Kd 1 1 1
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+ Ks 0 0 0
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+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
443
+ # for G3D, to make textures look blocky:
444
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
445
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
446
+ illum 2
447
+ # d 1
448
+ # Tr 0
449
+
450
+ newmtl Lever
451
+ Ns 0
452
+ Ka 0.2 0.2 0.2
453
+ Kd 1 1 1
454
+ Ks 0 0 0
455
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
456
+ # for G3D, to make textures look blocky:
457
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
458
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
459
+ illum 2
460
+ # d 1
461
+ # Tr 0
462
+
463
+ newmtl Stone_Pressure_Plate
464
+ Ns 0
465
+ Ka 0.2 0.2 0.2
466
+ Kd 1 1 1
467
+ Ks 0 0 0
468
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
469
+ # for G3D, to make textures look blocky:
470
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
471
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
472
+ illum 2
473
+ # d 1
474
+ # Tr 0
475
+
476
+ newmtl Iron_Door
477
+ Ns 216.75
478
+ Ka 0.2 0.2 0.2
479
+ Kd 1 1 1
480
+ Ks 0.17 0.17 0.17
481
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
482
+ # for G3D, to make textures look blocky:
483
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
484
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
485
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
486
+ illum 2
487
+ # d 1
488
+ # Tr 0
489
+
490
+ newmtl Oak_Pressure_Plate
491
+ Ns 0
492
+ Ka 0.2 0.2 0.2
493
+ Kd 1 1 1
494
+ Ks 0 0 0
495
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
496
+ # for G3D, to make textures look blocky:
497
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
498
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
499
+ illum 2
500
+ # d 1
501
+ # Tr 0
502
+
503
+ newmtl Stone_Button
504
+ Ns 0
505
+ Ka 0.2 0.2 0.2
506
+ Kd 1 1 1
507
+ Ks 0 0 0
508
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
509
+ # for G3D, to make textures look blocky:
510
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
511
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
512
+ illum 2
513
+ # d 1
514
+ # Tr 0
515
+
516
+ newmtl Snow
517
+ Ns 0
518
+ Ka 0.2 0.2 0.2
519
+ Kd 1 1 1
520
+ Ks 0 0 0
521
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
522
+ # for G3D, to make textures look blocky:
523
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
524
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
525
+ illum 2
526
+ # d 1
527
+ # Tr 0
528
+
529
+ newmtl Clay
530
+ Ns 140.25
531
+ Ka 0.2 0.2 0.2
532
+ Kd 1 1 1
533
+ Ks 0.11 0.11 0.11
534
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
535
+ # for G3D, to make textures look blocky:
536
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
537
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
538
+ illum 2
539
+ # d 1
540
+ # Tr 0
541
+
542
+ newmtl Fence
543
+ Ns 0
544
+ Ka 0.2 0.2 0.2
545
+ Kd 1 1 1
546
+ Ks 0 0 0
547
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
548
+ # for G3D, to make textures look blocky:
549
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
550
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
551
+ illum 2
552
+ # d 1
553
+ # Tr 0
554
+
555
+ newmtl Netherrack
556
+ Ns 0
557
+ Ka 0.2 0.2 0.2
558
+ Kd 1 1 1
559
+ Ks 0 0 0
560
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
561
+ # for G3D, to make textures look blocky:
562
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
563
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
564
+ illum 2
565
+ # d 1
566
+ # Tr 0
567
+
568
+ newmtl Glowstone
569
+ Ns 0
570
+ Ka 0.2 0.2 0.2
571
+ Kd 1 1 1
572
+ Ks 0 0 0
573
+ Ke 1 1 1
574
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
575
+ # for G3D, to make textures look blocky:
576
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
577
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
578
+ map_Ke SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
579
+ illum 2
580
+ # d 1
581
+ # Tr 0
582
+
583
+ newmtl Cake
584
+ Ns 0
585
+ Ka 0.2 0.2 0.2
586
+ Kd 1 1 1
587
+ Ks 0 0 0
588
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
589
+ # for G3D, to make textures look blocky:
590
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
591
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
592
+ illum 2
593
+ # d 1
594
+ # Tr 0
595
+
596
+ newmtl Stained_Glass
597
+ Ns 0
598
+ Ka 0.2 0.2 0.2
599
+ Kd 1 1 1
600
+ Ks 0.03 0.03 0.03
601
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
602
+ # for G3D, to make textures look blocky:
603
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
604
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
605
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
606
+ illum 4
607
+ # d 0.5
608
+ # Tr 0.5
609
+ Tf 0.5 0.5 0.5
610
+
611
+ newmtl Oak_Trapdoor
612
+ Ns 0
613
+ Ka 0.2 0.2 0.2
614
+ Kd 1 1 1
615
+ Ks 0 0 0
616
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
617
+ # for G3D, to make textures look blocky:
618
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
619
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
620
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
621
+ illum 2
622
+ # d 1
623
+ # Tr 0
624
+
625
+ newmtl Stone_Bricks
626
+ Ns 0
627
+ Ka 0.2 0.2 0.2
628
+ Kd 1 1 1
629
+ Ks 0 0 0
630
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
631
+ # for G3D, to make textures look blocky:
632
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
633
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
634
+ illum 2
635
+ # d 1
636
+ # Tr 0
637
+
638
+ newmtl Iron_Bars
639
+ Ns 216.75
640
+ Ka 0.2 0.2 0.2
641
+ Kd 1 1 1
642
+ Ks 0.17 0.17 0.17
643
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
644
+ # for G3D, to make textures look blocky:
645
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
646
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
647
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
648
+ illum 2
649
+ # d 1
650
+ # Tr 0
651
+
652
+ newmtl Vines
653
+ Ns 0
654
+ Ka 0.2 0.2 0.2
655
+ Kd 1 1 1
656
+ Ks 0 0 0
657
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
658
+ # for G3D, to make textures look blocky:
659
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
660
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
661
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
662
+ illum 2
663
+ # d 1
664
+ # Tr 0
665
+
666
+ newmtl Stone_Brick_Stairs
667
+ Ns 0
668
+ Ka 0.2 0.2 0.2
669
+ Kd 1 1 1
670
+ Ks 0 0 0
671
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
672
+ # for G3D, to make textures look blocky:
673
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
674
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
675
+ illum 2
676
+ # d 1
677
+ # Tr 0
678
+
679
+ newmtl Lily_Pad
680
+ Ns 204
681
+ Ka 0.2 0.2 0.2
682
+ Kd 1 1 1
683
+ Ks 0.16 0.16 0.16
684
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
685
+ # for G3D, to make textures look blocky:
686
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
687
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
688
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
689
+ illum 2
690
+ # d 1
691
+ # Tr 0
692
+
693
+ newmtl Cauldron
694
+ Ns 191.25
695
+ Ka 0.2 0.2 0.2
696
+ Kd 1 1 1
697
+ Ks 0.15 0.15 0.15
698
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
699
+ # for G3D, to make textures look blocky:
700
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
701
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
702
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
703
+ illum 2
704
+ # d 1
705
+ # Tr 0
706
+
707
+ newmtl Double_Oak_Slab
708
+ Ns 0
709
+ Ka 0.2 0.2 0.2
710
+ Kd 1 1 1
711
+ Ks 0 0 0
712
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
713
+ # for G3D, to make textures look blocky:
714
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
715
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
716
+ illum 2
717
+ # d 1
718
+ # Tr 0
719
+
720
+ newmtl Oak_Slab
721
+ Ns 0
722
+ Ka 0.2 0.2 0.2
723
+ Kd 1 1 1
724
+ Ks 0 0 0
725
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
726
+ # for G3D, to make textures look blocky:
727
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
728
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
729
+ illum 2
730
+ # d 1
731
+ # Tr 0
732
+
733
+ newmtl Sandstone_Stairs
734
+ Ns 0
735
+ Ka 0.2 0.2 0.2
736
+ Kd 1 1 1
737
+ Ks 0 0 0
738
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
739
+ # for G3D, to make textures look blocky:
740
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
741
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
742
+ illum 2
743
+ # d 1
744
+ # Tr 0
745
+
746
+ newmtl Tripwire_Hook
747
+ Ns 0
748
+ Ka 0.2 0.2 0.2
749
+ Kd 1 1 1
750
+ Ks 0 0 0
751
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
752
+ # for G3D, to make textures look blocky:
753
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
754
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
755
+ illum 2
756
+ # d 1
757
+ # Tr 0
758
+
759
+ newmtl Spruce_Stairs
760
+ Ns 0
761
+ Ka 0.2 0.2 0.2
762
+ Kd 1 1 1
763
+ Ks 0 0 0
764
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
765
+ # for G3D, to make textures look blocky:
766
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
767
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
768
+ illum 2
769
+ # d 1
770
+ # Tr 0
771
+
772
+ newmtl Birch_Stairs
773
+ Ns 0
774
+ Ka 0.2 0.2 0.2
775
+ Kd 1 1 1
776
+ Ks 0 0 0
777
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
778
+ # for G3D, to make textures look blocky:
779
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
780
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
781
+ illum 2
782
+ # d 1
783
+ # Tr 0
784
+
785
+ newmtl Cobblestone_Wall
786
+ Ns 0
787
+ Ka 0.2 0.2 0.2
788
+ Kd 1 1 1
789
+ Ks 0 0 0
790
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
791
+ # for G3D, to make textures look blocky:
792
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
793
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
794
+ illum 2
795
+ # d 1
796
+ # Tr 0
797
+
798
+ newmtl Flower_Pot
799
+ Ns 0
800
+ Ka 0.2 0.2 0.2
801
+ Kd 1 1 1
802
+ Ks 0 0 0
803
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
804
+ # for G3D, to make textures look blocky:
805
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
806
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
807
+ illum 2
808
+ # d 1
809
+ # Tr 0
810
+
811
+ newmtl Oak_Button
812
+ Ns 0
813
+ Ka 0.2 0.2 0.2
814
+ Kd 1 1 1
815
+ Ks 0 0 0
816
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
817
+ # for G3D, to make textures look blocky:
818
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
819
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
820
+ illum 2
821
+ # d 1
822
+ # Tr 0
823
+
824
+ newmtl Mob_Head
825
+ Ns 0
826
+ Ka 0.2 0.2 0.2
827
+ Kd 1 1 1
828
+ Ks 0 0 0
829
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
830
+ # for G3D, to make textures look blocky:
831
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
832
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
833
+ illum 2
834
+ # d 1
835
+ # Tr 0
836
+
837
+ newmtl Anvil
838
+ Ns 204
839
+ Ka 0.2 0.2 0.2
840
+ Kd 1 1 1
841
+ Ks 0.16 0.16 0.16
842
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
843
+ # for G3D, to make textures look blocky:
844
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
845
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
846
+ illum 2
847
+ # d 1
848
+ # Tr 0
849
+
850
+ newmtl Trapped_Chest
851
+ Ns 0
852
+ Ka 0.2 0.2 0.2
853
+ Kd 1 1 1
854
+ Ks 0 0 0
855
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
856
+ # for G3D, to make textures look blocky:
857
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
858
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
859
+ illum 2
860
+ # d 1
861
+ # Tr 0
862
+
863
+ newmtl Hopper
864
+ Ns 207.825
865
+ Ka 0.2 0.2 0.2
866
+ Kd 1 1 1
867
+ Ks 0.163 0.163 0.163
868
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
869
+ # for G3D, to make textures look blocky:
870
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
871
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
872
+ illum 2
873
+ # d 1
874
+ # Tr 0
875
+
876
+ newmtl Block_of_Quartz
877
+ Ns 209.1
878
+ Ka 0.2 0.2 0.2
879
+ Kd 1 1 1
880
+ Ks 0.164 0.164 0.164
881
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
882
+ # for G3D, to make textures look blocky:
883
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
884
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
885
+ illum 2
886
+ # d 1
887
+ # Tr 0
888
+
889
+ newmtl Quartz_Stairs
890
+ Ns 209.1
891
+ Ka 0.2 0.2 0.2
892
+ Kd 1 1 1
893
+ Ks 0.164 0.164 0.164
894
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
895
+ # for G3D, to make textures look blocky:
896
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
897
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
898
+ illum 2
899
+ # d 1
900
+ # Tr 0
901
+
902
+ newmtl Colored_Terracotta
903
+ Ns 153
904
+ Ka 0.2 0.2 0.2
905
+ Kd 1 1 1
906
+ Ks 0.12 0.12 0.12
907
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
908
+ # for G3D, to make textures look blocky:
909
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
910
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
911
+ illum 2
912
+ # d 1
913
+ # Tr 0
914
+
915
+ newmtl Stained_Glass_Pane
916
+ Ns 0
917
+ Ka 0.2 0.2 0.2
918
+ Kd 1 1 1
919
+ Ks 0.03 0.03 0.03
920
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
921
+ # for G3D, to make textures look blocky:
922
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
923
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
924
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
925
+ illum 4
926
+ # d 0.5
927
+ # Tr 0.5
928
+ Tf 0.5 0.5 0.5
929
+
930
+ newmtl Acacia_Stairs
931
+ Ns 0
932
+ Ka 0.2 0.2 0.2
933
+ Kd 1 1 1
934
+ Ks 0 0 0
935
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
936
+ # for G3D, to make textures look blocky:
937
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
938
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
939
+ illum 2
940
+ # d 1
941
+ # Tr 0
942
+
943
+ newmtl Dark_Oak_Stairs
944
+ Ns 0
945
+ Ka 0.2 0.2 0.2
946
+ Kd 1 1 1
947
+ Ks 0 0 0
948
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
949
+ # for G3D, to make textures look blocky:
950
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
951
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
952
+ illum 2
953
+ # d 1
954
+ # Tr 0
955
+
956
+ newmtl Iron_Trapdoor
957
+ Ns 216.75
958
+ Ka 0.2 0.2 0.2
959
+ Kd 1 1 1
960
+ Ks 0.17 0.17 0.17
961
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
962
+ # for G3D, to make textures look blocky:
963
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
964
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
965
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
966
+ illum 2
967
+ # d 1
968
+ # Tr 0
969
+
970
+ newmtl Prismarine
971
+ Ns 0
972
+ Ka 0.2 0.2 0.2
973
+ Kd 1 1 1
974
+ Ks 0 0 0
975
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
976
+ # for G3D, to make textures look blocky:
977
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
978
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
979
+ illum 2
980
+ # d 1
981
+ # Tr 0
982
+
983
+ newmtl Sea_Lantern
984
+ Ns 216.75
985
+ Ka 0.2 0.2 0.2
986
+ Kd 1 1 1
987
+ Ks 0.17 0.17 0.17
988
+ Ke 1 1 1
989
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
990
+ # for G3D, to make textures look blocky:
991
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
992
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
993
+ map_Ke SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
994
+ illum 2
995
+ # d 1
996
+ # Tr 0
997
+
998
+ newmtl Carpet
999
+ Ns 0
1000
+ Ka 0.2 0.2 0.2
1001
+ Kd 1 1 1
1002
+ Ks 0 0 0
1003
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1004
+ # for G3D, to make textures look blocky:
1005
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1006
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1007
+ illum 2
1008
+ # d 1
1009
+ # Tr 0
1010
+
1011
+ newmtl Block_of_Coal
1012
+ Ns 0
1013
+ Ka 0.2 0.2 0.2
1014
+ Kd 1 1 1
1015
+ Ks 0 0 0
1016
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1017
+ # for G3D, to make textures look blocky:
1018
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1019
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1020
+ illum 2
1021
+ # d 1
1022
+ # Tr 0
1023
+
1024
+ newmtl Packed_Ice
1025
+ Ns 229.5
1026
+ Ka 0.2 0.2 0.2
1027
+ Kd 1 1 1
1028
+ Ks 0.18 0.18 0.18
1029
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1030
+ # for G3D, to make textures look blocky:
1031
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1032
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1033
+ illum 2
1034
+ # d 1
1035
+ # Tr 0
1036
+
1037
+ newmtl Sunflower
1038
+ Ns 0
1039
+ Ka 0.2 0.2 0.2
1040
+ Kd 1 1 1
1041
+ Ks 0 0 0
1042
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
1043
+ # for G3D, to make textures look blocky:
1044
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1045
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
1046
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
1047
+ illum 2
1048
+ # d 1
1049
+ # Tr 0
1050
+
1051
+ newmtl Wall_Banner
1052
+ Ns 0
1053
+ Ka 0.2 0.2 0.2
1054
+ Kd 1 1 1
1055
+ Ks 0 0 0
1056
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1057
+ # for G3D, to make textures look blocky:
1058
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1059
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1060
+ illum 2
1061
+ # d 1
1062
+ # Tr 0
1063
+
1064
+ newmtl Birch_Fence_Gate
1065
+ Ns 0
1066
+ Ka 0.2 0.2 0.2
1067
+ Kd 1 1 1
1068
+ Ks 0 0 0
1069
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1070
+ # for G3D, to make textures look blocky:
1071
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1072
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1073
+ illum 2
1074
+ # d 1
1075
+ # Tr 0
1076
+
1077
+ newmtl Spruce_Fence
1078
+ Ns 0
1079
+ Ka 0.2 0.2 0.2
1080
+ Kd 1 1 1
1081
+ Ks 0 0 0
1082
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1083
+ # for G3D, to make textures look blocky:
1084
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1085
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1086
+ illum 2
1087
+ # d 1
1088
+ # Tr 0
1089
+
1090
+ newmtl Birch_Fence
1091
+ Ns 0
1092
+ Ka 0.2 0.2 0.2
1093
+ Kd 1 1 1
1094
+ Ks 0 0 0
1095
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1096
+ # for G3D, to make textures look blocky:
1097
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1098
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1099
+ illum 2
1100
+ # d 1
1101
+ # Tr 0
1102
+
1103
+ newmtl Acacia_Fence
1104
+ Ns 0
1105
+ Ka 0.2 0.2 0.2
1106
+ Kd 1 1 1
1107
+ Ks 0 0 0
1108
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1109
+ # for G3D, to make textures look blocky:
1110
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1111
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGB.png
1112
+ illum 2
1113
+ # d 1
1114
+ # Tr 0
1115
+
1116
+ newmtl Birch_Door
1117
+ Ns 0
1118
+ Ka 0.2 0.2 0.2
1119
+ Kd 1 1 1
1120
+ Ks 0 0 0
1121
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
1122
+ # for G3D, to make textures look blocky:
1123
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1124
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
1125
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
1126
+ illum 2
1127
+ # d 1
1128
+ # Tr 0
1129
+
1130
+ newmtl Acacia_Door
1131
+ Ns 0
1132
+ Ka 0.2 0.2 0.2
1133
+ Kd 1 1 1
1134
+ Ks 0 0 0
1135
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
1136
+ # for G3D, to make textures look blocky:
1137
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1138
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
1139
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
1140
+ illum 2
1141
+ # d 1
1142
+ # Tr 0
1143
+
1144
+ newmtl Dark_Oak_Door
1145
+ Ns 0
1146
+ Ka 0.2 0.2 0.2
1147
+ Kd 1 1 1
1148
+ Ks 0 0 0
1149
+ map_Ka SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
1150
+ # for G3D, to make textures look blocky:
1151
+ interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
1152
+ map_Kd SpanishColonial_House_#2_by_MarcusChanPH-RGBA.png
1153
+ #map_d SpanishColonial_House_#2_by_MarcusChanPH-Alpha.png
1154
+ illum 2
1155
+ # d 1
1156
+ # Tr 0
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/DIM-1/data/villages_nether.dat ADDED
Binary file (56 Bytes). View file
 
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/DIM-1/forcedchunks.dat ADDED
Binary file (22 Bytes). View file
 
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/DIM1/data/villages_end.dat ADDED
Binary file (56 Bytes). View file
 
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/DIM1/forcedchunks.dat ADDED
Binary file (22 Bytes). View file
 
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/data/villages.dat ADDED
Binary file (56 Bytes). View file
 
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/forcedchunks.dat ADDED
Binary file (22 Bytes). View file
 
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/level.dat ADDED
Binary file (5.54 kB). View file
 
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/level.dat_mcr ADDED
Binary file (4.95 kB). View file
 
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/level.dat_old ADDED
Binary file (5.54 kB). View file
 
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/playerdata/58aeef93-0660-334a-a87d-2e9bd27dde21.dat ADDED
Binary file (658 Bytes). View file
 
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/region/r.-1.-1.mca ADDED
Binary file (98.3 kB). View file
 
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+ size 630784
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/region/r.-1.1.mca ADDED
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SpanishColonial House #2 by MarcusChanPH/SpanishEra2/region/r.-1.2.mca ADDED
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+ size 1531904
SpanishColonial House #2 by MarcusChanPH/SpanishEra2/region/r.0.-1.mca ADDED
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