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"""Deterministic Track B gt_source batch generator.
Builds high-quality, auditable story skeletons that follow the same hard-case
coverage pattern as ``0001_lighthouse_keeper``:
multi-scene chronology, lookalike solo/co-present, state chains, removal +
indirect reference, count memory, false friends, long-gap filler, temporal
anchors.
Author only the semantic skeleton (entities / state_machines / lookalike_pairs /
scenes). Derived memory labels come from ``complete_gt.py``.
"""
from __future__ import annotations
import argparse
import json
from pathlib import Path
from typing import Any
HERE = Path(__file__).resolve().parent.parent # trackB root (scripts/ lives one level down)
OUT_DIR = HERE / "gt_source"
def _story_shell(
story_id: str,
title: str,
premise: str,
entities: dict[str, Any],
state_machines: dict[str, list[str]],
lookalike_pairs: list[dict[str, Any]],
scenes: list[dict[str, Any]],
) -> dict[str, Any]:
return {
"story_id": story_id,
"title": title,
"premise": premise,
"_comment": "作者层:人只写 entities + 状态机 + 分场时间线(present + 手写 action + 语义事件)。op/gap/probe/forbidden 由 complete_gt.py 派生。",
"segment_sec": 5.0,
"gap_long_threshold": 30,
"avoidance_probe_window": 4,
"probe_target_default": 5,
"entities": entities,
"state_machines": state_machines,
"lookalike_pairs": lookalike_pairs,
"scenes": scenes,
}
def _act(action: str, present: list[Any] | None = None, events: list[dict] | None = None,
lookalike_present: dict | None = None) -> dict[str, Any]:
out: dict[str, Any] = {"action": action}
if present is not None:
out["present"] = present
if events:
out["events"] = events
if lookalike_present is not None:
out["lookalike_present"] = lookalike_present
return out
def _lp(a: str, b: str, members: list[str]) -> dict[str, Any]:
return {"pair": [a, b], "members": members}
# ---------------------------------------------------------------------------
# Shared chronological template (mirrors 0001 probe coverage)
# ---------------------------------------------------------------------------
def build_from_blueprint(bp: dict[str, Any]) -> dict[str, Any]:
"""Expand a compact blueprint into a full gt_source story.
Blueprint keys (all Chinese strings except ids):
story_id, title, premise, style_note
names/looks for cast roles, locations, props, counts, false friends
state labels + appearance texts
lookalike features + note
key action phrase fragments for each beat
"""
N = bp["names"] # short aliases used in actions
E = bp["entities"]
SM = bp["state_machines"]
LA, LB = bp["lookalike"] # eid pair
# Convenience role map used by scene builder
P = bp["roles"] # maps role -> eid
# roles expected:
# hero, companion, twin, prop_main, prop_side, prop_kill,
# loc_a, loc_b, loc_c, loc_d, memorial,
# count_a, count_b, count_c,
# ff_kill, ff_hero, ff_comp, ff_prop, ff_extra
scenes: list[dict[str, Any]] = []
# S1 — introduce hero + main loc + counts
scenes.append({
"id": "S1",
"setting": bp["S1_setting"],
"present": [P["hero"], P["loc_a"]],
"actions": [
bp["S1_a1"],
_act(bp["S1_a2"], [P["hero"], P["loc_a"], {"eid": P["count_b"], "count": bp["count_b_n"]}]),
_act(bp["S1_a3"], [P["hero"], P["loc_a"], {"eid": P["count_c"], "count": bp["count_c_n"]}]),
bp["S1_a4"],
bp["S1_a5"],
_act(bp["S1_a6"], [P["loc_a"], P["prop_main"]]),
bp["S1_a7"],
],
})
# S2 — side prop / log
scenes.append({
"id": "S2",
"setting": bp["S2_setting"],
"present": [P["hero"], P["loc_a"], P["prop_main"], P["prop_side"]],
"actions": [bp["S2_a1"], bp["S2_a2"], bp["S2_a3"],
_act(bp["S2_a4"], [P["loc_a"], P["prop_main"]])],
})
# S3 — companion + killable prop + count_a
scenes.append({
"id": "S3",
"setting": bp["S3_setting"],
"present": [P["hero"], P["loc_b"], P["companion"], P["prop_kill"]],
"actions": [
bp["S3_a1"],
_act(bp["S3_a2"], [P["loc_b"], P["companion"], P["prop_kill"]]),
_act(bp["S3_a3"], [P["hero"], P["loc_b"], P["companion"], {"eid": P["count_a"], "count": bp["count_a_n"]}]),
_act(bp["S3_a4"], [P["loc_b"], P["companion"]]),
_act(bp["S3_a5"], [P["hero"], P["loc_b"], P["companion"]]),
_act(bp["S3_a6"], [P["loc_b"], P["companion"], P["prop_kill"]]),
],
})
# S4 — twin alone
scenes.append({
"id": "S4",
"setting": bp["S4_setting"],
"present": [P["twin"], P["loc_c"]],
"lookalike_present": _lp(LA, LB, [P["twin"]]),
"actions": [bp["S4_a1"], bp["S4_a2"], bp["S4_a3"], bp["S4_a4"]],
})
# S5 — both lookalikes
scenes.append({
"id": "S5",
"setting": bp["S5_setting"],
"present": [P["companion"], P["twin"], P["loc_b"]],
"lookalike_present": _lp(LA, LB, [P["companion"], P["twin"]]),
"actions": [bp["S5_a1"], bp["S5_a2"], bp["S5_a3"], bp["S5_a4"]],
})
# S6 — side prop state change
scenes.append({
"id": "S6",
"setting": bp["S6_setting"],
"present": [P["hero"], P["loc_a"], P["prop_main"], P["prop_side"]],
"actions": [
bp["S6_a1"],
_act(bp["S6_a2"], events=[{"type": "state_change", "eid": P["prop_side"], "to": SM[P["prop_side"]][1]}]),
bp["S6_a3"],
bp["S6_a4"],
_act(bp["S6_a5"], [P["loc_a"], P["prop_main"]]),
],
})
# S6b — filler to stretch gaps
scenes.append({
"id": "S6b",
"setting": bp["S6b_setting"],
"present": [P["hero"], P["loc_a"], P["prop_main"]],
"actions": bp["S6b_actions"],
})
# S7 — count recall + false friend of kill prop
scenes.append({
"id": "S7",
"setting": bp["S7_setting"],
"present": [P["hero"], P["loc_b"], P["prop_kill"]],
"actions": [
bp["S7_a1"],
_act(bp["S7_a2"], [P["loc_b"], P["prop_kill"]]),
_act(bp["S7_a3"], [P["hero"], P["loc_b"], {"eid": P["count_a"], "count": bp["count_a_n"]}]),
_act(bp["S7_a4"], [P["loc_b"], {"eid": P["ff_kill"], "confusable_with": P["prop_kill"]}]),
_act(bp["S7_a5"], [P["hero"], P["loc_b"]]),
_act(bp["S7_a6"], [P["hero"], P["loc_b"]]),
],
})
# S8 — disaster: main prop transform + kill prop destroy
scenes.append({
"id": "S8",
"setting": bp["S8_setting"],
"present": [P["prop_main"], P["loc_a"]],
"actions": [
bp["S8_a1"],
bp["S8_a2"],
_act(bp["S8_a3"], events=[{"type": "state_change", "eid": P["prop_main"], "to": SM[P["prop_main"]][1]}]),
_act(bp["S8_a4"], [P["prop_kill"]]),
_act(bp["S8_a5"], [P["prop_kill"]],
events=[{"type": "remove", "eid": P["prop_kill"], "to": SM[P["prop_kill"]][1],
"reason": "destroyed", "shown": True}]),
_act(bp["S8_a6"], [P["hero"], P["loc_a"], P["prop_main"]]),
],
})
# S9 — aftermath: indirect ref + count_b recall
scenes.append({
"id": "S9",
"setting": bp["S9_setting"],
"present": [P["hero"], P["loc_a"], P["prop_main"]],
"actions": [
_act(bp["S9_a1"], [P["hero"], P["loc_a"], P["prop_main"]]),
_act(bp["S9_a2"], [P["hero"], P["loc_a"], P["prop_main"]]),
_act(bp["S9_a3"], [P["hero"], P["loc_a"]]), # may name destroyed prop
_act(bp["S9_a4"], [P["hero"], P["loc_a"]]),
_act(bp["S9_a5"], [P["hero"], P["loc_a"], {"eid": P["count_b"], "count": bp["count_b_n"]}]),
_act(bp["S9_a6"], [P["loc_a"], P["prop_main"]]),
],
})
# S10 — repair main prop + ff_prop
scenes.append({
"id": "S10",
"setting": bp["S10_setting"],
"present": [P["hero"], P["loc_a"], P["prop_main"]],
"actions": [
bp["S10_a1"],
_act(bp["S10_a2"], [P["hero"], P["loc_a"], {"eid": P["ff_prop"], "confusable_with": P["prop_main"]}]),
bp["S10_a3"],
_act(bp["S10_a4"], events=[{"type": "state_change", "eid": P["prop_main"], "to": SM[P["prop_main"]][2]}]),
bp["S10_a5"],
],
})
# S11 — false friends: distinct E19 (ff_extra) + ff_hero
# false_friend probe only fires on introduce, so ff_extra must be a NEW eid
# (not a recall of ff_kill from S7).
scenes.append({
"id": "S11",
"setting": bp["S11_setting"],
"present": [P["hero"], P["loc_b"]],
"actions": [
_act(bp["S11_a1"], [P["loc_b"], {"eid": P["ff_extra"], "confusable_with": P["prop_kill"]}]),
_act(bp["S11_a2"], [P["hero"], P["loc_b"], {"eid": P["ff_hero"], "confusable_with": P["hero"]}]),
_act(bp["S11_a3"], [P["hero"], P["loc_b"],
{"eid": P["ff_extra"], "confusable_with": P["prop_kill"]},
{"eid": P["ff_hero"], "confusable_with": P["hero"]}]),
_act(bp["S11_a4"], [P["hero"], P["loc_b"]]),
],
})
# S12 — ff_comp
scenes.append({
"id": "S12",
"setting": bp["S12_setting"],
"present": [P["hero"], P["loc_b"]],
"actions": [
_act(bp["S12_a1"], [P["loc_b"], {"eid": P["ff_comp"], "confusable_with": P["companion"]}]),
_act(bp["S12_a2"], [P["hero"], P["loc_b"], {"eid": P["ff_comp"], "confusable_with": P["companion"]}]),
],
})
# S13 — hero age/state + count_c long recall
hero_states = SM.get(P["hero"], [])
s13_actions: list[Any] = []
if len(hero_states) >= 2:
s13_actions.append(_act(
bp["S13_a1"], [P["hero"], P["loc_d"]],
events=[{"type": "state_change", "eid": P["hero"], "to": hero_states[1]}]))
else:
s13_actions.append(_act(bp["S13_a1"], [P["hero"], P["loc_d"]]))
s13_actions.extend([
bp["S13_a2"],
_act(bp["S13_a3"], [P["hero"], P["loc_d"], {"eid": P["count_c"], "count": bp["count_c_n"]}]),
bp["S13_a4"],
])
scenes.append({
"id": "S13",
"setting": bp["S13_setting"],
"present": [P["hero"], P["loc_d"]],
"actions": s13_actions,
})
# S14 — companion state + optional hero removal
s14_actions: list[Any] = []
companion_states = SM.get(P["companion"], [])
if len(companion_states) >= 2:
s14_actions.append(_act(
bp["S14_a1"], [P["companion"], P["loc_d"]],
events=[{"type": "state_change", "eid": P["companion"], "to": companion_states[1]}]))
else:
s14_actions.append(_act(bp["S14_a1"], [P["companion"], P["loc_d"]]))
s14_actions.append(bp["S14_a2"])
s14_actions.append(_act(bp["S14_a3"], [P["hero"], P["companion"]]))
if len(hero_states) >= 3:
s14_actions.append(_act(
bp["S14_a4"], [P["hero"], P["companion"]],
events=[{"type": "remove", "eid": P["hero"], "to": hero_states[2],
"reason": "deceased", "shown": True}]))
else:
# remove a secondary if hero has no death state: use twin? No — keep hero.
# Instead transform twin if available, else just continue.
twin_states = SM.get(P["twin"], [])
if len(twin_states) >= 2:
s14_actions.append(_act(
bp["S14_a4"], [P["companion"], P["twin"], P["loc_d"]],
events=[{"type": "state_change", "eid": P["twin"], "to": twin_states[1]}],
lookalike_present=_lp(LA, LB, [P["companion"], P["twin"]])))
else:
s14_actions.append(_act(bp["S14_a4"], [P["hero"], P["companion"], P["loc_d"]]))
scenes.append({
"id": "S14",
"setting": bp["S14_setting"],
"present": [P["hero"], P["companion"], P["loc_d"]],
"actions": s14_actions,
})
# S15 — memorial / indirect
if len(hero_states) >= 3:
scenes.append({
"id": "S15",
"setting": bp["S15_setting"],
"present": [P["companion"], P["loc_d"], P["memorial"]],
"actions": [
_act(bp["S15_a1"], [P["companion"], P["loc_a"]]),
_act(bp["S15_a2"], [P["companion"], P["loc_d"], P["memorial"]]),
_act(bp["S15_a3"], [P["companion"], P["loc_d"], P["memorial"]]),
],
})
else:
scenes.append({
"id": "S15",
"setting": bp["S15_setting"],
"present": [P["companion"], P["loc_d"], P["memorial"]],
"actions": [
_act(bp["S15_a1"], [P["companion"], P["loc_a"], P["hero"]]),
_act(bp["S15_a2"], [P["companion"], P["loc_d"], P["memorial"], P["hero"]]),
_act(bp["S15_a3"], [P["companion"], P["loc_d"], P["memorial"]]),
],
})
# S16 — twin reunion
twin_states = SM.get(P["twin"], [])
s16_actions: list[Any] = []
if len(twin_states) >= 2 and not (len(hero_states) < 3 and len(twin_states) >= 2):
# if twin not already aged in S14
s16_actions.append(_act(
bp["S16_a1"],
events=[{"type": "state_change", "eid": P["twin"], "to": twin_states[1]}]))
else:
s16_actions.append(bp["S16_a1"])
s16_actions.extend([bp["S16_a2"], bp["S16_a3"]])
scenes.append({
"id": "S16",
"setting": bp["S16_setting"],
"present": [P["companion"], P["twin"], P["loc_d"]],
"lookalike_present": _lp(LA, LB, [P["companion"], P["twin"]]),
"actions": s16_actions,
})
# S17 — temporal flashbacks (name-free anchors); avoid removed entities
flash_present = bp["flash_presents"] # list of present lists for 5 flashes
scenes.append({
"id": "S17",
"setting": bp["S17_setting"],
"present": [],
"_comment": "时序/意图定位:全程尽量 name-free;anchor.resolves_to 供判分。",
"actions": [
_act(bp["S17_a1"], flash_present[0]),
_act(bp["S17_a2"], flash_present[1]),
_act(bp["S17_a3"], flash_present[2]),
_act(bp["S17_a4"], flash_present[3]),
_act(bp["S17_a5"], flash_present[4]),
],
})
# S18 — long-gap recalls
scenes.append({
"id": "S18",
"setting": bp["S18_setting"],
"present": [P["companion"], P["loc_a"], P["prop_main"]],
"actions": [
_act(bp["S18_a1"], [P["companion"], P["loc_a"], {"eid": P["prop_side"]}]),
_act(bp["S18_a2"], [P["loc_a"], {"eid": P["count_a"], "count": bp["count_a_n"]}]),
_act(bp["S18_a3"], [P["companion"], P["loc_a"], P["prop_main"]]),
],
})
return _story_shell(
bp["story_id"], bp["title"], bp["premise"],
E, SM, bp["lookalike_pairs"], scenes,
)
# ---------------------------------------------------------------------------
# Blueprint helpers for night-market / desert (hand-tuned) and catalog
# ---------------------------------------------------------------------------
def blueprint_0002() -> dict[str, Any]:
"""Expanded neon night-market courier — quality bar matched to 0001."""
entities = {
"E1": {"name": "林", "kind": "character", "states": {
"机警青年": "二十多岁的女信使,短发,穿亮红色连帽雨衣,左肩背一只黑色防水邮包,眼神机警。",
"疲惫带伤": "同一位女信使的疲惫之貌:短发湿贴额头、红雨衣撕开一道口子,左臂缠着临时绷带,仍背黑色邮包。",
"离场隐退": "信使林已隐退离场,只留下空荡的红色雨衣搭在椅背,人影不再出现。",
}},
"E2": {"name": "阿宁", "kind": "character", "states": {
"少年跑腿": "少年时的阿宁:十五六岁、瘦小的夜市跑腿女孩,穿深蓝雨披,帽檐压得很低,眼神倔强。",
"成年接班": "成年后的阿宁:二十出头、身形挺拔的女信使,仍穿深蓝雨披,眼神沉稳坚定。",
}},
"E3": {"name": "封蜡木盒", "kind": "prop", "states": {
"完好封蜡": "一只巴掌大的深色木盒,盒盖压着一枚暗红封蜡印,四角包铜。",
"被撬开": "封蜡木盒被撬开,暗红封蜡印崩裂剥落、盒盖撬起,铜角歪斜。",
"空盒封存": "木盒盒盖大开后又被线绳草草勒住,内里空空,封蜡碎屑粘在盒沿;此后只以空盒示人。",
}},
"E4": {"name": "派件簿", "kind": "prop", "states": {
"完好": "一本油布封面的派件簿,夹着复写纸,写满霓虹巷名与签收栏。",
"雨渍糊字": "同一本派件簿被雨水浸透,封面发皱、墨迹晕开成紫黑污斑。",
}},
"E5": {"name": "旧摩托", "kind": "prop", "states": {
"完好": "一辆暗红旧摩托,油箱贴着褪色『林』字贴纸,后座绑着防水邮包架。",
"撞毁": "暗红旧摩托被货车擦撞翻倒,油箱凹陷、车轮扭曲,成为无法骑行的残骸。",
}},
"E6": {"name": "阿豹", "kind": "character", "states": {
"青年劲敌": "与林体态相近的男信使劲敌,同样穿亮红色连帽雨衣,下巴有一道疤、右手戴银戒,神情桀骜。",
"改头换面": "成年后的阿豹仍穿红雨衣,下巴疤更深、银戒换成黑铁戒,神情阴沉。",
}},
"E7": {"name": "夜市摊", "kind": "location",
"appearance": "霓虹招牌下的湿漉夜市大排档,红灯笼、蒸汽与塑料棚顶滴水。"},
"E8": {"name": "天台", "kind": "location",
"appearance": "堆满空调外机与水箱的旧楼天台,远处是霓虹城市天际线,地面积水倒映灯光。"},
"E9": {"name": "地铁通道", "kind": "location",
"appearance": "泛白日光灯管的地下通道,瓷砖墙贴满褪色广告,尽头有闸机。"},
"E10": {"name": "雨巷驿站", "kind": "location",
"appearance": "窄雨巷尽头的信使驿站,铁皮屋顶、黄灯窗口、墙上挂满钥匙牌。"},
"E11": {"name": "铜牌信箱", "kind": "prop",
"appearance": "钉在驿站墙上的黄铜信箱,箱面刻着信使之名与年份,边缘已生铜绿。"},
"E12": {"name": "备用蜡印", "kind": "prop",
"appearance": "三枚深红备用蜡印,用麻绳串着挂在夜市摊木梁上,印面刻着星形纹。"},
"E13": {"name": "共享电单车", "kind": "prop",
"appearance": "一辆崭新的青绿色共享电单车,车筐里插着广告牌,与暗红旧摩托毫不相同。"},
"E14": {"name": "城管老周", "kind": "character",
"appearance": "一名精瘦城管,络腮胡、深蓝制服雨衣、大盖帽,身形与林有几分相似却更粗壮。"},
"E15": {"name": "红灯笼串", "kind": "prop",
"appearance": "一排五盏湿漉漉的红灯笼,挂在夜市摊棚沿,灯笼穗滴着雨水。"},
"E16": {"name": "铜锁", "kind": "prop",
"appearance": "两把挂在驿站铁门上的黄铜挂锁,锁梁泛着幽光,钥匙孔塞着防雨蜡。"},
"E17": {"name": "小桃", "kind": "character",
"appearance": "夜市另一头的跑腿少女,系浅褐发带、穿灰蓝雨披,乍看与少年阿宁有几分神似,却下巴更圆、目光怯生。"},
"E18": {"name": "仿制木盒", "kind": "prop",
"appearance": "一只半人掌大的仿制木盒,外形酷似封蜡木盒,但无铜角、封蜡是鲜红廉价蜡。"},
"E19": {"name": "买家周", "kind": "character",
"appearance": "戴金丝眼镜的中年男子,穿米色风衣,左手拎鳄纹皮箱,笑容温和却藏锋。"},
"E20": {"name": "黄牌助力车", "kind": "prop",
"appearance": "一辆挂着黄牌的旧助力车,车筐里塞着雨衣,外形近似旧摩托却绝非同一辆。"},
}
state_machines = {
"E1": ["机警青年", "疲惫带伤", "离场隐退"],
"E2": ["少年跑腿", "成年接班"],
"E3": ["完好封蜡", "被撬开", "空盒封存"],
"E4": ["完好", "雨渍糊字"],
"E5": ["完好", "撞毁"],
"E6": ["青年劲敌", "改头换面"],
}
lookalike_pairs = [{
"pair": ["E1", "E6"],
"features": {
"E1": "林:女信使,亮红连帽雨衣,左肩黑邮包;下巴无疤、右手不戴戒指。",
"E6": "阿豹:男劲敌,同穿亮红连帽雨衣、体态相近,下巴有疤、右手戴银戒。",
},
"note": "红雨衣错认:单人在场不得画出另一方;同段共屏须绑定疤/戒/邮包。",
}]
roles = {
"hero": "E1", "companion": "E2", "twin": "E6",
"prop_main": "E3", "prop_side": "E4", "prop_kill": "E5",
"loc_a": "E8", "loc_b": "E7", "loc_c": "E9", "loc_d": "E10",
"memorial": "E11",
"count_a": "E12", "count_b": "E15", "count_c": "E16",
"ff_kill": "E13", "ff_hero": "E14", "ff_comp": "E17",
"ff_prop": "E18", "ff_extra": "E13",
}
# Note: lookalike pair is E1/E6 (林/阿豹). Companion E2 is apprentice 阿宁.
# For lookalike scenes S4/S5 we need LA=E1 LB=E6, but S4 shows twin alone,
# S5 shows companion+twin — that would be E2+E6 which is WRONG for lookalike.
# Fix: make companion = lookalike A? In 0001, companion E2 and twin E6 ARE the lookalike pair.
# So for 0002, lookalike should be 林(E1) and 阿豹(E6), but then companion for apprentice
# should not be in the lookalike pair scenes as "companion".
#
# Remap to match 0001 structure:
# hero = older mentor? Actually 0001: hero=Elias, companion=Mara, twin=Lina (Mara/Lina lookalike)
# For 0002: hero=林, companion=阿宁? But lookalike is 林/阿豹.
#
# Better remap for 0002:
# hero = 买家周? No.
# Structure like 0001: companion/twin = lookalike pair.
# So: companion=林(E1), twin=阿豹(E6), hero= somehow else?
# Or: hero=林 with states, lookalike pair companion=阿宁 and someone? Theme says red raincoat lookalikes.
#
# Custom scenes for 0002 instead of generic blueprint builder.
return {
"story_id": "0002_night_market_courier",
"title": "霓虹夜市信使",
"premise": "霓虹雨夜的都市长剧。红雨衣信使林与劲敌阿豹极易错认;封蜡木盒完好→被撬→空盒;旧摩托毁于车祸后须规避;学徒阿宁长时缺席后接班;数量记忆(蜡印/灯笼/铜锁)、假朋友与时序闪回贯穿全片。仅作人读上下文,不喂给 SUT。",
"entities": entities,
"state_machines": state_machines,
"lookalike_pairs": lookalike_pairs,
"roles": roles,
# Will use handcrafted scenes via build_0002_hand()
}
def build_0002_hand() -> dict[str, Any]:
"""Hand-authored expanded 0002 matching 0001 coverage."""
bp = blueprint_0002()
E, SM = bp["entities"], bp["state_machines"]
la = _lp("E1", "E6", ["E1"])
lb = _lp("E1", "E6", ["E6"])
both = _lp("E1", "E6", ["E1", "E6"])
scenes = [
{
"id": "S1", "setting": "天台接件(引入五盏灯笼·两把铜锁)",
"present": ["E1", "E8"],
"actions": [
"雨夜,红衣信使林踏上天台,积水倒映着远处霓虹。",
_act("夜市摊棚沿挂着一串五盏红灯笼串,林抬头数了数,确认自己没有走错巷。",
["E1", "E7", {"eid": "E15", "count": 5}]),
_act("雨巷驿站铁门上挂着两把铜锁,林用钥匙拧开其中一把。",
["E1", "E10", {"eid": "E16", "count": 2}]),
"林在天台甩去帽檐的雨水,护紧左肩黑色邮包。",
"林检查邮包夹层,确认封蜡木盒还在。",
_act("封蜡木盒在天台积水旁静静搁着,暗红封蜡印完好。", ["E8", "E3"]),
"林靠着水箱小憩,红雨衣在风里轻轻鼓动。",
],
},
{
"id": "S2", "setting": "登记派件簿",
"present": ["E1", "E8", "E3", "E4"],
"actions": [
"林翻开派件簿,用复写纸登记天台这一单。",
"林在派件簿上写下买家的代号与交接时间。",
_act("戴金丝眼镜的买家周短暂现身天台边缘,只点了点头便消失在雨里。",
["E1", "E8", "E19"]),
"林合上派件簿,塞回邮包侧袋。",
_act("霓虹映在封蜡木盒的铜角上,一闪一闪。", ["E8", "E3"]),
],
},
{
"id": "S3", "setting": "夜市迎学徒(引入三枚蜡印)",
"present": ["E1", "E7", "E2", "E5"],
"lookalike_present": la,
"actions": [
"清晨的夜市摊,林迎向骑着暗红旧摩托赶来的少年阿宁。",
_act("阿宁跳下旧摩托,把头盔挂在车把上。", ["E7", "E2", "E5"]),
_act("林指着木梁上串着的三枚备用蜡印,教阿宁辨认星形纹。",
["E1", "E7", "E2", {"eid": "E12", "count": 3}]),
_act("阿宁蹲在夜市摊的水洼旁,好奇地看蒸汽升腾。", ["E7", "E2"]),
_act("林向阿宁讲解雨巷里哪些招牌是暗号。", ["E1", "E7", "E2"]),
_act("阿宁回望停着的旧摩托,眼里满是向往。", ["E7", "E2", "E5"]),
],
},
{
"id": "S4", "setting": "地铁通道(只有阿豹)",
"present": ["E6", "E9"],
"lookalike_present": lb,
"actions": [
"泛白的地铁通道里,红雨衣的阿豹从广告墙后回头,下巴疤一闪。",
"阿豹在地铁通道尽头的闸机前停步,右手银戒敲着栏杆。",
"阿豹与通道里的流浪歌手擦肩,神情桀骜。",
"阿豹提着空邮包穿过地铁通道的人群。",
],
},
{
"id": "S5", "setting": "红雨衣擦肩共屏",
"present": ["E1", "E6", "E9"],
"lookalike_present": both,
"actions": [
"地铁通道里,林与阿豹并肩而过,一个背黑邮包、一个戴银戒。",
"林下意识护住邮包,阿豹轻嗤一声继续前行。",
"阿豹回头盯了林一眼,两人红雨衣在灯管下几乎同色。",
"林与阿豹在通道岔口分开,各自走向相反方向。",
],
},
{
"id": "S6", "setting": "派件簿雨渍",
"present": ["E1", "E8", "E3", "E4"],
"lookalike_present": la,
"actions": [
"数周后的暴雨夜,林独自在天台值守,封蜡木盒压在膝上。",
_act("林翻开派件簿,封面已被雨水渍得发皱、字迹糊成污斑。",
events=[{"type": "state_change", "eid": "E4", "to": "雨渍糊字"}]),
"林擦掉封蜡木盒铜角上的水珠。",
"林凭着天台栏杆,望向被雨幕吞没的霓虹。",
_act("封蜡木盒在积水旁映出破碎的灯影。", ["E8", "E3"]),
],
},
{
"id": "S6b", "setting": "雨季流转(填充·拉长间隔)",
"present": ["E1", "E8"],
"lookalike_present": la,
"actions": [
"雨季漫长,林日复一日踏上天台交接。",
"又一个台风夜,林裹紧红雨衣守在水箱旁。",
"清明时节,林在天台望着远处未熄的霓虹。",
"盛夏正午,林擦拭被烈日晒烫的空调外机。",
"秋雨绵绵,封蜡木盒的蜡印在潮气里微微发黏。",
"又一个除夕,林独自在天台守到天明。",
],
},
{
"id": "S7", "setting": "夜市巡查(回忆蜡印·共享电单车假朋友)",
"present": ["E1", "E7", "E5"],
"lookalike_present": la,
"actions": [
"拂晓,林沿夜市摊巡查,暗红旧摩托泊在摊旁。",
_act("林蹲下检查旧摩托的链条松紧。", ["E7", "E5"]),
_act("林走到木梁下,先前那三枚备用蜡印仍串在原处。",
["E1", "E7", {"eid": "E12", "count": 3}]),
_act("一辆青绿色共享电单车停在摊前,车筐插着广告牌,并非林的旧摩托。",
["E7", {"eid": "E13", "confusable_with": "E5"}]),
_act("林站在夜市摊记录昨夜未签收的单号。", ["E1", "E7"]),
_act("林把湿透的雨披晾在夜市摊的竹竿上。", ["E1", "E7"]),
],
},
{
"id": "S8", "setting": "雨夜车祸(木盒被撬·旧摩托撞毁)",
"present": ["E3", "E8"],
"actions": [
"暴雨骤起,天台积水漫过脚踝,封蜡木盒几乎漂起。",
"远处货车喇叭刺耳,巷口传来金属刮擦声。",
_act("阿豹摸上天台,用小刀撬开封蜡木盒,暗红封蜡崩裂。",
["E6", "E3", "E8"],
events=[{"type": "state_change", "eid": "E3", "to": "被撬开"}],
lookalike_present=lb),
_act("巷口,暗红旧摩托在雨幕中剧烈颠簸。", ["E5", "E7"]),
_act("一记擦撞将旧摩托掀翻,油箱凹陷、车轮扭曲。",
["E5", "E7"],
events=[{"type": "remove", "eid": "E5", "to": "撞毁",
"reason": "destroyed", "shown": True}]),
_act("天台上,林扑向被撬开的封蜡木盒,死死按住盒盖。",
["E1", "E8", "E3"], lookalike_present=la),
],
},
{
"id": "S9", "setting": "灾后(旧摩托间接指代·灯笼回忆)",
"present": ["E1", "E8"],
"lookalike_present": la,
"actions": [
_act("暴雨次日,林站在天台,凝视着被撬开的封蜡木盒。", ["E1", "E8", "E3"]),
_act("林用手指抚过封蜡木盒崩裂的蜡屑,神情黯然。", ["E1", "E8", "E3"]),
_act("林在天台的派件墙旁,记下旧摩托失事的日期。", ["E1", "E8"]),
_act("驿站墙上挂着旧摩托的照片,林久久凝望。", ["E1", "E10"]),
_act("林取下棚沿五盏红灯笼中的一盏,就着微光独坐。",
["E1", "E7", {"eid": "E15", "count": 5}]),
_act("被撬开的封蜡木盒仍敞着口,空空如也。", ["E8", "E3"]),
],
},
{
"id": "S10", "setting": "空盒封存(第三态·仿制木盒假朋友)",
"present": ["E1", "E8", "E3"],
"lookalike_present": la,
"actions": [
"数周后,林用线绳把空木盒勒紧,准备封存证据。",
_act("林从纸箱取出一只仿制木盒,它酷似封蜡木盒、却无铜角。",
["E1", "E8", {"eid": "E18", "confusable_with": "E3"}]),
"林小心地把碎蜡扫进纸袋,贴上封存标签。",
_act("线绳勒紧,封蜡木盒成为空盒封存之态,内里空空。",
events=[{"type": "state_change", "eid": "E3", "to": "空盒封存"}]),
"林把空盒封存的封蜡木盒锁进天台铁柜,长出一口气。",
],
},
{
"id": "S11", "setting": "假朋友:黄牌助力车与城管",
"present": ["E1", "E7"],
"lookalike_present": la,
"actions": [
_act("一辆黄牌助力车停进夜市摊,与已撞毁的旧摩托毫不相同。",
["E7", {"eid": "E20", "confusable_with": "E5"}]),
_act("一名络腮胡的城管老周走入夜市摊,与林并肩交谈,两人身形相仿。",
["E1", "E7", {"eid": "E14", "confusable_with": "E1"}]),
_act("城管老周指着黄牌助力车,向林说明新的停放规定。",
["E1", "E7", {"eid": "E20", "confusable_with": "E5"},
{"eid": "E14", "confusable_with": "E1"}]),
_act("黄牌助力车被推走,林独自留在夜市摊目送。", ["E1", "E7"]),
],
},
{
"id": "S12", "setting": "假朋友:神似阿宁的小桃",
"present": ["E1", "E7"],
"lookalike_present": la,
"actions": [
_act("夜市另一头来了个系浅褐发带的跑腿少女小桃,乍看竟有几分像少年阿宁。",
["E7", {"eid": "E17", "confusable_with": "E2"}]),
_act("小桃学着在摊前系缆绳式的邮包带,林却摇摇头——她终究不是阿宁。",
["E1", "E7", {"eid": "E17", "confusable_with": "E2"}]),
],
},
{
"id": "S13", "setting": "疲惫带伤(铜锁长程回忆)",
"present": ["E1", "E10"],
"lookalike_present": la,
"actions": [
_act("半年后的黄昏,左臂缠绷带的林疲惫地立在雨巷驿站门口。",
["E1", "E10"],
events=[{"type": "state_change", "eid": "E1", "to": "疲惫带伤"}]),
"林仰望驿站黄灯窗口,目光悠远。",
_act("驿站铁门上那两把黄铜挂锁在雨里轻响,林驻足倾听。",
["E1", "E10", {"eid": "E16", "count": 2}]),
"林把手掌贴在驿站冰凉的铁皮墙上,似在告别。",
],
},
{
"id": "S14", "setting": "阿宁接班·林隐退",
"present": ["E1", "E2", "E10"],
"lookalike_present": la,
"actions": [
_act("白日,成年的阿宁沿雨巷归来,快步走向驿站。",
["E2", "E10"],
events=[{"type": "state_change", "eid": "E2", "to": "成年接班"}]),
"阿宁在驿站门前与带伤的林重逢,两人短暂拥抱。",
_act("驿站里,阿宁接过林递来的空盒封存钥匙。", ["E1", "E2", "E10"]),
_act("林把红色雨衣脱下搭在椅背,转身隐入雨巷,不再出现。",
["E1", "E2", "E10"],
events=[{"type": "remove", "eid": "E1", "to": "离场隐退",
"reason": "deceased", "shown": True}]),
],
},
{
"id": "S15", "setting": "遗物·铜牌信箱(间接指代)",
"present": ["E2", "E10", "E11"],
"actions": [
_act("驿站椅背上仍搭着林的红色雨衣,阿宁伸手轻轻抚过。", ["E2", "E10"]),
_act("驿站墙边,成年阿宁伫立在一块新钉上的铜牌信箱前。",
["E2", "E10", "E11"]),
_act("阿宁的指尖抚过铜牌信箱上刻着的林之名。", ["E2", "E10", "E11"]),
],
},
{
"id": "S16", "setting": "阿豹改头换面重逢(长程+共屏)",
"present": ["E2", "E6", "E10"],
"lookalike_present": _lp("E1", "E6", ["E6"]),
"actions": [
_act("改头换面的阿豹从地铁方向赶来,黑铁戒在雨里一闪。",
["E6", "E10"],
events=[{"type": "state_change", "eid": "E6", "to": "改头换面"}]),
"阿宁拦住阿豹,一人深蓝雨披、一人红雨衣,对峙在驿站门口。",
"阿豹冷笑着离开,阿宁握紧空盒封存的钥匙。",
],
},
{
"id": "S17", "setting": "回忆闪回(时序定位)",
"present": [],
"actions": [
_act("镜头回到多年前——那个在夜市摊学认蜡印的少年,身影再度浮现。",
[{"eid": "E2", "state": "少年跑腿",
"anchor": {"type": "temporal", "phrase": "在夜市摊学认蜡印的少年",
"resolves_to": "E2"}}]),
_act("重现开场的那一刻——天台上,一只封蜡完好的木盒第一次被取出。",
["E8", {"eid": "E3", "state": "完好封蜡",
"anchor": {"type": "temporal",
"phrase": "开场第一次被取出的封蜡完好木盒",
"resolves_to": "E3"}}]),
_act("闪回到当年的地铁通道——那个下巴有疤、右手戴银戒的红雨衣身影一闪而过。",
[{"eid": "E6", "state": "青年劲敌",
"anchor": {"type": "temporal",
"phrase": "当年通道里戴银戒的红雨衣身影",
"resolves_to": "E6"}}]),
_act("眼前又浮现夜市棚沿那一排五盏湿漉漉的红灯笼。",
[{"eid": "E15", "count": 5,
"anchor": {"type": "temporal",
"phrase": "夜市棚沿那一排五盏红灯笼",
"resolves_to": "E15"}}]),
_act("回到初见时那片积水的高台,霓虹倒映,一如往昔。",
[{"eid": "E8",
"anchor": {"type": "temporal",
"phrase": "初见时那片积水的天台",
"resolves_to": "E8"}}]),
],
},
{
"id": "S18", "setting": "收束(派件簿长程·蜡印长程·买家回归)",
"present": ["E2", "E8", "E3"],
"actions": [
_act("阿宁重新翻开那本雨渍糊字的派件簿,走上天台。",
["E2", "E8", {"eid": "E4"}]),
_act("夜市木梁边,先前那三枚备用蜡印依旧串在原处。",
["E7", {"eid": "E12", "count": 3}]),
_act("买家周终于现身天台,阿宁把空盒封存的封蜡木盒拍在积水旁的木箱上。",
["E2", "E8", "E3", "E19"]),
],
},
]
return _story_shell(
"0002_night_market_courier", bp["title"], bp["premise"],
E, SM, bp["lookalike_pairs"], scenes,
)
def build_0003_hand() -> dict[str, Any]:
"""Hand-authored expanded 0003 desert archaeologist."""
entities = {
"E1": {"name": "艾拉", "kind": "character", "states": {
"青壮探险": "三十岁出头的女考古学家,戴宽檐帆布帽与护目镜,穿卡其探险装,脖挂放大镜,手上常沾沙尘。",
"风沙灼伤": "同一位考古学家的风沙灼伤之貌:帆布帽边缘焦黑、护目镜裂了一道细纹,面颊晒伤脱皮,仍挂着放大镜。",
"离队静养": "艾拉已离队静养,营地只留她的帆布帽与放大镜,人影不再出现。",
}},
"E2": {"name": "娜迪娅", "kind": "character", "states": {
"少年学徒": "少年时的娜迪娅:十四五岁、身形清瘦的沙漠学徒少女,系靛蓝头巾,穿粗棉沙色短袍,眉眼清亮。",
"成年助手": "成年后的娜迪娅:二十余岁、身形挺拔的女助手,仍系靛蓝头巾、穿沙色短袍,眉眼坚定。",
}},
"E3": {"name": "楔形泥碑", "kind": "prop", "states": {
"完好": "一块砖红色泥板,正面刻满楔形文字,边缘有古老磕痕,约两掌大。",
"碎裂": "楔形泥碑跌落岩石,砖红碑面迸裂成数块残片。",
"拼合复原": "碎裂残片被逐块拼合,砖红碑面重现完整楔形文字,但可见拼缝。",
}},
"E4": {"name": "伪造羊皮地图", "kind": "prop", "states": {
"伪图": "一张做旧的浅黄羊皮地图,墨线标注绿洲与遗址,右下角有一枚可疑的红蜡伪印。",
"证伪受潮": "羊皮地图右下角红蜡印被识破为伪造,图面受潮起皱、墨线晕开。",
}},
"E5": {"name": "驮运骆驼", "kind": "prop", "states": {
"健壮": "一峰健壮的沙色骆驼,鞍囊绣着蓝色几何纹,脖铃清脆。",
"倒毙": "沙色骆驼倒毙于沙丘背风处,鞍囊散落,脖铃不再作响。",
}},
"E6": {"name": "向导哈桑", "kind": "character", "states": {
"青年向导": "沉稳的沙漠向导,披沙色粗布斗篷,缠深蓝头巾,左颊有风沙皱纹,牵一峰骆驼。",
"鬓白归来": "多年后的哈桑仍披沙色斗篷、缠深蓝头巾,鬓角已白,左颊皱纹更深。",
}},
"E7": {"name": "蒙面劫匪", "kind": "character", "states": {
"青年劫匪": "同披沙色斗篷的蒙面人,体态与哈桑相近,缠赭红头巾、腰间别弯刀,眼神凶悍。",
"伤疤劫匪": "成年后的劫匪仍缠赭红头巾、蒙面持弯刀,面罩下露出一道新伤疤。",
}},
"E8": {"name": "遗址石门", "kind": "location",
"appearance": "半埋于沙丘的古遗址石门,门楣刻浮雕,两侧断柱,落日把阴影拉长。"},
"E9": {"name": "沙暴荒漠", "kind": "location",
"appearance": "无垠的赭黄沙丘,风起时黄沙蔽日、能见度极低。"},
"E10": {"name": "绿洲营地", "kind": "location",
"appearance": "棕榈环绕的小绿洲,几顶米色帐篷、一汪浅水、拴着骆驼。"},
"E11": {"name": "发掘帐篷", "kind": "location",
"appearance": "遗址旁的临时发掘帐篷,帆布门掀开,桌上摊着测绘工具。"},
"E12": {"name": "纪念石板", "kind": "prop",
"appearance": "一块立在绿洲边的砂岩石板,表面刻着考古队长之名与年份,边缘被风沙磨圆。"},
"E13": {"name": "陶油灯", "kind": "prop",
"appearance": "三盏手掌大的陶油灯,蒙着沙尘,摆在遗址石门内侧的壁龛上。"},
"E14": {"name": "出租越野车", "kind": "prop",
"appearance": "一辆崭新的沙色出租越野车,车顶绑着备胎,与驮运骆驼毫不相同。"},
"E15": {"name": "营地医生", "kind": "character",
"appearance": "一名精瘦的营地医生,络腮胡、卡其背心、帆布帽,身形与艾拉有几分相似。"},
"E16": {"name": "测绘旗", "kind": "prop",
"appearance": "一排五面红色测绘小旗,插在石门前的沙地上,旗面印着白色坐标编号。"},
"E17": {"name": "铜铃", "kind": "prop",
"appearance": "两只悬在帐篷檐下的黄铜铃,铃体泛着幽光,风起时轻响报风。"},
"E18": {"name": "莎娜", "kind": "character",
"appearance": "绿洲另一侧的放羊少女,系浅褐头巾、穿灰扑扑的粗布袍,乍看与少年娜迪娅有几分神似,却目光怯生。"},
"E19": {"name": "备用泥板", "kind": "prop",
"appearance": "一块半人掌大的备用空白泥板,色泽与楔形泥碑相近,但无文字、边缘更整齐。"},
"E20": {"name": "沙色辎重车", "kind": "prop",
"appearance": "一辆沙色辎重拖车,车斗蒙着帆布,外形近似驮运役畜的补给单元却绝非骆驼。"},
}
state_machines = {
"E1": ["青壮探险", "风沙灼伤", "离队静养"],
"E2": ["少年学徒", "成年助手"],
"E3": ["完好", "碎裂", "拼合复原"],
"E4": ["伪图", "证伪受潮"],
"E5": ["健壮", "倒毙"],
"E6": ["青年向导", "鬓白归来"],
"E7": ["青年劫匪", "伤疤劫匪"],
}
lookalike_pairs = [{
"pair": ["E6", "E7"],
"features": {
"E6": "哈桑:沙色斗篷、深蓝头巾,未蒙面、不持械,左颊有风沙皱纹。",
"E7": "蒙面劫匪:同披沙色斗篷、体态相近,赭红头巾、蒙面、腰别弯刀。",
},
"note": "沙色斗篷错认:单人在场不得画出另一方;共屏须绑定头巾色/蒙面/弯刀。",
}]
ha = _lp("E6", "E7", ["E6"])
hb = _lp("E6", "E7", ["E7"])
both = _lp("E6", "E7", ["E6", "E7"])
scenes = [
{
"id": "S1", "setting": "石门日常(引入五面旗·两只铜铃)",
"present": ["E1", "E8"],
"actions": [
"落日下,考古学家艾拉拂去遗址石门浮雕上的黄沙。",
_act("石门前沙地插着一排五面红色测绘旗,艾拉逐一核对编号。",
["E1", "E8", {"eid": "E16", "count": 5}]),
_act("发掘帐篷檐下悬着两只黄铜铃,艾拉伸手让它们轻轻鸣响。",
["E1", "E11", {"eid": "E17", "count": 2}]),
"艾拉绕着石门检查每一道裂缝。",
"艾拉凭着断柱眺望渐暗的沙海。",
_act("完好的楔形泥碑搁在石门内侧壁龛旁,楔形文字清晰。", ["E8", "E3"]),
"艾拉在石门阴影里坐下,就着余晖小憩。",
],
},
{
"id": "S2", "setting": "展阅伪图",
"present": ["E1", "E8", "E3", "E4"],
"actions": [
"艾拉摊开伪造羊皮地图,对照石门方位。",
"艾拉在伪造羊皮地图上用铅笔标出一条可疑路线。",
"艾拉卷起伪造羊皮地图,塞回帆布筒。",
_act("落日把楔形泥碑的影子投在石门内侧。", ["E8", "E3"]),
],
},
{
"id": "S3", "setting": "迎学徒(引入三盏陶油灯)",
"present": ["E1", "E9", "E2", "E5"],
"actions": [
"清晨的沙暴荒漠边缘,艾拉迎向牵着驮运骆驼走来的少年娜迪娅。",
_act("娜迪娅把驮运骆驼拴在断柱旁,拍去鞍囊上的沙。", ["E9", "E2", "E5"]),
_act("艾拉指着石门壁龛里的三盏陶油灯,教娜迪娅辨认灯盏纹样。",
["E1", "E8", "E2", {"eid": "E13", "count": 3}]),
_act("娜迪娅蹲在沙丘背风处,好奇地拨弄干枯的灌木。", ["E9", "E2"]),
_act("艾拉向娜迪娅讲解沙丘走向与风向。", ["E1", "E9", "E2"]),
_act("娜迪娅回望健壮的驮运骆驼,眼里满是向往。", ["E9", "E2", "E5"]),
],
},
{
"id": "S4", "setting": "绿洲(只有哈桑)",
"present": ["E6", "E10"],
"lookalike_present": ha,
"actions": [
"棕榈环绕的绿洲营地里,深蓝头巾的向导哈桑从帐篷后回头张望。",
"哈桑在绿洲浅水边给骆驼打水。",
"哈桑整理米色帐篷的绳索,左颊皱纹在落日下更深。",
"哈桑牵着骆驼穿过绿洲营地。",
],
},
{
"id": "S5", "setting": "向导与劫匪共屏对峙",
"present": ["E6", "E7", "E9"],
"lookalike_present": both,
"actions": [
"沙暴荒漠上,哈桑与蒙面劫匪遥遥对峙,一个深蓝头巾、一个赭红头巾。",
"哈桑把骆驼护在身后,劫匪腰间弯刀出鞘半寸。",
"劫匪低喝一声退入沙尘,哈桑仍立在原处。",
"哈桑与劫匪各自走向相反的沙丘。",
],
},
{
"id": "S6", "setting": "伪图受潮证伪",
"present": ["E1", "E11", "E3", "E4"],
"actions": [
"数月后的夜里,艾拉独自在发掘帐篷整理测绘。",
_act("艾拉借放大镜识破伪造羊皮地图的红蜡伪印,图面已受潮起皱。",
events=[{"type": "state_change", "eid": "E4", "to": "证伪受潮"}]),
"艾拉擦拭楔形泥碑上的沙尘。",
"艾拉掀开帐篷门帘,望向漆黑的沙海。",
_act("楔形泥碑在油灯旁静静躺着。", ["E11", "E3"]),
],
},
{
"id": "S6b", "setting": "沙季流转(填充)",
"present": ["E1", "E8", "E3"],
"actions": [
"沙季漫长,艾拉日复一日清理石门浮雕。",
"又一个沙暴夜,艾拉裹紧卡其外套守在石门内侧。",
"春旱时节,艾拉在石门前望着远处海市蜃楼。",
"盛夏正午,艾拉擦拭被烈日晒烫的断柱。",
"秋风起时,楔形泥碑的砖红色在沙尘里显得黯淡。",
"又一个岁末,艾拉独自在石门下守到天明。",
],
},
{
"id": "S7", "setting": "巡查(回忆陶油灯·越野车假朋友)",
"present": ["E1", "E9", "E5"],
"actions": [
"拂晓,艾拉沿沙暴荒漠边缘巡查,健壮的驮运骆驼跟在身后。",
_act("艾拉检查驮运骆驼鞍囊的缝线。", ["E9", "E5"]),
_act("艾拉走进石门,先前那三盏陶油灯仍摆在壁龛上。",
["E1", "E8", {"eid": "E13", "count": 3}]),
_act("一辆沙色出租越野车驶过沙丘,车顶绑着备胎,并非驮运骆驼。",
["E9", {"eid": "E14", "confusable_with": "E5"}]),
_act("艾拉站在沙丘上记录风向变化。", ["E1", "E9"]),
_act("艾拉把测绳晾在沙丘背风处的木架上。", ["E1", "E9"]),
],
},
{
"id": "S8", "setting": "沙暴之夜(碑碎·骆驼倒毙)",
"present": ["E3", "E8"],
"actions": [
"沙暴骤起,遗址石门在狂风中震颤。",
"黄沙灌进石门,能见度骤降。",
_act("艾拉踉跄中让楔形泥碑跌落岩石,砖红碑面迸裂。",
["E1", "E3", "E9"],
events=[{"type": "state_change", "eid": "E3", "to": "碎裂"}]),
_act("远处沙丘上,驮运骆驼在风暴中剧烈颠簸。", ["E5", "E9"]),
_act("一记塌陷的沙丘吞没驮运骆驼,它倒毙不起。",
["E5", "E9"],
events=[{"type": "remove", "eid": "E5", "to": "倒毙",
"reason": "destroyed", "shown": True}]),
_act("石门里,艾拉扑向碎裂的楔形泥碑残片,死死护住。",
["E1", "E8", "E3"]),
],
},
{
"id": "S9", "setting": "灾后(骆驼间接指代·测绘旗回忆)",
"present": ["E1", "E8", "E3"],
"actions": [
_act("沙暴次日,艾拉站在石门里,凝视着碎裂的楔形泥碑。", ["E1", "E8", "E3"]),
_act("艾拉用手指抚过楔形泥碑的拼缝缺口,神情黯然。", ["E1", "E8", "E3"]),
_act("艾拉在发掘帐篷的日志旁,记下驮运骆驼倒毙的日期。", ["E1", "E11"]),
_act("帐篷墙上挂着驮运骆驼的旧照片,艾拉久久凝望。", ["E1", "E11"]),
_act("艾拉拔起沙地上五面测绘旗中的一面,就着残旗独坐。",
["E1", "E8", {"eid": "E16", "count": 5}]),
_act("碎裂的楔形泥碑残片仍散在壁龛下。", ["E8", "E3"]),
],
},
{
"id": "S10", "setting": "拼合复原(备用泥板假朋友)",
"present": ["E1", "E11", "E3"],
"actions": [
"数周后,艾拉在发掘帐篷铺开残片,开始拼合楔形泥碑。",
_act("艾拉从木箱取出一块备用泥板,它酷似楔形泥碑、却无文字。",
["E1", "E11", {"eid": "E19", "confusable_with": "E3"}]),
"艾拉小心地把残片一块块对齐。",
_act("最后一道拼缝合拢,楔形泥碑成为拼合复原之态。",
events=[{"type": "state_change", "eid": "E3", "to": "拼合复原"}]),
"拼合复原的楔形泥碑躺在桌上,艾拉欣慰地望着它。",
],
},
{
"id": "S11", "setting": "假朋友:辎重车与营地医生",
"present": ["E1", "E9"],
"actions": [
_act("一辆沙色辎重车驶入沙丘边缘,与已倒毙的驮运骆驼毫不相同。",
["E9", {"eid": "E20", "confusable_with": "E5"}]),
_act("一名络腮胡的营地医生跳下沙丘,与艾拉并肩交谈,两人身形相仿。",
["E1", "E9", {"eid": "E15", "confusable_with": "E1"}]),
_act("营地医生指着沙色辎重车,向艾拉说明新的补给安排。",
["E1", "E9", {"eid": "E20", "confusable_with": "E5"},
{"eid": "E15", "confusable_with": "E1"}]),
_act("沙色辎重车鸣笛驶离,艾拉独自留在沙丘目送。", ["E1", "E9"]),
],
},
{
"id": "S12", "setting": "假朋友:神似娜迪娅的莎娜",
"present": ["E1", "E10"],
"actions": [
_act("绿洲另一侧来了个系浅褐头巾的放羊少女莎娜,乍看竟有几分像少年娜迪娅。",
["E10", {"eid": "E18", "confusable_with": "E2"}]),
_act("莎娜学着在浅水边打水,艾拉却摇摇头——她终究不是娜迪娅。",
["E1", "E10", {"eid": "E18", "confusable_with": "E2"}]),
],
},
{
"id": "S13", "setting": "风沙灼伤(铜铃长程回忆)",
"present": ["E1", "E10"],
"actions": [
_act("多年后的黄昏,面颊晒伤的艾拉立在绿洲营地棕榈下。",
["E1", "E10"],
events=[{"type": "state_change", "eid": "E1", "to": "风沙灼伤"}]),
"艾拉仰望帐篷顶,目光悠远。",
_act("帐篷檐下那两只黄铜铃在风里轻响,艾拉驻足倾听。",
["E1", "E10", {"eid": "E17", "count": 2}]),
"艾拉把手掌贴在帐篷冰凉的桅杆上,似在告别。",
],
},
{
"id": "S14", "setting": "娜迪娅归来·艾拉离队",
"present": ["E1", "E2", "E10"],
"actions": [
_act("白日,成年的娜迪娅沿沙道归来,快步走向绿洲营地。",
["E2", "E10"],
events=[{"type": "state_change", "eid": "E2", "to": "成年助手"}]),
"娜迪娅在营地与灼伤的艾拉重逢,两人相拥。",
_act("帐篷内,娜迪娅握着艾拉满是沙尘的手。", ["E1", "E2", "E11"]),
_act("艾拉把帆布帽与放大镜留在桌上,离队静养,不再出现。",
["E1", "E2", "E11"],
events=[{"type": "remove", "eid": "E1", "to": "离队静养",
"reason": "deceased", "shown": True}]),
],
},
{
"id": "S15", "setting": "遗物·纪念石板(间接指代)",
"present": ["E2", "E10", "E12"],
"actions": [
_act("帐篷桌上仍放着艾拉的帆布帽,娜迪娅伸手轻轻抚过。", ["E2", "E11"]),
_act("绿洲边,成年娜迪娅伫立在一块新立的纪念石板前。",
["E2", "E10", "E12"]),
_act("娜迪娅的指尖抚过纪念石板上刻着的艾拉之名。", ["E2", "E10", "E12"]),
],
},
{
"id": "S16", "setting": "哈桑鬓白归来(长程+与劫匪共屏)",
"present": ["E2", "E6", "E10"],
"lookalike_present": ha,
"actions": [
_act("鬓白的向导哈桑牵着新骆驼归来,沙色斗篷与深蓝头巾一如从前。",
["E6", "E10"],
events=[{"type": "state_change", "eid": "E6", "to": "鬓白归来"}]),
_act("伤疤蒙面劫匪远在沙丘上闪过赭红头巾,随即消失。",
["E7", "E9"],
events=[{"type": "state_change", "eid": "E7", "to": "伤疤劫匪"}],
lookalike_present=hb),
"娜迪娅与哈桑在绿洲营地木桌旁相对而坐。",
],
},
{
"id": "S17", "setting": "回忆闪回(时序定位)",
"present": [],
"actions": [
_act("镜头回到多年前——那个在石门壁龛前学认油灯的少女,身影再度浮现。",
[{"eid": "E2", "state": "少年学徒",
"anchor": {"type": "temporal", "phrase": "在石门壁龛前学认油灯的少女",
"resolves_to": "E2"}}]),
_act("重现开场的那一刻——石门里,一块完好的砖红泥板第一次被捧出。",
["E8", {"eid": "E3", "state": "完好",
"anchor": {"type": "temporal",
"phrase": "开场第一次被捧出的完好泥碑",
"resolves_to": "E3"}}]),
_act("闪回到当年的绿洲——那个缠深蓝头巾、未蒙面的向导身影一闪而过。",
[{"eid": "E6", "state": "青年向导",
"anchor": {"type": "temporal",
"phrase": "当年绿洲里缠深蓝头巾的向导",
"resolves_to": "E6"}}]),
_act("眼前又浮现石门前那一排五面红色小旗。",
[{"eid": "E16", "count": 5,
"anchor": {"type": "temporal",
"phrase": "石门前那一排五面测绘小旗",
"resolves_to": "E16"}}]),
_act("回到初见时那座半埋的石门洞口,落日拉长阴影,一如往昔。",
[{"eid": "E8",
"anchor": {"type": "temporal",
"phrase": "初见时那座半埋的石门",
"resolves_to": "E8"}}]),
],
},
{
"id": "S18", "setting": "收束(地图长程·油灯长程·拼合碑)",
"present": ["E2", "E11", "E3"],
"actions": [
_act("娜迪娅重新展开那张证伪受潮的伪造羊皮地图,走进发掘帐篷。",
["E2", "E11", {"eid": "E4"}]),
_act("石门壁龛边,先前那三盏陶油灯依旧摆在原处。",
["E8", {"eid": "E13", "count": 3}]),
_act("娜迪娅与哈桑在木桌上护住拼合复原的楔形泥碑,落日再度照进石门。",
["E2", "E6", "E8", "E3"], lookalike_present=ha),
],
},
]
return _story_shell(
"0003_desert_archaeologist",
"沙海残碑",
"黄沙落日下的考古长剧。楔形泥碑完好→碎裂→拼合;伪图受潮证伪;驮运骆驼倒毙后须规避;向导哈桑与蒙面劫匪沙色斗篷错认;学徒娜迪娅长时缺席后接班;数量记忆、假朋友与时序闪回贯穿。仅作人读上下文,不喂给 SUT。",
entities, state_machines, lookalike_pairs, scenes,
)
def main() -> None:
from generate_trackb_catalog import CATALOG_IDS, build_catalog_story
ap = argparse.ArgumentParser(description=__doc__)
ap.add_argument("--only", nargs="*", help="story_ids to generate")
ap.add_argument("--out-dir", default=str(OUT_DIR))
ap.add_argument("--skip-existing", action="store_true")
a = ap.parse_args()
out_dir = Path(a.out_dir)
out_dir.mkdir(parents=True, exist_ok=True)
builders = {
"0002_night_market_courier": build_0002_hand,
"0003_desert_archaeologist": build_0003_hand,
}
for sid in CATALOG_IDS:
builders[sid] = (lambda s=sid: build_catalog_story(s))
targets = a.only or sorted(builders)
for sid in targets:
if sid not in builders:
raise SystemExit(f"unknown story_id: {sid}")
path = out_dir / f"{sid}.json"
if a.skip_existing and path.exists() and sid.startswith("0001"):
continue
if sid == "0001_lighthouse_keeper":
print(f"[skip] {sid} (frozen exemplar, not overwritten)")
continue
story = builders[sid]()
path.write_text(json.dumps(story, ensure_ascii=False, indent=2) + "\n", encoding="utf-8")
nseg = sum(len(s["actions"]) for s in story["scenes"])
print(f"[write] {path.name} scenes={len(story['scenes'])} segs≈{nseg} ents={len(story['entities'])}")
if __name__ == "__main__":
main()
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