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Update processing state: next_index=56
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Update processing state: next_index=56
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/2-ApresentaΓ§Γ£o do Artista - UNHIDE School.wav extracted from 2-ApresentaΓ§Γ£o do Artista - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/19-Length e Cut Brush - UNHIDE School.wav extracted from 19-Length e Cut Brush - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/18-Comb e Grab Brush - UNHIDE School.wav extracted from 18-Comb e Grab Brush - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/17-Guides - UNHIDE School.wav extracted from 17-Guides - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/16-O Que Vimos Neste MΓ³dulo - UNHIDE School.wav extracted from 16-O Que Vimos Neste MΓ³dulo - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/15-ExercΓ­cio BΓ‘sico - UNHIDE School.wav extracted from 15-ExercΓ­cio BΓ‘sico - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/14-IntroduΓ§Γ£o ao Modificador Noise - UNHIDE School.wav extracted from 14-IntroduΓ§Γ£o ao Modificador Noise - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/13-IntroduΓ§Γ£o ao Modificador Clump - Parte 2 - UNHIDE School.wav extracted from 13-IntroduΓ§Γ£o ao Modificador Clump - Parte 2 - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/12-IntroduΓ§Γ£o ao Modificador Clump - Parte 1 - UNHIDE School.wav extracted from 12-IntroduΓ§Γ£o ao Modificador Clump - Parte 1 - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/11-Trabalhando com Mapas - Densidade e Altura - UNHIDE School.wav extracted from 11-Trabalhando com Mapas - Densidade e Altura - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/10-IntroduΓ§Γ£o a Ferramenta de Pintura - UNHIDE School.wav extracted from 10-IntroduΓ§Γ£o a Ferramenta de Pintura - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Add audio: RGHHSDSX/Grooming-pelos-com-xgen-interactive-no-maya/1-IntroduΓ§Γ£o ao ConteΓΊdo do Curso - UNHIDE School.wav extracted from 1-IntroduΓ§Γ£o ao ConteΓΊdo do Curso - UNHIDE School.mp4 in archive 230_RGHHSDSX.part1.rar
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Update processing state: next_index=55
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Update processing state: next_index=55
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Update processing state: next_index=54
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Update processing state: next_index=54
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/9 - Finalizing Lid Detailing.wav extracted from 9 - Finalizing Lid Detailing.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/8 - Detailing the Lid, Part II.wav extracted from 8 - Detailing the Lid, Part II.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/7 - Detailing the Lid, Part I.wav extracted from 7 - Detailing the Lid, Part I.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/6 - Finalizing Body Detailing.wav extracted from 6 - Finalizing Body Detailing.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/5 - Detailing the Body, Part II.wav extracted from 5 - Detailing the Body, Part II.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/4 - Detailing the Body, Part I.wav extracted from 4 - Detailing the Body, Part I.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/31 - Conclusion.wav extracted from 31 - Conclusion.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/30 - Finalizing Texture Baking.wav extracted from 30 - Finalizing Texture Baking.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/3 - Blocking Basic Shapes.wav extracted from 3 - Blocking Basic Shapes.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/29 - Baking Textures, Part II.wav extracted from 29 - Baking Textures, Part II.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/28 - Baking Textures, Part I.wav extracted from 28 - Baking Textures, Part I.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/27 - Creating Interior Material – Lid.wav extracted from 27 - Creating Interior Material – Lid.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/26 - Creating Interior Material – Body.wav extracted from 26 - Creating Interior Material – Body.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/25 - Decal-like Details with Stencil.wav extracted from 25 - Decal-like Details with Stencil.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/24 - Adding Surface Dirt.wav extracted from 24 - Adding Surface Dirt.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/23 - Edge Detection and Wear.wav extracted from 23 - Edge Detection and Wear.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/22 - Roughness for the Box.wav extracted from 22 - Roughness for the Box.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/21 - Metallic Tint for the Box.wav extracted from 21 - Metallic Tint for the Box.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/20 - Applying Base Colors.wav extracted from 20 - Applying Base Colors.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/2 - References and Planning.wav extracted from 2 - References and Planning.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/19 - Creating a Color Mask.wav extracted from 19 - Creating a Color Mask.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/18 - Edge Smoothing via Shader.wav extracted from 18 - Edge Smoothing via Shader.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/17 - Joining and Packing UVs.wav extracted from 17 - Joining and Packing UVs.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/16 - UV Map for the Lid, Part II.wav extracted from 16 - UV Map for the Lid, Part II.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/15 - UV Map for the Lid, Part I.wav extracted from 15 - UV Map for the Lid, Part I.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/14 - Finalizing UV Map for the Body.wav extracted from 14 - Finalizing UV Map for the Body.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/13 - UV Map for the Body, Part II.wav extracted from 13 - UV Map for the Body, Part II.mp4 in archive 228_ICLUNYSAZ.part3.rar
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Update processing state: next_index=53
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Update processing state: next_index=53
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/12 - UV Map for the Body, Part I.wav extracted from 12 - UV Map for the Body, Part I.mp4 in archive 227_ICLUNYSAZ.part2.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/11 - Cleaning Geometry.wav extracted from 11 - Cleaning Geometry.mp4 in archive 227_ICLUNYSAZ.part2.rar
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Add audio: ICLUNYSAZ/Blender 3D – Create Props and Assets for Games Step by Step/4 - Third Asset (Box)/10 - Last Pieces of the Box.wav extracted from 10 - Last Pieces of the Box.mp4 in archive 227_ICLUNYSAZ.part2.rar
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