Unnamed: 0 int64 0 12.8k | effect_text stringlengths 8 1.01k | score float64 0 1 β | effect_text2 stringlengths 8 945 β |
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7,861 | During damage calculation, if your Attack Position monster battles an opponent's Attack Position monster with higher ATK: The controller of the battling monster with lower ATK can pay 500 LP for that monster to gain 500 ATK during damage calculation only, then keep repeating this effect until a player chooses not to pay LP. Neither player takes any battle damage from that battle, also, after damage calculation, if any player's monster would be destroyed by that battle, send all cards that player controls to the GY instead. | 0.2 | Select 1 monster equipped with a "Bamboo Sword" Equip Spell Card. If it inflicts Battle Damage to your opponent while equipped with a "Bamboo Sword" card, they skip their next Draw Phase. Destroy this card during your second Standby Phase after activation. |
11,331 | 1 Tuner + 1+ non-Tuner monsters While your LP are equal to or lower than your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference between your LP and your opponent's. | 0 | A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane. |
6,037 | 3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any GY(s); place 1 of them on top of the Deck, and if you do, attach the other to this card as an Xyz Material. | 0.166667 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your GY and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead. |
387 | Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the GY, if you pay 500 Life Points, this card returns to the top of your Deck. | 0.5 | (Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand. |
8,250 | Gains ATK equal to its Level x 300. Your opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, your opponent cannot discard or send cards from their hand to the GY to activate a card effect. | 0 | If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent's next turn. |
401 | The equipped monster gains 700 ATK. When this card is sent from the field to the GY, you can pay 500 Life Points to return this card to the top of your Deck. | 0.5 | 2+ FIRE Effect Monsters
If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn. |
5,995 | 3 Level 7 monsters If you activate any of this card's effects, your opponent takes no damage for the rest of this turn. Once per turn: You can target 1 monster your opponent controls; equip it to this card. This card gains 1000 ATK for each monster equipped to it by this effect. If this card has "Number 6: Chronomaly Atlandis" as an Xyz Material, it gains this effect. You can detach 3 Xyz Materials from this card, then send all "Number" monsters (min. 1) equipped to this card by its own effect to the GY; your opponent's Life Points become 100. | 0.2 | (Quick Effect): You can discard 1 WATER monster; this card gains 500 ATK. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your hand or Deck. You can only use each effect of "Flying Red Carp" once per turn. |
1,484 | Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a FIRE monster other than this card to the GY to inflict 500 points of damage to your opponent's Life Points. | 0 | Monsters your opponent controls lose 200 ATK for each different Type among the "Ritual Beast" monsters you control. You can only use each of the following effects of "Ritual Beast Inheritance" once per turn. You can reveal 1 "Ritual Beast" monster in your hand; add 1 "Ritual Beast" monster with a different Type from your Deck to your hand, then discard 1 card. If 2 or more monsters are Special Summoned to your field at the same time (except during the Damage Step): You can target 1 monster on the field; change its battle position. |
1,214 | You can only equip this card to a monster that includes "Ninja" in its card name. Increase the ATK of the equipped monster by 700 points. When this card is sent from the field to the GY, inflict 700 points of damage to your opponent's Life Points. | 0.25 | The equipped monster gains 500 ATK, and its Level is increased by 1. |
5,117 | 2 Level 6 monsters When this card is Xyz Summoned: You can target 1 "Number" monster in your GY; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the GY; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect. | 0 | You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the GY. |
2,547 | Equip only to "Dark Magician" or "Dark Magician Girl". The equipped monster gains 700 ATK. When this card is sent from the field to the GY, gain 1000 Life Points. | 0.333333 | Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY to target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn. |
11,887 | If your LP are lower than your opponent's: Target 1 monster you control with "Gate Guardian" in its original name; halve your opponent's LP, then that monster gains ATK equal to your opponent's LP. You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished or in your Deck to your hand. You can only use each effect of "Riryoku Guardian" once per turn. | 0 | Monsters cannot be Tributed. |
5,263 | You can only control 1 face-up "Noble Arms - Caliburn". Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 Life Points. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Caliburn" once per turn. | 0 | During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can target 1 "Ursarctic" monster in your GY, except "Ursarctic Miktanus"; add it to your hand. You can only use each effect of "Ursarctic Miktanus" once per turn. |
7,744 | You can Ritual Summon this card with "Machine Angel Ritual". Once per turn: You can target 1 face-up monster you control; gain LP equal to half its ATK. When a Ritual Monster you control is targeted for an attack: You can negate the attack. If this card is in your GY: You can banish 1 other "Cyber Angel" monster from your GY, then target 1 monster your opponent controls; Special Summon this card, and if you do, take control of that monster. | 0 | FLIP: Destroy all face-up monsters on the field with an original ATK or DEF of 0. |
12,357 | Cyberse Link Monsters you control cannot be destroyed by your opponent's card effects. Once per turn, during the Battle Step, if your monster battles an opponent's monster: You can change that opponent's monster's ATK to 0 (until the end of this turn), and if you do, neither monster can be destroyed by that battle, also neither player takes battle damage from that battle. When your opponent activates a card or effect during the Damage Step while your "Code Talker" monster is attacking: You can banish this card from your GY; negate the activation, and if you do, the attacking monster gains 700 ATK. | 0 | Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level or the other monster by the same amount. |
6,287 | Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the GY; negate that attack. | 0.25 | If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this card, would be destroyed, you can remove from play 1 DARK Fiend-Type monster from your GY, instead. When this card is destroyed and sent from the field to the GY, you can select 1 Level 6 or higher DARK Fiend-Type monster in your GY, except "Archfiend Empress", and Special Summon it. |
2,116 | By discarding this card from your hand to the GY, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn. | 0.4 | During either player's turn (except during the Damage Step), when your opponent targets exactly 1 LIGHT Beast-Warrior-Type monster you control (and no other cards) for an attack, or with a card effect: Banish that monster you control until your next Standby Phase, and if you do, Special Summon this card from your hand. |
11,355 | You can only use each of the following effects of "Therion "King" Regulus" once per turn.
β You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
β When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus". | 0 | Once it has started battle, this monster attacks fiercely and cannot stop. |
9,552 | 2 Level 3 or higher Cyberse monsters Gains 300 ATK for each monster this card points to. If this Link Summoned card leaves the field: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use this effect of "Elphase" once per turn. | 0.2 | This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: + LIGHT Fairy Type monster. Negate the effect of all Spell Cards. + DARK Fiend Type monster: Negate the effects of all Trap Cards. |
11,860 | 2+ monsters, including an Insect or Plant monster
This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect.
β Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards. | 0 | A bull fiend restored by the dark arts, this monster appears out of a jar. |
4,151 | If this card is sent to the GY as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated. | 0.25 | Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn. |
5,466 | Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the GY. | 0.333333 | Activate only as Chain Link 2 or higher; apply the following effects, depending on the Chain Link number of this card, in sequence (skip over any that do not apply). You cannot activate this card if multiple cards/effects with the same name are in that Chain.
β 2+: Excavate the top cards of your Deck, equal to the Chain Link number of this card, then place them on the top of your Deck in any order.
β 3+: Send the top card of your Deck to the GY.
β 4+: Draw 1 card. You can only activate 1 "Surprise Chain" per turn. |
4,800 | Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 500 ATK and DEF. When exactly 1 "Inzektor" monster you control is targeted by a card effect (except during the Damage Step): You can send this Equip Card to the GY; negate that effect. | 0.333333 | Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other "Magician Girl" monsters with different names in your GY; add them to your hand. |
5,163 | Equip only to a "Mermail" monster. It gains 400 ATK. Negate any monster effect that activates on your opponent's side of the field, and if you do, send this card to the GY. | 0 | During the turn a "Gagaga" monster you control was destroyed by battle and sent to the GY: Special Summon as many monsters from your GY as possible that were destroyed by battle this turn, in face-up Defense Position, then take 600 damage for each monster Special Summoned by this effect. You can only activate 1 "Gagagaback" per turn. |
895 | All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in either player's GY cannot be banished. Negate any card effect that would move a card in the GY, other than itself, to a different place. | 0.25 | Place 1 Ocean Counter on this card during each player's Standby Phases. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase. |
5,264 | Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the GY. | 0 | 1 LIGHT Fiend monster
You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn. |
11,815 | Target 1 monster on the field; banish 1 monster with 1500 ATK/2100 DEF from your hand, your GY, or face-up on either field, and if you do, the targeted monster gains 1500 ATK. If this card is banished and you control a "Kashtira" monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Kashtira Overlap" once per turn. | 0 | A mechanized iron doll with tremedous strength. |
3,329 | Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only. | 0.25 | You can Tribute this card, then target 1 monster your opponent controls; banish it until the End Phase. If this card is in your GY: You can target 1 "Time Thief" monster you control, except "Time Thief Temporwhal"; return that monster to the hand, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Temporwhal" once per turn. |
11,914 | 2 "Dual Avatar" monsters
This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. β "Dual Avatar - Empowered Kon-Gyo": The ATK of your battling "Dual Avatar" monsters become 3000 during damage calculation only. β "Dual Avatar - Empowered Mitsu-Jaku": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it.
If this Fusion Summoned card is destroyed: You can Special Summon 1 "Dual Avatar Fists - Yuhi" and 1 "Dual Avatar Feet - Kokoku" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn. | 0 | This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder. |
8,167 | Target 1 face-up monster you control; banish any number of "Lightsworn" monsters from your GY, and if you do, that monster gains 200 ATK and DEF for each monster banished by this effect, until the end of this turn. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can activate this effect; this turn, "Lightsworn" monsters you control cannot be destroyed by battle or card effects. | 0.166667 | You can Tribute 1 Machine monster; Special Summon 1 non-WIND "roid" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 "roid" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of "Mixeroid" once per turn. |
8,313 | 2 Insect monsters Krawler monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position. | 0 | Elemental HERO Sparkman" + "Elemental HERO Necroshade"
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target. |
7,637 | Target 1 face-up monster on the field; it gains 500 ATK and DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | 0 | This card can only be Ritual Summoned with the Ritual Spell Card, "End of the World". By paying 2000 Life Points, destroy all cards on the field except this card. |
9,576 | All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. | 0 | During your opponent's Main Phase, if this card is in your hand (Quick Effect): You can target 1 Dragon Synchro Monster in your GY; Special Summon this card, and if you do, Special Summon the targeted monster (but its effects are negated), then, immediately after this effect resolves, you can Synchro Summon 1 Dragon Synchro Monster using this card you control. You can only use this effect of "Shining Star Dragon" once per turn. A Dragon Synchro Monster that was Summoned using this card as material cannot be destroyed by battle. |
10,574 | 3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent activates a monster effect, or when an opponent's monster declares an attack (Quick Effect): You can banish this card and all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card. | 0 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When you do: You can Special Summon 1 "Chronomaly" monster from your hand or GY, except "Chronomaly Crystal Bones". |
9,004 | 2 "Prank-Kids" monsters A "Prank-Kids" monster this card points to gains 1000 ATK. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 "Prank-Kids" cards with different names in your GY, except Link Monsters; add them to your hand, also "Prank-Kids" monsters you control cannot be destroyed by your opponent's card effects this turn. You can only use this effect of "Prank-Kids Bow-Wow-Bark" once per turn. | 0 | During your opponent's Standby Phase, you can randomly select 1 card in your opponent's hand and look at it at the cost of 500 Life Points. |
10,287 | (This card is always treated as a "Blaze Accelerator" card.)
1 "The Winged Dragon of Ra" you control gains these effects until the end of this turn. This card's activation and effect cannot be negated.
β Unaffected by your opponent's card effects.
β When an attack is declared involving this card: You can Tribute any number of other monsters that did not declare an attack this turn; this card gains ATK equal to the combined original ATK of the Tributed monsters, until the end of this turn.
β After damage calculation, if this card attacked: You can send all monsters your opponent controls to the GY. | 0.2 | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck. |
7,518 | 2 Level 4 monsters While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the GY. | 0 | Zombyra the Dark" + "Maryokutai"
When this card is Special Summoned, destroy all monsters on your side of the field
except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or
Special Summon any monster. |
5,304 | 2 or more (max 5) Level 6 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their GY; banish that target. This card gains effects based on the number of Xyz Materials attached to it. 3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it. 4 or more: This card cannot be targeted by your opponent's card effects. 5: This card cannot be destroyed by card effects. | 0 | You can Special Summon this card (from your hand). You can only Special Summon "Dynatherium" once per turn this way. When Special Summoned this way: Your opponent can target 1 Level 4 monster in either player's GY; they Special Summon that target to their side of the field. |
6,624 | This card gains these effects depending on the number of face-up "Zefra" monsters with different names in your Extra Deck. 3 or more: Monsters you control gain 100 ATK for each face-up card in any Extra Deck. 5 or more: Monsters you control cannot be destroyed by an opponent's card effects. 8 or more: Monsters you control cannot be targeted by an opponent's card effects. 10: You can send this card to the GY; shuffle all cards from your opponent's hand, field, and GY into the Deck. | 0 | Select 1 monster your opponent controls. It cannot attack or change its battle position. When that monster is destroyed, destroy this card. |
8,102 | Gains ATK equal to its Level x 300. Unaffected by activated effects from an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, any card sent to your opponent's GY is banished instead. | 0.333333 | 2+ Insect, Plant, and/or Reptile monsters
You can banish up to 2 monsters from your GY, then target that many Spells/Traps your opponent controls; destroy them. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Selene Snapper" once per turn. |
8,372 | This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps cannot be targeted by, or destroyed by, card effects. Once per turn: You can target a total of 3 Fairy monsters and/or Counter Traps with different names in your GY; place them on top of your Deck in any order. | 0 | 1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters If this card is attacked by an opponent's monster that has more ATK than this card, this card cannot be destroyed by battle. Then, destroy the monster that this card battled with at the end of the Damage Step. |
11,684 | Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster to your field, and if you do, equip this card to it, but banish this card when this card leaves the field. You can only use this effect of "Dragon Nails" once per turn. | 0 | This clown appears from nowhere and executes very strange moves to avoid enemy attacks. |
11,965 | (This card is always treated as a "Rescue-ACE" card.)
Target 1 "Rescue-ACE" monster you control; until the end of this turn, that monster you control gains 1500 ATK/DEF, it is unaffected by your opponent's monster effects, also the next time it would be destroyed by battle, it is not destroyed. You can banish this card from your GY, then target 1 "Rescue-ACE" Spell in your GY; Set it to your field. You can only use this effect of "REINFORCE!" once per turn. | 0 | A dragon from the cartoons that's more dangerous than it appears to be. |
9,959 | You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn. | 0.333333 | If you control a "Magical Musket" monster: Target up to 3 cards in the GYs; banish them. You can only activate 1 "Magical Musket - Dancing Needle" per turn. |
9,043 | 3 "Lunalight" monsters
Must be Fusion Summoned.Gains 200 ATK for each Beast-Warrior monster that is banished or in the GYs. Your opponent cannot target this card with card effects. During your Main Phase, except during the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Fusion Monster you control; it gains 3000 ATK until the end of this turn. You can only use this effect of "Lunalight Sabre Dancer" once per turn. | 0.25 | Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn. |
10,912 | During your Main Phase: You can make all face-up monsters currently on the field gain ATK equal to their Level x 100, until the end of your opponent's turn. If this card is used as material for a Fusion Summon from the hand or field, and sent to the GY or banished: You can target 1 of your "Despia" monsters or 1 of your Level 8 or higher Fusion Monsters that is banished or in your GY, except "Ad Libitum of Despia"; Special Summon it. You can only use each effect of "Ad Libitum of Despia" once per turn. | 0.25 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck. |
6,702 | Fusion Summon 1 "Burning Abyss" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Burning Abyss" monster on the field; it gains 800ATK and DEF until the end of your opponent's next turn. | 0.375 | 2 or more "Cyber Dragon" monsters
A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spell/Trap Cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine-Type monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn. |
12,500 | During the Main Phase: You can Fusion Summon 1 Pyro Fusion Monster from your Extra Deck using monsters from either field as material, including "Veidos the Eruption Dragon of Extinction", and if you do, it gains 500 ATK for each material used. You can banish this card and 1 DARK Pyro monster from your GY; all monsters your opponent currently controls become Pyro until the end of this turn. You can only use each effect of "Ashened to Endlessness" once per turn. | 0 | This card can attack all monsters your opponent controls once each. |
6,004 | Dark Magician" + 1 Dragon-Type monster
Must be Fusion Summoned with the above Fusion Material Monsters or with "The Eye of Timaeus", and cannot be Special Summoned by other ways. If this card is Special Summoned: Target any number of Spell Cards in any GY(s) (min. 1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster-Type monster in your GY; Special Summon that target. | 0.333333 | You can target 1 face-up "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1100 ATK. When the equipped monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. You can only control 1 face-up "ZW - Phoenix Bow". |
5,443 | 3 "Gem-Knight" monsters
Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your GY. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your GY; until the End Phase, this card's name and original effect become the same as that banished monster's. | 0.25 | When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 DEF for each card sent, until the End Phase. |
11,199 | 2 non-Effect Monsters
Gains ATK equal to the combined original ATK of any Ritual, Fusion, Synchro, Xyz, or Link Monsters used as Fusion Material for this card. This card can attack directly. If this card is destroyed by battle or card effect: You can target 1 of your non-Effect Monsters that is banished or in your GY; Special Summon it. You can only use this effect of "The Great Double Casted Caster" once per turn. | 0 | If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Meek" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Meek" from your Deck, then you can increase its Level by 2. |
8,749 | If this card is sent to the GY as Link Material for the Link Summon of a "Gouki" monster: You can have that "Gouki" Link Monster gain 1000 ATK until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Gouki" Spell in your GY; shuffle it into the Deck. | 0 | Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card. |
9,209 | 2 "Rokket" monsters Once per turn: You can target 1 other face-up monster on the field; it gains 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. If this Link Summoned card is destroyed by battle or card effect and sent to the GY: You can target 1 other Dragon monster in your GY; Special Summon it. You can only use this effect of "Booster Dragon" once per turn. | 0 | Once per turn, when a monster(s) is sent from the field to the GY by a card effect: Inflict 800 damage to the owner of the monster(s). |
9,906 | 2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn. | 0.333333 | If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down. |
9,931 | 2 monsters, including a "Sky Striker Ace" monster
Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY. | 0.2 | During either player's turn, if you control a face-up "Heroic" monster: You can send this card from your hand to the GY; for the rest of this turn, you take no Battle Damage and "Heroic" monsters you control cannot be destroyed by battle. |
8,095 | 1 Tuner + 1+ non-Tuner monsters
If 3 or more "D/D/D" monsters are on the field, this card gains 3000 ATK. If another "D/D" monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Gust High King Alexander" once per turn. | 0.25 | If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the GY: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect. |
5,631 | 1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn. | 0.25 | Activate only during your opponent's Main Phase 1; select 1 monster on your side of the field. While the selected card remains on the field, if your opponent attacks with a monster(s) this turn, they must select the selected monster as the attack target. |
2,869 | Remove from play 1 Tuner monster from your GY. Target face-up monster you control gains ATK equal to the removed monster's ATK. | 0.333333 | Send 2 cards from your hand to the GY. Special Summon 2 "Soul Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed except for a Tribute Summon. |
4,277 | 1 FIRE Tuner + 1 or more non-Tuner Pyro-Type monsters When this card is Synchro Summoned, select and remove from play cards from your opponent's GY, up to the number of cards in their hand. This card gains 200 ATK for each card removed from play this way. | 0.25 | You can discard 3 other WATER monsters to the GY; Special Summon this card from your hand. When you do: You can target 1 "Abyss-" Spell/Trap Card in your GY; add that target to your hand. You can Tribute 1 other face-up Attack Position "Mermail" monster; send 1 random card from your opponent's hand to the GY. You can only use this effect of "Mermail Abyssleed" once per turn. |
3,139 | If this card is sent to the GY for the Synchro Summon of a Dragon-Type Synchro Monster, that Monster gains 800 ATK. Remove it from play during the End Phase. | 0.333333 | Banish 1 face-up "Centur-Ion" Monster Card from your Spell & Trap Zone, then target 1 card your opponent controls; banish it. If this Set card in its owner's control is destroyed or banished by an opponent's activated effect: You can place 2 "Centur-Ion" monsters with different names from your hand, Deck, GY, and/or banishment in your Spell & Trap Zone as face-up Continuous Traps. You can only activate 1 "Emblema Salvation" per turn. |
10,374 | You can target 1 Fish, Sea Serpent, or Aqua monster in your GY with an equal or lower Level than the number of cards in your opponent's hand; Special Summon it, but it cannot activate its effects this turn. You can only use this effect of "Gluttonous Reptolphin Greethys" once per turn. If this card is sent to the GY as Synchro Material: You can make the Synchro Monster that used this card as material gain 200 ATK/DEF for each card currently in your opponent's hand. | 0 | If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in face-up Defense Position. |
12,302 | This card's name becomes "Visas Starfrost" while on the field or in the GY. You can target any number of your "Visas" monsters that are banished, in your GY, and/or on your field; shuffle those "Visas" monsters into the Deck, and if you do, Special Summon this card from your hand, and if you do that, it gains 400 ATK for each monster you shuffled with a different original name. You can only use this effect of "Visas Samsara" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. | 0 | When an attack is declared involving your Warrior monster: You can Special Summon 1 Level 4 or lower Warrior monster from your hand. You can only use this effect of "Reinforcement of the Army's Troops" once per turn. |
11,488 | You can Ritual Summon this card with any "Vendread" Ritual Spell. During the Main Phase (Quick Effect): You can Tribute 1 other Zombie monster; this card gains ATK equal to the Tributed monster's original ATK until the end of this turn. If you control "Revendread Slayer" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vendread Scavenger" once per turn. | 0 | This mutated mouse dwells in the core of active volcanoes. No amount of heat is too much for it to bear. |
9,963 | When an attack is declared involving another Plant monster you control: You can Tribute this card from your hand or face-up field; that monster you control gains 1000 ATK/DEF until the end of this turn. If a Plant monster(s) you control is Tributed, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Erica the Rikka Fairy" once per turn. | 0.25 | Once per turn, if you control no monsters: You can send 1 card from your hand to the GY, then activate 1 of these effects. Target 1 Zombie-Type monster with 0 DEF in your GY; Special Summon it. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the GY. You can only activate 1 "Shiranui Synthesis" per turn. |
2,157 | Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card. | 0.25 | Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the GY to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card. |
11,314 | If this card is Normal or Special Summoned, or if another Machine monster(s) is Normal or Special Summoned to your field: You can activate this effect; until the end of your opponent's turn, that Normal or Special Summoned monster(s) gains ATK equal to half its original DEF, also its battle position cannot be changed. If this Tribute Summoned card is sent to the GY: You can Special Summon 2 "Engine Tokens" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use each effect of "Motor Frenzy" once per turn. | 0 | FLIP: Destroy 2 monsters on the field. |
3,684 | Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 monster. This card gains the total original ATK and DEF of the monster(s) Tributed for its Tribute Summon. When this card is Tribute Summoned: Target 1 Effect Monster in the GY that was Tributed for the Tribute Summon; this card's name becomes that target's name, and this card gains that target's effects. | 0 | You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Clausolas" once per turn. You can discard this card; add 1 "Nekroz" Spell/Trap Card from your Deck to your hand. During either player's turn: You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated. |
8,240 | When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn. | 0.5 | You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the GY, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. You choose the cards your opponent sends to the GY. |
350 | (This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; return this card to the top of the Deck. | 0.333333 | A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. |
3,839 | You can Tribute 1 Dinosaur-Type monster you control to have this card gain 500 ATK. If this card destroys an opponent's monster by battle and sends it to the GY, this card gains 300 ATK. | 0 | If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect.
β If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand.
You can only use this effect of "ZS - Armed Sage" once per turn. |
7,749 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field and/or Extra Deck, face-down, and cannot be Special Summoned by other ways. This card gains 100 ATK and DEF for each face-down banished card. This face-up card on the field cannot be Tributed, nor used as Material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down. | 0 | FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.) |
6,119 | 2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's GY; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn. | 0.333333 | During your Main Phase: You can excavate the top cards of your Deck equal to the number of other "Valkyrie" monsters you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Valkyrie" monster from your Deck. You can only use each effect of "Valkyrie Vierte" once per turn. |
4,795 | 2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either player's GY; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the GY. | 0.333333 | Shuffle 1 "Duoterion", 1 "Hydrogeddon", and 1 "Oxygeddon" from your hand and/or GY into the Deck; Special Summon 1 "Water Dragon Cluster" from your hand or GY. You can banish this card from your GY; add 1 "Water Dragon" or "Water Dragon Cluster" from your Deck or GY to your hand. |
5,053 | 3 Level 4 Spellcaster-Type monsters
This card gains 200 ATK for each Spell Card in your GY. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the GY; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone. | 0.333333 | You can send 1 other "Bujin" card from your hand to the GY; Special Summon this card from your hand. You can activate 1 of these effects.
β Send 1 "Bujin" monster from your hand to the GY; add 1 "Bujin" monster with a different name from your GY to your hand.
β Banish 1 "Bujin" monster from your GY; send 1 "Bujin" monster with a different name from your Deck to the GY. You can only use each effect of "Bujin Mahitotsu" once per turn. |
4,937 | 2 Level 5 Insect-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or in their GY; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster(s) equipped by this effect. | 0.2 | 2 Level 3 monsters
You can detach 1 material from this card; add 1 "Gold Pride" Spell from your Deck to your hand, then if your LP are lower than your opponent's, you can send 1 "Gold Pride" monster from your Deck to the GY. You can only use the previous effect of "Gold Pride - Chariot Carrie" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Captain Carrie" from your Deck or GY. |
9,289 | 2+ Level 4 monsters
This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn. | 0 | You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Leonis" once per turn this way. You can target 1 "Crusadia" Link Monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use this effect of "Crusadia Leonis" once per turn. |
7,828 | 3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your GY; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material. | 0.2 | Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 Union monster from your Deck to your hand. |
7,004 | If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can banish this card from your GY, then target 1 "Raidraptor" card in your GY; add it to your hand. You can only use this effect of "Raidraptor - Skull Eagle" once per turn. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. If it is Xyz Summoned: it gains 300 ATK. | 0 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo". |
8,011 | 2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your GY; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon. | 0.25 | Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use each effect of "Ground Xeno" once per turn. |
3,887 | Monsters destroyed by battle with this card are returned to the bottom of the owner's Deck instead of going to the GY. If this card destroys an opponent's monster by battle, this card gains 200 ATK. | 0 | If this card is Normal or Special Summoned: You can add 1 "Sniffer Dragon" from your Deck to your hand. You can only use this effect of "Sniffer Dragon" once per turn. |
6,646 | Edge Imp Chain" + 1 "Fluffal" monster
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of "Frightfur Sheep" once per turn. | 0 | [ Pendulum Effect ]
When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn.
[ Monster Effect ]
During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control.
β Fusion: This card can attack directly.
β Synchro: Your opponent cannot activate monster effects.
β Xyz: This card's ATK becomes double its original ATK.
β Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand.
You can only use this effect of "Performapal Celestial Magician" once per turn. |
6,383 | Target 1 face-up monster you control; it gains 300 ATK and DEF. When an opponent's monster declares a direct attack while this card is in your GY: Special Summon this card in Defense Position as aNormal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap Card.) If Summoned this way, banish this card when it leaves the field. | 0.5 | When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest back into your Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn. |
3,761 | All face-up Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 face-up Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the GY instead. | 0 | Once per turn: You can Tribute 1 "Magician Girl" monster, except "Lemon Magician Girl"; add 1 Spellcaster-Type monster from your Deck to your hand. Once per turn, if this card is targeted for an attack: You can Special Summon 1 Spellcaster-Type monster from your hand, but its effects (if any) are negated, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. |
10,530 | Target any number of linked Beast, Beast-Warrior, and/or Winged Beast monsters you control; they gain 700 ATK until the end of this turn. If a linked Beast, Beast-Warrior, and/or Winged Beast monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Tri-Brigade Rendezvous" once per turn. | 0.333333 | If your opponent controls a monster and you control no monsters: Target 1 "Bujin" monster in your GY and 1 of your banished "Bujin" monsters; Special Summon both targets. They cannot be used as Xyz Materials for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster. |
1,895 | Increase the ATK of this card by 500 points for each "Grass Phantom" in your GY. | 0.25 | [ Pendulum Effect ]
During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn.
[ Monster Effect ]
If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn. |
3,776 | Equip only to a Thunder-Type monster. It gains 100 ATK for each Thunder-Type monster in your GY. You can send this face-up card you control to the GY to have 1 face-up Thunder-Type monster you control gain 1000 ATK. | 0 | 3 Effect Monsters
Must be Link Summoned. All face-up monsters on the field are changed to Defense Position. Unaffected by the activated effects of Defense Position monsters. Once per turn, if this card is in the Extra Monster Zone: You can target 1 Level 3 "Scareclaw" monster in your GY; Special Summon it, and if you do, add 1 "Scareclaw" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Scareclaw" monsters. |
3,780 | While you have no cards in your hand, face-up "Infernity" monsters you control gain 400 ATK and DEF. You can send this face-up card from the field to the GY to send all cards from your hand to the GY. | 0 | 2+ Link Monsters If this card is Link Summoned: You can add 1 "Sunavalon" Spell/Trap from your Deck to your hand. Cannot be destroyed by your opponent's card effects, also cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can Tribute 1 Link Monster this card points to; destroy cards your opponent controls, up to the Tributed monster's Link Rating. |
298 | A Monster Card equipped with this card increases its ATK and DEF by 500 points. When this card is sent to the GY, place it on top of your Deck. | 0.25 | 2+ "Gouki" monsters Gains 300 ATK for each monster it points to. Once per turn: You can Tribute 1 monster this card points to on either field; this card can make a second attack during each Battle Phase this turn. |
8,072 | All Link Monsters you control gain 300 ATK. Once per turn: You can target 1 monsterin the GY; shuffle it into the Deck. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. | 0.333333 | 1 Tuner + 1 or more non-Tuner "Gusto" monsters Once per turn, during your End Phase: You can banish 1 WIND monster from your GY to target 1 face-down card your opponent controls; destroy that target. |
4,941 | Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 2, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the GY to target 1 face-up monster you control; increase that target's Level by up to 2. | 0.166667 | FLIP: You can Special Summon 1 "Tindangle Base Gardna" from your Deck. If this card was flipped face-up, your "Tindangle" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a "Tindangle" monster: You can add 1 "Gergonne's End" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Tindangle Trinity" once per turn. |
3,895 | Once per turn, you can remove from play 1 face-up Beast-Type or Beast-Warrior-Type monster you control to select 1 other face-up Beast-Type or Beast-Warrior-Type monster you control. The selected monster gains the original ATK of the monster removed from play for this effect. | 0 | When this card is Normal Summoned: You can add 1 "Constellar" monster from your Deck to your hand. |
4,801 | Equip only to an "Inzektor" monster. It gains 800 ATK and DEF. When this face-up card on the field is sent to the GY: Target 1 "Inzektor" monster in your GY; add that target to your hand. | 0.5 | When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down. |
1,774 | Equip only to a Warrior-Type monster. It gains 300 ATK. During your Main Phase, if this card is in your GY you can remove from play 2 Warrior-Type monsters in your GY to add this card to your hand. | 0.25 | You can send this card from your hand to the GY and select any number of face-up "Morphtronic" monsters you control. Change the battle position of the selected monster(s). This effect can be activated during either player's turn. |
9,882 | FLIP: You can Special Summon 1 "Shaddoll" monster from your hand in face-up or face-down Defense Position.
If this card is sent to the GY by a card effect: You can send 1 "Shaddoll" monster from your hand to the GY, and if you do, for the rest of this turn, all monsters you control gain ATK/DEF equal to the original Level of that monster sent to the GY x 100. You can only use 1 "Qadshaddoll Keios" effect per turn, and only once that turn. | 0 | If you control no monsters: You can reveal this card in your hand, then target 1 "Gouki" Link Monster in your GY; Special Summon this card from your hand, then Special Summon the target, but it loses 500 ATK. You can only use this effect of "Gouki Ringtrainer" once per turn. While you control a "Gouki" Link Monster, this card cannot be destroyed by battle. |
3,859 | Genex Controller + 1 or more non-Tuner WIND monsters This card gains 300 ATK for each face-down Spell and Trap Card on the field. You can send 1 card from your hand to the GY to destroy 1 face-down Spell or Trap Card. | 0 | When this card is activated: You can add 1 "Onomat" card from your Deck to your hand, except "Onomatopickup". You can target 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster you control; all monsters you currently control become that monster's Level until the end of this turn (even if this card leaves the field). You can only use this effect of "Onomatopickup" once per turn. You can only activate 1 "Onomatopickup" per turn. |
10,994 | Target 1 face-up monster you control; banish up to 5 "Swordsoul" cards and/or Wyrm monsters from your GY, and if you do, that monster gains 300 ATK for each card banished this way. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Assessment" once per turn. | 0 | This card is used to Ritual Summon "Lycanthrope". You must also Tribute monsters whose total Levels equal 6 or more from the field or your hand. |
1,671 | Each time this card destroys 1 monster on your opponent's side of the field and sends it to the GY as a result of battle, increase the ATK of this card by 500 points. | 0 | If this card is Summoned: You can target 1 "tellarknight" monster in your GY, except "Satellarknight Altair"; Special Summon that monster in Defense Position, but monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn. |
618 | Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until your opponent's End Phase. | 1 | Equip only to a monster you control. You can only control 1 "Dunnell, the Noble Arms of Light". The equipped monster gains 500 ATK for each monster you control with a different name that mentions "Adventurer Token". If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target. You can only use this effect of "Dunnell, the Noble Arms of Light" once per turn. |
5,388 | You can banish 1 "Photon" monster from your GY; this card gains 1000 ATK until the End Phase. You can use the effect of "Photon Pirate" up to twice per turn. | 0 | FLIP: You can add 1 Ritual Monster from your Deck or GY to your hand. |
5,671 | You can banish 1 "Junk" monster from your GY; this card gains 400 ATK until the End Phase. | 0 | During damage calculation, if a monster battles while a monster with 1000 or more ATK is on the field: The ATK of all monsters currently on the field becomes reduced by 1000 for every 1000 ATK they have, also their DEF becomes reduced by 1000 for every 1000 DEF they have. If this card is destroyed: Apply the above ATK/DEF adjustments to all monsters currently on the field, until the end of this turn. |
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