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| //Csaba | |
| package battleship.gui.Game; | |
| import battleship.DataPackage.GameEndedStatus; | |
| import battleship.Resources.Resources; | |
| import java.awt.Color; | |
| import java.awt.Font; | |
| import java.awt.Graphics; | |
| import java.awt.Graphics2D; | |
| import javax.swing.JLabel; | |
| import javax.swing.JPanel; | |
| /** | |
| * | |
| * @author Csaba | |
| */ | |
| public class InfoPanelGUI extends JPanel { | |
| JLabel infoText; | |
| boolean meTurn = false; | |
| boolean itsEnd = false; | |
| public InfoPanelGUI() { | |
| setLayout(null); | |
| setBackground(Resources.BackgroundColor); | |
| //setBackground(Color.yellow); | |
| infoText = new JLabel(); | |
| infoText.setText(""); | |
| infoText.setSize(350, 50); | |
| infoText.setFont(new Font("Dialog", Font.BOLD, 30)); | |
| infoText.setLocation(0, 140); | |
| infoText.setHorizontalAlignment(JLabel.CENTER); | |
| infoText.setVerticalTextPosition(JLabel.CENTER); | |
| infoText.setHorizontalTextPosition(JLabel.CENTER); | |
| this.add(infoText); | |
| repaint(); | |
| } | |
| public void setTurnText(boolean value) { | |
| infoText.setText(value ? "Its your turn" : ""); | |
| meTurn = value; | |
| repaint(); | |
| } | |
| public void setGameEnded() { | |
| itsEnd = true; | |
| repaint(); | |
| } | |
| // public void setGameEndedText(GameEndedStatus status) { | |
| // switch (status) { | |
| // case Win: | |
| // infoText.setText("You win!"); | |
| // break; | |
| // case Defeat: | |
| // infoText.setText("Defeat!"); | |
| // break; | |
| // default: | |
| // throw new AssertionError(); | |
| // } | |
| // } | |
| protected void paintComponent(Graphics g) { | |
| Graphics2D g2 = (Graphics2D) g; | |
| super.paintComponent(g2); | |
| if (!itsEnd) { | |
| if (meTurn) { | |
| g2.setColor(new Color(50, 168, 82)); | |
| int[] x = {0, 60, 0}; | |
| int[] y = {0, 30, 60}; | |
| g2.fillPolygon(x, y, 3); | |
| } else { | |
| g2.setColor(new Color(168, 50, 50)); | |
| int[] x = {60, 0, 60}; | |
| int[] y = {60, 30, 0}; | |
| g2.fillPolygon(x, y, 3); | |
| } | |
| } | |
| } | |
| } | |