SimulationImage / luoxin /Hospital2 /l004_r003 /seenable_obj_dict.json
RyanWW's picture
Add files using upload-large-folder tool
6d6b29a verified
{
"StaticMeshActor_329": [
95,
63,
191
],
"StaticMeshActor_330": [
95,
63,
31
],
"StaticMeshActor_332": [
95,
191,
255
],
"StaticMeshActor_333": [
95,
191,
127
],
"StaticMeshActor_334": [
95,
191,
63
],
"StaticMeshActor_335": [
95,
191,
191
],
"StaticMeshActor_336": [
95,
191,
31
],
"StaticMeshActor_337": [
95,
31,
0
],
"StaticMeshActor_356": [
0,
0,
159
],
"StaticMeshActor_357": [
0,
255,
159
],
"StaticMeshActor_361": [
0,
31,
159
],
"StaticMeshActor_363": [
255,
0,
159
],
"StaticMeshActor_364": [
255,
255,
159
],
"StaticMeshActor_365": [
255,
127,
159
],
"StaticMeshActor_366": [
255,
63,
159
],
"StaticMeshActor_368": [
255,
191,
159
],
"StaticMeshActor_369": [
255,
31,
159
],
"StaticMeshActor_370": [
255,
95,
159
],
"StaticMeshActor_372": [
127,
0,
159
],
"StaticMeshActor_373": [
127,
255,
159
],
"StaticMeshActor_374": [
127,
127,
159
],
"StaticMeshActor_402": [
31,
0,
159
],
"StaticMeshActor_403": [
31,
255,
159
],
"StaticMeshActor_407": [
31,
31,
159
],
"StaticMeshActor_408": [
31,
95,
159
],
"StaticMeshActor_409": [
95,
0,
159
],
"StaticMeshActor_412": [
95,
63,
159
],
"StaticMeshActor_413": [
95,
191,
159
],
"StaticMeshActor_414": [
95,
31,
159
],
"StaticMeshActor_425": [
0,
159,
255
],
"StaticMeshActor_427": [
0,
159,
63
],
"StaticMeshActor_941": [
15,
31,
0
],
"StaticMeshActor_944": [
15,
31,
255
],
"StaticMeshActor_948": [
15,
31,
127
],
"StaticMeshActor_958": [
15,
31,
159
],
"StaticMeshActor_959": [
15,
31,
223
],
"StaticMeshActor_960": [
15,
95,
0
],
"StaticMeshActor_965": [
15,
95,
255
],
"StaticMeshActor_971": [
15,
95,
191
],
"StaticMeshActor_979": [
15,
95,
223
],
"StaticMeshActor_989": [
15,
159,
191
],
"StaticMeshActor_1003": [
15,
223,
255
],
"StaticMeshActor_1017": [
15,
255,
15
],
"StaticMeshActor_1019": [
15,
127,
15
],
"StaticMeshActor_1038": [
15,
15,
95
],
"StaticMeshActor_1043": [
15,
15,
15
],
"StaticMeshActor_1044": [
0,
0,
47
],
"StaticMeshActor_1045": [
0,
255,
47
],
"StaticMeshActor_1046": [
0,
127,
47
],
"StaticMeshActor_1047": [
0,
63,
47
],
"StaticMeshActor_1048": [
0,
191,
47
],
"StaticMeshActor_1053": [
0,
15,
47
],
"StaticMeshActor_1056": [
255,
127,
47
],
"StaticMeshActor_1060": [
255,
95,
47
],
"StaticMeshActor_1061": [
255,
159,
47
],
"StaticMeshActor_1065": [
127,
255,
47
],
"StaticMeshActor_1066": [
127,
127,
47
],
"StaticMeshActor_1067": [
127,
63,
47
],
"StaticMeshActor_1071": [
127,
159,
47
],
"StaticMeshActor_1072": [
127,
223,
47
],
"BP_MedicalTrayBoom_C_3": [
15,
223,
223
],
"BP_MedicalTrayBoom_C_4": [
63,
0,
47
],
"BP_MedicalTrayBoom_C_5": [
63,
255,
47
],
"BP_OverheadLightSingle_C_1": [
63,
191,
47
],
"PlayerController_0": [
63,
191,
47
],
"AbstractNavData-Default": [
63,
191,
47
],
"ExponentialHeightFog_0": [
63,
191,
47
],
"GameNetworkManager_0": [
63,
191,
47
],
"SkyLight_0": [
63,
191,
47
],
"WorldSettings_1": [
63,
191,
47
],
"SkyAtmosphere_0": [
63,
191,
47
],
"VolumetricCloud_0": [
63,
191,
47
],
"GameSession_0": [
63,
191,
47
],
"GameStateBase_0": [
63,
191,
47
],
"PlayerState_0": [
63,
191,
47
],
"DirectionalLight_0": [
63,
191,
47
],
"PlayerStart_0": [
63,
191,
47
]
}