Datasets:
ArXiv:
License:
| //Csaba | |
| package battleship.gui.Game; | |
| import battleship.Events.ShipPlaceEvent; | |
| import battleship.Logic.Board; | |
| import battleship.Logic.CellStatus; | |
| import java.awt.Point; | |
| import java.awt.event.MouseAdapter; | |
| import java.awt.event.MouseEvent; | |
| import java.util.ArrayList; | |
| import java.util.List; | |
| /** | |
| * | |
| * @author Csaba | |
| */ | |
| public class PlayerBoardGUI extends BoardGUI { | |
| public boolean shipPlaceHorizontal = true; | |
| public int selectedShipSize = 4; | |
| private ArrayList<CellGUI> selectedCells; | |
| private List<ShipPlaceEvent> listeners; | |
| public boolean canPlace; | |
| private final Point[] relativeCoords = { | |
| new Point(-1, -1), | |
| new Point(-1, 0), | |
| new Point(-1, 1), | |
| new Point(0, -1), | |
| new Point(0, 0), | |
| new Point(0, 1), | |
| new Point(1, -1), | |
| new Point(1, 0), | |
| new Point(1, 1) | |
| }; | |
| public PlayerBoardGUI(Board board) { | |
| super(board); | |
| canPlace = true; | |
| selectedCells = new ArrayList<CellGUI>(); | |
| this.listeners = new ArrayList<>(); | |
| cells = new CellGUI[board.getNLength()][board.getNLength()]; | |
| int width = super.size().width / cells.length; | |
| for (int i = 0; i < cells.length; i++) { | |
| for (int j = 0; j < cells.length; j++) { | |
| CellGUI seged = new CellGUI(i, j); | |
| seged.setSize(width, width); | |
| seged.setLocation(i * width, j * width); | |
| seged.addMouseListener(new MouseAdapter() { | |
| public void mousePressed(MouseEvent e) { | |
| if (isEnabled()) { | |
| cellClick(seged); | |
| } | |
| } | |
| public void mouseEntered(MouseEvent e) { | |
| if (isEnabled()) { | |
| if (canPlace) { | |
| cellEntered(seged); | |
| } | |
| } | |
| } | |
| public void mouseExited(MouseEvent e) { | |
| if (isEnabled()) { | |
| cellExited(seged); | |
| } | |
| } | |
| }); | |
| cells[i][j] = seged; | |
| seged.setCell(board.getCellstatus()[i][j]); | |
| this.add(seged); | |
| } | |
| } | |
| } | |
| private void setNearAreas(CellGUI cell, CellStatus status) { | |
| if (shipPlaceHorizontal) { | |
| for (int i = 0; i < selectedShipSize; i++) { | |
| for (Point relativeCoord : relativeCoords) { | |
| int cellI = cell.getI() + relativeCoord.y; | |
| int cellJ = cell.getJ() + relativeCoord.x; | |
| cellI += i; | |
| if (cellI >= 0 && cellI <= 9 && cellJ >= 0 && cellJ <= 9) { | |
| if (cells[cellI][cellJ].getStatus() == CellStatus.Empty) { | |
| cells[cellI][cellJ].setCell(status); | |
| } | |
| } | |
| } | |
| } | |
| } else { | |
| for (int i = 0; i < selectedShipSize; i++) { | |
| for (Point relativeCoord : relativeCoords) { | |
| int cellI = cell.getI() + relativeCoord.y; | |
| int cellJ = cell.getJ() + relativeCoord.x; | |
| cellJ += i; | |
| if (cellI >= 0 && cellI <= 9 && cellJ >= 0 && cellJ <= 9) { | |
| if (cells[cellI][cellJ].getStatus() != CellStatus.Empty) { | |
| cells[cellI][cellJ].setCell(status); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |
| public void addPlaceOrPickUpListener(ShipPlaceEvent listener) { | |
| listeners.add(listener); | |
| } | |
| private void shipPlaced() { | |
| for (ShipPlaceEvent listener : listeners) { | |
| listener.onPlace(selectedShipSize, shipPlaceHorizontal); | |
| } | |
| } | |
| private void shipPickUp(int pickupShipSize) { | |
| for (ShipPlaceEvent listener : listeners) { | |
| listener.onPickUp(pickupShipSize, shipPlaceHorizontal); | |
| } | |
| } | |
| private void cellClick(CellGUI cell) { | |
| if (cell.getStatus() != CellStatus.Ship && canPlace) { //Ha lerak | |
| if (selectedCells.size() > 0) { | |
| for (CellGUI selectedCell : selectedCells) { | |
| selectedCell.setCell(CellStatus.Ship); | |
| board.setCell(selectedCell.getI(), selectedCell.getJ(), selectedCell.getStatus()); | |
| } | |
| shipPlaced(); | |
| //setNearAreas(cell, CellStatus.NearShip); | |
| } | |
| } else if (cell.getStatus() == CellStatus.Ship) { //Ha felszedi | |
| int cellI = cell.getI(), cellJ = cell.getJ(); | |
| int i = 1; | |
| int pickupShipSize = 0; | |
| //LE | |
| while (cellI >= 0 && cellI <= 9 && cellJ + i >= 0 && cellJ + i <= 9) { | |
| if (cells[cellI][cellJ + i].getStatus() == CellStatus.Ship) { | |
| cells[cellI][cellJ + i].setCell(CellStatus.Empty); | |
| ++pickupShipSize; | |
| } else { | |
| break; | |
| } | |
| ++i; | |
| } | |
| i = 0; | |
| //FEL | |
| while (cellI >= 0 && cellI <= 9 && cellJ + i >= 0 && cellJ + i <= 9) { | |
| if (cells[cellI][cellJ + i].getStatus() == CellStatus.Ship) { | |
| cells[cellI][cellJ + i].setCell(CellStatus.Empty); | |
| ++pickupShipSize; | |
| } else { | |
| break; | |
| } | |
| --i; | |
| } | |
| i = 1; | |
| //JOBBRA | |
| while (cellI + i >= 0 && cellI + i <= 9 && cellJ >= 0 && cellJ <= 9) { | |
| if (cells[cellI + i][cellJ].getStatus() == CellStatus.Ship) { | |
| cells[cellI + i][cellJ].setCell(CellStatus.Empty); | |
| ++pickupShipSize; | |
| } else { | |
| break; | |
| } | |
| ++i; | |
| } | |
| i = -1; | |
| //BALRA | |
| while (cellI + i >= 0 && cellI + i <= 9 && cellJ >= 0 && cellJ <= 9) { | |
| if (cells[cellI + i][cellJ].getStatus() == CellStatus.Ship) { | |
| cells[cellI + i][cellJ].setCell(CellStatus.Empty); | |
| ++pickupShipSize; | |
| } else { | |
| break; | |
| } | |
| --i; | |
| } | |
| shipPickUp(pickupShipSize); | |
| //setNearAreas(cell, CellStatus.Empty); | |
| cellEntered(cell); //Kijelölve legyen, amit levettünk | |
| } | |
| } | |
| private void cellEntered(CellGUI cell) { | |
| selectedCells.clear(); | |
| if (isEmptyPlace(cell)) { | |
| if (shipPlaceHorizontal) { | |
| for (int i = 0; i < selectedShipSize; i++) { | |
| cells[i + cell.getI()][cell.getJ()].select(); | |
| selectedCells.add(cells[i + cell.getI()][cell.getJ()]); | |
| } | |
| } else { | |
| for (int i = 0; i < selectedShipSize; i++) { | |
| cells[cell.getI()][cell.getJ() + i].select(); | |
| selectedCells.add(cells[cell.getI()][cell.getJ() + i]); | |
| } | |
| } | |
| } | |
| } | |
| private boolean isEmptyPlace(CellGUI cell) { | |
| if (shipPlaceHorizontal) { | |
| if (cell.getI() + selectedShipSize - 1 <= 9) { | |
| for (int i = 0; i < selectedShipSize; i++) { | |
| for (Point relativeCoord : relativeCoords) { | |
| int cellI = cell.getI() + relativeCoord.y; | |
| int cellJ = cell.getJ() + relativeCoord.x; | |
| cellI += i; | |
| if (cellI >= 0 && cellI <= 9 && cellJ >= 0 && cellJ <= 9) { | |
| if (cells[cellI][cellJ].getStatus() == CellStatus.Ship) { | |
| return false; | |
| } | |
| } | |
| } | |
| } | |
| } else { | |
| return false; | |
| } | |
| } else {//Vertical | |
| if (cell.getJ() + selectedShipSize - 1 <= 9) { | |
| for (int i = 0; i < selectedShipSize; i++) { | |
| for (Point relativeCoord : relativeCoords) { | |
| int cellI = cell.getI() + relativeCoord.y; | |
| int cellJ = cell.getJ() + relativeCoord.x; | |
| cellJ += i; | |
| if (cellI >= 0 && cellI <= 9 && cellJ >= 0 && cellJ <= 9) { | |
| if (cells[cellI][cellJ].getStatus() != CellStatus.Empty) { | |
| return false; | |
| } | |
| } | |
| } | |
| } | |
| } else { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| private void cellExited(CellGUI cell) { | |
| for (CellGUI selectedCell : selectedCells) { | |
| selectedCell.unSelect(); | |
| } | |
| } | |
| public void ClearBoard() { | |
| System.out.println("Clearing board"); | |
| for (CellGUI[] cell : cells) { | |
| for (CellGUI cellGUI : cell) { | |
| cellGUI.setCell(CellStatus.Empty); | |
| } | |
| } | |
| } | |
| public void RandomPlace() { | |
| board = Board.RandomBoard(); | |
| for (int i = 0; i < 10; i++) { | |
| for (int j = 0; j < 10; j++) { | |
| cells[i][j].setCell(board.getCellstatus()[i][j]); | |
| } | |
| } | |
| selectedCells.clear(); | |
| } | |
| } | |