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[SOURCE: https://minecraft.wiki/w/Blob] | [TOKENS: 90]
Blob Basalt blob Blackstone blob Basalt Deltas No Basalt or Blackstone A blob is a feature consisting of basalt or blackstone blocks, which replaces netherrack blocks during world generation. They exclusively generate in basalt deltas and often overlap with other blobs. Contents Types Data values Java Edition: History Issues Issues relating to "Blob" are maintained on the bug tracker. Issues should be reported and viewed there. Gallery Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Minecraft_2012-09-26_12-39-06.png] | [TOKENS: 306]
File:Minecraft 2012-09-26 12-39-06.png Summary Half slab with light: http://dinnerbone.com/media/uploads/2012-09/screenshots/Minecraft_2012-09-26_12-39-06.png http://dinnerbone.com/media/uploads/2012-09/screenshots/Minecraft_2012-09-26_12-39-34.png (there's a torch inside the box, one half slab on the front) https://twitter.com/Dinnerbone/status/250907917665042432 https://web.archive.org/web/20190207150555/http://media.dinnerbone.com/uploads/2012-09/screenshots/Minecraft_2012-09-26_12-39-06.png https://web.archive.org/web/20190715014655/http://media.dinnerbone.com/uploads/2012-09/screenshots/Minecraft_2012-09-26_12-39-34.png Dinnerbone See below. Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following page uses this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Smithy_Stone_Slab.png] | [TOKENS: 63]
File:Smithy Stone Slab.png Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following page uses this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Moss_Carpet.png] | [TOKENS: 62]
File:Moss Carpet.png Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 24 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Minecraft_2012-09-26_12-39-34.png] | [TOKENS: 306]
File:Minecraft 2012-09-26 12-39-34.png Summary Half slab with light: http://dinnerbone.com/media/uploads/2012-09/screenshots/Minecraft_2012-09-26_12-39-06.png http://dinnerbone.com/media/uploads/2012-09/screenshots/Minecraft_2012-09-26_12-39-34.png (there's a torch inside the box, one half slab on the front) https://twitter.com/Dinnerbone/status/250907917665042432 https://web.archive.org/web/20190207150555/http://media.dinnerbone.com/uploads/2012-09/screenshots/Minecraft_2012-09-26_12-39-06.png https://web.archive.org/web/20190715014655/http://media.dinnerbone.com/uploads/2012-09/screenshots/Minecraft_2012-09-26_12-39-34.png Dinnerbone See below. Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following page uses this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Monster_Spawner_JE4.png] | [TOKENS: 132]
File:Monster Spawner JE4.png Summary Isometric render of a spawner with inner faces render, reflecting changes made in 23w45a. Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 70 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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[SOURCE: https://minecraft.wiki/w/Spring#Ceiling_springs] | [TOKENS: 205]
Spring Water or Lava A spring is a feature consisting of a single unit of liquid that flows out into spaces level with or lower than the source. Contents Types of springs There are three main categories of fluid springs. Normal springs can generate as either water or lava in the sides of stone surfaces. These are commonly encountered on the sides of cliffs, as well as inside caves. Lava springs are a common source of forest fires. Ceiling springs are exclusive to the Nether and only generate with lava. They generate on ceilings, and the lava flows directly downwards from them. Unlike other types of springs, these are hidden from generation, requiring all adjacent blocks to be solid. Currently, these only generate with lava in the Nether. They are particularly dangerous since they can be exposed at any depth in any biome while mining. Data values Java Edition: Bedrock Edition: Java Edition: History Issues Issues relating to "Spring" are maintained on the bug tracker. Issues should be reported and viewed there. Gallery Notes References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Moss_Carpet] | [TOKENS: 285]
Moss Carpet Yes Yes (64) 0.1 0.1 No Yes No No 27 COLOR_GREEN A moss carpet is a thin decorative variant of the moss block, resembling a carpet in functionality. Contents Obtaining Moss carpets can be mined using any tool or without a tool, but a hoe is the quickest. In Bedrock Edition, swords can also mine moss carpets slightly faster than most items, at 0.1 seconds. Moss carpets generate naturally in lush caves and mangrove swamps. They can also generate in some entrance rooms of trial chambers. Using bone meal on a moss block has a 25% chance to grow moss carpets. Mangrove propagules that grow into mangrove trees can generate moss carpets on their roots. Usage Moss carpet has most of the properties of the standard carpet, except that it is not flammable, cannot be pushed by pistons, cannot be equipped on llamas, and does not occlude vibrations from sculk sensors. Placing a moss carpet into a composter has a 30% chance of raising the compost level by 1. Moss carpets break when pushed by pistons. They cannot be pulled by sticky pistons. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: History Issues Issues relating to "Moss Carpet" are maintained on the bug tracker. Issues should be reported and viewed there. Gallery Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Bedrock_Edition_beta_1.18.30.22] | [TOKENS: 291]
Bedrock Edition Preview 1.18.30.23 Bedrock Edition Windows, Android, iOS, iPadOS, Xbox: March 9, 2022 Windows: 1.18.3022.0 Xbox One: 1.18.3022.70 Android: 1.18.30.22 Preview Windows: 1.18.3023.0 Xbox One: 1.18.3023.70 iOS, iPadOS: 1.18.30.24 Preview 1.18.30 497 ◄ Preview 1.18.30.21 Preview 1.18.30.27 ► Beta 1.18.30.22 (Windows, Android, Xbox), Preview 1.18.30.23 (Windows, Xbox), or Preview 1.18.30.24 (iOS, iPadOS) is the seventh beta/Preview version for Bedrock Edition 1.18.30, released on March 9, 2022, which adds the allay behind experimental gameplay, and fixes bugs. Contents Changes Shulkers Controls Components General Experimental These additions and changes are accessible by enabling the "Wild Update", "Molang Features", and "GameTest Framework" experimental toggle. Allay Note block Sculk catalyst Sculk sensor Darkness Molang GameTest Framework General Fixes Gameplay Vanilla parity Blocks Commands Graphical Items User Interface Villager Technical References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Mossy_Cobblestone_Slab_JE2_BE2.png] | [TOKENS: 71]
File:Mossy Cobblestone Slab JE2 BE2.png Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 47 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Huge_Fungus] | [TOKENS: 646]
Huge Fungus Yes, when the player uses bone meal on Nether fungus. Crimson: Warped: A huge fungus is a large tree-like feature that generates in the Nether. There are two types of huge fungi: the huge crimson fungus and the huge warped fungus. Contents Variants There are two variants of huge fungus: Generation Huge crimson fungi and huge warped fungi generate only in crimson forests and warped forests, respectively. Structure The trunks of huge fungi are made of either warped stems or crimson stems depending on the type. Naturally generated huge fungus trunks can be either thick or thin: thick trunks grow up in a 3×3-plus shape, with stray stems sometimes in the corners, while thin trunks grow straight up as a 1×1 column. To determine the size of huge fungi, a random integer is chosen between 4 and 13 [inclusive]. There is then a 1⁄12 chance of that integer doubling. The resulting value is the height of the trunk. A layer of wart blocks and shroomlights is then spread around the trunk, being able to generate up to 3 blocks out from the trunk, and are the "leaves" of the fungus. There is a 3×3×2 hollow ring that surrounds the lowest block of a fungus where no blocks generate. Both variants have shroomlights generate inside them, replacing both the wart blocks and stems. Huge crimson fungi may also have weeping vines growing replacing the same, or from the underside of wart blocks. In this way huge crimson fungi may grow the weeping vines lower than the stems as well as initially generate replacing the stems, when naturally-generated uniquely along the local ceiling. Growth When bone meal is used on a Nether fungus that is planted on matching nylium, this has a 40% chance to grow into its huge equivalent (similar to saplings and mushrooms). Crimson and warped fungi grow into crimson and warped huge fungi, respectively. The stem, shroomlight, or nether wart block do not replace blocks. Unlike a sapling, a fungus does not grow by itself through random ticks. In Bedrock Edition, growing a huge fungus with bone meal has a 6% chance for it to grow into the thick variant. In Java Edition, its stem will always be the thin 1×1 variant. Huge fungi grow even with blocks above them, and do not replace any solid blocks when grown; however, they do not grow if blocked by the world height limit, or if situated outside of the world. Huge fungi can grow up to 27 blocks tall. The maximum space they can take up is 9×27×9 blocks (partially hollow), and the average is 213 blocks of volume. Nether wart blocks and shroomlight persist when the stem of the huge fungus is removed, unlike how leaves decay when logs of a tree are removed. Data values Java Edition: Java Edition: History Issues Issues relating to "Huge Fungi", "Huge Crimson Fungi", or "Huge Warped Fungi" are maintained on the bug tracker. Issues should be reported and viewed there. Gallery See also References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Commands/findanchoredbuildpos] | [TOKENS: 42]
/findanchoredbuildpos Unknown None Given the coordinates of a target block, this command finds a valid standing position for the player to place the block at the target coordinate. Contents Syntax Result History Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Slab#cite_note-4] | [TOKENS: 833]
Slab A slab is a half-height version of its respective block. Contents Variants There are 61 variants of slabs: Obtaining All slabs have the same crafting recipe format, with one block resulting in two slabs each. All slabs except wooden slabs and bamboo mosaic slabs can be obtained by stonecutting, at the same rate as with crafting. Usage Slabs can occupy either the top half or the bottom half of a block, or both: Slabs cannot be oriented vertically. In Bedrock Edition a single slab (top or bottom) is transparent to light and diffuses sky light, while a double slab is opaque. The empty half of a slab block is also transparent to mobs, unlike other transparent blocks such as fences and glass, which players can see through but mobs cannot. A bottom placed on top of a hopper is transparent to items; the items fall through the bottom slab into the hopper. Without a hopper attached below, a bottom slab behaves as a solid surface. Falling block entities (like sand, gravel, and concrete powder) turn into their dropped form if they land on a bottom slab, as when they fall on a torch. Mobs see a slab as a full block when pathfinding. They can spawn on top slabs and double slabs, but not on bottom slabs. This can be used to prevent mob spawning in certain areas, such as mob farms. Generally, the top face of top slabs, the bottom face of bottom slabs, and all faces of double slabs are handled as solid blocks. Due to this, blocks that require a solid surface for placement can be placed on these faces. Double slabs are handled as a single block instead of two different slabs; as such, breaking one destroys the whole block and drops two slabs, as opposed to breaking only one slab within the same block-space. "Double slabs" that are not aligned to the grid (i.e. a bottom slab on top of a top slab) are handled as separate blocks and are broken individually. Redstone dust placed on a top slab receives signals from redstone dust one block lower and adjacent, but cannot transmit signals down to that block. Due to the way blast rays propagate from an explosion, bottom slabs provide extremely effective absorption to explosions directly on top of them. In some cases, only the slab is destroyed from a TNT explosion directly on top of it. Explosions from end crystals and creepers are also weakened. Sneaking reduces the player's hitbox height to 1.5 blocks, allowing the player to fit through such a gap (for example, walking over a bottom slab with one block of air above it, or in a two block high tunnel with an upper slab on the ceiling). A player cannot walk from a block of soul sand directly up to a bottom slab without jumping – this applies not just to soul sand, but to any block 7⁄8 of a block high or shorter, because the maximum step height of the player is 0.6 of a block. The player can walk off a bottom slab while sneaking, because the sneaking prevents falling only when the distance is higher than one half block. If a single slab is placed in a water source block, or water is placed onto a single slab using a water bucket, the empty half of that slab's block is waterlogged. If a slab is placed in flowing water, a pocket of air is created in the unfilled half of the block. If the player's head is in this pocket, the player can breathe and see as clearly as from an air block. In Java Edition, if a single slab is placed in between two water sources or waterlogged blocks, the slab becomes waterlogged. A minecart on powered rails is not repelled by a slab, although it is repelled by a slab with a minecart on top. Block states Java Edition: Bedrock Edition: History Gallery Issues Issues relating to "Slab" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Slab#cite_note-3] | [TOKENS: 833]
Slab A slab is a half-height version of its respective block. Contents Variants There are 61 variants of slabs: Obtaining All slabs have the same crafting recipe format, with one block resulting in two slabs each. All slabs except wooden slabs and bamboo mosaic slabs can be obtained by stonecutting, at the same rate as with crafting. Usage Slabs can occupy either the top half or the bottom half of a block, or both: Slabs cannot be oriented vertically. In Bedrock Edition a single slab (top or bottom) is transparent to light and diffuses sky light, while a double slab is opaque. The empty half of a slab block is also transparent to mobs, unlike other transparent blocks such as fences and glass, which players can see through but mobs cannot. A bottom placed on top of a hopper is transparent to items; the items fall through the bottom slab into the hopper. Without a hopper attached below, a bottom slab behaves as a solid surface. Falling block entities (like sand, gravel, and concrete powder) turn into their dropped form if they land on a bottom slab, as when they fall on a torch. Mobs see a slab as a full block when pathfinding. They can spawn on top slabs and double slabs, but not on bottom slabs. This can be used to prevent mob spawning in certain areas, such as mob farms. Generally, the top face of top slabs, the bottom face of bottom slabs, and all faces of double slabs are handled as solid blocks. Due to this, blocks that require a solid surface for placement can be placed on these faces. Double slabs are handled as a single block instead of two different slabs; as such, breaking one destroys the whole block and drops two slabs, as opposed to breaking only one slab within the same block-space. "Double slabs" that are not aligned to the grid (i.e. a bottom slab on top of a top slab) are handled as separate blocks and are broken individually. Redstone dust placed on a top slab receives signals from redstone dust one block lower and adjacent, but cannot transmit signals down to that block. Due to the way blast rays propagate from an explosion, bottom slabs provide extremely effective absorption to explosions directly on top of them. In some cases, only the slab is destroyed from a TNT explosion directly on top of it. Explosions from end crystals and creepers are also weakened. Sneaking reduces the player's hitbox height to 1.5 blocks, allowing the player to fit through such a gap (for example, walking over a bottom slab with one block of air above it, or in a two block high tunnel with an upper slab on the ceiling). A player cannot walk from a block of soul sand directly up to a bottom slab without jumping – this applies not just to soul sand, but to any block 7⁄8 of a block high or shorter, because the maximum step height of the player is 0.6 of a block. The player can walk off a bottom slab while sneaking, because the sneaking prevents falling only when the distance is higher than one half block. If a single slab is placed in a water source block, or water is placed onto a single slab using a water bucket, the empty half of that slab's block is waterlogged. If a slab is placed in flowing water, a pocket of air is created in the unfilled half of the block. If the player's head is in this pocket, the player can breathe and see as clearly as from an air block. In Java Edition, if a single slab is placed in between two water sources or waterlogged blocks, the slab becomes waterlogged. A minecart on powered rails is not repelled by a slab, although it is repelled by a slab with a minecart on top. Block states Java Edition: Bedrock Edition: History Gallery Issues Issues relating to "Slab" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Mud_JE1_BE1.png] | [TOKENS: 65]
File:Mud JE1 BE1.png Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 47 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Slab#cite_ref-1] | [TOKENS: 833]
Slab A slab is a half-height version of its respective block. Contents Variants There are 61 variants of slabs: Obtaining All slabs have the same crafting recipe format, with one block resulting in two slabs each. All slabs except wooden slabs and bamboo mosaic slabs can be obtained by stonecutting, at the same rate as with crafting. Usage Slabs can occupy either the top half or the bottom half of a block, or both: Slabs cannot be oriented vertically. In Bedrock Edition a single slab (top or bottom) is transparent to light and diffuses sky light, while a double slab is opaque. The empty half of a slab block is also transparent to mobs, unlike other transparent blocks such as fences and glass, which players can see through but mobs cannot. A bottom placed on top of a hopper is transparent to items; the items fall through the bottom slab into the hopper. Without a hopper attached below, a bottom slab behaves as a solid surface. Falling block entities (like sand, gravel, and concrete powder) turn into their dropped form if they land on a bottom slab, as when they fall on a torch. Mobs see a slab as a full block when pathfinding. They can spawn on top slabs and double slabs, but not on bottom slabs. This can be used to prevent mob spawning in certain areas, such as mob farms. Generally, the top face of top slabs, the bottom face of bottom slabs, and all faces of double slabs are handled as solid blocks. Due to this, blocks that require a solid surface for placement can be placed on these faces. Double slabs are handled as a single block instead of two different slabs; as such, breaking one destroys the whole block and drops two slabs, as opposed to breaking only one slab within the same block-space. "Double slabs" that are not aligned to the grid (i.e. a bottom slab on top of a top slab) are handled as separate blocks and are broken individually. Redstone dust placed on a top slab receives signals from redstone dust one block lower and adjacent, but cannot transmit signals down to that block. Due to the way blast rays propagate from an explosion, bottom slabs provide extremely effective absorption to explosions directly on top of them. In some cases, only the slab is destroyed from a TNT explosion directly on top of it. Explosions from end crystals and creepers are also weakened. Sneaking reduces the player's hitbox height to 1.5 blocks, allowing the player to fit through such a gap (for example, walking over a bottom slab with one block of air above it, or in a two block high tunnel with an upper slab on the ceiling). A player cannot walk from a block of soul sand directly up to a bottom slab without jumping – this applies not just to soul sand, but to any block 7⁄8 of a block high or shorter, because the maximum step height of the player is 0.6 of a block. The player can walk off a bottom slab while sneaking, because the sneaking prevents falling only when the distance is higher than one half block. If a single slab is placed in a water source block, or water is placed onto a single slab using a water bucket, the empty half of that slab's block is waterlogged. If a slab is placed in flowing water, a pocket of air is created in the unfilled half of the block. If the player's head is in this pocket, the player can breathe and see as clearly as from an air block. In Java Edition, if a single slab is placed in between two water sources or waterlogged blocks, the slab becomes waterlogged. A minecart on powered rails is not repelled by a slab, although it is repelled by a slab with a minecart on top. Block states Java Edition: Bedrock Edition: History Gallery Issues Issues relating to "Slab" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Water_Lake] | [TOKENS: 252]
Water Lake All Overworld biomes except desert and desert hills A water lake was a small body of water source blocks in the Overworld. It could generate both on the surface and underground, in the latter case an air pocket would generate above it. Contents Description Water lakes, which were bodies of water source blocks, could generate at any altitude. They could generate underground connected to caves, or isolated, connected to no other structures whatsoever. When in a snowy biome, these small lakes were never initially frozen but turned to ice if exposed to the sky. If a water lake generates with a small air pocket above it, there may be floating sand, floating snow cover, or even floating trees above the lake. Generation Water lakes were common, generating in almost all Overworld biomes excluding the desert and desert hills biomes. If they selected an altitude above the surface to generate, they would generate on the surface instead, leading to more water lakes present on the surface in biomes with lower altitude. In Java Edition, the air pockets above water lakes were generated with cave air instead of normal air. This was true even for lakes that were exposed to the open sky. Monster rooms were able to generate attached to water lakes. Data values History Gallery References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Mud_Brick_Stairs] | [TOKENS: 166]
Mud Brick Stairs Yes Yes (64) 3 1.5 No Partial (blocks light)‌[JE only]Yes‌[BE only] Yes No No Mud brick stairs are a decorative stairs variant of mud bricks that generates in trail ruins and is used for building. Contents Obtaining Mud brick stairs can be mined using any pickaxe. If mined without a pickaxe, they drop nothing. Mud brick stairs generate as part of trail ruins. Usage Mud brick stairs can be placed under note blocks to produce "bass drum" sounds. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: History Issues Issues relating to "Mud Brick Stairs" are maintained on the bug tracker. Issues should be reported and viewed there. Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Mud_Bricks_JE1_BE1.png] | [TOKENS: 68]
File:Mud Bricks JE1 BE1.png Summary Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 52 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Muddy_Mangrove_Roots_JE1_BE1.png] | [TOKENS: 68]
File:Muddy Mangrove Roots JE1 BE1.png Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 51 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Slab?action=edit&section=20] | [TOKENS: 224]
Editing Slab (section) Please note that all contributions to Minecraft Wiki are considered to be released under the CC BY-NC-SA 3.0 license, except for pages imported from wiki.vg or pages derived from such pages, which are considered to be released under the CC BY-SA 3.0 license. See Minecraft Wiki:Copyrights for details. If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission! You may also post content obtained from Mojang, its websites, manuals and guides, concept art and renderings, press and fansite kits, and other such copyrighted material that Mojang has made available to the general public, to the Minecraft Wiki. All rights, title and interest in and to such content shall remain with Mojang, as applicable, and such content is not licensed pursuant to the Terms of Use. This page is a member of 3 hidden categories: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Special:TalkPage/Template:Navbox_enchantments] | [TOKENS: 198]
Template talk:Navbox enchantments Sprites Should we try use sprites for these? It feels to bland right now, and even if there is no in-game sprites, I think there is still something we can do. LeftQuadrilateral (talk) 01:10, 2 August 2025 (UTC)Reply Design meaning I'm not sure what to make of a lot of these sprites. It's not a bad idea to use them for enchantments, but many are either too abstract or repeated over and over. Doesn't really make things any clearer when you have to pause to think what they mean. A few like a burst of wind for wind burst or inviso-Steve for curse of vanishing make sense, but sweeping edge just being a sword doesn't really tell you anything you wouldn't already know. It's already in the sword section. Realshow19 (talk) 23:22, 17 January 2026 (UTC)Reply Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Mycelium_JE5_BE3.png] | [TOKENS: 67]
File:Mycelium JE5 BE3.png Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 71 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Special:EditPage/Template:Navbox_blocks] | [TOKENS: 50]
View source for Template:Navbox blocks You do not have permission to edit this page, for the following reason: You can view and copy the source of this page. Pages included on this page: Return to Template:Navbox blocks. Navigation menu
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[SOURCE: https://minecraft.wiki/w/Muddy_Mangrove_Roots] | [TOKENS: 345]
Muddy Mangrove Roots Yes Yes (64) 0.7 0.7 No No No No 34 PODZOL Muddy mangrove roots are a decorative variant of mangrove roots with dirt-like properties. Contents Obtaining Muddy mangrove roots can be broken by hand, but using a shovel speeds up the process. They have the highest hardness value of all blocks having the shovel as the suitable tool. Muddy mangrove roots drop themselves when broken with any tool. Muddy mangrove roots naturally generate in mangrove swamps where mud blocks intersect with normal mangrove roots at the bottom of mangrove trees. They can also generate in some entrance rooms of trial chambers. An enderman holding muddy mangrove roots drops the block upon death. When a mangrove propagule grows into a tree, if the tree roots intersect with nearby mud blocks, those mud blocks are converted into muddy mangrove roots. Usage Muddy mangrove roots are primarily used as decoration. They are orientable and can be rotated on any axis, facing perpendicular to whichever side of a block they are placed on. Muddy mangrove roots have the ability to grow saplings, sugar cane, sweet berries, and bamboo, which can be planted directly on them under appropriate conditions. Saplings convert muddy mangrove roots into dirt when grown,‌[Bedrock Edition only] and azalea trees grown on muddy mangrove roots convert them into rooted dirt. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: History Issues Issues relating to "Muddy Mangrove Roots" are maintained on the bug tracker. Issues should be reported and viewed there. Navigation Navigation menu
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