| { | |
| "StaticMeshActor_0": [ | |
| 0, | |
| 127, | |
| 0 | |
| ], | |
| "StaticMeshActor_10": [ | |
| 127, | |
| 255, | |
| 0 | |
| ], | |
| "StaticMeshActor_11": [ | |
| 127, | |
| 255, | |
| 255 | |
| ], | |
| "StaticMeshActor_12": [ | |
| 127, | |
| 0, | |
| 127 | |
| ], | |
| "StaticMeshActor_13": [ | |
| 127, | |
| 255, | |
| 127 | |
| ], | |
| "StaticMeshActor_16": [ | |
| 127, | |
| 127, | |
| 127 | |
| ], | |
| "StaticMeshActor_17": [ | |
| 0, | |
| 0, | |
| 63 | |
| ], | |
| "StaticMeshActor_18": [ | |
| 0, | |
| 255, | |
| 63 | |
| ], | |
| "StaticMeshActor_19": [ | |
| 0, | |
| 127, | |
| 63 | |
| ], | |
| "StaticMeshActor_20": [ | |
| 255, | |
| 0, | |
| 63 | |
| ], | |
| "StaticMeshActor_23": [ | |
| 127, | |
| 0, | |
| 63 | |
| ], | |
| "StaticMeshActor_24": [ | |
| 127, | |
| 255, | |
| 63 | |
| ], | |
| "StaticMeshActor_25": [ | |
| 127, | |
| 127, | |
| 63 | |
| ], | |
| "StaticMeshActor_31": [ | |
| 255, | |
| 63, | |
| 127 | |
| ], | |
| "StaticMeshActor_32": [ | |
| 127, | |
| 63, | |
| 0 | |
| ], | |
| "StaticMeshActor_34": [ | |
| 127, | |
| 63, | |
| 127 | |
| ], | |
| "StaticMeshActor_36": [ | |
| 255, | |
| 63, | |
| 63 | |
| ], | |
| "StaticMeshActor_39": [ | |
| 63, | |
| 0, | |
| 255 | |
| ], | |
| "StaticMeshActor_52": [ | |
| 63, | |
| 63, | |
| 127 | |
| ], | |
| "StaticMeshActor_60": [ | |
| 255, | |
| 127, | |
| 191 | |
| ] | |
| } |