Add audio: BYSJDFGSE/Hard Surface Modeling for Games/25-Modeling_Dashboard.wav extracted from 25-Modeling_Dashboard.mp4 in archive 482_BYSJDFGSE.part2.rar
Add audio: BYSJDFGSE/Hard Surface Modeling for Games/24-Modeling_UnderStructure.wav extracted from 24-Modeling_UnderStructure.mp4 in archive 482_BYSJDFGSE.part2.rar
Add audio: BYSJDFGSE/Hard Surface Modeling for Games/23-Modeling_SupportElements.wav extracted from 23-Modeling_SupportElements.mp4 in archive 482_BYSJDFGSE.part2.rar
Add audio: BYSJDFGSE/Hard Surface Modeling for Games/22-Modeling_RestofChassis.wav extracted from 22-Modeling_RestofChassis.mp4 in archive 482_BYSJDFGSE.part2.rar
Add audio: BYSJDFGSE/Hard Surface Modeling for Games/21-Modeling_Front_Windshield.wav extracted from 21-Modeling_Front_Windshield.mp4 in archive 482_BYSJDFGSE.part2.rar
Add audio: BYSJDFGSE/Hard Surface Modeling for Games/20-Modeling_Front_Wings.wav extracted from 20-Modeling_Front_Wings.mp4 in archive 482_BYSJDFGSE.part2.rar
Add audio: HRGDSEAS/Blender 3D Basics/8-Blender 3D Basics - 8. Post-Production.wav extracted from 8-Blender 3D Basics - 8. Post-Production.mkv in archive 480_HRGDSEAS.part2.rar
Add audio: HRGDSEAS/Blender 3D Basics/7-Blender 3D Basics - 7. Rendering.wav extracted from 7-Blender 3D Basics - 7. Rendering.mkv in archive 480_HRGDSEAS.part2.rar
Add audio: HRGDSEAS/Blender 3D Basics/5-Blender 3D Basics - 5. Texturing.wav extracted from 5-Blender 3D Basics - 5. Texturing.mkv in archive 479_HRGDSEAS.part1.rar
Add audio: HRGDSEAS/Blender 3D Basics/2-Blender 3D Basics - 2. Getting Started With Modelling.wav extracted from 2-Blender 3D Basics - 2. Getting Started With Modelling.mkv in archive 479_HRGDSEAS.part1.rar
Add audio: HRGDSEAS/Blender 3D Basics/1-Blender 3D Basics - 1. The 3D Viewport.wav extracted from 1-Blender 3D Basics - 1. The 3D Viewport.mkv in archive 479_HRGDSEAS.part1.rar
Add audio: HRGDSEAS/Blender 3D Basics/4-Blender 3D Basics - 4. Modelling With Modifiers.wav extracted from 4-Blender 3D Basics - 4. Modelling With Modifiers.mp4 in archive 479_HRGDSEAS.part1.rar
Add audio: HRGDSEAS/Blender 3D Basics/3-Blender 3D Basics - 3. Modelling a Lipstick.wav extracted from 3-Blender 3D Basics - 3. Modelling a Lipstick.mp4 in archive 479_HRGDSEAS.part1.rar
Add audio: HRGDSEAS/Blender 3D Basics/12-Creating and Using Custom Textures.wav extracted from 12-Creating and Using Custom Textures.mp4 in archive 479_HRGDSEAS.part1.rar
Add audio: HRGDSEAS/Blender 3D Basics/10-Blender 3D Basics - 10. Simulations.wav extracted from 10-Blender 3D Basics - 10. Simulations.mp4 in archive 479_HRGDSEAS.part1.rar
Add audio: SIKAXZADE/Linkedin - Unreal Engine 5.6 Essential Training/8. Enhancing the Scene/3. Fab and Quixel assets.wav extracted from 3. Fab and Quixel assets.mp4 in archive 478_SIKAXZADE.rar
Add audio: SIKAXZADE/Linkedin - Unreal Engine 5.6 Essential Training/7. Lighting and Rendering/5. Atmospheric and fog effects.wav extracted from 5. Atmospheric and fog effects.mp4 in archive 478_SIKAXZADE.rar
Add audio: SIKAXZADE/Linkedin - Unreal Engine 5.6 Essential Training/7. Lighting and Rendering/4. Volumes and postprocessing.wav extracted from 4. Volumes and postprocessing.mp4 in archive 478_SIKAXZADE.rar
Add audio: SIKAXZADE/Linkedin - Unreal Engine 5.6 Essential Training/6. Materials/6. Control parameters and instances.wav extracted from 6. Control parameters and instances.mp4 in archive 478_SIKAXZADE.rar
Add audio: SIKAXZADE/Linkedin - Unreal Engine 5.6 Essential Training/5. Refining Meshes/3. Optimization and levels of detail LODs.wav extracted from 3. Optimization and levels of detail LODs.mp4 in archive 478_SIKAXZADE.rar
Add audio: SIKAXZADE/Linkedin - Unreal Engine 5.6 Essential Training/5. Refining Meshes/1. Using the Static Mesh Editor UI.wav extracted from 1. Using the Static Mesh Editor UI.mp4 in archive 478_SIKAXZADE.rar
Add audio: SIKAXZADE/Linkedin - Unreal Engine 5.6 Essential Training/4. Importing Assets/3. Working with Datasmith.wav extracted from 3. Working with Datasmith.mp4 in archive 478_SIKAXZADE.rar