# TopoSlots Motion Data Unified multi-skeleton 3D motion dataset for **TopoSlots**: topology-agnostic per-slot motion tokenization with foundation alignment. - **Paper target**: NeurIPS 2026 / ICLR 2027 - **Last updated**: 2026-03-27 - **Motions**: 24,448 across 7 datasets, 79 skeleton types (6 human + 73 animal species) --- ## Dataset Summary | Dataset | Motions | Joints | Skeleton Type | Text Coverage | Text Quality | Renders | |---------|:-------:|:------:|---------------|:------------:|:------------:|:-------:| | **humanml3d** | 14,449 | 22 | Human (SMPL) | 100% | High (human multi-caption) | 14,449 | | **bandai_namco** | 3,053 | 21 | Human (BN) | 100% | Low (template sentences) | 3,053 | | **cmu_mocap** | 2,496 | 31 | Human (CMU) | 92% | Low (CMU index text) | 2,496 | | **mixamo** | 2,453 | 67 | Human (Mixamo, full fingers) | **0%** | None (hash filenames) | 2,453 | | **truebones_zoo** | 1,110 | 25-143 | 73 animal species | 80% | Medium (auto-generated) | 1,110 | | **100style** | 810 | 23 | Human (XSens) | 100% | Low (template sentences) | 810 | | **lafan1** | 77 | 22 | Human (Ubisoft) | 100% | Low (action type only) | 77 | | **Total** | **24,448** | 9-143 | **79 skeletons** | 88% | | 24,448 | ### Text Annotation Status **Needs annotation** (6 datasets, 9,999 motions): - `mixamo`: 2,453 — completely missing, filenames are hashes - `truebones_zoo`: 222 missing + 888 need review - `cmu_mocap`: 195 missing - `bandai_namco`, `100style`, `lafan1`: have template text, need upgrade to natural language **Complete** (no annotation needed): - `humanml3d`: 14,449 with high-quality human annotations (3-5 captions each) --- ## Data Format (Scheme C) ### Per-motion file: `motions/{id}.npz` | Field | Shape | Description | |-------|-------|-------------| | `local_positions` | [T, J, 3] | Root-relative joint positions (slot token input) | | `velocities` | [T, J, 3] | Joint velocities (slot token input) | | `root_position` | [T, 3] | Global root trajectory | | `root_velocity` | [T, 3] | Root velocity | | `joint_positions` | [T, J, 3] | Global joint positions (FK output) | | `local_rotations_6d` | [T, J-1, 6] | 6D rotation representation (decoder GT) | | `accelerations` | [T, J, 3] | Joint accelerations | | `bone_lengths` | [T, J] | Per-frame bone lengths | | `foot_contact` | [T, 4] | Foot contact labels (l_heel, l_toe, r_heel, r_toe) | | `num_frames` | scalar | Number of valid frames | | `fps` | scalar | Frames per second (20) | | `skeleton_id` | str | Dataset identifier | | `texts` | str | Text descriptions separated by `\|\|\|` | | `source_file` | str | Original BVH/source filename | | `species` | str | (Zoo only) Animal species name | ### Per-skeleton file: `skeleton.npz` | Field | Shape | Description | |-------|-------|-------------| | `joint_names` | [J] | Original joint names from BVH | | `canonical_names` | [J] | Standardized English anatomical names (for CLIP) | | `parent_indices` | [J] | Parent joint index (-1 for root) | | `rest_offsets` | [J, 3] | Rest-pose offsets from parent (meters) | | `adjacency` | [J, J] | Undirected adjacency matrix | | `geodesic_dist` | [J, J] | Geodesic distance matrix | | `bone_lengths` | [J] | Rest-pose bone lengths | | `depths` | [J] | Tree depth per joint | | `degrees` | [J] | Number of children per joint | | `side_tags` | [J] | left/right/center classification | | `symmetry_pairs` | [P, 2] | Symmetric joint pair indices | ### Per-dataset files | File | Description | |------|-------------| | `labels.json` | Structured L1 labels: `{motion_id: {L1_action, L1_style, source_file, ...}}` | | `stats.npz` | Normalization statistics (mean/std for positions and velocities) | | `splits/{train,val,test,all}.txt` | Data split files (80/10/10) | ### Renders (for annotation) | File | Description | |------|-------------| | `renders/{id}.gif` | Stick figure animation (GIF) | | `renders/{id}_overview.png` | Multi-view static overview | --- ## File Structure ``` TopoSlots-MotionData/ ├── README.md │ ├── humanml3d/ # 14,449 motions, SMPL-22, HIGH-QUALITY TEXT │ ├── skeleton.npz │ ├── labels.json │ ├── stats.npz │ ├── splits/ │ └── motions/*.npz │ ├── bandai_namco/ # 3,053 motions, 21 joints, NEEDS TEXT UPGRADE │ ├── skeleton.npz │ ├── labels.json │ ├── stats.npz │ ├── splits/ │ ├── motions/*.npz │ └── renders/*.gif + *_overview.png │ ├── cmu_mocap/ # 2,496 motions, 31 joints, NEEDS TEXT UPGRADE │ ├── (same structure) │ └── renders/ │ ├── mixamo/ # 2,453 motions, 67 joints, NO TEXT │ ├── (same structure) │ └── renders/ │ ├── truebones_zoo/ # 1,110 motions, 73 species, PARTIAL TEXT │ ├── skeleton.npz # representative skeleton │ ├── skeletons/*.npz # per-species skeletons │ ├── (same structure) │ └── renders/ │ ├── 100style/ # 810 motions, 23 joints, NEEDS TEXT UPGRADE │ └── ... │ ├── lafan1/ # 77 motions, 22 joints, NEEDS TEXT UPGRADE │ └── ... │ ├── docs/ │ ├── ANNOTATION_TOOL_PLAN.md # Web annotation tool design + implementation prompt │ ├── ANNOTATION_GUIDELINE.md # Annotation specification for annotators (Chinese) │ └── PROMPT_DESIGN.md # Text prompt design decisions (L1/L2/L3) │ ├── scripts/ │ ├── render_motion.py # Render npz → GIF + overview PNG │ ├── preprocess_bvh.py # Generic BVH → Scheme C converter │ ├── preprocess_humanml3d.py # HumanML3D → Scheme C converter │ └── preprocess_truebones_zoo.py # Zoo species-aware converter │ └── src/ └── data/ ├── skeleton_graph.py # Skeleton topology: adjacency, geodesic, side tags, symmetry ├── bvh_parser.py # BVH file parser (handles 6-channel joints) ├── canonical_names.py # Human dataset canonical name mapping ├── zoo_canonical_names.py # Animal canonical name mapping (rule engine) ├── humanml3d_converter.py # SMPL-22 skeleton + 263D feature extraction └── unified_dataset.py # PyTorch Dataset (multi-skeleton, variable joints) ``` --- ## Annotation Workflow ### For agents setting up the annotation tool: 1. **Read** `docs/ANNOTATION_TOOL_PLAN.md` — contains the complete design and implementation prompt 2. **Read** `docs/ANNOTATION_GUIDELINE.md` — annotation specification for human annotators 3. **Data needed**: `{dataset}/renders/` (GIF/PNG) + `{dataset}/motions/` (npz metadata) + `{dataset}/labels.json` 4. **Tool**: Flask + SQLite web app, implementation prompt in Section 9 of ANNOTATION_TOOL_PLAN.md 5. **Post-processing**: Chinese annotations → LLM batch translate → English → inject into npz `texts` field ### Annotation priority: | Priority | Dataset | Count | Task | |:--------:|---------|:-----:|------| | P0 | mixamo | 2,453 | Annotate from scratch (no existing text) | | P1 | truebones_zoo | 1,110 | Fill 222 missing + review 888 existing | | P1 | cmu_mocap | 195 | Fill missing entries | | P2 | bandai_namco | 3,053 | Upgrade template text to natural language | | P2 | 100style | 810 | Upgrade template text | | P2 | lafan1 | 77 | Upgrade template text | --- ## Data Processing History ### Bug fixes applied (2026-03-18 ~ 2026-03-27): 1. **FK rotation convention**: Fixed intrinsic vs extrinsic Euler angle bug in `preprocess_bvh.py`. All 5 BVH datasets reprocessed. 2. **Bandai Namco dummy root**: Removed static `joint_Root` placeholder node (22→21 joints). 3. **Bandai Namco per-joint positions**: Fixed parser to read 6-channel BVH (all joints have position+rotation channels). 4. **Side tag detection**: Expanded from 2 patterns to 6-priority regex system (99.3% accuracy across 3,563 joints). 5. **Canonical name standardization**: 1,193 unique raw names → 916 canonical names across all 79 skeletons. ### Skeleton audit results: - 0 errors across 79 skeletons - Side tag accuracy: 99.3% - Canonical name coverage: 100% - Geodesic distance validity: 100% - Motion data integrity: 100% (no NaN/Inf) --- ## Citation ```bibtex @misc{toposlots2026, title={TopoSlots: Topology-Agnostic Per-Slot Motion Tokenization with Foundation Alignment}, year={2026}, } ``` ## License Research use only. Individual dataset licenses apply: - HumanML3D: MIT - LAFAN1: CC BY-NC 4.0 - 100Style: CC BY 4.0 - Bandai Namco: CC BY-NC-ND 4.0 - CMU MoCap: Public domain - Mixamo: Adobe Mixamo terms - Truebones Zoo: Commercial license (research use)