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+ [{
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+ "name": "American School Bus",
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+ "type": "buses",
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+ "id": "AR_00020_4da014218dcf86f9_3e31ebec2bd18c44",
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+ "block_amount": 227,
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+ "text_description": "A American School Bus structure. Perfect for school, schoolbus, transportation, bus, yellow bus.",
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+ "3d_info": {
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+ "width": 6,
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+ "height": 5,
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+ "depth": 16
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+ },
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+ "data_source": "https://www.grabcraft.com/minecraft/american-school-bus/buses",
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+ "image_urls": [
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+ "https://www.grabcraft.com/files/products/medium/medium_american-school-bus-5815.png",
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+ "https://www.grabcraft.com/files/products/medium/medium_american-school-bus-5816.png",
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+ "https://www.grabcraft.com/files/products/medium/medium_american-school-bus-5817.png",
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+ "https://www.grabcraft.com/files/products/medium/medium_american-school-bus-5818.png"
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+ ],
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+ "instructions": {
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+ "simple": [
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+ "Create a American School Bus.",
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+ "Build a American School Bus.",
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+ "Fabricate a American School Bus."
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+ ],
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+ "instr_follow": "Let's build a American School Bus structure. This structure has total 5 layers with width 6 and length 16.\nLayer 1: black_wool: [(3,1), (3,4), (13,1), (13,4)], stone_button (Facing East, Inactive): [(3,0), (13,0)], stone_button (Facing West, Inactive): [(3,5), (13,5)], stone_slab (Upper): [(0,1), (0,2), (0,3), (0,4), (1,1), (1,2), (1,3), (1,4), (2,1), (2,2), (2,3), (2,4), (3,2), (3,3), (4,1), (4,2), (4,3), (4,4), (5,1), (5,2), (5,3), (5,4), (6,1), (6,2), (6,3), (6,4), (7,1), (7,2), (7,3), (7,4), (8,1), (8,2), (8,3), (8,4), (9,1), (9,2), (9,3), (9,4), (10,1), (10,2), (10,3), (10,4), (11,1), (11,2), (11,3), (11,4), (12,1), (12,2), (12,3), (12,4), (13,2), (13,3), (14,1), (14,2), (14,3), (14,4)]\nLayer 2: iron_door (Lower, Facing East, Closed): [(11,1)], iron_door (Lower, Facing South, Closed): [(0,2), (0,3)], ladder (facing north): [(15,2), (15,3)], stone_brick_stairs (South, Normal): [(2,2), (4,2), (6,2), (8,2), (10,3)], stone_button (Facing East, Inactive): [(10,0)], stone_button (Facing West, Inactive): [(10,2)], yellow_terracotta: [(0,1), (0,4), (1,1), (1,4), (2,1), (2,4), (3,1), (3,4), (4,1), (4,4), (5,1), (5,4), (6,1), (6,4), (7,1), (7,4), (8,1), (8,4), (9,1), (9,4), (10,1), (10,4), (11,4), (12,1), (12,2), (12,3), (12,4), (13,1), (13,2), (13,3), (13,4), (14,1), (14,2), (14,3), (14,4)]\nLayer 3: black_carpet: [(13,2), (13,3), (14,2), (14,3)], black_terracotta: [(0,1), (0,4), (2,1), (2,4), (4,1), (4,4), (6,1), (6,4), (8,1), (8,4), (10,1), (10,4)], glass: [(12,1), (12,2), (12,3), (12,4)], glass_pane: [(1,1), (1,4), (3,1), (3,4), (5,1), (5,4), (7,1), (7,4), (9,1), (9,4), (11,4), (12,0), (12,5)], iron_door (Upper, Hinge Left, Unpowered): [(0,3), (11,1)], iron_door (Upper, Hinge Right, Unpowered): [(0,2)], lever (On Block Side Facing West, Not Active): [(10,2)]\nLayer 4: stone_slab: [(12,1), (12,2), (12,3), (12,4)], yellow_terracotta: [(0,1), (0,2), (0,3), (0,4), (1,1), (1,4), (2,1), (2,4), (3,1), (3,4), (4,1), (4,4), (5,1), (5,4), (6,1), (6,4), (7,1), (7,4), (8,1), (8,4), (9,1), (9,4), (10,1), (10,4), (11,1), (11,2), (11,3), (11,4)]\nLayer 5: black_carpet: [(0,1), (1,1), (1,4), (2,1), (2,4), (3,1), (3,4), (4,1), (4,4), (5,1), (5,4), (6,1), (6,4), (7,1), (7,4), (8,1), (8,4), (9,1), (9,4), (10,1), (10,4), (11,1), (11,4)], stone_slab: [(0,2), (0,3), (1,2), (1,3), (2,2), (2,3), (3,2), (3,3), (4,2), (4,3), (5,2), (5,3), (6,2), (6,3), (7,2), (7,3), (8,2), (8,3), (9,2), (9,3), (10,2), (10,3), (11,2), (11,3)]",
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+ "spatial_plan": "Let's build an American School Bus from bottom to top.\n\n1. **Foundation and Wheels:**\n - Start by placing a 2x16 rectangle of black_concrete on the ground to represent the tires on each side. There should be a one-block gap between the two rows.\n - At each end of the black_concrete lines, extend them upwards by one block to form the wheels. Add a stone_button on the outer side of each wheel to represent hubcaps.\n\n2. **Chassis and Body:**\n - Use yellow_concrete to build the main body of the bus. Start by creating a 4x16 rectangle on top of the foundation, leaving a gap of one block on each side from the ground up.\n - Build up the sides with yellow_concrete to a height of 4 blocks from the foundation, creating the walls of the bus.\n - At the front (one of the 6-block-wide ends), use glass_pane to form a 2x3 window in the middle, simulating the windshield.\n\n3. **Entrance and Windows:**\n - On one side of the bus, leave a 1x2 gap near the front for the entrance door. Use iron_door to fill this gap.\n - Along both sides of the bus, place black_stained_glass_pane to create windows. Space them evenly with one block of yellow_concrete between each window.\n\n4. **Roof:**\n - Cover the top of the bus with yellow_concrete to complete the roof. Extend it to match the perimeter of the bus.\n - In the center of the roof, place a line of stone_slab to simulate the air conditioning unit often found on school buses.\n\n5. **Details and Aesthetics:**\n - Add redstone_lamp at the rear corners of the bus for taillights and levers on top of them for added detail.\n - Use item_frame with redstone_torch inside at the front corners for headlights.\n - Add signs on the sides and back of the bus to indicate \"SCHOOL BUS\" using oak_signs.\n - For extra detail, place black_carpet along the top edges of the bus to represent the rubber strip.\n\n6. **Interior:**\n - Inside the bus, place stone_slab to form a narrow aisle with oak_stairs on each side to represent seats. Leave a space at the front for the driver’s seat.\n - Use a wooden_button on the dashboard for additional detail.\n\nBy following these steps, you'll create a detailed and authentic American School Bus in your Minecraft world, maintaining a realistic proportion and aesthetic."
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+ "block_materials": {
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+ "stone_slab (Upper)": 2,
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+ "stone_button (Facing East, Inactive)": 11,
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+ "lever (On Block Side Facing West, Not Active)": 16,
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+ "iron_door (Upper, Hinge Right, Unpowered)": 17
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+ },
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+ "object_materials": [
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+ "yellow_terracotta",
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+ "stone_slab (Upper)",
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+ "stone_slab",
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+ "black_carpet",
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+ "glass_pane",
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+ "black_terracotta",
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+ ]
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+ },
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+ {
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+ "name": "Ambulance",
622
+ "type": "emergency-vehicles",
623
+ "id": "AR_00026_6a621b307bb260b4_5db2f0ea0053ebf2",
624
+ "block_amount": 279,
625
+ "text_description": "A Ambulance structure. Perfect for ambulance, emergency, transportation.",
626
+ "3d_info": {
627
+ "width": 7,
628
+ "height": 7,
629
+ "depth": 11
630
+ },
631
+ "data_source": "https://www.grabcraft.com/minecraft/ambulance/emergency-vehicles",
632
+ "image_urls": [
633
+ "https://www.grabcraft.com/files/products/medium/medium_ambulance-273.png",
634
+ "https://www.grabcraft.com/files/products/medium/medium_ambulance-274.png"
635
+ ],
636
+ "instructions": {
637
+ "simple": [
638
+ "Assemble a Ambulance.",
639
+ "Build a Ambulance.",
640
+ "Establish a Ambulance."
641
+ ],
642
+ "instr_follow": "Let's build a Ambulance structure. This structure has total 7 layers with width 7 and length 11.\nLayer 1: dirt: [(0,0), (0,1), (0,2), (0,3), (0,4), (0,5), (0,6), (1,0), (1,1), (1,2), (1,3), (1,4), (1,5), (1,6), (2,0), (2,1), (2,2), (2,3), (2,4), (3,0), (3,1), (3,2), (3,3), (3,4), (4,0), (4,1), (4,2), (4,3), (5,0), (5,1), (5,2), (5,3), (5,4), (5,5), (5,6), (6,0), (6,1), (6,2), (6,3), (6,4), (6,5), (6,6), (7,0), (7,1), (7,2), (7,3), (7,4), (7,5), (7,6), (8,0), (8,1), (8,2), (8,3), (8,4), (8,5), (8,6), (9,0), (9,1), (9,2), (9,3), (9,4), (9,5), (9,6), (10,0), (10,1), (10,2), (10,3), (10,4), (10,5), (10,6)], redstone (Power:14): [(4,4), (4,6)], redstone (Power:15): [(2,5), (2,6), (4,5)], repeater (on) (Facing East, Delay of 3 ticks): [(3,5), (3,6)]\nLayer 2: dirt: [(2,1), (2,3), (4,2), (5,2), (7,2), (8,1), (8,2), (8,3)], grass_block: [(0,0), (0,1), (0,2), (0,3), (0,4), (0,5), (0,6), (1,0), (1,1), (1,2), (1,3), (1,4), (1,5), (1,6), (2,0), (2,2), (2,4), (2,6), (3,0), (3,1), (3,2), (3,3), (3,4), (3,5), (3,6), (4,0), (4,1), (4,3), (4,4), (4,6), (5,0), (5,1), (5,3), (5,4), (5,5), (5,6), (6,0), (6,1), (6,2), (6,3), (6,4), (6,5), (6,6), (7,0), (7,1), (7,3), (7,4), (7,5), (7,6), (8,0), (8,4), (8,5), (8,6), (9,0), (9,1), (9,2), (9,3), (9,4), (9,5), (9,6), (10,0), (10,1), (10,2), (10,3), (10,4), (10,5), (10,6)], redstone_torch (on) (Facing East): [(4,5)], redstone_torch (on) (Facing South): [(2,5)]\nLayer 3: black_terracotta: [(2,1), (2,3), (8,1), (8,3)], dirt: [(4,2)], oak_sign: [(0,2), (10,2)], stone_button (Facing North, Inactive): [(2,0), (8,0)], stone_button (Facing South, Inactive): [(2,4), (8,4)], stone_slab (Upper): [(1,1), (1,2), (1,3), (2,2), (3,1), (3,2), (3,3), (4,1), (4,3), (5,1), (5,2), (5,3), (6,1), (6,2), (6,3), (7,1), (7,2), (7,3), (8,2), (9,1), (9,2), (9,3)]\nLayer 4: iron_door (Lower, Facing East, Closed): [(1,2)], iron_door (Lower, Facing North, Closed): [(6,1)], ladder (facing west): [(10,2)], lever (On Block Top Points East When Off, Not Active): [(6,2)], quartz_block: [(1,1), (1,3), (4,1), (4,2), (4,3), (5,1), (5,3), (7,1), (7,3), (8,1), (8,3), (9,2)], quartz_stairs (East, Normal): [(5,2)], quartz_stairs (North, Normal): [(9,3)], quartz_stairs (North, Upside-down): [(2,3)], quartz_stairs (South, Normal): [(9,1)], quartz_stairs (South, Upside-down): [(2,1)], quartz_stairs (West, Normal): [(8,2)], rail: [(7,2)], red_terracotta: [(3,1), (3,3)], white_bed (West, Empty, Foot of the bed): [(2,2)], white_bed (West, Empty, Head of the bed): [(3,2)]\nLayer 5: glass_pane: [(3,2), (5,2), (8,1), (8,2), (8,3)], iron_door (Upper, Hinge Left, Unpowered): [(1,2), (6,1)], quartz_block: [(1,1), (1,3), (5,1), (5,3), (7,1), (7,3)], red_terracotta: [(2,1), (2,3), (3,1), (3,3), (4,1), (4,3)], redstone_torch (on) (Facing Up): [(4,2)], stone_button (Facing North, Inactive): [(7,0)], stone_button (Facing South, Inactive): [(7,4)]\nLayer 6: lever (On Block Side Facing East, Not Active): [(0,2)], quartz_block: [(1,1), (1,2), (1,3), (2,1), (2,3), (4,1), (4,2), (4,3), (5,1), (5,3), (7,1), (7,3)], quartz_slab (Upper): [(6,1), (6,2), (7,2)], quartz_stairs (East, Normal): [(8,1), (8,2), (8,3)], quartz_stairs (East, Upside-down): [(5,2)], quartz_stairs (South, Upside-down): [(6,3)], red_terracotta: [(3,1), (3,3)]\nLayer 7: quartz_slab: [(1,1), (1,2), (1,3), (2,1), (2,2), (2,3), (3,1), (3,2), (3,3), (4,1), (4,3), (5,1), (5,3)], redstone (Power:12): [(6,1), (6,3)], redstone (Power:13): [(6,2)], redstone (Power:14): [(5,2)], redstone (Power:15): [(4,2)], repeater (on) (Facing West, Delay of 1 tick): [(7,1), (7,3)]",
643
+ "spatial_plan": "Let's build an Ambulance from bottom to top.\n\n1. **Foundation and Chassis:**\n - Begin by laying out a rectangle using white_concrete blocks that measures 7 blocks in width and 11 blocks in depth. This will serve as the vehicle's footprint.\n - Create the base by placing black_concrete blocks for the wheels. Position them in pairs with one block of space between each pair, aligned with the sides of the rectangle. There should be two pairs on each side, front and back.\n - Connect the wheel pairs using stone_slab to form the undercarriage of the ambulance.\n\n2. **Body Structure:**\n - Build a layer of white_concrete blocks on top of the base, leaving a 1-block gap for the wheels. This layer will define the bottom of the ambulance's body.\n - Extend the walls upwards by 3 more layers of white_concrete, forming the main cabin. The total height of the body (without the roof) should be 4 blocks.\n\n3. **Cabin and Roof:**\n - At the front of the ambulance, create the driver's cabin by using a mix of white_concrete and black_stained_glass_pane for windows. The cabin should be 3 blocks deep and span the full width.\n - Add a windshield using black_stained_glass_pane, sloped slightly back by using stairs or slabs.\n - For the roof, cover the top with white_concrete, and add a central light bar using red_concrete and blue_concrete for emergency lights.\n\n4. **Interior and Equipment:**\n - Inside the ambulance, create a driving console using stone_buttons and levers for controls.\n - Place a bed or similar item to represent a stretcher towards the back of the ambulance.\n - Add item frames with maps or other items to simulate medical equipment and monitoring devices.\n\n5. **Exterior Details:**\n - Use red_concrete to create a cross or stripe along the sides to signify medical service.\n - Add details like headlights using sea_lanterns or glowstone at the front and redstone_lamps at the back for taillights.\n - Use iron_bars or fences as side mirrors adjacent to the driver's cabin.\n\n6. **Final Touches:**\n - Ensure symmetry across the vehicle for a balanced appearance.\n - For height variation, consider adding a small air vent or antenna using fence posts on the roof.\n - Lastly, double-check all transitions between the blocks to ensure smooth and logical connections, maintaining the integrity of an emergency vehicle design."
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+ "redstone_torch (on) (Facing South)"
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+ ]
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+ }
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1380
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1381
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1382
+ ]