package battleship.Networking; import battleship.DataPackage.CellData; import battleship.DataPackage.ChatData; import battleship.DataPackage.Data; import battleship.DataPackage.DataConverter; import battleship.DataPackage.GameEndedData; import battleship.DataPackage.ShotData; import java.net.*; import java.io.*; import java.util.List; import java.util.Vector; import battleship.Events.ClientEvent; import java.util.ArrayList; import java.util.logging.Level; import java.util.logging.Logger; public class Client implements Runnable { private final List messageQueue = new Vector<>(); private String ip; private int port; private boolean close = false; private final List listeners = new ArrayList<>(); private boolean timedout = false; public Integer ID; public Client(String ip, int port) { this.ip = ip; this.port = port; } public boolean isTimeout() { return timedout; } public void sendMessage(String message) { messageQueue.add(message); } public void sendMessage(Data data) { String message = DataConverter.encode(data); messageQueue.add(message); } public void close() { close = true; } public void addClientEventListener(ClientEvent cEvent) { listeners.add(cEvent); } @Override public void run() { try { Socket socket = new Socket(ip, port); BufferedReader bfr = new BufferedReader(new InputStreamReader(socket.getInputStream())); BufferedWriter bfw = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())); bfw.write("CLIENT"); bfw.newLine(); bfw.flush(); Thread thread = new Thread(() -> { try { while (!close) { String inMsg = bfr.readLine(); if (inMsg.equals("0") || inMsg.equals("1") || inMsg.equals("2")) { ID = Integer.parseInt(inMsg); continue; } //##################################################### //Innentől kéne eldönteni milyen típusú üzenetet kapott //és hogy utána milye nevent történjen. //A lenti rész a ChatData lesz. //##################################################### if (inMsg != null) { Data data = DataConverter.decode(inMsg); switch (data.getClass().getSimpleName()) { case "ChatData": //System.out.println("Create event: ChatData"); for (ClientEvent listener : listeners) { listener.onMessageReceived(((ChatData) data).getClientID(), ((ChatData) data).getMessage()); } break; case "PlaceShipsData": //System.out.println("SERVER EVENT RECEIVED IN CLIENT: PlaceShipsData"); break; case "ConnectionData": //System.out.println("Create event: ConnectionData"); for (ClientEvent listener : listeners) { listener.onJoinedEnemy(); } break; case "ShotData": //System.out.println("Create event: ShotData"); if (((ShotData) data).getRecipientID() == ID) { for (ClientEvent listener : listeners) { listener.onEnemyHitMe(((ShotData) data).getI(), ((ShotData) data).getJ()); } } break; case "CellData": //System.out.println("Create event: CellData"); for (ClientEvent listener : listeners) { listener.onMyHit(((CellData) data).getI(), ((CellData) data).getJ(), ((CellData) data).getStatus()); } break; case "TurnData": //System.out.println("Create event: TurnData"); for (ClientEvent listener : listeners) { listener.onYourTurn(); } break; case "GameEndedData": //System.out.println("Create event: GameEndedData"); for (ClientEvent listener : listeners) { listener.onGameEnded(((GameEndedData) data).getStatus()); } break; default: System.out.println("########## ISMERETLEN OSZTÁLY #########"); System.out.println("Nincs implementálva a Client-ben az alábbi osztály: " + data.getClass().getSimpleName()); break; } } //System.out.println(inMsg); } } catch (IOException ex) { System.out.println("Hiba: " + ex.getMessage()); } }); thread.start(); while (!close) { Thread.sleep(10); while (!messageQueue.isEmpty()) { String message = messageQueue.get(0); messageQueue.remove(0); bfw.write(message); bfw.newLine(); bfw.flush(); } } try { bfw.write("$DisconnectData$$-1" ); bfw.newLine(); bfw.flush(); socket.close(); bfr.close(); bfw.close(); } catch (IOException ex) { System.out.println(ex.getMessage()); } } catch (IOException ex) { System.out.println(ex.getMessage()); timedout = true; } catch (InterruptedException ex) { Logger.getLogger(Client.class.getName()).log(Level.SEVERE, null, ex); } } }