File size: 1,946 Bytes
076963b | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | # Asset Licenses and Attribution
The three files in this dataset are separate assets. There is no single license
that replaces their per-file terms.
## `scenes/lego/scene.sog`
- Terms: **Creative Commons Attribution-NonCommercial 4.0 International
(CC BY-NC 4.0)**.
- Source: the NeRF Synthetic Lego scene published with
[NeRF](https://www.matthewtancik.com/nerf).
- Attribution: Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan
T. Barron, Ravi Ramamoorthi, and Ren Ng, “NeRF: Representing Scenes as Neural
Radiance Fields for View Synthesis,” ECCV 2020.
- Transformation: the source scene was used to train a 3D Gaussian Splatting
representation, which was then converted to the SOG runtime format. Training
and format conversion do not remove the source attribution or
non-commercial restriction.
- License text: <https://creativecommons.org/licenses/by-nc/4.0/>
## `scenes/garden/scene.sog`
- Terms: **Creative Commons Attribution 4.0 International (CC BY 4.0)**.
- Source: Garden from the
[Mip-NeRF 360](https://jonbarron.info/mipnerf360/) dataset.
- Attribution: Jonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P.
Srinivasan, and Peter Hedman, “Mip-NeRF 360: Unbounded Anti-Aliased Neural
Radiance Fields,” CVPR 2022.
- Transformation: a trained 3D Gaussian Splatting representation was converted
to the SOG runtime format.
- License text: <https://creativecommons.org/licenses/by/4.0/>
## `scenes/bicycle/scene.sog`
- Terms: **Creative Commons Attribution 4.0 International (CC BY 4.0)**.
- Source: Bicycle from the
[Mip-NeRF 360](https://jonbarron.info/mipnerf360/) dataset.
- Attribution and transformation: the same Mip-NeRF 360 citation and SOG
conversion statement as Garden.
- License text: <https://creativecommons.org/licenses/by/4.0/>
DirectLStudio source code is licensed separately under `AGPL-3.0-only`. That
software license does not relicense these scene assets.
|