# Asset Licenses and Attribution The three files in this dataset are separate assets. There is no single license that replaces their per-file terms. ## `scenes/lego/scene.sog` - Terms: **Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)**. - Source: the NeRF Synthetic Lego scene published with [NeRF](https://www.matthewtancik.com/nerf). - Attribution: Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng, “NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis,” ECCV 2020. - Transformation: the source scene was used to train a 3D Gaussian Splatting representation, which was then converted to the SOG runtime format. Training and format conversion do not remove the source attribution or non-commercial restriction. - License text: ## `scenes/garden/scene.sog` - Terms: **Creative Commons Attribution 4.0 International (CC BY 4.0)**. - Source: Garden from the [Mip-NeRF 360](https://jonbarron.info/mipnerf360/) dataset. - Attribution: Jonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan, and Peter Hedman, “Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields,” CVPR 2022. - Transformation: a trained 3D Gaussian Splatting representation was converted to the SOG runtime format. - License text: ## `scenes/bicycle/scene.sog` - Terms: **Creative Commons Attribution 4.0 International (CC BY 4.0)**. - Source: Bicycle from the [Mip-NeRF 360](https://jonbarron.info/mipnerf360/) dataset. - Attribution and transformation: the same Mip-NeRF 360 citation and SOG conversion statement as Garden. - License text: DirectLStudio source code is licensed separately under `AGPL-3.0-only`. That software license does not relicense these scene assets.