# ============================================================================= # Test config — 10 images, 10 distractors, obj_000001 # ============================================================================= output: resolution: 640 image_format: PNG compression: 15 object: mesh_name: obj_000001 keypoint_prefix: KP_obj_000001_ num_keypoints: 17 pose: z_facing_bias: 0.0 z_facing_jiggle_deg: 5.0 ground_clearance_min: 0.002 ground_clearance_max: 0.022 xy_jitter: 0.02 camera: auto_distance: true fill_factor_min: 0.15 fill_factor_max: 0.35 distance_min: 0.15 distance_max: 0.35 top_down_jiggle_deg: 5.0 image_jitter_min: 0.0 image_jitter_max: 0.3 focal_length_mm: 50 sensor_width_mm: 36 visibility: min_keypoints: 3 fallback_to_random: true scene: hdri_dir: assets/hdri texture_dir: assets/textures/cco_textures distractor_dir: assets/distractors num_distractors_min: 10 num_distractors_max: 10 change_hdri_every: 1 change_ground_every: 3 change_distractors_every: 1 change_material_every: 999 material: base_color_min: 0.75 base_color_max: 0.92 roughness_min: 0.1 roughness_max: 0.35 brush_scale_min: 50 brush_scale_max: 150 render: engine: BLENDER_EEVEE use_raytracing: true shadow_rays: 2 samples: 64