gather gt from full dataset (part 3)
Browse files- README.md +51 -8
- build_gt_from_3dfront.py +396 -0
- gt_3dfront_summary.json +0 -0
README.md
CHANGED
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@@ -15,16 +15,27 @@ tags:
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20 indoor scenes rendered from [3D-FRONT](https://tianchi.aliyun.com/specials/promotion/alibaba-3d-scene-dataset).
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Each scene is one RGB view with metric depth, an empty-room depth map, ground-truth object
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meshes, and per-object 3D boxes — for single-image 3D scene reconstruction and evaluation.
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-
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```
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-
<index>/
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├── rgb_<index06>.jpeg
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-
├── depth_<index06>.npy
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├── bgdepth_<index06>.npy
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├── annotation_<index06>.json
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-
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-
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```
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Scenes: `3025 3084 3126 3200 3266 3277 3376 3392 3401 3431 3454 3477 3844 3847 3966 4033 4087 4091 4124 4135`
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@@ -62,6 +73,38 @@ Each `obj_dict` entry has `label` / `cls_id`, `obj_id` / `model_file_name`,
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`obj_tran` / `obj_rot` (local→world) / `obj_scale`, `bbox3d_world` (3, 8) corners,
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`bbox3d_world_center` + `half_length`, `bbox3d_camera`, the 2D boxes, and `occ_iou`.
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## Point clouds and visualization
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`lift_3d_pcd.py` sits in the dataset root and finds the scenes next to itself, so it runs
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20 indoor scenes rendered from [3D-FRONT](https://tianchi.aliyun.com/specials/promotion/alibaba-3d-scene-dataset).
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Each scene is one RGB view with metric depth, an empty-room depth map, ground-truth object
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meshes, and per-object 3D boxes — for single-image 3D scene reconstruction and evaluation.
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+
19 of the 20 scenes additionally ship a **full-resolution instance mask** and **complete
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per-object / whole-scene meshes** recovered from the source 3D-FRONT room (see
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[Instance-level GT](#instance-level-gt-from-3d-front)). ~305 MiB.
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```
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<index>/ # e.g. 3025, index06 = 003025
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├── rgb_<index06>.jpeg # 1296x968 RGB
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├── depth_<index06>.npy # (968, 1296) float64, metric z-depth
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├── bgdepth_<index06>.npy # (484, 648) float64, depth of the empty room (half res)
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├── annotation_<index06>.json # intrinsics, extrinsics, per-object boxes + labels
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├── sceneobjgt_<index06>.ply # partial GT object meshes (as shipped), OpenCV camera frame
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│
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│ # instance-level GT aligned from 3D-FRONT (19/20 scenes; absent for 3966):
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├── instance_<index06>.png # (968, 1296) uint16 instance-id mask (0 = background)
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├── instance_<index06>.json # id -> {label, obj_id, model_uuid, n_pixels, ...} + match/similarity
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├── instance_overlay_<index06>.png # RGB with the coloured mask blended in, for eyeballing
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├── sceneobjfull_<index06>.ply # all objects merged, OpenCV camera frame
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└── objects_<index06>/ # per-object meshes: <instid:03d>_<label>.ply
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lift_3d_pcd.py # reference loader: depth -> point cloud, + viewer
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build_gt_from_3dfront.py # regenerates the instance-level GT from 3D-FRONT
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gt_3dfront_summary.json # per-scene match report (room, depth-agreement stats)
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```
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Scenes: `3025 3084 3126 3200 3266 3277 3376 3392 3401 3431 3454 3477 3844 3847 3966 4033 4087 4091 4124 4135`
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`obj_tran` / `obj_rot` (local→world) / `obj_scale`, `bbox3d_world` (3, 8) corners,
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`bbox3d_world_center` + `half_length`, `bbox3d_camera`, the 2D boxes, and `occ_iou`.
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## Instance-level GT (from 3D-FRONT)
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Because `single_image` is a subset of 3D-FRONT, each view is re-aligned to its source
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3D-FRONT room to recover a **complete** instance mask and object meshes (the shipped
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`sceneobjgt_*.ply` is only a partial merge). `build_gt_from_3dfront.py` does this:
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1. index each furniture model UUID → the 3D-FRONT rooms containing it (from the
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`*_full.glb` scene graphs);
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2. shortlist rooms whose models cover the annotation and RANSAC-fit the glb→world
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similarity transform from object-centroid correspondences;
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3. disambiguate the room by ray-casting the placed objects through the annotation
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intrinsics and comparing the rendered z-depth against the metric `depth`;
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4. write the outputs above into the scene folder.
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Objects only — walls / floor / ceiling are excluded. The meshes are in the **OpenCV**
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camera frame (same as `sceneobjgt_*` / the lifted cloud), so `sceneobjfull_*.ply` overlays
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`depth` directly. `instance_*.png` is full resolution and aligned to `rgb_*`; ids `1..N`
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index the `objects_<index06>/` meshes and the `instances` list in `instance_*.json`.
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Coverage: **19/20 scenes** align to < 1.5 mm median depth error (> 87 % of object pixels
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within 5 mm; see `gt_3dfront_summary.json`). **3966 is intentionally omitted** — its
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objects are near-coplanar (six identical chairs) so the room could not be recovered
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reliably; it keeps only the originally shipped files.
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Regenerate (needs `pip install trimesh embreex pillow`; uses a model-UUID index built from
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the local 3D-FRONT copy):
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```bash
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python build_gt_from_3dfront.py # all scenes
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python build_gt_from_3dfront.py --scenes 3025 # one scene
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```
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## Point clouds and visualization
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`lift_3d_pcd.py` sits in the dataset root and finds the scenes next to itself, so it runs
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build_gt_from_3dfront.py
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| 1 |
+
#!/usr/bin/env python
|
| 2 |
+
"""Build per-view GT (instance mask + object meshes) for the Fire3D single_image
|
| 3 |
+
scenes by aligning the source 3D-FRONT room to each annotation and ray-casting it
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| 4 |
+
into the annotation camera.
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| 5 |
+
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| 6 |
+
Pipeline per scene (see the discussion in the task):
|
| 7 |
+
1. shortlist candidate 3D-FRONT rooms whose furniture-model UUID set covers the
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| 8 |
+
annotation's objects (index built from the ``*_full.glb`` scene graphs);
|
| 9 |
+
2. estimate the glb->annotation-world similarity transform with a RANSAC over
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| 10 |
+
per-model candidate matches (robust to duplicate models / extra room objects);
|
| 11 |
+
3. for the top-K candidates, ray-cast the placed room objects through the
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| 12 |
+
annotation intrinsics and keep the room whose rendered depth best agrees with
|
| 13 |
+
the dataset metric depth;
|
| 14 |
+
4. write outputs: uint16 instance mask (full-res, aligned to rgb), id->object
|
| 15 |
+
json, per-object meshes (PLY, OpenCV camera frame = the sceneobjgt frame),
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| 16 |
+
merged scene-objects mesh, and an rgb overlay for eyeballing the match.
|
| 17 |
+
|
| 18 |
+
Objects only: walls / floor / ceiling are intentionally skipped.
|
| 19 |
+
"""
|
| 20 |
+
from __future__ import annotations
|
| 21 |
+
|
| 22 |
+
import argparse
|
| 23 |
+
import glob
|
| 24 |
+
import json
|
| 25 |
+
import os
|
| 26 |
+
import re
|
| 27 |
+
import warnings
|
| 28 |
+
from itertools import combinations, product
|
| 29 |
+
from typing import Any
|
| 30 |
+
|
| 31 |
+
import numpy as np
|
| 32 |
+
import trimesh
|
| 33 |
+
from PIL import Image
|
| 34 |
+
|
| 35 |
+
warnings.filterwarnings("ignore")
|
| 36 |
+
|
| 37 |
+
UUID_RE = re.compile(r"([0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12})")
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| 38 |
+
SCENE_ROOT = "/mnt/task_runtime/3d-front/3D-FRONT-SCENE"
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| 39 |
+
SI_ROOT = "/mnt/task_runtime/data/single_image"
|
| 40 |
+
CV2GL = np.diag([1.0, -1.0, -1.0]) # OpenCV cam <-> OpenGL cam
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| 41 |
+
CANONICAL_R = np.array([[1.0, 0, 0], [0, 0, -1.0], [0, 1.0, 0]]) # glb y-up -> world z-up
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| 42 |
+
PALETTE = np.array([
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| 43 |
+
[230, 25, 75], [60, 180, 75], [255, 225, 25], [0, 130, 200], [245, 130, 48],
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| 44 |
+
[145, 30, 180], [70, 240, 240], [240, 50, 230], [210, 245, 60], [250, 190, 212],
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| 45 |
+
[0, 128, 128], [220, 190, 255], [170, 110, 40], [255, 250, 200], [128, 0, 0],
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| 46 |
+
[170, 255, 195], [128, 128, 0], [255, 215, 180], [0, 0, 128], [128, 128, 128],
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| 47 |
+
], dtype=np.uint8)
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| 48 |
+
|
| 49 |
+
|
| 50 |
+
def umeyama(src: np.ndarray, dst: np.ndarray, fixed_r: np.ndarray | None = None
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| 51 |
+
) -> tuple[float, np.ndarray, np.ndarray]:
|
| 52 |
+
"""Fit a similarity transform ``dst ~= s * R @ src + t`` (Umeyama, 1991).
|
| 53 |
+
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| 54 |
+
If ``fixed_r`` is given the rotation is held fixed and only scale/translation
|
| 55 |
+
are estimated (used when only two correspondences are available).
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| 56 |
+
"""
|
| 57 |
+
mu_s, mu_d = src.mean(0), dst.mean(0)
|
| 58 |
+
s_c, d_c = src - mu_s, dst - mu_d
|
| 59 |
+
if fixed_r is None:
|
| 60 |
+
cov = d_c.T @ s_c / len(src)
|
| 61 |
+
u, d, vt = np.linalg.svd(cov)
|
| 62 |
+
rot = u @ vt
|
| 63 |
+
if np.linalg.det(rot) < 0:
|
| 64 |
+
u[:, -1] *= -1
|
| 65 |
+
rot = u @ vt
|
| 66 |
+
scale = float(np.trace(np.diag(d)) / ((s_c ** 2).sum() / len(src)))
|
| 67 |
+
else:
|
| 68 |
+
rot = fixed_r
|
| 69 |
+
scale = float((d_c * (s_c @ rot.T)).sum() / (s_c ** 2).sum())
|
| 70 |
+
trans = mu_d - scale * rot @ mu_s
|
| 71 |
+
return scale, rot, trans
|
| 72 |
+
|
| 73 |
+
|
| 74 |
+
def load_room_objects(scene_uuid: str, room: str) -> dict[str, tuple[trimesh.Trimesh, str]]:
|
| 75 |
+
"""Load furniture nodes of ``<room>_full.glb`` as ``node_name -> (mesh, model_uuid)``.
|
| 76 |
+
|
| 77 |
+
Architecture / unnamed geometry (walls, floor, ceiling) carry no model UUID in
|
| 78 |
+
the node name and are skipped, so only objects are returned.
|
| 79 |
+
"""
|
| 80 |
+
full = os.path.join(SCENE_ROOT, scene_uuid, f"{room}_full.glb")
|
| 81 |
+
if not os.path.exists(full):
|
| 82 |
+
return {}
|
| 83 |
+
scene = trimesh.load(full)
|
| 84 |
+
nodes: dict[str, tuple[trimesh.Trimesh, str]] = {}
|
| 85 |
+
for name in scene.graph.nodes_geometry:
|
| 86 |
+
m = UUID_RE.search(name)
|
| 87 |
+
if not m:
|
| 88 |
+
continue
|
| 89 |
+
transform, geom_name = scene.graph[name]
|
| 90 |
+
geom = scene.geometry[geom_name].copy()
|
| 91 |
+
geom.apply_transform(transform)
|
| 92 |
+
nodes[name] = (geom, m.group(1))
|
| 93 |
+
return nodes
|
| 94 |
+
|
| 95 |
+
|
| 96 |
+
def fit_similarity(ann: dict[str, Any],
|
| 97 |
+
nodes: dict[str, tuple[trimesh.Trimesh, str]],
|
| 98 |
+
thresh: float = 0.15) -> dict[str, Any] | None:
|
| 99 |
+
"""RANSAC estimate of the glb->annotation-world similarity transform.
|
| 100 |
+
|
| 101 |
+
Each annotation object may match several same-model room nodes; we sample
|
| 102 |
+
triples of (object, candidate-node) hypotheses, fit a similarity, and score it
|
| 103 |
+
by the number of annotation objects whose nearest same-model node lands within
|
| 104 |
+
``thresh`` metres. Returns the transform plus the inlier node->object assignment.
|
| 105 |
+
"""
|
| 106 |
+
ann_obj = [(o["model_file_name"][0], np.array(o["bbox3d_world_center"], float), oid)
|
| 107 |
+
for oid, o in enumerate(ann["obj_dict"].values())]
|
| 108 |
+
node_by_uuid: dict[str, list[tuple[str, np.ndarray]]] = {}
|
| 109 |
+
for name, (geom, mid) in nodes.items():
|
| 110 |
+
node_by_uuid.setdefault(mid, []).append((name, geom.bounds.mean(0)))
|
| 111 |
+
cand = [[(nm, c) for nm, c in node_by_uuid.get(mid, [])] for mid, _, _ in ann_obj]
|
| 112 |
+
have = [i for i, c in enumerate(cand) if c]
|
| 113 |
+
if len(have) < 2:
|
| 114 |
+
return None
|
| 115 |
+
|
| 116 |
+
def score(scale: float, rot: np.ndarray, trans: np.ndarray
|
| 117 |
+
) -> tuple[list[float], dict[str, int]]:
|
| 118 |
+
res: list[float] = []
|
| 119 |
+
assign: dict[str, int] = {}
|
| 120 |
+
for i in have:
|
| 121 |
+
dst = ann_obj[i][1]
|
| 122 |
+
nm, c = min(cand[i], key=lambda nc: np.linalg.norm(scale * (rot @ nc[1]) + trans - dst))
|
| 123 |
+
d = float(np.linalg.norm(scale * (rot @ c) + trans - dst))
|
| 124 |
+
if d < thresh:
|
| 125 |
+
res.append(d)
|
| 126 |
+
assign[nm] = ann_obj[i][2]
|
| 127 |
+
return res, assign
|
| 128 |
+
|
| 129 |
+
best: tuple[tuple[int, float], float, np.ndarray, np.ndarray, list[float], dict[str, int]] | None = None
|
| 130 |
+
if len(have) >= 3:
|
| 131 |
+
trip = sorted(have, key=lambda i: len(cand[i]))[:min(len(have), 6)]
|
| 132 |
+
for combo in combinations(trip, 3):
|
| 133 |
+
for picks in product(*[cand[i] for i in combo]):
|
| 134 |
+
src = np.array([p[1] for p in picks])
|
| 135 |
+
dst = np.array([ann_obj[i][1] for i in combo])
|
| 136 |
+
if not (np.isfinite(src).all() and np.isfinite(dst).all()):
|
| 137 |
+
continue
|
| 138 |
+
try:
|
| 139 |
+
scale, rot, trans = umeyama(src, dst)
|
| 140 |
+
except np.linalg.LinAlgError:
|
| 141 |
+
continue
|
| 142 |
+
res, assign = score(scale, rot, trans)
|
| 143 |
+
key = (len(res), -float(np.sum(res)) if res else 0.0)
|
| 144 |
+
if best is None or key > best[0]:
|
| 145 |
+
best = (key, scale, rot, trans, res, assign)
|
| 146 |
+
if best is None: # two-object scene: fix the canonical rotation
|
| 147 |
+
src = np.array([cand[i][0][1] for i in have])
|
| 148 |
+
dst = np.array([ann_obj[i][1] for i in have])
|
| 149 |
+
gm = np.isfinite(src).all(1) & np.isfinite(dst).all(1)
|
| 150 |
+
if gm.sum() < 2:
|
| 151 |
+
return None
|
| 152 |
+
try:
|
| 153 |
+
scale, rot, trans = umeyama(src[gm], dst[gm], CANONICAL_R)
|
| 154 |
+
except np.linalg.LinAlgError:
|
| 155 |
+
return None
|
| 156 |
+
res, assign = score(scale, rot, trans)
|
| 157 |
+
best = ((len(res), 0.0), scale, rot, trans, res, assign)
|
| 158 |
+
_, scale, rot, trans, res, assign = best
|
| 159 |
+
if not res:
|
| 160 |
+
return None
|
| 161 |
+
return dict(scale=scale, rot=rot, trans=trans, n_inliers=len(res),
|
| 162 |
+
max_res=float(np.max(res)), med_res=float(np.median(res)), assign=assign)
|
| 163 |
+
|
| 164 |
+
|
| 165 |
+
def camera_from_annotation(ann: dict[str, Any]) -> tuple[np.ndarray, np.ndarray]:
|
| 166 |
+
"""Return ``(K, T_cv_from_world)``: intrinsics and world->OpenCV-camera 4x4."""
|
| 167 |
+
k = np.asarray(ann["camera_intrinsics"], float)
|
| 168 |
+
w2c = np.eye(4)
|
| 169 |
+
w2c[:3] = np.asarray(ann["camera_extrinsics"], float) # world -> OpenGL cam
|
| 170 |
+
rot, trans = w2c[:3, :3], w2c[:3, 3]
|
| 171 |
+
t_world_from_cv = np.eye(4)
|
| 172 |
+
t_world_from_cv[:3, :3] = rot.T @ CV2GL
|
| 173 |
+
t_world_from_cv[:3, 3] = -rot.T @ trans
|
| 174 |
+
return k, np.linalg.inv(t_world_from_cv)
|
| 175 |
+
|
| 176 |
+
|
| 177 |
+
def place_objects(nodes: dict[str, tuple[trimesh.Trimesh, str]], fit: dict[str, Any],
|
| 178 |
+
t_cv_from_world: np.ndarray
|
| 179 |
+
) -> list[tuple[str, str, trimesh.Trimesh]]:
|
| 180 |
+
"""Transform each room object node glb->world (similarity)->OpenCV camera frame.
|
| 181 |
+
|
| 182 |
+
Returns a deterministic list of ``(node_name, model_uuid, mesh_in_camera_frame)``.
|
| 183 |
+
"""
|
| 184 |
+
scale, rot, trans = fit["scale"], fit["rot"], fit["trans"]
|
| 185 |
+
placed: list[tuple[str, str, trimesh.Trimesh]] = []
|
| 186 |
+
for name in sorted(nodes):
|
| 187 |
+
geom, mid = nodes[name]
|
| 188 |
+
mesh = geom.copy()
|
| 189 |
+
mesh.vertices = scale * (rot @ mesh.vertices.T).T + trans # -> world
|
| 190 |
+
mesh.apply_transform(t_cv_from_world) # -> camera (cv)
|
| 191 |
+
placed.append((name, mid, mesh))
|
| 192 |
+
return placed
|
| 193 |
+
|
| 194 |
+
|
| 195 |
+
def raycast_instance_mask(placed: list[tuple[str, str, trimesh.Trimesh]],
|
| 196 |
+
k: np.ndarray, hw: tuple[int, int], stride: int = 1
|
| 197 |
+
) -> tuple[np.ndarray, np.ndarray]:
|
| 198 |
+
"""Ray-cast placed objects through ``K``; return ``(instance_id_map, z_depth)``.
|
| 199 |
+
|
| 200 |
+
Instance ids are ``1..len(placed)`` (0 = background); the nearest surface wins
|
| 201 |
+
per pixel. ``z_depth`` is the camera-frame z of the hit (inf where no hit).
|
| 202 |
+
"""
|
| 203 |
+
height, width = hw
|
| 204 |
+
faces_obj = np.concatenate([np.full(len(m.faces), i + 1, np.int32)
|
| 205 |
+
for i, (_, _, m) in enumerate(placed)])
|
| 206 |
+
combined = trimesh.util.concatenate([m for _, _, m in placed])
|
| 207 |
+
fx, fy, cx, cy = k[0, 0], k[1, 1], k[0, 2], k[1, 2]
|
| 208 |
+
us, vs = np.meshgrid(np.arange(0, width, stride), np.arange(0, height, stride))
|
| 209 |
+
flat_u, flat_v = us.ravel(), vs.ravel()
|
| 210 |
+
dirs = np.stack([(flat_u - cx) / fx, (flat_v - cy) / fy, np.ones_like(flat_u, float)], -1)
|
| 211 |
+
dirs /= np.linalg.norm(dirs, axis=1, keepdims=True)
|
| 212 |
+
origins = np.zeros_like(dirs)
|
| 213 |
+
loc, ray_idx, tri_idx = combined.ray.intersects_location(origins, dirs, multiple_hits=False)
|
| 214 |
+
id_flat = np.zeros(flat_u.shape, np.int32)
|
| 215 |
+
z_flat = np.full(flat_u.shape, np.inf)
|
| 216 |
+
for r, tri, xyz in zip(ray_idx, tri_idx, loc):
|
| 217 |
+
if xyz[2] < z_flat[r]:
|
| 218 |
+
z_flat[r] = xyz[2]
|
| 219 |
+
id_flat[r] = faces_obj[tri]
|
| 220 |
+
out_h, out_w = us.shape
|
| 221 |
+
return id_flat.reshape(out_h, out_w), z_flat.reshape(out_h, out_w)
|
| 222 |
+
|
| 223 |
+
|
| 224 |
+
def depth_agreement(z_render: np.ndarray, depth: np.ndarray) -> dict[str, float]:
|
| 225 |
+
"""Agreement between rendered object z and dataset metric depth on covered pixels."""
|
| 226 |
+
valid = np.isfinite(z_render) & np.isfinite(depth) & (depth > 0) & (depth < 100)
|
| 227 |
+
if valid.sum() == 0:
|
| 228 |
+
return dict(coverage=0.0, med_mm=float("inf"), within5mm=0.0, n=0)
|
| 229 |
+
err = np.abs(z_render[valid] - depth[valid])
|
| 230 |
+
return dict(coverage=float(np.isfinite(z_render).mean()),
|
| 231 |
+
med_mm=float(np.median(err) * 1000), within5mm=float((err < 0.005).mean()),
|
| 232 |
+
n=int(valid.sum()))
|
| 233 |
+
|
| 234 |
+
|
| 235 |
+
def shortlist_rooms(ann: dict[str, Any], u2rooms: dict[str, set[str]]) -> list[str]:
|
| 236 |
+
"""Rooms whose model set covers all annotation models (else the best-covering ones)."""
|
| 237 |
+
uuids = set(o["model_file_name"][0] for o in ann["obj_dict"].values())
|
| 238 |
+
sets = [u2rooms.get(u, set()) for u in uuids]
|
| 239 |
+
if sets and all(sets):
|
| 240 |
+
common = set.intersection(*sets)
|
| 241 |
+
if common:
|
| 242 |
+
return sorted(common)
|
| 243 |
+
from collections import Counter
|
| 244 |
+
counter: Counter[str] = Counter()
|
| 245 |
+
for s in sets:
|
| 246 |
+
counter.update(s)
|
| 247 |
+
if not counter:
|
| 248 |
+
return []
|
| 249 |
+
top = max(counter.values())
|
| 250 |
+
return sorted(r for r, n in counter.items() if n == top)
|
| 251 |
+
|
| 252 |
+
|
| 253 |
+
def process_scene(scene_id: str, u2rooms: dict[str, set[str]], out_root: str,
|
| 254 |
+
top_k: int, sel_stride: int, min_conf: float = 0.5) -> dict[str, Any]:
|
| 255 |
+
"""Match one scene to its 3D-FRONT room and, if confident, write GT into the
|
| 256 |
+
scene folder next to the original files, using the ``_<index06>`` naming.
|
| 257 |
+
|
| 258 |
+
Low-confidence matches (rendered depth disagrees with the metric depth) are
|
| 259 |
+
not written; the scene is reported as ``low-confidence`` instead.
|
| 260 |
+
"""
|
| 261 |
+
scene_dir = os.path.join(out_root, scene_id)
|
| 262 |
+
idx6 = f"{int(scene_id):06d}"
|
| 263 |
+
ann = json.load(open(glob.glob(f"{scene_dir}/annotation_*.json")[0]))
|
| 264 |
+
k, t_cv_from_world = camera_from_annotation(ann)
|
| 265 |
+
depth = np.load(glob.glob(f"{scene_dir}/depth_*.npy")[0]).astype(np.float64)
|
| 266 |
+
height, width = depth.shape
|
| 267 |
+
|
| 268 |
+
candidates = shortlist_rooms(ann, u2rooms)
|
| 269 |
+
scored: list[tuple[tuple[int, float], str, str, dict[str, Any]]] = []
|
| 270 |
+
for room_key in candidates:
|
| 271 |
+
scene_uuid, room = room_key.split("|")
|
| 272 |
+
nodes = load_room_objects(scene_uuid, room)
|
| 273 |
+
if not nodes:
|
| 274 |
+
continue
|
| 275 |
+
fit = fit_similarity(ann, nodes)
|
| 276 |
+
if fit is None:
|
| 277 |
+
continue
|
| 278 |
+
scored.append(((-fit["n_inliers"], fit["max_res"]), scene_uuid, room, fit))
|
| 279 |
+
if not scored:
|
| 280 |
+
return dict(scene=scene_id, status="no-match", n_candidates=len(candidates))
|
| 281 |
+
scored.sort(key=lambda x: x[0])
|
| 282 |
+
|
| 283 |
+
# verify the top-K by rendered-depth agreement (decisive for ambiguous scenes)
|
| 284 |
+
best = None
|
| 285 |
+
for _, scene_uuid, room, fit in scored[:top_k]:
|
| 286 |
+
nodes = load_room_objects(scene_uuid, room)
|
| 287 |
+
placed = place_objects(nodes, fit, t_cv_from_world)
|
| 288 |
+
_, z_low = raycast_instance_mask(placed, k, (height, width), stride=sel_stride)
|
| 289 |
+
agree = depth_agreement(z_low, depth[::sel_stride, ::sel_stride])
|
| 290 |
+
key = (agree["within5mm"], -agree["med_mm"])
|
| 291 |
+
if best is None or key > best[0]:
|
| 292 |
+
best = (key, scene_uuid, room, fit, agree)
|
| 293 |
+
_, scene_uuid, room, fit, _ = best
|
| 294 |
+
|
| 295 |
+
# full-res render for the winner
|
| 296 |
+
nodes = load_room_objects(scene_uuid, room)
|
| 297 |
+
placed = place_objects(nodes, fit, t_cv_from_world)
|
| 298 |
+
id_map, z_render = raycast_instance_mask(placed, k, (height, width), stride=1)
|
| 299 |
+
agree = depth_agreement(z_render, depth)
|
| 300 |
+
|
| 301 |
+
# id -> object metadata (computed before writing so we can gate on confidence)
|
| 302 |
+
ann_by_oid = list(ann["obj_dict"].values())
|
| 303 |
+
id_records: list[dict[str, Any]] = []
|
| 304 |
+
for i, (name, mid, _) in enumerate(placed):
|
| 305 |
+
inst = i + 1
|
| 306 |
+
category = UUID_RE.split(name)[0].strip("_")
|
| 307 |
+
oid = fit["assign"].get(name)
|
| 308 |
+
label = ann_by_oid[oid]["label"][0] if oid is not None else category
|
| 309 |
+
n_pix = int((id_map == inst).sum())
|
| 310 |
+
id_records.append(dict(instance_id=inst, node_name=name, model_uuid=mid,
|
| 311 |
+
category=category, label=label, annotated=oid is not None,
|
| 312 |
+
obj_id=int(ann_by_oid[oid]["obj_id"][0]) if oid is not None else None,
|
| 313 |
+
n_pixels=n_pix, visible=n_pix > 0))
|
| 314 |
+
|
| 315 |
+
confident = agree["within5mm"] >= min_conf
|
| 316 |
+
result = dict(scene=scene_id, status="ok" if confident else "low-confidence",
|
| 317 |
+
scene_uuid=scene_uuid, room=room, confident=confident,
|
| 318 |
+
n_candidates=len(candidates), n_objects=len(placed),
|
| 319 |
+
n_annotated=sum(r["annotated"] for r in id_records),
|
| 320 |
+
fit=dict(scale=fit["scale"], n_inliers=fit["n_inliers"],
|
| 321 |
+
max_res=fit["max_res"], med_res=fit["med_res"]),
|
| 322 |
+
depth=agree, instances=id_records)
|
| 323 |
+
if not confident:
|
| 324 |
+
return result # do not write GT for an unreliable match
|
| 325 |
+
|
| 326 |
+
# write GT into the scene folder, matching the dataset's _<index06> convention
|
| 327 |
+
obj_dir = os.path.join(scene_dir, f"objects_{idx6}")
|
| 328 |
+
os.makedirs(obj_dir, exist_ok=True)
|
| 329 |
+
Image.fromarray(id_map.astype(np.uint16)).save(os.path.join(scene_dir, f"instance_{idx6}.png"))
|
| 330 |
+
merged: list[trimesh.Trimesh] = []
|
| 331 |
+
for (name, _, mesh), rec in zip(placed, id_records):
|
| 332 |
+
safe = re.sub(r"[^0-9a-zA-Z]+", "_", rec["label"]).strip("_")[:32]
|
| 333 |
+
mesh.export(os.path.join(obj_dir, f"{rec['instance_id']:03d}_{safe}.ply"))
|
| 334 |
+
merged.append(mesh)
|
| 335 |
+
trimesh.util.concatenate(merged).export(os.path.join(scene_dir, f"sceneobjfull_{idx6}.ply"))
|
| 336 |
+
save_overlay(scene_dir, id_map, os.path.join(scene_dir, f"instance_overlay_{idx6}.png"))
|
| 337 |
+
json.dump({k2: v for k2, v in result.items() if k2 != "instances"} | {
|
| 338 |
+
"similarity": dict(scale=fit["scale"], rot=fit["rot"].tolist(), trans=fit["trans"].tolist()),
|
| 339 |
+
"instances": id_records}, open(os.path.join(scene_dir, f"instance_{idx6}.json"), "w"), indent=2)
|
| 340 |
+
return result
|
| 341 |
+
|
| 342 |
+
|
| 343 |
+
def save_overlay(scene_dir: str, id_map: np.ndarray, path: str) -> None:
|
| 344 |
+
"""Blend the coloured instance mask over the rgb image for visual inspection."""
|
| 345 |
+
rgb_path = (glob.glob(f"{scene_dir}/rgb_*.jpeg") + glob.glob(f"{scene_dir}/rgb_*.png"))[0]
|
| 346 |
+
rgb = np.asarray(Image.open(rgb_path).convert("RGB"))
|
| 347 |
+
if rgb.shape[:2] != id_map.shape:
|
| 348 |
+
rgb = np.asarray(Image.fromarray(rgb).resize((id_map.shape[1], id_map.shape[0])))
|
| 349 |
+
color = np.zeros_like(rgb)
|
| 350 |
+
for inst in np.unique(id_map):
|
| 351 |
+
if inst == 0:
|
| 352 |
+
continue
|
| 353 |
+
color[id_map == inst] = PALETTE[(inst - 1) % len(PALETTE)]
|
| 354 |
+
fg = id_map > 0
|
| 355 |
+
out = rgb.copy()
|
| 356 |
+
out[fg] = (0.5 * rgb[fg] + 0.5 * color[fg]).astype(np.uint8)
|
| 357 |
+
Image.fromarray(out).save(path)
|
| 358 |
+
|
| 359 |
+
|
| 360 |
+
def main() -> None:
|
| 361 |
+
"""CLI entry point: match and export GT for one or all single_image scenes."""
|
| 362 |
+
ap = argparse.ArgumentParser(description=__doc__)
|
| 363 |
+
ap.add_argument("--scenes", nargs="*", default=None, help="scene ids (default: all)")
|
| 364 |
+
ap.add_argument("--index", default="/tmp/uuid_index.json",
|
| 365 |
+
help="model-uuid -> [[scene,room],...] index json")
|
| 366 |
+
ap.add_argument("--out", default=SI_ROOT,
|
| 367 |
+
help="dataset root; GT is written into each <out>/<scene>/ folder")
|
| 368 |
+
ap.add_argument("--top-k", type=int, default=8, help="candidates to depth-verify")
|
| 369 |
+
ap.add_argument("--sel-stride", type=int, default=4, help="pixel stride for verification")
|
| 370 |
+
args = ap.parse_args()
|
| 371 |
+
|
| 372 |
+
idx = json.load(open(args.index))
|
| 373 |
+
u2rooms = {u: set(f"{a}|{b}" for a, b in v) for u, v in idx.items()}
|
| 374 |
+
scenes = args.scenes or [os.path.basename(p) for p in sorted(glob.glob(f"{args.out}/[0-9]*"))]
|
| 375 |
+
|
| 376 |
+
summary = []
|
| 377 |
+
for sid in scenes:
|
| 378 |
+
try:
|
| 379 |
+
res = process_scene(sid, u2rooms, args.out, args.top_k, args.sel_stride)
|
| 380 |
+
except Exception as exc: # noqa: BLE001 - keep the batch going
|
| 381 |
+
res = dict(scene=sid, status=f"error:{type(exc).__name__}:{exc}")
|
| 382 |
+
summary.append(res)
|
| 383 |
+
if res["status"] in ("ok", "low-confidence"):
|
| 384 |
+
d = res["depth"]
|
| 385 |
+
flag = "" if res["confident"] else " <-- LOW CONFIDENCE (skipped, likely wrong room)"
|
| 386 |
+
print(f"{sid}: {res['scene_uuid'][:8]}/{res['room']:26} "
|
| 387 |
+
f"obj={res['n_objects']:2d} ann={res['n_annotated']} "
|
| 388 |
+
f"cover={d['coverage']*100:4.1f}% med={d['med_mm']:5.1f}mm "
|
| 389 |
+
f"<5mm={d['within5mm']*100:4.1f}%{flag}")
|
| 390 |
+
else:
|
| 391 |
+
print(f"{sid}: {res['status']}")
|
| 392 |
+
json.dump(summary, open(os.path.join(args.out, "gt_3dfront_summary.json"), "w"), indent=2)
|
| 393 |
+
|
| 394 |
+
|
| 395 |
+
if __name__ == "__main__":
|
| 396 |
+
main()
|
gt_3dfront_summary.json
ADDED
|
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|
|