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1.0771471228D8B4224A56C8E3FA78AA13E0BFC1.json
1
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": null, "prev_time_step": null, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 0, "villagers": { "villager0": "Idle", "villager1": "Idle", "villager10": null, "villager11": null...
-1
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
2.056622313075FE7D42C2236D2F779F41D41692.json
2
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "1.0771471228D8B4224A56C8E3FA78AA13E0BFC1.json", "prev_time_step": null, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 1, "villagers": { "villager0": "food", "villager1": "wood", ...
0
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
3.064582335D92B53043D635DCDACFA7D81C539A.json
3
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "2.056622313075FE7D42C2236D2F779F41D41692.json", "prev_time_step": 0, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 2, "villagers": { "villager0": "food", "villager1": "wood", "v...
2
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
4.065319543F2B82704BC8F53E0E35B25EC6F416.json
4
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "3.064582335D92B53043D635DCDACFA7D81C539A.json", "prev_time_step": 2, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 3, "villagers": { "villager0": "food", "villager1": "wood", "v...
3
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
5.061923A4BFF5767643CB57B03D2CA220C1AC6E.json
5
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "4.065319543F2B82704BC8F53E0E35B25EC6F416.json", "prev_time_step": 3, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 4, "villagers": { "villager0": "food", "villager1": "wood", "v...
4
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
6.0656527A992566BA4A12521B30409A8422AEDB.json
6
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "5.061923A4BFF5767643CB57B03D2CA220C1AC6E.json", "prev_time_step": 4, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 5, "villagers": { "villager0": "food", "villager1": "wood", "v...
5
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
7.06654481A9DDBEC643004FC1BB68AE99D2C5E1.json
7
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "6.0656527A992566BA4A12521B30409A8422AEDB.json", "prev_time_step": 5, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 6, "villagers": { "villager0": "food", "villager1": "wood", "v...
6
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
8.0678352DC123B5624BA96DAFDD989E622B749E.json
8
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "7.06654481A9DDBEC643004FC1BB68AE99D2C5E1.json", "prev_time_step": 6, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 7, "villagers": { "villager0": "food", "villager1": "wood", "v...
7
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
9.0655584DF4DD120140DDBBC96C41806BD03454.json
9
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "8.0678352DC123B5624BA96DAFDD989E622B749E.json", "prev_time_step": 7, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 8, "villagers": { "villager0": "food", "villager1": "wood", "v...
8
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
10.0559847CD6A6649B462C5A11CE928C54EA5DD3.json
10
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "9.0655584DF4DD120140DDBBC96C41806BD03454.json", "prev_time_step": 8, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 9, "villagers": { "villager0": "food", "villager1": "wood", "v...
9
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
11.0530861EFE69BE5545CF8F4EF575B44DA76B0A.json
11
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "10.0559847CD6A6649B462C5A11CE928C54EA5DD3.json", "prev_time_step": 9, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 10, "villagers": { "villager0": "food", "villager1": "wood", ...
10
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
12.068958A20A173098415F61C3EA7EA9CA56F526.json
12
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "11.0530861EFE69BE5545CF8F4EF575B44DA76B0A.json", "prev_time_step": 10, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 11, "villagers": { "villager0": "food", "villager1": "wood", ...
11
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
13.06516138F25613CC4982DE4798E1B3D23CD7CF.json
13
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "12.068958A20A173098415F61C3EA7EA9CA56F526.json", "prev_time_step": 11, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 12, "villagers": { "villager0": "food", "villager1": "wood", ...
12
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
14.0617F209CC60EB4579AA1F96939961960DEE.json
14
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "13.06516138F25613CC4982DE4798E1B3D23CD7CF.json", "prev_time_step": 12, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 13, "villagers": { "villager0": "food", "villager1": "wood", ...
13
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
15.0547995A23D0977A4C831C21F7639A88525798.json
15
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "14.0617F209CC60EB4579AA1F96939961960DEE.json", "prev_time_step": 13, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 14, "villagers": { "villager0": "food", "villager1": "wood", ...
14
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
16.0525243B7D0F15E64E732136AEC2A395CD5155.json
16
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "15.0547995A23D0977A4C831C21F7639A88525798.json", "prev_time_step": 14, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 15, "villagers": { "villager0": "food", "villager1": "wood", ...
15
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
17.065542C750C958874A78370FF11C8B3CDD1262.json
17
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "16.0525243B7D0F15E64E732136AEC2A395CD5155.json", "prev_time_step": 15, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 16, "villagers": { "villager0": "food", "villager1": "wood", ...
16
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
18.06237661D4516B5D401D908D47CE9364762722.json
18
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "17.065542C750C958874A78370FF11C8B3CDD1262.json", "prev_time_step": 16, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 17, "villagers": { "villager0": "food", "villager1": "wood", ...
17
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
19.06154B8ED036FBB418B113B551F98B02861F1.json
19
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "18.06237661D4516B5D401D908D47CE9364762722.json", "prev_time_step": 17, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 18, "villagers": { "villager0": "food", "villager1": "wood", ...
18
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
20.0695752CE0D3775410A1CC5D2AF92171CFBA3.json
20
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "19.06154B8ED036FBB418B113B551F98B02861F1.json", "prev_time_step": 18, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 19, "villagers": { "villager0": "food", "villager1": "wood", ...
19
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
21.050738FF91C1D4B64ACE455F83CB93C2EA6DCA.json
21
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "20.0695752CE0D3775410A1CC5D2AF92171CFBA3.json", "prev_time_step": 19, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 20, "villagers": { "villager0": "food", "villager1": "wood", ...
20
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
22.06123360F9F75B794A35A5AC15EBA86683D89D.json
22
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "21.050738FF91C1D4B64ACE455F83CB93C2EA6DCA.json", "prev_time_step": 20, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 21, "villagers": { "villager0": "food", "villager1": "wood", ...
21
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
23.062417193FEF189E433568DE3BD180621A5C41.json
23
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "22.06123360F9F75B794A35A5AC15EBA86683D89D.json", "prev_time_step": 21, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 22, "villagers": { "villager0": "food", "villager1": "wood", ...
22
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
24.05528441D043C22B4BD89197AB1A972537DEA7.json
24
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "23.062417193FEF189E433568DE3BD180621A5C41.json", "prev_time_step": 22, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 23, "villagers": { "villager0": "food", "villager1": "wood", ...
23
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
25.0602767AE94E998B446481BC55C4928B40F2E6.json
25
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "24.05528441D043C22B4BD89197AB1A972537DEA7.json", "prev_time_step": 23, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 24, "villagers": { "villager0": "food", "villager1": "wood", ...
24
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
26.05434418C0FDF5DC4DC52D366D1BB17A7EAEC9.json
26
{ "food": 111, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "25.0602767AE94E998B446481BC55C4928B40F2E6.json", "prev_time_step": 24, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 25, "villagers": { "villager0": "food", "villager1": "wood", ...
25
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
27.062539465EE8BE344EF752F8F3D3AE2496F294.json
27
{ "food": 111, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "26.05434418C0FDF5DC4DC52D366D1BB17A7EAEC9.json", "prev_time_step": 25, "resources": { "food": 111, "stone": 0, "wood": 10 }, "time_step": 26, "villagers": { "villager0": "food", "villager1": "wood", ...
26
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
28.0510725C68D701F04F2E348D11C5B938C4C8F0.json
28
{ "food": 111, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "27.062539465EE8BE344EF752F8F3D3AE2496F294.json", "prev_time_step": 26, "resources": { "food": 111, "stone": 0, "wood": 10 }, "time_step": 27, "villagers": { "villager0": "food", "villager1": "wood", ...
27
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
29.0543095D349A2FF14FE2D98CF7DEB6E3C381D4.json
29
{ "food": 121, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "28.0510725C68D701F04F2E348D11C5B938C4C8F0.json", "prev_time_step": 27, "resources": { "food": 111, "stone": 0, "wood": 10 }, "time_step": 28, "villagers": { "villager0": "food", "villager1": "wood", ...
28
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
30.05955209C0572C034941689D76C0BB14AEAB5A.json
30
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "29.0543095D349A2FF14FE2D98CF7DEB6E3C381D4.json", "prev_time_step": 28, "resources": { "food": 121, "stone": 0, "wood": 20 }, "time_step": 29, "villagers": { "villager0": "food", "villager1": "wood", ...
29
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
31.053871218C4A618045BA083AE565A981431D83.json
31
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "30.05955209C0572C034941689D76C0BB14AEAB5A.json", "prev_time_step": 29, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 30, "villagers": { "villager0": "food", "villager1": "wood", ...
30
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
32.0624911909A7F1474A098250C0F295EE91E108.json
32
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "31.053871218C4A618045BA083AE565A981431D83.json", "prev_time_step": 30, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 31, "villagers": { "villager0": "food", "villager1": "wood", ...
31
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
33.062917DFC47779CC4F3D1E922DDEAC03709AF8.json
33
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "32.0624911909A7F1474A098250C0F295EE91E108.json", "prev_time_step": 31, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 32, "villagers": { "villager0": "food", "villager1": "wood", ...
32
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
34.0621672D27DE661641D4E0E3609B99051A2C04.json
34
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "33.062917DFC47779CC4F3D1E922DDEAC03709AF8.json", "prev_time_step": 32, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 33, "villagers": { "villager0": "food", "villager1": "wood", ...
33
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
35.064672911774B65C4E52D33ECA4AB0B1E51530.json
35
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "34.0621672D27DE661641D4E0E3609B99051A2C04.json", "prev_time_step": 33, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 34, "villagers": { "villager0": "food", "villager1": "stone", ...
34
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
36.0522017C8341A02847A1106B2280B4A9213594.json
36
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "35.064672911774B65C4E52D33ECA4AB0B1E51530.json", "prev_time_step": 34, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 35, "villagers": { "villager0": "food", "villager1": "stone", ...
35
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
37.0693396EFBC727F743C79E35AA2D91052EC4DC.json
37
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "36.0522017C8341A02847A1106B2280B4A9213594.json", "prev_time_step": 35, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 36, "villagers": { "villager0": "food", "villager1": "stone", ...
36
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
38.0540781F9336B00840ADBEBC2DEF904CB0CF36.json
38
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "37.0693396EFBC727F743C79E35AA2D91052EC4DC.json", "prev_time_step": 36, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 37, "villagers": { "villager0": "food", "villager1": "stone", ...
37
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
39.0581174B3A4CBC444B6AEB0A4B45AEEC00B58F.json
39
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "38.0540781F9336B00840ADBEBC2DEF904CB0CF36.json", "prev_time_step": 37, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 38, "villagers": { "villager0": "wood", "villager1": "stone", ...
38
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
40.056433B2B725E61A496CA6109D68869BC0482C.json
40
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "39.0581174B3A4CBC444B6AEB0A4B45AEEC00B58F.json", "prev_time_step": 38, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 39, "villagers": { "villager0": "wood", "villager1": "stone", ...
39
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
41.06679887B2A855CC4919DAA2BDE185E447FF91.json
41
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "40.056433B2B725E61A496CA6109D68869BC0482C.json", "prev_time_step": 39, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 40, "villagers": { "villager0": "wood", "villager1": "stone", ...
40
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
42.055004506B664A31458F2BF0556FB31D0AE54B.json
42
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "41.06679887B2A855CC4919DAA2BDE185E447FF91.json", "prev_time_step": 40, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 41, "villagers": { "villager0": "wood", "villager1": "stone", ...
41
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
43.068368E7002D92949F4EC01FC64A432D3AB5C.json
43
{ "food": 141, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "42.055004506B664A31458F2BF0556FB31D0AE54B.json", "prev_time_step": 41, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 42, "villagers": { "villager0": "wood", "villager1": "stone", ...
42
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
44.053194FD8A525CA543AEC8C674718711259D57.json
44
{ "food": 141, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "43.068368E7002D92949F4EC01FC64A432D3AB5C.json", "prev_time_step": 42, "resources": { "food": 141, "stone": 0, "wood": 20 }, "time_step": 43, "villagers": { "villager0": "wood", "villager1": "stone", ...
43
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
45.0534292E3E097AF44448FB5BB4F88321BF1F23.json
45
{ "food": 141, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "44.053194FD8A525CA543AEC8C674718711259D57.json", "prev_time_step": 43, "resources": { "food": 141, "stone": 0, "wood": 20 }, "time_step": 44, "villagers": { "villager0": "wood", "villager1": "stone", ...
44
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
46.052928444FFAC3BE4FCCA5A719A79F20D260BC.json
46
{ "food": 141, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "45.0534292E3E097AF44448FB5BB4F88321BF1F23.json", "prev_time_step": 44, "resources": { "food": 141, "stone": 0, "wood": 20 }, "time_step": 45, "villagers": { "villager0": "wood", "villager1": "stone", ...
45
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
47.062091114CBA85148D9401305AEBD0A8B612B.json
47
{ "food": 141, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "46.052928444FFAC3BE4FCCA5A719A79F20D260BC.json", "prev_time_step": 45, "resources": { "food": 141, "stone": 0, "wood": 20 }, "time_step": 46, "villagers": { "villager0": "wood", "villager1": "stone", ...
46
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
48.0512495F3C2284F549FDFA7779C8BAF0BBD51D.json
48
{ "food": 138, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "47.062091114CBA85148D9401305AEBD0A8B612B.json", "prev_time_step": 46, "resources": { "food": 141, "stone": 0, "wood": 20 }, "time_step": 47, "villagers": { "villager0": "wood", "villager1": "stone", ...
47
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
49.062535C1DEE899C74A71E5DE0205B6BBE17BE1.json
49
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "48.0512495F3C2284F549FDFA7779C8BAF0BBD51D.json", "prev_time_step": 47, "resources": { "food": 138, "stone": 0, "wood": 20 }, "time_step": 48, "villagers": { "villager0": "wood", "villager1": "stone", ...
48
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
50.060833C14978CC4C4D47D3F526C08875F0D591.json
50
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "49.062535C1DEE899C74A71E5DE0205B6BBE17BE1.json", "prev_time_step": 48, "resources": { "food": 132, "stone": 0, "wood": 30 }, "time_step": 49, "villagers": { "villager0": "wood", "villager1": "stone", ...
49
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
51.06192739BD0099CE4478E04A9FF9AC22D47C19.json
51
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "50.060833C14978CC4C4D47D3F526C08875F0D591.json", "prev_time_step": 49, "resources": { "food": 132, "stone": 0, "wood": 30 }, "time_step": 50, "villagers": { "villager0": "wood", "villager1": "stone", ...
50
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
52.0534281355594A3A4F894AA0874D8829CCD480.json
52
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "51.06192739BD0099CE4478E04A9FF9AC22D47C19.json", "prev_time_step": 50, "resources": { "food": 132, "stone": 0, "wood": 30 }, "time_step": 51, "villagers": { "villager0": "wood", "villager1": "stone", ...
51
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
53.0571018D25461652440F39F92E6CAD4A7E7205.json
53
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "52.0534281355594A3A4F894AA0874D8829CCD480.json", "prev_time_step": 51, "resources": { "food": 132, "stone": 0, "wood": 30 }, "time_step": 52, "villagers": { "villager0": "wood", "villager1": "stone", ...
52
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
54.065002E4942112FF45ED72713A20BDDECDD97B.json
54
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "53.0571018D25461652440F39F92E6CAD4A7E7205.json", "prev_time_step": 52, "resources": { "food": 132, "stone": 0, "wood": 30 }, "time_step": 53, "villagers": { "villager0": "wood", "villager1": "stone", ...
53
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
55.0566276370EDF186470450A9BD9CADDC446456.json
55
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "54.065002E4942112FF45ED72713A20BDDECDD97B.json", "prev_time_step": 53, "resources": { "food": 132, "stone": 0, "wood": 30 }, "time_step": 54, "villagers": { "villager0": "wood", "villager1": "stone", ...
54
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
56.066969C490B5C7604C8238BB3840B239BD5897.json
56
{ "food": 142, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "55.0566276370EDF186470450A9BD9CADDC446456.json", "prev_time_step": 54, "resources": { "food": 132, "stone": 0, "wood": 30 }, "time_step": 55, "villagers": { "villager0": "wood", "villager1": "stone", ...
55
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
57.0544403228BF0904CF641129C0C90D21AB603.json
57
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "56.066969C490B5C7604C8238BB3840B239BD5897.json", "prev_time_step": 55, "resources": { "food": 142, "stone": 0, "wood": 30 }, "time_step": 56, "villagers": { "villager0": "wood", "villager1": "stone", ...
56
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
58.060351D9F8532F943E95C28D7F2B26D9A7F86.json
58
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "57.0544403228BF0904CF641129C0C90D21AB603.json", "prev_time_step": 56, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 57, "villagers": { "villager0": "wood", "villager1": "stone", ...
57
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
59.066038CD41852A6141743299366BB0122BDCD5.json
59
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "58.060351D9F8532F943E95C28D7F2B26D9A7F86.json", "prev_time_step": 57, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 58, "villagers": { "villager0": "wood", "villager1": "stone", ...
58
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
60.0537557B2F083A3540C75780610DB7EEE8C5BE.json
60
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "59.066038CD41852A6141743299366BB0122BDCD5.json", "prev_time_step": 58, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 59, "villagers": { "villager0": "wood", "villager1": "stone", ...
59
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
61.06916412E945796A43BD20BFCF59BD62F9E753.json
61
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "60.0537557B2F083A3540C75780610DB7EEE8C5BE.json", "prev_time_step": 59, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 60, "villagers": { "villager0": "wood", "villager1": "stone", ...
60
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
62.059248DF224F4C064D8DC3BB8EF9BAE112C604.json
62
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "61.06916412E945796A43BD20BFCF59BD62F9E753.json", "prev_time_step": 60, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 61, "villagers": { "villager0": "wood", "villager1": "stone", ...
61
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
63.0609660AFFF1EB84B2C161C10839692990BE6.json
63
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "62.059248DF224F4C064D8DC3BB8EF9BAE112C604.json", "prev_time_step": 61, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 62, "villagers": { "villager0": "wood", "villager1": "stone", ...
62
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
64.049750BB040377847D6B901C1E2A5C45F8EC4.json
64
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "63.0609660AFFF1EB84B2C161C10839692990BE6.json", "prev_time_step": 62, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 63, "villagers": { "villager0": "wood", "villager1": "stone", ...
63
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
65.061321F2B8C329B944E739891828A9A2C089F0.json
65
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "64.049750BB040377847D6B901C1E2A5C45F8EC4.json", "prev_time_step": 63, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 64, "villagers": { "villager0": "wood", "villager1": "stone", ...
64
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
66.054607474EF4B1DA4F4919AAE091AEC5699A9A.json
66
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "65.061321F2B8C329B944E739891828A9A2C089F0.json", "prev_time_step": 64, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 65, "villagers": { "villager0": "wood", "villager1": "stone", ...
65
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
67.0694591B7A3C5333466E9A7FAEB0AF1A65CDC0.json
67
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "66.054607474EF4B1DA4F4919AAE091AEC5699A9A.json", "prev_time_step": 65, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 66, "villagers": { "villager0": "wood", "villager1": "stone", ...
66
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
68.058449005516146B46E7CC93136EA3066D1E1F.json
68
{ "food": 142, "stone": 10, "wood": 40 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "67.0694591B7A3C5333466E9A7FAEB0AF1A65CDC0.json", "prev_time_step": 66, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 67, "villagers": { "villager0": "wood", "villager1": "stone", ...
67
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
69.0608285EF00A4A274033C29CDB0193446F8296.json
69
{ "food": 152, "stone": 10, "wood": 50 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "68.058449005516146B46E7CC93136EA3066D1E1F.json", "prev_time_step": 67, "resources": { "food": 142, "stone": 10, "wood": 40 }, "time_step": 68, "villagers": { "villager0": "wood", "villager1": "stone", ...
68
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
70.0609382F5E7B5C214CB1A0BB9F3BA73A03893F.json
70
{ "food": 152, "stone": 10, "wood": 50 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "69.0608285EF00A4A274033C29CDB0193446F8296.json", "prev_time_step": 68, "resources": { "food": 152, "stone": 10, "wood": 50 }, "time_step": 69, "villagers": { "villager0": "wood", "villager1": "stone", ...
69
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
71.065898147645E41B42222318E518956FEC0785.json
71
{ "food": 152, "stone": 10, "wood": 50 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "70.0609382F5E7B5C214CB1A0BB9F3BA73A03893F.json", "prev_time_step": 69, "resources": { "food": 152, "stone": 10, "wood": 50 }, "time_step": 70, "villagers": { "villager0": "wood", "villager1": "stone", ...
70
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
72.0658481CEDDE23564F03C0C2EBEB887A8FD87B.json
72
{ "food": 149, "stone": 10, "wood": 50 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "71.065898147645E41B42222318E518956FEC0785.json", "prev_time_step": 70, "resources": { "food": 152, "stone": 10, "wood": 50 }, "time_step": 71, "villagers": { "villager0": "wood", "villager1": "stone", ...
71
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
73.06846317CEC1647541AC162654CD9D0BAD15BC.json
73
{ "food": 143, "stone": 10, "wood": 50 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "72.0658481CEDDE23564F03C0C2EBEB887A8FD87B.json", "prev_time_step": 71, "resources": { "food": 149, "stone": 10, "wood": 50 }, "time_step": 72, "villagers": { "villager0": "wood", "villager1": "stone", ...
72
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
74.0658964F14B61A58407D0E4F2432B88A88E237.json
74
{ "food": 143, "stone": 10, "wood": 50 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "73.06846317CEC1647541AC162654CD9D0BAD15BC.json", "prev_time_step": 72, "resources": { "food": 143, "stone": 10, "wood": 50 }, "time_step": 73, "villagers": { "villager0": "wood", "villager1": "stone", ...
73
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
75.066012173DCD683949CE2C70A1F4984BB87AB9.json
75
{ "food": 143, "stone": 10, "wood": 50 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "74.0658964F14B61A58407D0E4F2432B88A88E237.json", "prev_time_step": 73, "resources": { "food": 143, "stone": 10, "wood": 50 }, "time_step": 74, "villagers": { "villager0": "wood", "villager1": "stone", ...
74
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
76.067928B9890A909B4312E28E5051BFEE73E323.json
76
{ "food": 143, "stone": 10, "wood": 50 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "75.066012173DCD683949CE2C70A1F4984BB87AB9.json", "prev_time_step": 74, "resources": { "food": 143, "stone": 10, "wood": 50 }, "time_step": 75, "villagers": { "villager0": "wood", "villager1": "stone", ...
75
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
77.055672369CF64A3540600DD83B67A2B940D13B.json
77
{ "food": 143, "stone": 5, "wood": 0 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "76.067928B9890A909B4312E28E5051BFEE73E323.json", "prev_time_step": 75, "resources": { "food": 143, "stone": 10, "wood": 50 }, "time_step": 76, "villagers": { "villager0": "wood", "villager1": "stone", ...
76
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
78.063661567AB120D84C661D38671EABDF304A32.json
78
{ "food": 143, "stone": 5, "wood": 0 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "77.055672369CF64A3540600DD83B67A2B940D13B.json", "prev_time_step": 76, "resources": { "food": 143, "stone": 5, "wood": 0 }, "time_step": 77, "villagers": { "villager0": "wood", "villager1": "stone", ...
77
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
79.0625216D3C644C0F4095B9CA90DA97CED76069.json
79
{ "food": 143, "stone": 5, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "78.063661567AB120D84C661D38671EABDF304A32.json", "prev_time_step": 77, "resources": { "food": 143, "stone": 5, "wood": 0 }, "time_step": 78, "villagers": { "villager0": "wood", "villager1": "stone", ...
78
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
80.06772746222912774B40F10EF0289F518FE3BE.json
80
{ "food": 143, "stone": 15, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "79.0625216D3C644C0F4095B9CA90DA97CED76069.json", "prev_time_step": 78, "resources": { "food": 143, "stone": 5, "wood": 10 }, "time_step": 79, "villagers": { "villager0": "wood", "villager1": "stone", ...
79
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
81.059723A11CA700E74447B655D5CD97BB9A9C85.json
81
{ "food": 143, "stone": 15, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "80.06772746222912774B40F10EF0289F518FE3BE.json", "prev_time_step": 79, "resources": { "food": 143, "stone": 15, "wood": 10 }, "time_step": 80, "villagers": { "villager0": "wood", "villager1": "stone", ...
80
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
82.06014127C590BD6E4F822BDBD5DDBB1337E2E1.json
82
{ "food": 143, "stone": 15, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "81.059723A11CA700E74447B655D5CD97BB9A9C85.json", "prev_time_step": 80, "resources": { "food": 143, "stone": 15, "wood": 10 }, "time_step": 81, "villagers": { "villager0": "wood", "villager1": "stone", ...
81
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
83.052613D19C83AC74CCD2757900EBE251620C2.json
83
{ "food": 143, "stone": 15, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "82.06014127C590BD6E4F822BDBD5DDBB1337E2E1.json", "prev_time_step": 81, "resources": { "food": 143, "stone": 15, "wood": 10 }, "time_step": 82, "villagers": { "villager0": "wood", "villager1": "stone", ...
82
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
84.063112036B18BF01426928F6A04697795712E8.json
84
{ "food": 143, "stone": 15, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "83.052613D19C83AC74CCD2757900EBE251620C2.json", "prev_time_step": 82, "resources": { "food": 143, "stone": 15, "wood": 10 }, "time_step": 83, "villagers": { "villager0": "wood", "villager1": "idle", ...
83
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
85.052827A9DEAB95DD4617580D73B49F910C0BDB.json
85
{ "food": 153, "stone": 15, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "84.063112036B18BF01426928F6A04697795712E8.json", "prev_time_step": 83, "resources": { "food": 143, "stone": 15, "wood": 10 }, "time_step": 84, "villagers": { "villager0": "wood", "villager1": "idle", ...
84
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
86.0670175411E0D314F9DD655C33D980F39DF78.json
86
{ "food": 153, "stone": 15, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "85.052827A9DEAB95DD4617580D73B49F910C0BDB.json", "prev_time_step": 84, "resources": { "food": 153, "stone": 15, "wood": 10 }, "time_step": 85, "villagers": { "villager0": "wood", "villager1": "idle", ...
85
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
87.0534928CB600C6DC4F1326891E6E92DBA2CB0F.json
87
{ "food": 153, "stone": 15, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "86.0670175411E0D314F9DD655C33D980F39DF78.json", "prev_time_step": 85, "resources": { "food": 153, "stone": 15, "wood": 10 }, "time_step": 86, "villagers": { "villager0": "wood", "villager1": "idle", ...
86
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
88.06234397A6A22701444E21A330FA8676046C3C.json
88
{ "food": 153, "stone": 15, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "87.0534928CB600C6DC4F1326891E6E92DBA2CB0F.json", "prev_time_step": 86, "resources": { "food": 153, "stone": 15, "wood": 10 }, "time_step": 87, "villagers": { "villager0": "wood", "villager1": "idle", ...
87
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
89.07003482AD7C9D7B4DC67AD8C18B9FFB454909.json
89
{ "food": 153, "stone": 15, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "88.06234397A6A22701444E21A330FA8676046C3C.json", "prev_time_step": 87, "resources": { "food": 153, "stone": 15, "wood": 10 }, "time_step": 88, "villagers": { "villager0": "wood", "villager1": "idle", ...
88
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
90.057644A2338C200E43F3AD1D668DA475A021EE.json
90
{ "food": 153, "stone": 15, "wood": 10 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "89.07003482AD7C9D7B4DC67AD8C18B9FFB454909.json", "prev_time_step": 88, "resources": { "food": 153, "stone": 15, "wood": 10 }, "time_step": 89, "villagers": { "villager0": "wood", "villager1": "idle", ...
89
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
91.05511282FEAB60C944A5A135053AA3863E3559.json
91
{ "food": 153, "stone": 15, "wood": 20 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "90.057644A2338C200E43F3AD1D668DA475A021EE.json", "prev_time_step": 89, "resources": { "food": 153, "stone": 15, "wood": 10 }, "time_step": 90, "villagers": { "villager0": "wood", "villager1": "idle", ...
90
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
92.06122513FD0141644B1B55466B72A060A58D26.json
92
{ "food": 153, "stone": 15, "wood": 20 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "91.05511282FEAB60C944A5A135053AA3863E3559.json", "prev_time_step": 90, "resources": { "food": 153, "stone": 15, "wood": 20 }, "time_step": 91, "villagers": { "villager0": "wood", "villager1": "idle", ...
91
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
93.050637121848DDA6489D370E43799553B8EEB1.json
93
{ "food": 153, "stone": 15, "wood": 20 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "92.06122513FD0141644B1B55466B72A060A58D26.json", "prev_time_step": 91, "resources": { "food": 153, "stone": 15, "wood": 20 }, "time_step": 92, "villagers": { "villager0": "wood", "villager1": "idle", ...
92
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
94.058649148935D4914C3F0DC32E13925E6685CF.json
94
{ "food": 153, "stone": 15, "wood": 20 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "93.050637121848DDA6489D370E43799553B8EEB1.json", "prev_time_step": 92, "resources": { "food": 153, "stone": 15, "wood": 20 }, "time_step": 93, "villagers": { "villager0": "wood", "villager1": "idle", ...
93
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
95.069208E66F0E39CE42DC47DCE9B88962F13A93.json
95
{ "food": 153, "stone": 15, "wood": 20 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "94.058649148935D4914C3F0DC32E13925E6685CF.json", "prev_time_step": 93, "resources": { "food": 153, "stone": 15, "wood": 20 }, "time_step": 94, "villagers": { "villager0": "wood", "villager1": "idle", ...
94
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
96.06957502EA84997745A61FB93C9282F3FC1601.json
96
{ "food": 150, "stone": 15, "wood": 20 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "95.069208E66F0E39CE42DC47DCE9B88962F13A93.json", "prev_time_step": 94, "resources": { "food": 153, "stone": 15, "wood": 20 }, "time_step": 95, "villagers": { "villager0": "wood", "villager1": "idle", ...
95
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
97.06152630098C68D24F8188C314949FA3B31924.json
97
{ "food": 144, "stone": 15, "wood": 20 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "96.06957502EA84997745A61FB93C9282F3FC1601.json", "prev_time_step": 95, "resources": { "food": 150, "stone": 15, "wood": 20 }, "time_step": 96, "villagers": { "villager0": "wood", "villager1": "idle", ...
96
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
98.0611481C57F986E14CDE3B0FB416ABB8EC4465.json
98
{ "food": 144, "stone": 15, "wood": 20 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "97.06152630098C68D24F8188C314949FA3B31924.json", "prev_time_step": 96, "resources": { "food": 144, "stone": 15, "wood": 20 }, "time_step": 97, "villagers": { "villager0": "wood", "villager1": "idle", ...
97
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
99.065017ECA15FD8534E611AB8CEF286F6EB19EB.json
99
{ "food": 144, "stone": 15, "wood": 30 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "98.0611481C57F986E14CDE3B0FB416ABB8EC4465.json", "prev_time_step": 97, "resources": { "food": 144, "stone": 15, "wood": 20 }, "time_step": 98, "villagers": { "villager0": "wood", "villager1": "idle", ...
98
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
100.05258837F640899B46DC5847080489908C0F3A.json
100
{ "food": 144, "stone": 15, "wood": 30 }
{ "field": 0, "house": 1, "monument": 0 }
{ "villager0": "wood", "villager1": "idle", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 1, "monument": 0 }, "filename": "99.065017ECA15FD8534E611AB8CEF286F6EB19EB.json", "prev_time_step": 98, "resources": { "food": 144, "stone": 15, "wood": 30 }, "time_step": 99, "villagers": { "villager0": "wood", "villager1": "idle", ...
99
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...