Datasets:
Tasks:
Text Generation
Modalities:
Text
Formats:
text
Languages:
Russian
Size:
10K - 100K
Tags:
code
License:
| Fakemeta function : | |
| Code: | |
| EngFunc_AnimationAutomove | |
| Description : | |
| Plays the selected animation on entity | |
| Usage : | |
| Code: | |
| entity_set_float(iEnt, EV_FL_framerate, fFrameRate); | |
| entity_set_int(iEnt, EV_INT_sequence, iSequence); | |
| engfunc(EngFunc_AnimationAutomove, iEnt, fTime); | |
| Parameters | |
| fFrameRate = Frame rate of desired animation. | |
| iSequence = Sequence to play. | |
| iEnt = Source entity. | |
| fTime = It seems to not affect the animation. Maybe for internal use. | |
| First you have to select the sequence and the desired frame rate. Then you can start the animation. | |
| It will run in an endless loop. | |
| It seems to work only on non-player entities | |
| __________________ |