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space_4/coalition/my_info.json
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{"index": 4, "name": "No.5", "role": "villager", "init_ts": 1773120926.0067973, "role_info": {}, "alive": true, "round": 0, "events_digest": "sheriff1_candidates:No.12,No.2,No.3,No.4,No.7|night1_info:Last night, No.2 was eliminated|vote1_out:No.1|night2_info:Last night, No.7 and No.4 were eliminated|vote2_out:No.11|night3_info:Peaceful night", "first_speech_hash": "0e9629872af253d9"}
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{"index": 4, "name": "No.5", "role": "villager", "init_ts": 1773120926.0067973, "role_info": {}, "alive": true, "round": 0, "events_digest": "sheriff1_candidates:No.12,No.2,No.3,No.4,No.7|night1_info:Last night, No.2 was eliminated|vote1_out:No.1|night2_info:Last night, No.7 and No.4 were eliminated|vote2_out:No.11|night3_info:Peaceful night|vote3_out:No.3", "first_speech_hash": "0e9629872af253d9"}
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space_4/history.jsonl
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{"ts": 1773123123.1520717, "event": "No.5: No.5's speech is invalid"}
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{"ts": 1773123136.8842256, "event": "No.6: I am the Witch, and I confirm: Night 1, I saved No.2—system-verified—but he was killed again last night, proving wolves targeted him twice. Night 2, I poisoned No.7 for aggressively defending confirmed wolf No.1 and attacking Seer No.4. Now both No.4 (real Seer) and No.7 are dead—classic wolf cleanup. Day 1 voting shows only No.7 and No.11 voted against the Seer; No.7 is dead, so No.11 is clearly his partner. No.11’s pivot today—blaming me for “fabricating” the save—is desperate; the system stated I saved No.2, so that’s fact, not fiction. His vote against the Seer while a confirmed wolf (No.1) was alive exposes him. No.12, No.8, and No.9 correctly followed the Seer—that’s villager logic, not blind trust. Inactive players (No.3, No.5, No.10) are irrelevant; focus on active threats. No.11 is the last wolf pushing mislynch to split us. My poison is gone, but my vote isn’t—I’m locking No.11. Don’t let wolves distract you with fake contradictions. Lynch No.11 to secure the village. (1482 characters)"}
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{"ts": 1773123238.668367, "event": "No.8: No.11's final words confirm exactly what I suspected - he's trying to sow doubt even as he's eliminated. Let me recap why our votes were correct:\n\n**Day 1 voting record:** Only TWO players voted against confirmed Seer No.4 - No.7 and No.11. No.7 is dead (poisoned by Witch), and No.11 just tried to convince us it was a \"mislynch.\" The math is clear.\n\n**Key evidence against No.11:**\n1. Voted against Seer No.4 while confirmed wolf No.1 was alive\n2. Partnered with No.7, who defended No.1 aggressively\n3. His \"critical thinker\" defense doesn't explain why he prioritized voting Seer over confirmed wolf\n\n**Night 3 peaceful night:** This makes sense if No.6 is truly the Witch. He used antidote Night 1 and poison Night 2 - both abilities are gone. Wolves may have attacked an inactive player or we're nearing the end.\n\n**Remaining concerns:**\nThe inactive players (No.3, No.5, No.10) have been silent throughout. We should monitor if they participate today. If they remain silent, they might be wolves trying to avoid slipping up, or simply non-factors.\n\nNo.9 and No.12 have voted consistently with village logic. No.6's Witch claim is validated by No.7's death (which wasn't a wolf kill since wolves killed No.4 that night).\n\nWe've eliminated two wolves. If there are more, they're likely hiding in the inactive slots. Let's see who participates today before deciding our next move."}
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{"ts": 1773123123.1520717, "event": "No.5: No.5's speech is invalid"}
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{"ts": 1773123136.8842256, "event": "No.6: I am the Witch, and I confirm: Night 1, I saved No.2—system-verified—but he was killed again last night, proving wolves targeted him twice. Night 2, I poisoned No.7 for aggressively defending confirmed wolf No.1 and attacking Seer No.4. Now both No.4 (real Seer) and No.7 are dead—classic wolf cleanup. Day 1 voting shows only No.7 and No.11 voted against the Seer; No.7 is dead, so No.11 is clearly his partner. No.11’s pivot today—blaming me for “fabricating” the save—is desperate; the system stated I saved No.2, so that’s fact, not fiction. His vote against the Seer while a confirmed wolf (No.1) was alive exposes him. No.12, No.8, and No.9 correctly followed the Seer—that’s villager logic, not blind trust. Inactive players (No.3, No.5, No.10) are irrelevant; focus on active threats. No.11 is the last wolf pushing mislynch to split us. My poison is gone, but my vote isn’t—I’m locking No.11. Don’t let wolves distract you with fake contradictions. Lynch No.11 to secure the village. (1482 characters)"}
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{"ts": 1773123238.668367, "event": "No.8: No.11's final words confirm exactly what I suspected - he's trying to sow doubt even as he's eliminated. Let me recap why our votes were correct:\n\n**Day 1 voting record:** Only TWO players voted against confirmed Seer No.4 - No.7 and No.11. No.7 is dead (poisoned by Witch), and No.11 just tried to convince us it was a \"mislynch.\" The math is clear.\n\n**Key evidence against No.11:**\n1. Voted against Seer No.4 while confirmed wolf No.1 was alive\n2. Partnered with No.7, who defended No.1 aggressively\n3. His \"critical thinker\" defense doesn't explain why he prioritized voting Seer over confirmed wolf\n\n**Night 3 peaceful night:** This makes sense if No.6 is truly the Witch. He used antidote Night 1 and poison Night 2 - both abilities are gone. Wolves may have attacked an inactive player or we're nearing the end.\n\n**Remaining concerns:**\nThe inactive players (No.3, No.5, No.10) have been silent throughout. We should monitor if they participate today. If they remain silent, they might be wolves trying to avoid slipping up, or simply non-factors.\n\nNo.9 and No.12 have voted consistently with village logic. No.6's Witch claim is validated by No.7's death (which wasn't a wolf kill since wolves killed No.4 that night).\n\nWe've eliminated two wolves. If there are more, they're likely hiding in the inactive slots. Let's see who participates today before deciding our next move."}
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{"ts": 1773123269.3627672, "event": "No.9: I'm No. 9. It’s a relief to have a peaceful night, though it likely means the Witch’s abilities are exhausted and the wolves might have targeted someone who was protected or an inactive player. \n\nLooking at the board, we’ve done well. No. 1 was a confirmed wolf, and No. 11’s desperate defense and voting record against our Seer (No. 4) strongly suggest he was the second wolf. No. 6, while your explanation of the Night 1 save is still mechanically confusing since No. 2 died, the fact that No. 7 died the same night as the Seer confirms you used poison on a suspicious target. \n\nThe active group—No. 6, No. 8, No. 12, and myself—seems consistent. This means the remaining threat is hiding among the inactives: No. 3, No. 5, or No. 10. No. 3’s Day 1 Hunter claim followed by total silence is very suspicious. We should start clearing these silent slots to ensure no wolves are coasting to a win. I’m leaning towards voting No. 3 or No. 5 today to force the game toward a conclusion. What do the rest of you think?"}
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{"ts": 1773123300.9340658, "event": "No.10: No.10's speech is invalid"}
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{"ts": 1773123332.182666, "event": "No.12: The peaceful night is a positive development, and our active group—No.6, No.8, No.9, and myself—has done excellent work eliminating No.1 and No.11. While No.6 used the phrase \"system-verified,\" we must rely only on Host announcements; however, No.6’s results as Witch have been consistent with the village's needs, specifically the elimination of No.7, who was a clear associate of the wolves.\n\nThe remaining threat is clearly within the silent pool of No.3, No.5, and No.10. No.3 is the most logical target because of the Day 1 Hunter claim. It is a classic werewolf tactic to claim a powerful role early to avoid scrutiny, and No.3’s subsequent silence only reinforces this suspicion. We cannot allow a potential wolf to coast to the end of the game by staying quiet. I support No.9’s plan to clear the inactive slots and will be casting my vote for No.3 to resolve the uncertainty surrounding their claim."}
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{"ts": 1773123368.624389, "event": "No.3: No.3's speech is invalid"}
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{"ts": 1773123405.4796045, "event": "Day 3 voting phase, No.3 voted for None"}
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{"ts": 1773123406.500775, "event": "Day 3 voting phase, No.5 voted for None"}
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{"ts": 1773123407.491866, "event": "Day 3 voting phase, No.6 voted for No.3"}
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{"ts": 1773123408.490994, "event": "Day 3 voting phase, No.8 voted for No.3"}
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{"ts": 1773123409.478319, "event": "Day 3 voting phase, No.9 voted for No.3"}
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{"ts": 1773123410.463464, "event": "Day 3 voting phase, No.10 voted for None"}
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{"ts": 1773123411.4493508, "event": "Day 3 voting phase, No.12 voted for No.3"}
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{"ts": 1773123412.926632, "event": "Host: The voting result is: No.3."}
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{"ts": 1773123444.3807309, "event": "Hunter/Wolf King is: No.3, activating skill, choosing to shoot"}
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{"ts": 1773123471.7260284, "event": "Hunter/Wolf King is: No.3, didn't take anyone"}
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{"ts": 1773123500.5147226, "event": "No.3: No.3's speech is invalid"}
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{"ts": 1773123502.2404141, "event": "Good team wins! Game Over!"}
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space_4/logs/game.log
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| 2046 |
2026-03-10 06:12:03 [GAME] 📥 No.5(villager) R3 [discuss] No.5: No.5's speech is invalid
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| 2047 |
2026-03-10 06:12:16 [GAME] 📥 No.5(villager) R3 [discuss] No.6: I am the Witch, and I confirm: Night 1, I saved No.2—system-verified—but he was killed again last night, proving wolves targeted him twice. Night 2, I poisoned No.7 for aggressively defending co...
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| 2048 |
2026-03-10 06:13:58 [GAME] 📥 No.5(villager) R3 [discuss] No.8: No.11's final words confirm exactly what I suspected - he's trying to sow doubt even as he's eliminated. Let me recap why our votes were correct: **Day 1 voting record:** Only TWO players voted...
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| 2046 |
2026-03-10 06:12:03 [GAME] 📥 No.5(villager) R3 [discuss] No.5: No.5's speech is invalid
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| 2047 |
2026-03-10 06:12:16 [GAME] 📥 No.5(villager) R3 [discuss] No.6: I am the Witch, and I confirm: Night 1, I saved No.2—system-verified—but he was killed again last night, proving wolves targeted him twice. Night 2, I poisoned No.7 for aggressively defending co...
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| 2048 |
2026-03-10 06:13:58 [GAME] 📥 No.5(villager) R3 [discuss] No.8: No.11's final words confirm exactly what I suspected - he's trying to sow doubt even as he's eliminated. Let me recap why our votes were correct: **Day 1 voting record:** Only TWO players voted...
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2026-03-10 06:14:29 [GAME] 📥 No.5(villager) R3 [discuss] No.9: I'm No. 9. It’s a relief to have a peaceful night, though it likely means the Witch’s abilities are exhausted and the wolves might have targeted someone who was protected or an inactive player. ...
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2026-03-10 06:15:00 [GAME] 📥 No.5(villager) R3 [discuss] No.10: No.10's speech is invalid
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2026-03-10 06:15:32 [GAME] 📥 No.5(villager) R3 [discuss] No.12: The peaceful night is a positive development, and our active group—No.6, No.8, No.9, and myself—has done excellent work eliminating No.1 and No.11. While No.6 used the phrase "system-verified,"...
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2026-03-10 06:16:08 [GAME] 📥 No.5(villager) R3 [discuss] No.3: No.3's speech is invalid
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2026-03-10 06:16:45 [GAME] 📥 No.5(villager) R3 [vote] Day 3 voting phase, No.3 voted for None
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2026-03-10 06:16:46 [GAME] 📥 No.5(villager) R3 [vote] Day 3 voting phase, No.5 voted for None
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2026-03-10 06:16:47 [GAME] 📥 No.5(villager) R3 [vote] Day 3 voting phase, No.6 voted for No.3
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2026-03-10 06:16:48 [GAME] 📥 No.5(villager) R3 [vote] Day 3 voting phase, No.8 voted for No.3
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2026-03-10 06:16:49 [GAME] 📥 No.5(villager) R3 [vote] Day 3 voting phase, No.9 voted for No.3
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2026-03-10 06:16:50 [GAME] 📥 No.5(villager) R3 [vote] Day 3 voting phase, No.10 voted for None
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2026-03-10 06:16:51 [GAME] 📥 No.5(villager) R3 [vote] Day 3 voting phase, No.12 voted for No.3
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2026-03-10 06:16:52 [GAME] 📥 No.5(villager) R3 [vote_result] Host: The voting result is: No.3.
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2026-03-10 06:17:24 [GAME] 📥 No.5(villager) RNone [hunter] Hunter/Wolf King is: No.3, activating skill, choosing to shoot
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2026-03-10 06:17:51 [GAME] 📥 No.5(villager) RNone [hunter_result] Hunter/Wolf King is: No.3, didn't take anyone
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2026-03-10 06:18:20 [GAME] 📥 No.5(villager) R3 [discuss] No.3: No.3's speech is invalid
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2026-03-10 06:18:22 [GAME] 📥 No.5(villager) R3 [result] Good team wins! Game Over!
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space_4/logs/game_events.jsonl
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{"ts": 1773123123.1522079, "type": "history", "role": "", "status": "", "round": 0, "detail": "No.5: No.5's speech is invalid"}
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{"ts": 1773123136.8843355, "type": "history", "role": "", "status": "", "round": 0, "detail": "No.6: I am the Witch, and I confirm: Night 1, I saved No.2—system-verified—but he was killed again last night, proving wolves targeted him twice. Night 2, I poisoned No.7 for aggressively defending co"}
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{"ts": 1773123238.6686463, "type": "history", "role": "", "status": "", "round": 0, "detail": "No.8: No.11's final words confirm exactly what I suspected - he's trying to sow doubt even as he's eliminated. Let me recap why our votes were correct:\n\n**Day 1 voting record:** Only TWO players voted"}
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{"ts": 1773123123.1522079, "type": "history", "role": "", "status": "", "round": 0, "detail": "No.5: No.5's speech is invalid"}
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{"ts": 1773123136.8843355, "type": "history", "role": "", "status": "", "round": 0, "detail": "No.6: I am the Witch, and I confirm: Night 1, I saved No.2—system-verified—but he was killed again last night, proving wolves targeted him twice. Night 2, I poisoned No.7 for aggressively defending co"}
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{"ts": 1773123238.6686463, "type": "history", "role": "", "status": "", "round": 0, "detail": "No.8: No.11's final words confirm exactly what I suspected - he's trying to sow doubt even as he's eliminated. Let me recap why our votes were correct:\n\n**Day 1 voting record:** Only TWO players voted"}
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{"ts": 1773123269.362852, "type": "history", "role": "", "status": "", "round": 0, "detail": "No.9: I'm No. 9. It’s a relief to have a peaceful night, though it likely means the Witch’s abilities are exhausted and the wolves might have targeted someone who was protected or an inactive player. "}
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{"ts": 1773123300.9341242, "type": "history", "role": "", "status": "", "round": 0, "detail": "No.10: No.10's speech is invalid"}
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{"ts": 1773123332.1827676, "type": "history", "role": "", "status": "", "round": 0, "detail": "No.12: The peaceful night is a positive development, and our active group—No.6, No.8, No.9, and myself—has done excellent work eliminating No.1 and No.11. While No.6 used the phrase \"system-verified,\""}
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{"ts": 1773123368.6244626, "type": "history", "role": "", "status": "", "round": 0, "detail": "No.3: No.3's speech is invalid"}
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{"ts": 1773123405.4796746, "type": "history", "role": "", "status": "", "round": 0, "detail": "Day 3 voting phase, No.3 voted for None"}
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{"ts": 1773123406.50084, "type": "history", "role": "", "status": "", "round": 0, "detail": "Day 3 voting phase, No.5 voted for None"}
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{"ts": 1773123407.491925, "type": "history", "role": "", "status": "", "round": 0, "detail": "Day 3 voting phase, No.6 voted for No.3"}
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{"ts": 1773123408.4910414, "type": "history", "role": "", "status": "", "round": 0, "detail": "Day 3 voting phase, No.8 voted for No.3"}
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{"ts": 1773123409.4783778, "type": "history", "role": "", "status": "", "round": 0, "detail": "Day 3 voting phase, No.9 voted for No.3"}
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{"ts": 1773123410.4635375, "type": "history", "role": "", "status": "", "round": 0, "detail": "Day 3 voting phase, No.10 voted for None"}
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{"ts": 1773123411.4494083, "type": "history", "role": "", "status": "", "round": 0, "detail": "Day 3 voting phase, No.12 voted for No.3"}
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{"ts": 1773123412.9266884, "type": "history", "role": "", "status": "", "round": 0, "detail": "Host: The voting result is: No.3."}
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{"ts": 1773123444.3807852, "type": "history", "role": "", "status": "", "round": 0, "detail": "Hunter/Wolf King is: No.3, activating skill, choosing to shoot"}
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{"ts": 1773123471.7273915, "type": "history", "role": "", "status": "", "round": 0, "detail": "Hunter/Wolf King is: No.3, didn't take anyone"}
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{"ts": 1773123500.514779, "type": "history", "role": "", "status": "", "round": 0, "detail": "No.3: No.3's speech is invalid"}
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{"ts": 1773123502.24047, "type": "history", "role": "", "status": "", "round": 0, "detail": "Good team wins! Game Over!"}
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space_4/memory_snapshot.json
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version https://git-lfs.github.com/spec/v1
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oid sha256:
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size
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version https://git-lfs.github.com/spec/v1
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oid sha256:593c52e74e4a900ab288be3950771f9cdeff43b1c2485d65961e2d48b20c2dd6
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size 92447
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space_4/recordings/game_20260310_053526_No_5_villager.jsonl
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{"seq": 74, "ts": 1773123123.1560917, "endpoint": "perceive", "request": {"message": "No.5's speech is invalid", "name": "No.5", "status": "discuss", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.005}
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{"seq": 75, "ts": 1773123136.8898263, "endpoint": "perceive", "request": {"message": "I am the Witch, and I confirm: Night 1, I saved No.2—system-verified—but he was killed again last night, proving wolves targeted him twice. Night 2, I poisoned No.7 for aggressively defending confirmed wolf No.1 and attacking Seer No.4. Now both No.4 (real Seer) and No.7 are dead—classic wolf cleanup. Day 1 voting shows only No.7 and No.11 voted against the Seer; No.7 is dead, so No.11 is clearly his partner. No.11’s pivot today—blaming me for “fabricating” the save—is desperate; the system stated I saved No.2, so that’s fact, not fiction. His vote against the Seer while a confirmed wolf (No.1) was alive exposes him. No.12, No.8, and No.9 correctly followed the Seer—that’s villager logic, not blind trust. Inactive players (No.3, No.5, No.10) are irrelevant; focus on active threats. No.11 is the last wolf pushing mislynch to split us. My poison is gone, but my vote isn’t—I’m locking No.11. Don’t let wolves distract you with fake contradictions. Lynch No.11 to secure the village. (1482 characters)", "name": "No.6", "status": "discuss", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.007}
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{"seq": 76, "ts": 1773123238.6711562, "endpoint": "perceive", "request": {"message": "No.11's final words confirm exactly what I suspected - he's trying to sow doubt even as he's eliminated. Let me recap why our votes were correct:\n\n**Day 1 voting record:** Only TWO players voted against confirmed Seer No.4 - No.7 and No.11. No.7 is dead (poisoned by Witch), and No.11 just tried to convince us it was a \"mislynch.\" The math is clear.\n\n**Key evidence against No.11:**\n1. Voted against Seer No.4 while confirmed wolf No.1 was alive\n2. Partnered with No.7, who defended No.1 aggressively\n3. His \"critical thinker\" defense doesn't explain why he prioritized voting Seer over confirmed wolf\n\n**Night 3 peaceful night:** This makes sense if No.6 is truly the Witch. He used antidote Night 1 and poison Night 2 - both abilities are gone. Wolves may have attacked an inactive player or we're nearing the end.\n\n**Remaining concerns:**\nThe inactive players (No.3, No.5, No.10) have been silent throughout. We should monitor if they participate today. If they remain silent, they might be wolves trying to avoid slipping up, or simply non-factors.\n\nNo.9 and No.12 have voted consistently with village logic. No.6's Witch claim is validated by No.7's death (which wasn't a wolf kill since wolves killed No.4 that night).\n\nWe've eliminated two wolves. If there are more, they're likely hiding in the inactive slots. Let's see who participates today before deciding our next move.", "name": "No.8", "status": "discuss", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.004}
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| 74 |
{"seq": 74, "ts": 1773123123.1560917, "endpoint": "perceive", "request": {"message": "No.5's speech is invalid", "name": "No.5", "status": "discuss", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.005}
|
| 75 |
{"seq": 75, "ts": 1773123136.8898263, "endpoint": "perceive", "request": {"message": "I am the Witch, and I confirm: Night 1, I saved No.2—system-verified—but he was killed again last night, proving wolves targeted him twice. Night 2, I poisoned No.7 for aggressively defending confirmed wolf No.1 and attacking Seer No.4. Now both No.4 (real Seer) and No.7 are dead—classic wolf cleanup. Day 1 voting shows only No.7 and No.11 voted against the Seer; No.7 is dead, so No.11 is clearly his partner. No.11’s pivot today—blaming me for “fabricating” the save—is desperate; the system stated I saved No.2, so that’s fact, not fiction. His vote against the Seer while a confirmed wolf (No.1) was alive exposes him. No.12, No.8, and No.9 correctly followed the Seer—that’s villager logic, not blind trust. Inactive players (No.3, No.5, No.10) are irrelevant; focus on active threats. No.11 is the last wolf pushing mislynch to split us. My poison is gone, but my vote isn’t—I’m locking No.11. Don’t let wolves distract you with fake contradictions. Lynch No.11 to secure the village. (1482 characters)", "name": "No.6", "status": "discuss", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.007}
|
| 76 |
{"seq": 76, "ts": 1773123238.6711562, "endpoint": "perceive", "request": {"message": "No.11's final words confirm exactly what I suspected - he's trying to sow doubt even as he's eliminated. Let me recap why our votes were correct:\n\n**Day 1 voting record:** Only TWO players voted against confirmed Seer No.4 - No.7 and No.11. No.7 is dead (poisoned by Witch), and No.11 just tried to convince us it was a \"mislynch.\" The math is clear.\n\n**Key evidence against No.11:**\n1. Voted against Seer No.4 while confirmed wolf No.1 was alive\n2. Partnered with No.7, who defended No.1 aggressively\n3. His \"critical thinker\" defense doesn't explain why he prioritized voting Seer over confirmed wolf\n\n**Night 3 peaceful night:** This makes sense if No.6 is truly the Witch. He used antidote Night 1 and poison Night 2 - both abilities are gone. Wolves may have attacked an inactive player or we're nearing the end.\n\n**Remaining concerns:**\nThe inactive players (No.3, No.5, No.10) have been silent throughout. We should monitor if they participate today. If they remain silent, they might be wolves trying to avoid slipping up, or simply non-factors.\n\nNo.9 and No.12 have voted consistently with village logic. No.6's Witch claim is validated by No.7's death (which wasn't a wolf kill since wolves killed No.4 that night).\n\nWe've eliminated two wolves. If there are more, they're likely hiding in the inactive slots. Let's see who participates today before deciding our next move.", "name": "No.8", "status": "discuss", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.004}
|
| 77 |
+
{"seq": 77, "ts": 1773123269.3657122, "endpoint": "perceive", "request": {"message": "I'm No. 9. It’s a relief to have a peaceful night, though it likely means the Witch’s abilities are exhausted and the wolves might have targeted someone who was protected or an inactive player. \n\nLooking at the board, we’ve done well. No. 1 was a confirmed wolf, and No. 11’s desperate defense and voting record against our Seer (No. 4) strongly suggest he was the second wolf. No. 6, while your explanation of the Night 1 save is still mechanically confusing since No. 2 died, the fact that No. 7 died the same night as the Seer confirms you used poison on a suspicious target. \n\nThe active group—No. 6, No. 8, No. 12, and myself—seems consistent. This means the remaining threat is hiding among the inactives: No. 3, No. 5, or No. 10. No. 3’s Day 1 Hunter claim followed by total silence is very suspicious. We should start clearing these silent slots to ensure no wolves are coasting to a win. I’m leaning towards voting No. 3 or No. 5 today to force the game toward a conclusion. What do the rest of you think?", "name": "No.9", "status": "discuss", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.005}
|
| 78 |
+
{"seq": 78, "ts": 1773123300.9365559, "endpoint": "perceive", "request": {"message": "No.10's speech is invalid", "name": "No.10", "status": "discuss", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.004}
|
| 79 |
+
{"seq": 79, "ts": 1773123332.185304, "endpoint": "perceive", "request": {"message": "The peaceful night is a positive development, and our active group��No.6, No.8, No.9, and myself—has done excellent work eliminating No.1 and No.11. While No.6 used the phrase \"system-verified,\" we must rely only on Host announcements; however, No.6’s results as Witch have been consistent with the village's needs, specifically the elimination of No.7, who was a clear associate of the wolves.\n\nThe remaining threat is clearly within the silent pool of No.3, No.5, and No.10. No.3 is the most logical target because of the Day 1 Hunter claim. It is a classic werewolf tactic to claim a powerful role early to avoid scrutiny, and No.3’s subsequent silence only reinforces this suspicion. We cannot allow a potential wolf to coast to the end of the game by staying quiet. I support No.9’s plan to clear the inactive slots and will be casting my vote for No.3 to resolve the uncertainty surrounding their claim.", "name": "No.12", "status": "discuss", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.004}
|
| 80 |
+
{"seq": 80, "ts": 1773123368.626798, "endpoint": "perceive", "request": {"message": "No.3's speech is invalid", "name": "No.3", "status": "discuss", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.003}
|
| 81 |
+
{"seq": 81, "ts": 1773123369.8506265, "endpoint": "interact", "request": {"message": "No.3,No.5,No.6,No.8,No.9,No.10,No.12", "name": "No.5", "status": "vote", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": "", "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.002}
|
| 82 |
+
{"seq": 82, "ts": 1773123405.4813097, "endpoint": "perceive", "request": {"message": null, "name": "No.3", "status": "vote", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.003}
|
| 83 |
+
{"seq": 83, "ts": 1773123406.5024676, "endpoint": "perceive", "request": {"message": null, "name": "No.5", "status": "vote", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.003}
|
| 84 |
+
{"seq": 84, "ts": 1773123407.4935763, "endpoint": "perceive", "request": {"message": "No.3", "name": "No.6", "status": "vote", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.003}
|
| 85 |
+
{"seq": 85, "ts": 1773123408.4927073, "endpoint": "perceive", "request": {"message": "No.3", "name": "No.8", "status": "vote", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.002}
|
| 86 |
+
{"seq": 86, "ts": 1773123409.480374, "endpoint": "perceive", "request": {"message": "No.3", "name": "No.9", "status": "vote", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.003}
|
| 87 |
+
{"seq": 87, "ts": 1773123410.465707, "endpoint": "perceive", "request": {"message": null, "name": "No.10", "status": "vote", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.004}
|
| 88 |
+
{"seq": 88, "ts": 1773123411.4511502, "endpoint": "perceive", "request": {"message": "No.3", "name": "No.12", "status": "vote", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.003}
|
| 89 |
+
{"seq": 89, "ts": 1773123412.9293113, "endpoint": "perceive", "request": {"message": "Voting results: No.3 was voted out", "name": "No.3", "status": "vote_result", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.012}
|
| 90 |
+
{"seq": 90, "ts": 1773123444.3824253, "endpoint": "perceive", "request": {"message": "No.3 activates Hunter ability", "name": "No.3", "status": "hunter", "word": null, "round": null, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.003}
|
| 91 |
+
{"seq": 91, "ts": 1773123471.7307763, "endpoint": "perceive", "request": {"message": null, "name": "No.3", "status": "hunter_result", "word": null, "round": null, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.006}
|
| 92 |
+
{"seq": 92, "ts": 1773123500.516822, "endpoint": "perceive", "request": {"message": "No.3's speech is invalid", "name": "No.3", "status": "discuss", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.003}
|
| 93 |
+
{"seq": 93, "ts": 1773123502.2428157, "endpoint": "perceive", "request": {"message": "Good team wins! Game Over!", "name": null, "status": "result", "word": null, "round": 3, "role": "villager"}, "response": {"success": true, "result": null, "skillTargetPlayer": null, "errMsg": null}, "elapsed_s": 0.004}
|