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{
  "commit_sha": "8e8aecdf0cb8d9015daa6006be9c2454c3817f5d",
  "pr_number": 10076,
  "rust_files": [
    "crates/router/src/core/unified_connector_service.rs"
  ],
  "diffs": [
    {
      "id": "crates/router/src/core/unified_connector_service.rs::function::decide_execution_path",
      "file": "crates/router/src/core/unified_connector_service.rs",
      "kind": "function_item",
      "status": "modified",
      "code_changed": true,
      "imports_changed": false,
      "before_code": "fn decide_execution_path(\n    connector_type: ConnectorIntegrationType,\n    previous_gateway: Option<GatewaySystem>,\n    shadow_rollout_enabled: ShadowRolloutAvailability,\n) -> RouterResult<(GatewaySystem, ExecutionPath)> {\n    match (connector_type, previous_gateway, shadow_rollout_enabled) {\n        // Case 1: DirectConnector with no previous gateway and no shadow rollout\n        // This is a fresh payment request for a direct connector - use direct gateway\n        (\n            ConnectorIntegrationType::DirectConnector,\n            None,\n            ShadowRolloutAvailability::NotAvailable,\n        ) => Ok((GatewaySystem::Direct, ExecutionPath::Direct)),\n\n        // Case 2: DirectConnector previously used Direct gateway, no shadow rollout\n        // Continue using the same direct gateway for consistency\n        (\n            ConnectorIntegrationType::DirectConnector,\n            Some(GatewaySystem::Direct),\n            ShadowRolloutAvailability::NotAvailable,\n        ) => Ok((GatewaySystem::Direct, ExecutionPath::Direct)),\n\n        // Case 3: DirectConnector previously used UCS, but now switching back to Direct (no shadow)\n        // Migration scenario: UCS was used before, but now we're reverting to Direct\n        (\n            ConnectorIntegrationType::DirectConnector,\n            Some(GatewaySystem::UnifiedConnectorService),\n            ShadowRolloutAvailability::NotAvailable,\n        ) => Ok((GatewaySystem::Direct, ExecutionPath::Direct)),\n\n        // Case 4: UcsConnector configuration, but previously used Direct gateway (no shadow)\n        // Maintain Direct for backward compatibility - don't switch mid-transaction\n        (\n            ConnectorIntegrationType::UcsConnector,\n            Some(GatewaySystem::Direct),\n            ShadowRolloutAvailability::NotAvailable,\n        ) => Ok((GatewaySystem::Direct, ExecutionPath::Direct)),\n\n        // Case 5: DirectConnector with no previous gateway, shadow rollout enabled\n        // Use Direct as primary, but also execute UCS in shadow mode for comparison\n        (\n            ConnectorIntegrationType::DirectConnector,\n            None,\n            ShadowRolloutAvailability::IsAvailable,\n        ) => Ok((\n            GatewaySystem::Direct,\n            ExecutionPath::ShadowUnifiedConnectorService,\n        )),\n\n        // Case 6: DirectConnector previously used Direct, shadow rollout enabled\n        // Continue with Direct as primary, execute UCS in shadow mode for testing\n        (\n            ConnectorIntegrationType::DirectConnector,\n            Some(GatewaySystem::Direct),\n            ShadowRolloutAvailability::IsAvailable,\n        ) => Ok((\n            GatewaySystem::Direct,\n            ExecutionPath::ShadowUnifiedConnectorService,\n        )),\n\n        // Case 7: DirectConnector previously used UCS, shadow rollout enabled\n        // Revert to Direct as primary, but keep UCS in shadow mode for comparison\n        (\n            ConnectorIntegrationType::DirectConnector,\n            Some(GatewaySystem::UnifiedConnectorService),\n            ShadowRolloutAvailability::IsAvailable,\n        ) => Ok((\n            GatewaySystem::Direct,\n            ExecutionPath::ShadowUnifiedConnectorService,\n        )),\n\n        // Case 8: UcsConnector configuration, previously used Direct, shadow rollout enabled\n        // Maintain Direct as primary for transaction consistency, shadow UCS for testing\n        (\n            ConnectorIntegrationType::UcsConnector,\n            Some(GatewaySystem::Direct),\n            ShadowRolloutAvailability::IsAvailable,\n        ) => Ok((\n            GatewaySystem::Direct,\n            ExecutionPath::ShadowUnifiedConnectorService,\n        )),\n\n        // Case 9a: UcsConnector with no previous gateway and shadow rollout enabled\n        // Fresh payment for UCS-enabled connector with shadow mode - use shadow UCS\n        (ConnectorIntegrationType::UcsConnector, None, ShadowRolloutAvailability::IsAvailable) => {\n            Ok((\n                GatewaySystem::UnifiedConnectorService,\n                ExecutionPath::ShadowUnifiedConnectorService,\n            ))\n        }\n\n        // Case 9b: UcsConnector with no previous gateway and no shadow rollout\n        // Fresh payment for a UCS-enabled connector - use UCS as primary\n        (ConnectorIntegrationType::UcsConnector, None, ShadowRolloutAvailability::NotAvailable) => {\n            Ok((\n                GatewaySystem::UnifiedConnectorService,\n                ExecutionPath::UnifiedConnectorService,\n            ))\n        }\n\n        // Case 10: UcsConnector previously used UCS (regardless of shadow rollout)\n        // Continue using UCS for consistency in the payment flow\n        (\n            ConnectorIntegrationType::UcsConnector,\n            Some(GatewaySystem::UnifiedConnectorService),\n            _,\n        ) => Ok((\n            GatewaySystem::UnifiedConnectorService,\n            ExecutionPath::UnifiedConnectorService,\n        )),\n    }\n}",
      "after_code": "fn decide_execution_path(\n    connector_type: ConnectorIntegrationType,\n    previous_gateway: Option<GatewaySystem>,\n    shadow_rollout_enabled: ShadowRolloutAvailability,\n) -> RouterResult<(GatewaySystem, ExecutionPath)> {\n    match (connector_type, previous_gateway, shadow_rollout_enabled) {\n        // Case 1: DirectConnector with no previous gateway and no shadow rollout\n        // This is a fresh payment request for a direct connector - use direct gateway\n        (\n            ConnectorIntegrationType::DirectConnector,\n            None,\n            ShadowRolloutAvailability::NotAvailable,\n        ) => Ok((GatewaySystem::Direct, ExecutionPath::Direct)),\n\n        // Case 2: DirectConnector previously used Direct gateway, no shadow rollout\n        // Continue using the same direct gateway for consistency\n        (\n            ConnectorIntegrationType::DirectConnector,\n            Some(GatewaySystem::Direct),\n            ShadowRolloutAvailability::NotAvailable,\n        ) => Ok((GatewaySystem::Direct, ExecutionPath::Direct)),\n\n        // Case 3: DirectConnector previously used UCS, but now switching back to Direct (no shadow)\n        // Migration scenario: UCS was used before, but now we're reverting to Direct\n        (\n            ConnectorIntegrationType::DirectConnector,\n            Some(GatewaySystem::UnifiedConnectorService),\n            ShadowRolloutAvailability::NotAvailable,\n        ) => Ok((GatewaySystem::Direct, ExecutionPath::Direct)),\n\n        // Case 4: UcsConnector configuration, but previously used Direct gateway (no shadow)\n        // Maintain Direct for backward compatibility - don't switch mid-transaction\n        (\n            ConnectorIntegrationType::UcsConnector,\n            Some(GatewaySystem::Direct),\n            ShadowRolloutAvailability::NotAvailable,\n        ) => Ok((GatewaySystem::Direct, ExecutionPath::Direct)),\n\n        // Case 5: DirectConnector with no previous gateway, shadow rollout enabled\n        // Use Direct as primary, but also execute UCS in shadow mode for comparison\n        (\n            ConnectorIntegrationType::DirectConnector,\n            None,\n            ShadowRolloutAvailability::IsAvailable,\n        ) => Ok((\n            GatewaySystem::Direct,\n            ExecutionPath::ShadowUnifiedConnectorService,\n        )),\n\n        // Case 6: DirectConnector previously used Direct, shadow rollout enabled\n        // Continue with Direct as primary, execute UCS in shadow mode for testing\n        (\n            ConnectorIntegrationType::DirectConnector,\n            Some(GatewaySystem::Direct),\n            ShadowRolloutAvailability::IsAvailable,\n        ) => Ok((\n            GatewaySystem::Direct,\n            ExecutionPath::ShadowUnifiedConnectorService,\n        )),\n\n        // Case 7: DirectConnector previously used UCS, shadow rollout enabled\n        // Revert to Direct as primary, but keep UCS in shadow mode for comparison\n        (\n            ConnectorIntegrationType::DirectConnector,\n            Some(GatewaySystem::UnifiedConnectorService),\n            ShadowRolloutAvailability::IsAvailable,\n        ) => Ok((\n            GatewaySystem::Direct,\n            ExecutionPath::ShadowUnifiedConnectorService,\n        )),\n\n        // Case 8: UcsConnector configuration, previously used Direct, shadow rollout enabled\n        // Maintain Direct as primary for transaction consistency, shadow UCS for testing\n        (\n            ConnectorIntegrationType::UcsConnector,\n            Some(GatewaySystem::Direct),\n            ShadowRolloutAvailability::IsAvailable,\n        ) => Ok((\n            GatewaySystem::Direct,\n            ExecutionPath::ShadowUnifiedConnectorService,\n        )),\n\n        // Case 9a: UcsConnector with no previous gateway and shadow rollout enabled\n        // Fresh payment for UCS-enabled connector with shadow mode - use shadow UCS\n        (ConnectorIntegrationType::UcsConnector, None, ShadowRolloutAvailability::IsAvailable) => {\n            Ok((\n                GatewaySystem::Direct,\n                ExecutionPath::ShadowUnifiedConnectorService,\n            ))\n        }\n\n        // Case 9b: UcsConnector with no previous gateway and no shadow rollout\n        // Fresh payment for a UCS-enabled connector - use UCS as primary\n        (ConnectorIntegrationType::UcsConnector, None, ShadowRolloutAvailability::NotAvailable) => {\n            Ok((\n                GatewaySystem::UnifiedConnectorService,\n                ExecutionPath::UnifiedConnectorService,\n            ))\n        }\n\n        // Case 10: UcsConnector previously used UCS (regardless of shadow rollout)\n        // Continue using UCS for consistency in the payment flow\n        (\n            ConnectorIntegrationType::UcsConnector,\n            Some(GatewaySystem::UnifiedConnectorService),\n            _,\n        ) => Ok((\n            GatewaySystem::UnifiedConnectorService,\n            ExecutionPath::UnifiedConnectorService,\n        )),\n    }\n}",
      "diff_span": {
        "before": "        (ConnectorIntegrationType::UcsConnector, None, ShadowRolloutAvailability::IsAvailable) => {\n            Ok((\n                GatewaySystem::UnifiedConnectorService,\n                ExecutionPath::ShadowUnifiedConnectorService,\n            ))",
        "after": "        (ConnectorIntegrationType::UcsConnector, None, ShadowRolloutAvailability::IsAvailable) => {\n            Ok((\n                GatewaySystem::Direct,\n                ExecutionPath::ShadowUnifiedConnectorService,\n            ))"
      },
      "commit_sha": "8e8aecdf0cb8d9015daa6006be9c2454c3817f5d"
    },
    {
      "id": "crates/router/src/core/unified_connector_service.rs::function::should_call_unified_connector_service_for_webhooks",
      "file": "crates/router/src/core/unified_connector_service.rs",
      "kind": "function_item",
      "status": "modified",
      "code_changed": true,
      "imports_changed": false,
      "before_code": "pub async fn should_call_unified_connector_service_for_webhooks(\n    state: &SessionState,\n    merchant_context: &MerchantContext,\n    connector_name: &str,\n) -> RouterResult<ExecutionPath> {\n    // Extract context information\n    let merchant_id = merchant_context\n        .get_merchant_account()\n        .get_id()\n        .get_string_repr();\n\n    let connector_enum = Connector::from_str(connector_name)\n        .change_context(errors::ApiErrorResponse::IncorrectConnectorNameGiven)\n        .attach_printable_lazy(|| format!(\"Failed to parse connector name: {}\", connector_name))?;\n\n    let flow_name = \"Webhooks\";\n\n    // Check UCS availability using idiomatic helper\n    let ucs_availability = check_ucs_availability(state).await;\n\n    // Build rollout keys - webhooks don't use payment method, so use a simplified key format\n    let rollout_key = format!(\n        \"{}_{}_{}_{}\",\n        consts::UCS_ROLLOUT_PERCENT_CONFIG_PREFIX,\n        merchant_id,\n        connector_name,\n        flow_name\n    );\n    let shadow_rollout_key = format!(\"{rollout_key}_shadow\");\n\n    // Determine connector integration type\n    let connector_integration_type =\n        determine_connector_integration_type(state, connector_enum, &rollout_key).await?;\n\n    // For webhooks, there is no previous gateway system to consider (webhooks are stateless)\n    let previous_gateway = None;\n\n    // Check both rollout keys to determine priority based on shadow percentage\n    let rollout_result = should_execute_based_on_rollout(state, &rollout_key).await?;\n    let shadow_rollout_result = should_execute_based_on_rollout(state, &shadow_rollout_key).await?;\n\n    // Get shadow percentage to determine priority\n    let shadow_percentage = get_rollout_percentage(state, &shadow_rollout_key)\n        .await\n        .unwrap_or(0.0);\n\n    let shadow_rollout_availability =\n        if shadow_rollout_result.should_execute && shadow_percentage != 0.0 {\n            // Shadow is present and percentage is non-zero, use shadow\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage,\n                \"Shadow rollout is present with non-zero percentage for webhooks, using shadow\"\n            );\n            ShadowRolloutAvailability::IsAvailable\n        } else if rollout_result.should_execute {\n            // Either shadow is 0.0 or not present, use rollout if available\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage,\n                \"Shadow rollout is 0.0 or not present for webhooks, using rollout\"\n            );\n            ShadowRolloutAvailability::IsAvailable\n        } else {\n            ShadowRolloutAvailability::NotAvailable\n        };\n\n    // Use the same decision logic as payments, with no call_connector_action to consider\n    let (gateway_system, execution_path) = if ucs_availability == UcsAvailability::Disabled {\n        router_env::logger::debug!(\"UCS is disabled for webhooks, using Direct gateway\");\n        (GatewaySystem::Direct, ExecutionPath::Direct)\n    } else {\n        // UCS is enabled, use decide function with no previous gateway for webhooks\n        decide_execution_path(\n            connector_integration_type,\n            previous_gateway,\n            shadow_rollout_availability,\n        )?\n    };\n\n    router_env::logger::info!(\n        \"Webhook gateway decision: gateway={:?}, execution_path={:?} - merchant_id={}, connector={}, flow={}\",\n        gateway_system,\n        execution_path,\n        merchant_id,\n        connector_name,\n        flow_name\n    );\n\n    Ok(execution_path)\n}",
      "after_code": "pub async fn should_call_unified_connector_service_for_webhooks(\n    state: &SessionState,\n    merchant_context: &MerchantContext,\n    connector_name: &str,\n) -> RouterResult<ExecutionPath> {\n    // Extract context information\n    let merchant_id = merchant_context\n        .get_merchant_account()\n        .get_id()\n        .get_string_repr();\n\n    let connector_enum = Connector::from_str(connector_name)\n        .change_context(errors::ApiErrorResponse::IncorrectConnectorNameGiven)\n        .attach_printable_lazy(|| format!(\"Failed to parse connector name: {}\", connector_name))?;\n\n    let flow_name = \"Webhooks\";\n\n    // Check UCS availability using idiomatic helper\n    let ucs_availability = check_ucs_availability(state).await;\n\n    // Build rollout keys - webhooks don't use payment method, so use a simplified key format\n    let rollout_key = format!(\n        \"{}_{}_{}_{}\",\n        consts::UCS_ROLLOUT_PERCENT_CONFIG_PREFIX,\n        merchant_id,\n        connector_name,\n        flow_name\n    );\n    let shadow_rollout_key = format!(\"{rollout_key}_shadow\");\n\n    // Determine connector integration type\n    let connector_integration_type =\n        determine_connector_integration_type(state, connector_enum, &rollout_key).await?;\n\n    // For webhooks, there is no previous gateway system to consider (webhooks are stateless)\n    let previous_gateway = None;\n\n    // Check both rollout keys to determine priority based on shadow percentage\n    let rollout_result = should_execute_based_on_rollout(state, &rollout_key).await?;\n    let shadow_rollout_result = should_execute_based_on_rollout(state, &shadow_rollout_key).await?;\n\n    // Get shadow percentage to determine priority\n    let (_shadow_key_exists, shadow_percentage) =\n        get_rollout_config_info(state, &shadow_rollout_key).await;\n\n    let shadow_rollout_availability =\n        if shadow_rollout_result.should_execute && shadow_percentage.unwrap_or(0.0) != 0.0 {\n            // Shadow is present and percentage is non-zero, use shadow\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage.unwrap_or(0.0),\n                \"Shadow rollout is present with non-zero percentage for webhooks, using shadow\"\n            );\n            ShadowRolloutAvailability::IsAvailable\n        } else if rollout_result.should_execute {\n            // Either shadow is 0.0 or not present, use rollout if available\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage.unwrap_or(0.0),\n                \"Shadow rollout is 0.0 or not present for webhooks, using rollout\"\n            );\n            ShadowRolloutAvailability::IsAvailable\n        } else {\n            ShadowRolloutAvailability::NotAvailable\n        };\n\n    // Use the same decision logic as payments, with no call_connector_action to consider\n    let (gateway_system, execution_path) = if ucs_availability == UcsAvailability::Disabled {\n        router_env::logger::debug!(\"UCS is disabled for webhooks, using Direct gateway\");\n        (GatewaySystem::Direct, ExecutionPath::Direct)\n    } else {\n        // UCS is enabled, use decide function with no previous gateway for webhooks\n        decide_execution_path(\n            connector_integration_type,\n            previous_gateway,\n            shadow_rollout_availability,\n        )?\n    };\n\n    router_env::logger::info!(\n        \"Webhook gateway decision: gateway={:?}, execution_path={:?} - merchant_id={}, connector={}, flow={}\",\n        gateway_system,\n        execution_path,\n        merchant_id,\n        connector_name,\n        flow_name\n    );\n\n    Ok(execution_path)\n}",
      "diff_span": {
        "before": "\n    // Get shadow percentage to determine priority\n    let shadow_percentage = get_rollout_percentage(state, &shadow_rollout_key)\n        .await\n        .unwrap_or(0.0);\n\n    let shadow_rollout_availability =\n        if shadow_rollout_result.should_execute && shadow_percentage != 0.0 {\n            // Shadow is present and percentage is non-zero, use shadow\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage,\n                \"Shadow rollout is present with non-zero percentage for webhooks, using shadow\"\n            );\n            ShadowRolloutAvailability::IsAvailable\n        } else if rollout_result.should_execute {\n            // Either shadow is 0.0 or not present, use rollout if available\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage,\n                \"Shadow rollout is 0.0 or not present for webhooks, using rollout\"\n            );",
        "after": "\n    // Get shadow percentage to determine priority\n    let (_shadow_key_exists, shadow_percentage) =\n        get_rollout_config_info(state, &shadow_rollout_key).await;\n\n    let shadow_rollout_availability =\n        if shadow_rollout_result.should_execute && shadow_percentage.unwrap_or(0.0) != 0.0 {\n            // Shadow is present and percentage is non-zero, use shadow\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage.unwrap_or(0.0),\n                \"Shadow rollout is present with non-zero percentage for webhooks, using shadow\"\n            );\n            ShadowRolloutAvailability::IsAvailable\n        } else if rollout_result.should_execute {\n            // Either shadow is 0.0 or not present, use rollout if available\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage.unwrap_or(0.0),\n                \"Shadow rollout is 0.0 or not present for webhooks, using rollout\"\n            );"
      },
      "commit_sha": "8e8aecdf0cb8d9015daa6006be9c2454c3817f5d"
    },
    {
      "id": "crates/router/src/core/unified_connector_service.rs::function::should_call_unified_connector_service",
      "file": "crates/router/src/core/unified_connector_service.rs",
      "kind": "function_item",
      "status": "modified",
      "code_changed": true,
      "imports_changed": false,
      "before_code": "pub async fn should_call_unified_connector_service<F: Clone, T, R, D>(\n    state: &SessionState,\n    merchant_context: &MerchantContext,\n    router_data: &RouterData<F, T, R>,\n    payment_data: Option<&D>,\n    call_connector_action: CallConnectorAction,\n    shadow_ucs_call_connector_action: Option<CallConnectorAction>,\n) -> RouterResult<(ExecutionPath, SessionState)>\nwhere\n    D: OperationSessionGetters<F>,\n    R: Send + Sync + Clone,\n{\n    // Extract context information\n    let merchant_id = merchant_context\n        .get_merchant_account()\n        .get_id()\n        .get_string_repr();\n\n    let connector_name = &router_data.connector;\n    let connector_enum = Connector::from_str(connector_name)\n        .change_context(errors::ApiErrorResponse::IncorrectConnectorNameGiven)\n        .attach_printable_lazy(|| format!(\"Failed to parse connector name: {connector_name}\"))?;\n\n    let flow_name = get_flow_name::<F>()?;\n\n    // Check UCS availability using idiomatic helper\n    let ucs_availability = check_ucs_availability(state).await;\n\n    let (rollout_key, shadow_rollout_key) = build_rollout_keys(\n        merchant_id,\n        connector_name,\n        &flow_name,\n        router_data.payment_method,\n    );\n\n    // Determine connector integration type\n    let connector_integration_type =\n        determine_connector_integration_type(state, connector_enum, &rollout_key).await?;\n\n    // Extract previous gateway from payment data\n    let previous_gateway = payment_data.and_then(extract_gateway_system_from_payment_intent);\n\n    // Check both rollout keys to determine priority based on shadow percentage\n    let rollout_result = should_execute_based_on_rollout(state, &rollout_key).await?;\n    let shadow_rollout_result = should_execute_based_on_rollout(state, &shadow_rollout_key).await?;\n\n    // Get shadow percentage to determine priority\n    let shadow_percentage = get_rollout_percentage(state, &shadow_rollout_key)\n        .await\n        .unwrap_or(0.0);\n\n    let shadow_rollout_availability =\n        if shadow_rollout_result.should_execute && shadow_percentage != 0.0 {\n            // Shadow is present and percentage is non-zero, use shadow\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage,\n                \"Shadow rollout is present with non-zero percentage, using shadow\"\n            );\n            ShadowRolloutAvailability::IsAvailable\n        } else if rollout_result.should_execute {\n            // Either shadow is 0.0 or not present, use rollout if available\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage,\n                \"Shadow rollout is 0.0 or not present, using rollout\"\n            );\n            ShadowRolloutAvailability::IsAvailable\n        } else {\n            ShadowRolloutAvailability::NotAvailable\n        };\n\n    // Single decision point using pattern matching\n    let (gateway_system, execution_path) = if ucs_availability == UcsAvailability::Disabled {\n        match call_connector_action {\n            CallConnectorAction::UCSConsumeResponse(_)\n            | CallConnectorAction::UCSHandleResponse(_) => {\n                Err(errors::ApiErrorResponse::InternalServerError)\n                    .attach_printable(\"CallConnectorAction UCSHandleResponse/UCSConsumeResponse received but UCS is disabled. These actions are only valid in UCS gateway\")?\n            }\n            CallConnectorAction::Avoid\n            | CallConnectorAction::Trigger\n            | CallConnectorAction::HandleResponse(_)\n            | CallConnectorAction::StatusUpdate { .. } => {\n                router_env::logger::debug!(\"UCS is disabled, using Direct gateway\");\n                (GatewaySystem::Direct, ExecutionPath::Direct)\n            }\n        }\n    } else {\n        match call_connector_action {\n            CallConnectorAction::UCSConsumeResponse(_)\n            | CallConnectorAction::UCSHandleResponse(_) => {\n                router_env::logger::info!(\"CallConnectorAction UCSHandleResponse/UCSConsumeResponse received, using UCS gateway\");\n                (\n                    GatewaySystem::UnifiedConnectorService,\n                    ExecutionPath::UnifiedConnectorService,\n                )\n            }\n            CallConnectorAction::HandleResponse(_) => {\n                router_env::logger::info!(\n                    \"CallConnectorAction HandleResponse received, using Direct gateway\"\n                );\n                if shadow_ucs_call_connector_action.is_some() {\n                    (\n                        GatewaySystem::Direct,\n                        ExecutionPath::ShadowUnifiedConnectorService,\n                    )\n                } else {\n                    (GatewaySystem::Direct, ExecutionPath::Direct)\n                }\n            }\n            CallConnectorAction::Trigger\n            | CallConnectorAction::Avoid\n            | CallConnectorAction::StatusUpdate { .. } => {\n                // UCS is enabled, call decide function\n                decide_execution_path(\n                    connector_integration_type,\n                    previous_gateway,\n                    shadow_rollout_availability,\n                )?\n            }\n        }\n    };\n\n    router_env::logger::info!(\n        \"Payment gateway decision: gateway={:?}, execution_path={:?} - merchant_id={}, connector={}, flow={}\",\n        gateway_system,\n        execution_path,\n        merchant_id,\n        connector_name,\n        flow_name\n    );\n\n    // Handle proxy configuration for Shadow UCS flows\n    let session_state = match execution_path {\n        ExecutionPath::ShadowUnifiedConnectorService => {\n            // For shadow UCS, use rollout_result for proxy configuration since it takes priority\n            match &rollout_result.proxy_override {\n                Some(proxy_override) => {\n                    router_env::logger::debug!(\n                        proxy_override = ?proxy_override,\n                        \"Creating updated session state with proxy configuration for Shadow UCS\"\n                    );\n                    create_updated_session_state_with_proxy(state.clone(), proxy_override)\n                }\n                None => {\n                    router_env::logger::debug!(\n                        \"No proxy override available for Shadow UCS, using original state\"\n                    );\n                    state.clone()\n                }\n            }\n        }\n        _ => {\n            // For Direct and UCS flows, use original state\n            state.clone()\n        }\n    };\n\n    Ok((execution_path, session_state))\n}",
      "after_code": "pub async fn should_call_unified_connector_service<F: Clone, T, R, D>(\n    state: &SessionState,\n    merchant_context: &MerchantContext,\n    router_data: &RouterData<F, T, R>,\n    payment_data: Option<&D>,\n    call_connector_action: CallConnectorAction,\n    shadow_ucs_call_connector_action: Option<CallConnectorAction>,\n) -> RouterResult<(ExecutionPath, SessionState)>\nwhere\n    D: OperationSessionGetters<F>,\n    R: Send + Sync + Clone,\n{\n    // Extract context information\n    let merchant_id = merchant_context\n        .get_merchant_account()\n        .get_id()\n        .get_string_repr();\n\n    let connector_name = &router_data.connector;\n    let connector_enum = Connector::from_str(connector_name)\n        .change_context(errors::ApiErrorResponse::IncorrectConnectorNameGiven)\n        .attach_printable_lazy(|| format!(\"Failed to parse connector name: {connector_name}\"))?;\n\n    let flow_name = get_flow_name::<F>()?;\n\n    // Check UCS availability using idiomatic helper\n    let ucs_availability = check_ucs_availability(state).await;\n\n    let (rollout_key, shadow_rollout_key) = build_rollout_keys(\n        merchant_id,\n        connector_name,\n        &flow_name,\n        router_data.payment_method,\n    );\n\n    // Determine connector integration type\n    let connector_integration_type =\n        determine_connector_integration_type(state, connector_enum, &rollout_key).await?;\n\n    // Extract previous gateway from payment data\n    let previous_gateway = payment_data.and_then(extract_gateway_system_from_payment_intent);\n\n    // Check rollout key availability and shadow key presence (optimized to reduce DB calls)\n    let rollout_result = should_execute_based_on_rollout(state, &rollout_key).await?;\n    let (shadow_key_exists, _shadow_percentage) =\n        get_rollout_config_info(state, &shadow_rollout_key).await;\n\n    // Simplified decision logic: Shadow takes priority, then rollout, then direct\n    let shadow_rollout_availability = if shadow_key_exists {\n        // Block 1: Shadow key exists - check if it's enabled\n        let shadow_percentage = _shadow_percentage.unwrap_or(0.0);\n\n        if shadow_percentage != 0.0 {\n            router_env::logger::debug!( shadow_key = %shadow_rollout_key, shadow_percentage = shadow_percentage, \"Shadow key enabled, using shadow mode for comparison\" );\n            ShadowRolloutAvailability::IsAvailable\n        } else {\n            router_env::logger::debug!(\n                shadow_key = %shadow_rollout_key,\n                shadow_percentage = shadow_percentage,\n                rollout_enabled = rollout_result.should_execute,\n                \"Shadow key exists but disabled (0.0%), falling back to rollout or direct\"\n            );\n            // Shadow disabled, result is the same regardless of rollout status\n            ShadowRolloutAvailability::NotAvailable\n        }\n    } else if rollout_result.should_execute {\n        // Block 2: No shadow key, but rollout is enabled - use primary UCS\n        router_env::logger::debug!( rollout_key = %rollout_key, \"No shadow key, rollout enabled, using primary UCS mode\" );\n        ShadowRolloutAvailability::NotAvailable\n    } else {\n        // Block 3: Neither shadow nor rollout enabled - use direct\n        router_env::logger::debug!( rollout_key = %rollout_key, shadow_key = %shadow_rollout_key, \"Neither shadow nor rollout enabled, using Direct mode\" );\n        ShadowRolloutAvailability::NotAvailable\n    };\n\n    // Single decision point using pattern matching\n    let (gateway_system, execution_path) = if ucs_availability == UcsAvailability::Disabled {\n        match call_connector_action {\n            CallConnectorAction::UCSConsumeResponse(_)\n            | CallConnectorAction::UCSHandleResponse(_) => {\n                Err(errors::ApiErrorResponse::InternalServerError)\n                    .attach_printable(\"CallConnectorAction UCSHandleResponse/UCSConsumeResponse received but UCS is disabled. These actions are only valid in UCS gateway\")?\n            }\n            CallConnectorAction::Avoid\n            | CallConnectorAction::Trigger\n            | CallConnectorAction::HandleResponse(_)\n            | CallConnectorAction::StatusUpdate { .. } => {\n                router_env::logger::debug!(\"UCS is disabled, using Direct gateway\");\n                (GatewaySystem::Direct, ExecutionPath::Direct)\n            }\n        }\n    } else {\n        match call_connector_action {\n            CallConnectorAction::UCSConsumeResponse(_)\n            | CallConnectorAction::UCSHandleResponse(_) => {\n                router_env::logger::info!(\"CallConnectorAction UCSHandleResponse/UCSConsumeResponse received, using UCS gateway\");\n                (\n                    GatewaySystem::UnifiedConnectorService,\n                    ExecutionPath::UnifiedConnectorService,\n                )\n            }\n            CallConnectorAction::HandleResponse(_) => {\n                router_env::logger::info!(\n                    \"CallConnectorAction HandleResponse received, using Direct gateway\"\n                );\n                if shadow_ucs_call_connector_action.is_some() {\n                    (\n                        GatewaySystem::Direct,\n                        ExecutionPath::ShadowUnifiedConnectorService,\n                    )\n                } else {\n                    (GatewaySystem::Direct, ExecutionPath::Direct)\n                }\n            }\n            CallConnectorAction::Trigger\n            | CallConnectorAction::Avoid\n            | CallConnectorAction::StatusUpdate { .. } => {\n                // UCS is enabled, call decide function\n                decide_execution_path(\n                    connector_integration_type,\n                    previous_gateway,\n                    shadow_rollout_availability,\n                )?\n            }\n        }\n    };\n\n    router_env::logger::info!(\n        \"Payment gateway decision: gateway={:?}, execution_path={:?} - merchant_id={}, connector={}, flow={}\",\n        gateway_system,\n        execution_path,\n        merchant_id,\n        connector_name,\n        flow_name\n    );\n\n    // Handle proxy configuration for Shadow UCS flows\n    let session_state = match execution_path {\n        ExecutionPath::ShadowUnifiedConnectorService => {\n            // For shadow UCS, use rollout_result for proxy configuration since it takes priority\n            match &rollout_result.proxy_override {\n                Some(proxy_override) => {\n                    router_env::logger::debug!(\n                        proxy_override = ?proxy_override,\n                        \"Creating updated session state with proxy configuration for Shadow UCS\"\n                    );\n                    create_updated_session_state_with_proxy(state.clone(), proxy_override)\n                }\n                None => {\n                    router_env::logger::debug!(\n                        \"No proxy override available for Shadow UCS, using original state\"\n                    );\n                    state.clone()\n                }\n            }\n        }\n        _ => {\n            // For Direct and UCS flows, use original state\n            state.clone()\n        }\n    };\n\n    Ok((execution_path, session_state))\n}",
      "diff_span": {
        "before": "    let previous_gateway = payment_data.and_then(extract_gateway_system_from_payment_intent);\n\n    // Check both rollout keys to determine priority based on shadow percentage\n    let rollout_result = should_execute_based_on_rollout(state, &rollout_key).await?;\n    let shadow_rollout_result = should_execute_based_on_rollout(state, &shadow_rollout_key).await?;\n\n    // Get shadow percentage to determine priority\n    let shadow_percentage = get_rollout_percentage(state, &shadow_rollout_key)\n        .await\n        .unwrap_or(0.0);\n\n    let shadow_rollout_availability =\n        if shadow_rollout_result.should_execute && shadow_percentage != 0.0 {\n            // Shadow is present and percentage is non-zero, use shadow\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage,\n                \"Shadow rollout is present with non-zero percentage, using shadow\"\n            );\n            ShadowRolloutAvailability::IsAvailable\n        } else if rollout_result.should_execute {\n            // Either shadow is 0.0 or not present, use rollout if available\n            router_env::logger::debug!(\n                shadow_percentage = shadow_percentage,\n                \"Shadow rollout is 0.0 or not present, using rollout\"\n            );\n            ShadowRolloutAvailability::IsAvailable\n        } else {\n            ShadowRolloutAvailability::NotAvailable\n        };\n\n    // Single decision point using pattern matching",
        "after": "    let previous_gateway = payment_data.and_then(extract_gateway_system_from_payment_intent);\n\n    // Check rollout key availability and shadow key presence (optimized to reduce DB calls)\n    let rollout_result = should_execute_based_on_rollout(state, &rollout_key).await?;\n    let (shadow_key_exists, _shadow_percentage) =\n        get_rollout_config_info(state, &shadow_rollout_key).await;\n\n    // Simplified decision logic: Shadow takes priority, then rollout, then direct\n    let shadow_rollout_availability = if shadow_key_exists {\n        // Block 1: Shadow key exists - check if it's enabled\n        let shadow_percentage = _shadow_percentage.unwrap_or(0.0);\n\n        if shadow_percentage != 0.0 {\n            router_env::logger::debug!( shadow_key = %shadow_rollout_key, shadow_percentage = shadow_percentage, \"Shadow key enabled, using shadow mode for comparison\" );\n            ShadowRolloutAvailability::IsAvailable\n        } else {\n            router_env::logger::debug!(\n                shadow_key = %shadow_rollout_key,\n                shadow_percentage = shadow_percentage,\n                rollout_enabled = rollout_result.should_execute,\n                \"Shadow key exists but disabled (0.0%), falling back to rollout or direct\"\n            );\n            // Shadow disabled, result is the same regardless of rollout status\n            ShadowRolloutAvailability::NotAvailable\n        }\n    } else if rollout_result.should_execute {\n        // Block 2: No shadow key, but rollout is enabled - use primary UCS\n        router_env::logger::debug!( rollout_key = %rollout_key, \"No shadow key, rollout enabled, using primary UCS mode\" );\n        ShadowRolloutAvailability::NotAvailable\n    } else {\n        // Block 3: Neither shadow nor rollout enabled - use direct\n        router_env::logger::debug!( rollout_key = %rollout_key, shadow_key = %shadow_rollout_key, \"Neither shadow nor rollout enabled, using Direct mode\" );\n        ShadowRolloutAvailability::NotAvailable\n    };\n\n    // Single decision point using pattern matching"
      },
      "commit_sha": "8e8aecdf0cb8d9015daa6006be9c2454c3817f5d"
    },
    {
      "id": "crates/router/src/core/unified_connector_service.rs::function::get_rollout_config_info",
      "file": "crates/router/src/core/unified_connector_service.rs",
      "kind": "function_item",
      "status": "added",
      "before_code": null,
      "after_code": "async fn get_rollout_config_info(state: &SessionState, config_key: &str) -> (bool, Option<f64>) {\n    let db = state.store.as_ref();\n\n    match db.find_config_by_key(config_key).await {\n        Ok(rollout_config) => {\n            // Key exists, try to parse percentage\n            let percentage =\n                match serde_json::from_str::<helpers::RolloutConfig>(&rollout_config.config) {\n                    Ok(config) => Some(config.rollout_percent),\n                    Err(_) => {\n                        // Fallback to legacy format (simple float)\n                        rollout_config.config.parse::<f64>().ok()\n                    }\n                };\n            (true, percentage)\n        }\n        Err(_) => (false, None), // Key doesn't exist\n    }\n}",
      "diff_span": null,
      "commit_sha": "8e8aecdf0cb8d9015daa6006be9c2454c3817f5d"
    },
    {
      "id": "crates/router/src/core/unified_connector_service.rs::function::get_rollout_percentage",
      "file": "crates/router/src/core/unified_connector_service.rs",
      "kind": "function_item",
      "status": "removed",
      "before_code": "async fn get_rollout_percentage(state: &SessionState, config_key: &str) -> Option<f64> {\n    let db = state.store.as_ref();\n\n    match db.find_config_by_key(config_key).await {\n        Ok(rollout_config) => {\n            // Try to parse as JSON first (new format), fallback to float (legacy format)\n            match serde_json::from_str::<helpers::RolloutConfig>(&rollout_config.config) {\n                Ok(config) => Some(config.rollout_percent),\n                Err(_) => {\n                    // Fallback to legacy format (simple float)\n                    rollout_config.config.parse::<f64>().ok()\n                }\n            }\n        }\n        Err(_) => None,\n    }\n}",
      "after_code": null,
      "diff_span": null,
      "commit_sha": "8e8aecdf0cb8d9015daa6006be9c2454c3817f5d"
    }
  ]
}