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// B. #include <iostream> using namespace std; int main(int argc, char *argv[]) { int n, k, x, ans = 0; cin >> n >> k; for (int i = 0; i < n; ++i) { cin >> x; ans += min(x, abs(x - k)) * 2; } cout << ans << endl; return 0; }
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/* Senior salesperson is paid Rs. 400 a week, and a junior salesperson is paid Rs. 275 a week. Write a program that accepts as input a salesperson’s status in the character variable status. IF status is ‘s’ or ‘S’ the senior person’s salary should be displayed; if status is ‘j’ or ‘J’, the junior person’s salary...
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class Solution { public: void rotate(vector<int>& nums, int k) { if(k>nums.size()) { k=k%nums.size(); } for(int i=0,j=nums.size()-1;i<j;i++,j--) { int temp; temp=nums[i]; nums[i]=nums[j]; nums[j]=temp; } for(int i=0,j=k-1;i<j;i++,j--) { ...
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////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2012 by Byron Watkins <ByronWatkins@clear.net> // List library for arduino. // // This file is free software; you can redistribute it and/or modify // it under the terms of either the GNU General Public License versi...
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#include "ros/ros.h" #include "epos4.h" #include <epos_arm_control/epos.h> #include <std_msgs/Float64MultiArray.h> #include <std_msgs/Float64.h> epos_arm_control::epos arm_control; std_msgs::Float64MultiArray angle; std_msgs::Float64 error; std_msgs::Float64 error_prev; void arrayCallback(const std_msgs::Float64Mul...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() : val(0), left(nullptr), right(nullptr) {} * TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} * TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), l...
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/**************************************************************************** ** Meta object code from reading C++ file 'databasethread.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.14.2) ** ** WARNING! All changes made in this file will be lost! *****************************************************...
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/* * Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unles...
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#include "../SDK.h" // Name: ARKSotF, Version: 178.8.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Functions //--------------------------------------------------------------------------- // Function EngramEntry_Clo...
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#include<bits/stdc++.h> using namespace std; int main(){ int n,a; cin>>n>>a; a--; int arr[n]; for(int i = 0 ; i < n ; i++){ cin>>arr[i]; } int left = a-1, right = a+1; int cnt = (arr[a] == 1); while(left >= 0 && right < n){ if(arr[left] == 1 && arr[right] == 1) cnt+=...
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#include <iostream> #include <algorithm> #include <cstdio> #include <cstdlib> #include <cstring> #include <string> #include <vector> #include <queue> #include <stack> #include <map> #include <set> #include <iomanip> #include <bitset> #include <complex> #define FOR(i,a,b) for(int i = a; i <= b; ++i) #de...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: dev | ...
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/* * MyPlayer.h */ #ifndef MYHTTPWINDOW_H_ #define MYHTTPWINDOW_H_ #include <QWidget> #include <QLabel> #include <QLineEdit> #include <QHttp> #include <QFile> #include <QProgressDialog> #include <QListWidget> #include <QPushButton> struct MyDataItem { QString audio; QString...
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#include <iostream> #include <cmath> #include "complex.h" using namespace std; // As funcoes istream &operator>>(istream &X, Complex &C) { cout << "R? "; X >> C.real; cout << "I? "; X >> C.imag; return X; } ostream &operator<<(ostream &X, const Complex &C) { X << C.real << (C.imag<0.0 ?...
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#include <string> #include <iostream> #include <vector> #include <set> #include <sstream> #include <pthread.h> #include <stdlib.h> #include <time.h> #include <signal.h> #include <execinfo.h> #include <algorithm> #include "MappingIPC.h" #include "MappingSemaphores.h" #include "CCSSequence.h" #include "SMRTSequence.h" ...
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#include "NetworkSender.h" #include <iostream> #include <string> NetworkSender::NetworkSender(const char* port, const char* host) { // Set hints (blanking to zero) struct addrinfo hints, *result; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; // Get address info of...
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#ifndef FOOFXP_SERVER_REPLY_HPP_INCLUDED #define FOOFXP_SERVER_REPLY_HPP_INCLUDED #include <stdexcept> #include <string> namespace foofxp { namespace model { namespace ftp { class server_reply { public: typedef unsigned short reply_code_type; server_reply(const std::string & line); bool is_end_of_reply() const...
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// services/viz/public/mojom/compositing/filter_operations.mojom-blink-forward.h is auto generated by mojom_bindings_generator.py, do not edit // Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SE...
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#include "stdafx.h" #include "GameOwnerRepository.h" #include "GameOwner.h" #include "LogInterface.h" GameOwnerRepository* GameOwnerRepository::Instance = nullptr; GameOwnerRepository::GameOwnerRepository() : BaseRepository(), DefaultGameOwnerTypeId(NOT_INITIALIZED_INT) { } GameOwnerRepository* GameOwnerRepositor...
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// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/v8.h" #include "src/cpu-profiler-inl.h" #include "src/compiler.h" #include "src/deoptimizer.h" #include "src/frames-inl.h" #include "src...
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//*************************************************************************** // // TestInfo.CPP // // Module: CDM Provider // // Purpose: Defines the CClassPro class. An object of this class is // created by the class factory for each connection. // // Copyright (c) 2000 Microsoft Corporation ...
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#include <boost/python.hpp> #include <boost/python/numpy.hpp> #include "data_generated.h" namespace p = boost::python; namespace np = boost::python::numpy; np::ndarray new_zero1(unsigned int N) { p::tuple shape = p::make_tuple(N); np::dtype dtype = np::dtype::get_builtin<double>(); return np::zeros(shape, dtyp...
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/* Doubly Linked List: - A linear data structure in which the elements are not stored in contiguous memory locations. - Doubly Linked List contains an extra pointer to keep track of the previous node to a particular node. Representation: previous|data|next <---> previous|data|next <---> previ...
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#include<iostream> using namespace std; int fib(int a); int main() { int a=0,b=1,c,n,res; cin>>n; res=fib(n); cout<<res; } int fib(int a) { int n1=0,n2=1,n3; for(int i=0;i<a;i++) { n3=n1+n2; n1=n2; n2=n3; } return fib(n1); }
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extern "C" { #include "sai.h" } #include <gmock/gmock.h> #include <vector> #include "copporch.h" #include "crmorch.h" #include "dbconnector.h" #include "directory.h" #include "mock_sai_virtual_router.h" #include "p4orch.h" #include "portsorch.h" #include "sai_serialize.h" #include "switchorch.h" #include "vrforch.h"...
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#include "bola_basic.hh" #include "ws_client.hh" #include <math.h> #include <fstream> #include <algorithm> using namespace std; BolaBasic::BolaBasic(const WebSocketClient & client, const string & abr_name) : ABRAlgo(client, abr_name) { // TODO: Make gamma and V configurable } /* Note BOLA uses the raw value of u...
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#include <cstdlib> #include <iostream> #include <cstring> #include <cstdio> #include <fstream> #include <vector> #include <cmath> using namespace std; fstream fin ; // file input fstream fout ; // file output typedef struct Data { int schoolCode ; //...
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#pragma once #include "Base.h" namespace rso { namespace win { class CCoInitializer { HRESULT _Result = S_FALSE; public: CCoInitializer(); CCoInitializer(CCoInitializer&& Var_); virtual ~CCoInitializer(); CCoInitializer& operator = (CCoInitializer&& Var_); }; } }
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#include "HallHandlerProxy.h" #include "global.h" #include "Packet.h" #include "ProcesserManager.h" #include "SessionManager.h" #include "HandlerManager.h" #include "HallHandlerToken.h" CPacketDecoder HallHandlerProxy::_decoder; int HallHandlerProxy::OnAttachPoller(CTCPSocketHandler * phandler) { if (phandler->_d...
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#ifndef SUPPORTING_POS_CALCULATOR_H #define SUPPORTING_POS_CALCULATOR_H #include "GameHeaders.h" #include "Player.h" class SupportPosCalculator { private: D3DXVECTOR2 **regions, goal, RegSize; Player *teammate, *oppTeam, *ballCarrier; int rows, cols, numPlayer...
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// Copyright (c) Microsoft Corporation 1999. All Rights Reserved // // // efcache.h // Definition of CEnumCacheFilter which implementents // the filter enumerator for the filter cache // #ifndef EnumCachedFilter_h #define EnumCachedFilter_h class CMsgMutex; class CFilterCache; class CEnum...
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/* * @lc app=leetcode.cn id=547 lang=cpp * * [547] 朋友圈 */ // @lc code=start class Solution { public: int findCircleNum(vector<vector<int>>& M) { } }; // @lc code=end
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#ifndef GRAVITY_MESH_HPP #define GRAVITY_MESH_HPP #include <mathsimd.hpp> #include <vector> #include <cstdint> namespace gravity { struct Mesh { Mesh() = default; Mesh(Mesh const&mesh) = default; Mesh(Mesh &&mesh) noexcept : vertices(std::move(mesh.vertices)), triangles(std::move(mesh.triang...
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/* * * Copyright (c) 2022 Project CHIP Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requir...
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#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> #include <string.h> int main() { char str[100]; char newString[10][10]; char aux[10] = " "; int i, j, ctr; printf("Introdu o propozitie :\n"); scanf("%[^\n]", str); j = 0; ctr = 0; for (i = 0; i <= (strlen(str)); ++i) { ...
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#include "types.h" #ifndef SHOW_H #define SHOW_H namespace Show { template< class A , class Show = typename A::Show > String show(const A& a) { return Show(a).s; } OString buf() { OString os; os.setf(std::ios::fixed); os.precision(2); return os; } }; #endif
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/* * Software License Agreement (BSD License) * * Point Cloud Library (PCL) - www.pointclouds.org * Copyright (c) 2013-, Open Perception, Inc. * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * ...
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#include "webpageEnor.h" void webpageEnor::next() { isEnd = f.end(); if(!isEnd) { actpage.url = f.current().url; unpopular up(actpage.url, f.current().onceUnpopular); up.addEnumerator(&f); up.run(); actpage.onceUnpopular = up.result(); } }
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// EasyXDemo.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。 // #include <iostream> #include <graphics.h> #include <ctime> #include <conio.h> #include <vector> using namespace std; // 枚举蛇的方向 enum position { Up=1, Down, Left, Right }; // 坐标属性 struct point { int x; int y; }; // 蛇的属性 struct Snake { vector <point> xy; ...
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/************************************************************** * * To run this tool you need StreamDebugger library: * https://github.com/vshymanskyy/StreamDebugger * or from http://librarymanager/all#StreamDebugger * * TinyGSM Getting Started guide: * http://tiny.cc/tiny-gsm-readme * ******************...
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#ifndef QTREE_H_ #define QTREE_H_ #include <vector> #include "particle.h" #include "vec2d.h" #include "sim.h" #include "SFML/Graphics.hpp" class Node; class QTree : public Sim { public: QTree(); QTree(std::vector<Particle*> particles, float width); // nested tree traversal to compute next position for a...
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// Generated by using Rcpp::compileAttributes() -> do not edit by hand // Generator token: 10BE3573-1514-4C36-9D1C-5A225CD40393 #include <RcppArmadillo.h> #include <Rcpp.h> using namespace Rcpp; // rcpp_new_optimization_problem SEXP rcpp_new_optimization_problem(std::size_t nrow, std::size_t ncol, std::size_t ncell)...
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#ifndef SPHEREH #define SPHEREH #include "hitable.h" class sphere: public hitable { public: sphere() {} sphere(vec3 cen, float r, material *m) : center(cen), radius(r), mat_ptr(m) {}; virtual bool hit(const ray& r, float tmin, float tmax, hit_record& rec) const; vec3 center; ...
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#ifndef __ENTTYPES_H__ #define __ENTTYPES_H__ namespace EntityTypes { enum GameEntityTypes : unsigned { FREE_CAMERA = 101, // we start at 101 to avoid collision with EntityTypes::EType from boglfw PLAYER = 102, TERRAIN = 103, SKYBOX = 104, PROJECTILE = 105, // all projectiles have this ent...
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// // Created by SANDSTORM04 on 8/11/16. // #include "Component.hpp"
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_NET_NETWORK_DIAGNOSTICS_NETWORK_DIAGNOSTICS_UTIL_H_ #define CHROME_BROWSER_CHROMEOS_NET_NETWORK_DIAGNOSTICS_NETWORK_DIAGNO...
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/** * Autogenerated by Thrift Compiler (0.9.0) * * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * @generated */ #include "ant_types.h" #include <algorithm> namespace robotics { const char* AntSettings::ascii_fingerprint = "EEBC915CE44901401D881E6091423036"; const uint8_t AntSettings::binary...
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#include "Core.h" #include "UnCore.h" #include "UnObject.h" #include "UnMaterial.h" #include "UnMaterial3.h" #include "UnPackage.h" //#define DEBUG_TEX 1 #if DEBUG_TEX #define DBG(...) appPrintf(__VA_ARGS__); #else #define DBG(...) #endif /*----------------------------------------------------...
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static void snmpConstructReponse(SnmpRequest * rq) { struct snmp_pdu *RespPDU; debugs(49, 5, "snmpConstructReponse: Called."); if (UsingSmp() && IamWorkerProcess()) { AsyncJob::Start(new Snmp::Forwarder(static_cast<Snmp::Pdu&>(*rq->PDU), static_cast<Snm...
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/* * File: SetupEnvironment.h * Author: Jingru * * Created on March 13, 2012, 11:35 AM */ #ifndef READENVIRONMENT_H #define READENVIRONMENT_H #include <iostream> #include <fstream> #include <sstream> #include <cstring> #include <ompl/base/ScopedState.h> #include <math/vector.h> #include "Polyhe...
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#ifndef __XTL_HELPER_HPP__ #define __XTL_HELPER_HPP__ /*************************************************************************\ Oliver Liyin Copyright (c) 2003 Module Name: Abstract: General helper functions and classes Notes: Usage: 1. IProgress interface History: Created on 2004 Ju...
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/* Copyright 2015 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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// bdlmt_multiprioritythreadpool.t.cpp -*-C++-*- // ---------------------------------------------------------------------------- // NOTICE // // This component is not up to date with current BDE coding standards, and // should not be used as an example f...
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#include<iostream> using namespace std; int Partition(int a[], int beg, int end) //Function to Find Pivot Point { int p=beg, pivot=a[beg], loc; for(loc=beg+1;loc<=end;loc++) { if(pivot>a[loc]) { a[p]=a[loc]; a[loc]=a[p+1]; a[p+1]=pivot; p=p+1; } } return p; } void QuickSort(int a[], int beg, int end) { i...
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#include "FilterEdge.h" FilterEdge::FilterEdge(float p) : m_p(p) { } FilterEdge::~FilterEdge() { } void FilterEdge::apply(Canvas2D *canvas){ // apply Grayscale FilterGray::apply(canvas); // load image std::vector<float> vec_gray, tmp_g_x, tmp_g_y; loadImage(canvas, vec_gray, tmp_g_x, tmp_g_y...
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#include <bits/stdc++.h> using namespace std; const int N = 100010; int n, a[N]; struct edge { int v, w, next; }e[N * 2]; int head[N], k; int fa[N]; int f[N], g[N], ff[N], gg[N], ans[N]; vector <int> f1[N], f2[N]; vector <int> g1[N], g2[N]; int dis[N]; void adde(int u, int v, int w) { e[k].v = v; e[k].w = w; ...
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#include<iostream> #include<fstream> using namespace std; int main(){ ifstream in; in.open("helloworld.txt"); if(in == NULL){ cout<<"Error opening file"; return 1; } ofstream out; out.open("byeworld.txt"); string line; if(out == NULL){ cout<<"Error opening file "...
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// The <bits/stdc++.h> is a header file. This file includes all standard library. #include <bits/stdc++.h> using namespace std; // function overloading class example (compile time polymorphism) class Funcoverload { public: // function with 1 int parameter void func(int x){ cout << "value of x is " << x << en...
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/* Anton Chen 2020 github.com/azychen/issue-tracker */ #pragma once #include <algorithm> #include <chrono> #include <ctime> #include <iostream> #include <string> #include <dirent.h> // Abstract class, represents a generic entry, // is inherited by Group and Issue classes. class Entry { protected: sta...
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#include "stdafx.h" #include "D3DEngine.h" #include "VirtualDeviceDx11.h" #include "Camera.h" #include "Shader2D.h" #include "Ellipse.h" D3DEngine::D3DEngine(void): mD3D(nullptr), mCamera(nullptr), mShader(nullptr), mCircle(nullptr) { } D3DEngine::~D3DEngine(void) { } bool D3DEngine::Initialize(int width, int h...
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/* Copyright 2021 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/compositor/host/host_context_factory_private.h" #include "base/command_line.h" #include "base/trace_event/trace_event.h" #include "build/bui...
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#include <bits/stdc++.h> using namespace std; #define REP(i, n) for(int i = 0; i < n; i++) using ll = long long; int main() { int t,n,T,ans=0,y=0; cin >> n >> T; REP(i,n) { cin >> t; ans += min(T,t-y); y = t; } cout << ans + T << endl; return 0; }
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#include <Arduino.h> /* * TimeRTC.pde * example code illustrating Time library with Real Time Clock. * * This example requires Markus Lange's Arduino Due RTC Library * https://github.com/MarkusLange/Arduino-Due-RTC-Library */ #include <TimeLib.h> #include <rtc_clock.h> // Select the Slowclock sourc...
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#pragma once #include <string> #include <unordered_map> #include <list> #include "Shortcut.h" class Console { private: std::istream *istream = nullptr; std::ostream *ostream = nullptr; std::list<std::string> prefixes = {}; public: Console() = default; Console(std::istream &istream, std::ostrea...
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#include <fstream> #include <iostream> #include <sstream> #include <vector> #include <algorithm> using namespace std; const string INPUT_FILE_NAME = "C:/Users/s521059/CLionProjects/Euler Project/EulerP67/p067_triangle.txt"; void parseFile(ifstream& inFile, vector<vector<unsigned> >& lines); // Returns the sum of t...
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#include<bits/stdc++.h> #define endl '\n' #define maxn 300 using namespace std; set < string > info[maxn]; int main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); cout << setprecision(3) << fixed; if(fopen("ArturoTextA.txt" , "r")) freopen("ArturoTextA.txt" , "r" , std...
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#include<iostream> #include<iomanip> #include<cstdlib> #include<ctime> using namespace std; void Nhap(float[][50], int&, int&); void Xuat(float[][50], int, int); float Kt(float[][50], int, int); void XuLy(float[][50], int, int); int main() { float a[20][50]; int m; int n; Nhap(a, m, n); cout << "Ma tran ban dau: ...
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#include "RoomConfig.h" #include "CommonDefine.h" #include "LogManager.h" #include <assert.h> void stSpeedRoomConfigs::AddConfig(stTaxasRoomConfig* pConfig) { VEC_BLIND_ROOM_CONFIG* pVec ; if ( pConfig->nMaxSeat == 5 ) { pVec = &m_vPlayerCountRoom[eSeatCount_5] ; } else { pVec = &m_vPlayerCount...
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#ifndef MARNAV__SEATALK__MESSAGE_89__HPP #define MARNAV__SEATALK__MESSAGE_89__HPP #include <marnav/seatalk/message.hpp> namespace marnav { namespace seatalk { /// @brief Compass heading sent by ST40 compass instrument /// /// @code /// 89 U2 VW XY 2Z /// /// Compass heading sent by ST40 compass instrument /// (it is ...
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// Copyright (c) 2019 The DogeCash developers // Copyright (c) 2019 The PIVX developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef SETTINGSSIGNMESSAGEWIDGETS_H #define SETTINGSSIGNMESSAGEWIDGETS_H #include <QWidget...
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// Copyright (C) 2015. The Gunir Authors. All rights reserved. // Author: An Qin (anqin.qin@gmail.com) // // Description: #include "gunir/utils/create_tablet.h" #include <vector> #include "thirdparty/gflags/gflags.h" #include "thirdparty/glog/logging.h" #include "gunir/io/dissector.h" #include "gunir/io/tablet_writ...
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#pragma once #include <vulkan/vulkan.hpp> class StereoSGMVULKAN { public: StereoSGMVULKAN(int width, int height, int max_disp_size); ~StereoSGMVULKAN(); bool init(); void execute(void * left_data, void * right_data, void * output_buffer); private: void initVulkan(); void census(); void mem_init(); void matchi...
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#include<stdio.h> #include<stdlib.h> int main(void){ FILE *fptr; char ch; fptr=fopen("data.txt","r"); if(fptr!=NULL){ while((ch=getc(fptr))!=EOF){ printf("%c", ch); } fclose(fptr); } else{ printf("3a713236 ³¯¯q³¹"); } system("pause"); return 0; }
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#include<iostream> using namespace std; #define MAX_NUM 3 //进程数量 #define INF 100000 //无穷大 //定义进程控制块的结构 typedef struct pcb_struct { char name[2]; //进程名称 char ProcState; //进程状态 int ArriveTime; //进程到达时间 int StartTime; //进程开始时间 int FinishTime; //进程结束时间 int ServeTime; //进程服务时间 int RunTime; //已经占...
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/** * @brief Пример получения дампа при аварийном завершении программы * @author Yanikeev-VS */ #include <thread> #include <iostream> #include <chrono> #include <backtrace.h> using VoidFunction = void (*)(); bt_accessor_t acc; bt_accessor_t acc_sighandler1; bt_addr_t pc_sighandler1[10]; int cnt_sighandler1; bt_mem...
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#include <iostream> using namespace std; int main(){ int n, a, b, answ; int arr[10001] = {}; cin >> n; for (int i = 1; i <= n; i++) cin >> arr[i]; do{ answ = 0; cin >> a >> b; for (int i = a; i <= b; i++) answ += arr[i]; cout << answ << endl; } while (a || b); return 0; }
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#include<iostream> struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; void find(TreeNode* A, int C,TreeNode** ptr){ if(!A){ return ; } if(A->val==C){ *ptr = A; return; } find(A->left,C,ptr); ...
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// -*- mode:c++; tab-width:2; indent-tabs-mode:nil; c-basic-offset:2 -*- #ifndef __ONED_READER_H__ #define __ONED_READER_H__ /* * OneDReader.h * ZXing * * Copyright 2010 ZXing authors All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except i...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is grant...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: Protos/SeverSocketMessages.proto #ifndef PROTOBUF_Protos_2fSeverSocketMessages_2eproto__INCLUDED #define PROTOBUF_Protos_2fSeverSocketMessages_2eproto__INCLUDED #include <string> #include <google/protobuf/stubs/common.h> #if GOOGLE_PROTOBUF_VERS...
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#include "Character.hpp" #include "PowerFist.hpp" #include "PlasmaRifle.hpp" #include "RadScorpion.hpp" #include "SuperMutant.hpp" int main() { Character* me = new Character("me"); std::cout << *me; Enemy* b = new RadScorpion(); AWeapon* pr = new PlasmaRifle(); AWeapon* pf = new PowerFist(); me->equip(pr); std:...
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#include "stdafx.h" #include "UIRenderForm.h" #include "ui_main.h" UIRenderForm::UIRenderForm() { m_mouse_down = false; m_mouse_move = false; m_shiftstate_down = false; } UIRenderForm::~UIRenderForm() { } void UIRenderForm::Draw() { ImGui::Begin("Render"); if (UI && UI->RT->pSurface) { int ShiftState = ssNo...
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#pragma once #include "ui_Vector.h" #include <tomo/base/gex.hpp> namespace tomo { namespace widget { class Vector : public QWidget, public Ui::Vector { Q_OBJECT public: Vector(QWidget* _parent =nullptr); ~Vector(); void setValue(const Vec3&); TBD_PROPERTY_REF_RO(Vec3,va...
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#include "vector2.h" vector2::vector2(int s) : sz(s), elem(new double[s]) { for (int i = 0; i < s; ++i) elem[i] = 0.0; } vector2::vector2(std::initializer_list<double> lst) : sz{int(lst.size())}, elem{new double[sz]} { std::copy(lst.begin(), lst.end(), elem); } vector2::vector2(const vector2&...
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#include <bits/stdc++.h> using namespace std; int main(){ int T=0; string S=""; cin>>T; for (int i=0;i<T;i++){ cin>>S; } return 0; }
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#pragma once // PUBG (7.2.8.10) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "PUBG_Basic.hpp" #include "PUBG_CoreUObject_classes.hpp" namespace SDK { //--------------------------------------------------------------------------- //Script Structs //-----------------------------------------------------...
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#include "Stdafx.h" #include "MyMemory.h" #include "IO/ViewFileBuffer.h" #include <unistd.h> #include <stdio.h> #include <fcntl.h> #include <sys/types.h> #include <sys/mman.h> IO::ViewFileBuffer::ViewFileBuffer(const UTF8Char *fileName) { this->filePtr = 0; this->fileHandle = (void*)(OSInt)open((co...
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#ifndef XGBOOST_REGRANK_H #define XGBOOST_REGRANK_H /*! * \file xgboost_regrank.h * \brief class for gradient boosted regression and ranking * \author Kailong Chen: chenkl198812@gmail.com, Tianqi Chen: tianqi.tchen@gmail.com */ #include <cmath> #include <cstdlib> #include <cstring> #include "xgboost_regrank_data.h" #in...
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
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// CCommunicationsHandler.cpp // // CCommunicationsHandler class #include "PreComp.h" #define ON_SHOW_TAG CONSTLIT("OnShow") #define CODE_TAG CONSTLIT("Code") #define INVOKE_TAG CONSTLIT("Invoke") #define NAME_ATTRIB CONSTLIT("name") #define KEY_ATTRIB CONSTLIT("k...
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//--------Anivia_kid---------// //-------did you test n = 1 ?-------// //https://codeforces.com/contest/115/problem/A #include<bits/stdc++.h> using namespace std; #define fi first #define se second #define pb push_back #define mp make_pair typedef long long ll; const int MOD = 1e9 + 7; const int MAXN ...
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#include <cstdio> #include <cstring> #include <cctype> #include <string> #include <set> #include <iostream> #include <stack> #include <cmath> #include <queue> #include <vector> #include <algorithm> #define mem(a,b) memset(a,b,sizeof(a)) #define inf 0x3f3f3f3f #define N 101000 #define ll long long using namespace std; #...
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#include "StateEnemy.h" StateEnemy::StateEnemy(Enemy* const enemy_) : enemy(enemy_) { } StateEnemy::~StateEnemy(){ this->enemy = nullptr; }
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#include "dma_rec.h" enum {ADC_BUF_LEN = BUF_SIZE}; // Size of one of the DMA double buffers static const int debug_pin = LED_BUILTIN; // Toggles each DAC ISR (if DEBUG is set to 1) // DMAC descriptor structure typedef struct { uint16_t btctrl; uint16_t btcnt; uint32_t srcaddr; uint32_t dstaddr; uint32_t...
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#include <armc_controller/armc_position_controller.h> #include <pluginlib/class_list_macros.hpp> namespace armc_controller //命名空间 { ArmcPositionController::ArmcPositionController() {} ArmcPositionController::~ArmcPositionController() {sub_command_.shutdown();} bool Armc...
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// -*- C++ -*- // // Package: VertexCompositeProducer // // Class: LamC3PProducer // /**\class LamC3PProducer LamC3PProducer.cc VertexCompositeAnalysis/VertexCompositeProducer/src/LamC3PProducer.cc Description: <one line class summary> Implementation: <Notes on implementation> */ // // Original Author...
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/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010-present Facebook, Inc. (http://www.facebook.com) | +---------...
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///////////////////////////////////////////////////////////////////////////// // Name : CAIntel.cpp // Desc : // Date : 2002.11.27 // Mail : jhook@hanmail.net ///////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////...
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