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1 Parent(s): c760583

Initial sync from B2

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  1. .gitattributes +22 -0
  2. Datasets/PartialAssemblies/ObjectPairs/5ad9b597e1ff10d21a1144b055d88d1e.pt +3 -0
  3. Datasets/PartialAssemblies/ObjectPairs/7c8c7207a809b016273efb3496a47640.pt +3 -0
  4. Datasets/PartialAssemblies/ObjectPairs/7ff85274e806fe2f0b53ab1e84da161d.pt +3 -0
  5. Datasets/PartialAssemblies/ObjectPairs/886283e2b66dfb135fe9090cf9736bb1.pt +3 -0
  6. Datasets/PartialAssemblies/ObjectPairs/df68c1a2b023589ab39fbcd3f240c172.pt +3 -0
  7. Datasets/PartialAssemblies/ObjectPairs/f866a29fee5d3f05d0272cddaea0a202.pt +3 -0
  8. Datasets/Resets/ObjectPairsCalibrated/ObjectAnywhereEEAnywhere/7ff85274e806fe2f0b53ab1e84da161d.pt +3 -0
  9. Datasets/Resets/ObjectPairsCalibrated/ObjectAnywhereEEAnywhere/886283e2b66dfb135fe9090cf9736bb1.pt +3 -0
  10. Datasets/Resets/ObjectPairsCalibrated/ObjectAnywhereEEAnywhere/f866a29fee5d3f05d0272cddaea0a202.pt +3 -0
  11. Datasets/Resets/ObjectPairsCalibrated/ObjectAnywhereEEGrasped/7ff85274e806fe2f0b53ab1e84da161d.pt +3 -0
  12. Datasets/Resets/ObjectPairsCalibrated/ObjectAnywhereEEGrasped/886283e2b66dfb135fe9090cf9736bb1.pt +3 -0
  13. Datasets/Resets/ObjectPairsCalibrated/ObjectAnywhereEEGrasped/f866a29fee5d3f05d0272cddaea0a202.pt +3 -0
  14. Datasets/Resets/ObjectPairsCalibrated/ObjectPartiallyAssembledEEGraspedNew/7ff85274e806fe2f0b53ab1e84da161d.pt +3 -0
  15. Datasets/Resets/ObjectPairsCalibrated/ObjectPartiallyAssembledEEGraspedNew/886283e2b66dfb135fe9090cf9736bb1.pt +3 -0
  16. Datasets/Resets/ObjectPairsCalibrated/ObjectPartiallyAssembledEEGraspedNew/f866a29fee5d3f05d0272cddaea0a202.pt +3 -0
  17. Datasets/Resets/ObjectPairsCalibrated/ObjectRestingEEGrasped/7ff85274e806fe2f0b53ab1e84da161d.pt +3 -0
  18. Datasets/Resets/ObjectPairsCalibrated/ObjectRestingEEGrasped/886283e2b66dfb135fe9090cf9736bb1.pt +3 -0
  19. Datasets/Resets/ObjectPairsCalibrated/ObjectRestingEEGrasped/f866a29fee5d3f05d0272cddaea0a202.pt +3 -0
  20. Props/Custom/CupCake/cupcake.usd +3 -0
  21. Props/Custom/CupCake/metadata.yaml +6 -0
  22. Props/Custom/InsertiveCube/insertive_cube.usd +215 -0
  23. Props/Custom/InsertiveCube/metadata.yaml +6 -0
  24. Props/Custom/Peg/metadata.yaml +6 -0
  25. Props/Custom/Peg/peg.usd +3 -0
  26. Props/Custom/PegHole/metadata.yaml +9 -0
  27. Props/Custom/PegHole/peg_hole.usd +3 -0
  28. Props/Custom/Plate/metadata.yaml +9 -0
  29. Props/Custom/Plate/plate.usd +3 -0
  30. Props/Custom/ReceptiveCube/metadata.yaml +9 -0
  31. Props/Custom/ReceptiveCube/receptive_cube.usd +220 -0
  32. Props/Custom/Rectangle/metadata.yaml +6 -0
  33. Props/Custom/Rectangle/rectangle.usd +3 -0
  34. Props/Custom/Wall/metadata.yaml +9 -0
  35. Props/Custom/Wall/wall.usd +3 -0
  36. Props/FurnitureBench/DrawerBottom/drawer_bottom.usd +3 -0
  37. Props/FurnitureBench/DrawerBottom/metadata.yaml +6 -0
  38. Props/FurnitureBench/DrawerBox/drawer_box.usd +3 -0
  39. Props/FurnitureBench/DrawerBox/metadata.yaml +9 -0
  40. Props/FurnitureBench/SquareLeg/metadata.yaml +6 -0
  41. Props/FurnitureBench/SquareLeg/square_leg.usd +3 -0
  42. Props/FurnitureBench/SquareTableTop/metadata.yaml +9 -0
  43. Props/FurnitureBench/SquareTableTop/square_table_top.usd +3 -0
  44. Props/Mounts/UWPatVention/pat_vention.usd +0 -0
  45. Props/Mounts/UWPatVention2/Ur5MetalSupport/ur5plate.usd +3 -0
  46. Props/NIST/Taskboard/nistboard.usd +3 -0
  47. Robots/BostonDynamic/Spot/spot.usd +3 -0
  48. Robots/BostonDynamic/SpotWithArm/spot_with_arm.usd +3 -0
  49. Robots/HebiRobotic/Tycho/tycho.usd +3 -0
  50. Robots/LeapHand/leap_transparent.usd +3 -0
.gitattributes CHANGED
@@ -58,3 +58,25 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
58
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  # Video files - compressed
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  *.webm filter=lfs diff=lfs merge=lfs -text
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+ Props/Custom/CupCake/cupcake.usd filter=lfs diff=lfs merge=lfs -text
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+ Props/Custom/Peg/peg.usd filter=lfs diff=lfs merge=lfs -text
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+ Props/Custom/PegHole/peg_hole.usd filter=lfs diff=lfs merge=lfs -text
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+ Props/Custom/Plate/plate.usd filter=lfs diff=lfs merge=lfs -text
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+ Props/Custom/Rectangle/rectangle.usd filter=lfs diff=lfs merge=lfs -text
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+ Props/Custom/Wall/wall.usd filter=lfs diff=lfs merge=lfs -text
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+ Props/FurnitureBench/DrawerBottom/drawer_bottom.usd filter=lfs diff=lfs merge=lfs -text
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+ Props/FurnitureBench/DrawerBox/drawer_box.usd filter=lfs diff=lfs merge=lfs -text
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+ Props/FurnitureBench/SquareLeg/square_leg.usd filter=lfs diff=lfs merge=lfs -text
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+ Props/FurnitureBench/SquareTableTop/square_table_top.usd filter=lfs diff=lfs merge=lfs -text
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+ Props/Mounts/UWPatVention2/Ur5MetalSupport/ur5plate.usd filter=lfs diff=lfs merge=lfs -text
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+ Props/NIST/Taskboard/nistboard.usd filter=lfs diff=lfs merge=lfs -text
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+ Robots/LeapHand/leap_transparent.usd filter=lfs diff=lfs merge=lfs -text
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+ Robots/UFactory/Xarm5UfGripper/xarm_gripper.usd filter=lfs diff=lfs merge=lfs -text
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+ Robots/UniversalRobots/2f85RobotiqGripperCalibrated/robotiq_2f85_gripper_calibrated.usd filter=lfs diff=lfs merge=lfs -text
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+ Robots/UniversalRobots/Ur5RobotiqGripper/ur5_robotiq_gripper_backup.usd filter=lfs diff=lfs merge=lfs -text
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+ Robots/UniversalRobots/Ur5e2f85RobotiqGripperCalibrated/ur5e_robotiq_gripper_d415_mount_safety_calibrated.usd filter=lfs diff=lfs merge=lfs -text
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+ assembled_offset:
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+ pos: [0.0, 0.0, -0.003]
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+ quat: [1.0, 0.0, 0.0, 0.0]
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+ bottom_offset:
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+ pos: [0.0, 0.0, 0.0]
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+ quat: [1.0, 0.0, 0.0, 0.0]
Props/Custom/InsertiveCube/insertive_cube.usd ADDED
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1
+ #usda 1.0
2
+ (
3
+ customLayerData = {
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+ dictionary cameraSettings = {
5
+ dictionary Front = {
6
+ double3 position = (0, 0, 5)
7
+ double radius = 5
8
+ }
9
+ dictionary Perspective = {
10
+ double3 position = (0.10619345982794473, 0.07566053258687087, 0.23431330211668694)
11
+ double3 target = (-3.5692175825996486e-8, 7.759456098488382e-8, -4.173581402699966e-8)
12
+ }
13
+ dictionary Right = {
14
+ double3 position = (-5, 0, 0)
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+ double radius = 5
16
+ }
17
+ dictionary Top = {
18
+ double3 position = (0, 5, 0)
19
+ double radius = 5
20
+ }
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+ string boundCamera = "/OmniverseKit_Persp"
22
+ }
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+ dictionary omni_layer = {
24
+ string authoring_layer = "./insertive_cube.usd"
25
+ }
26
+ dictionary renderSettings = {
27
+ }
28
+ }
29
+ defaultPrim = "cube"
30
+ doc = "A simple 4cm cube asset for IsaacLab / Omniverse"
31
+ metersPerUnit = 1
32
+ )
33
+
34
+ def Xform "cube" (
35
+ prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysxRigidBodyAPI"]
36
+ )
37
+ {
38
+ bool physics:kinematicEnabled = 0
39
+ bool physics:rigidBodyEnabled = 1
40
+
41
+ def Xform "visuals"
42
+ {
43
+ quatd xformOp:orient = (1, 0, 0, 0)
44
+ double3 xformOp:scale = (1, 1, 1)
45
+ double3 xformOp:translate = (0, 0, 0)
46
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
47
+
48
+ def Scope "Looks"
49
+ {
50
+ def Material "PreviewSurface"
51
+ {
52
+ token outputs:displacement.connect = </cube/visuals/Looks/PreviewSurface/Shader.outputs:displacement>
53
+ token outputs:surface.connect = </cube/visuals/Looks/PreviewSurface/Shader.outputs:surface>
54
+
55
+ def Shader "Shader"
56
+ {
57
+ uniform token info:id = "UsdPreviewSurface"
58
+ float inputs:clearcoat
59
+ float inputs:clearcoatRoughness = 0.01
60
+ color3f inputs:diffuseColor = (0, 1, 0.19999999)
61
+ float inputs:displacement
62
+ color3f inputs:emissiveColor = (0, 0, 0)
63
+ float inputs:ior = 1.5
64
+ float inputs:metallic
65
+ normal3f inputs:normal = (0, 0, 1)
66
+ float inputs:occlusion = 1
67
+ float inputs:opacity = 1
68
+ float inputs:opacityThreshold (
69
+ connectability = "interfaceOnly"
70
+ )
71
+ float inputs:roughness = 0.5
72
+ color3f inputs:specularColor = (0, 0, 0)
73
+ int inputs:useSpecularWorkflow (
74
+ connectability = "interfaceOnly"
75
+ )
76
+ token outputs:displacement (
77
+ renderType = "material"
78
+ )
79
+ token outputs:surface (
80
+ renderType = "material"
81
+ )
82
+ }
83
+ }
84
+ }
85
+
86
+ def Mesh "cube" (
87
+ active = true
88
+ prepend apiSchemas = ["MaterialBindingAPI"]
89
+ )
90
+ {
91
+ float3[] extent = [(-0.02, -0.02, -0.02), (0.02, 0.02, 0.02)]
92
+ int[] faceVertexCounts = [4, 4, 4, 4, 4, 4]
93
+ int[] faceVertexIndices = [0, 3, 2, 1, 4, 5, 6, 7, 3, 7, 6, 2, 0, 1, 5, 4, 1, 2, 6, 5, 0, 4, 7, 3]
94
+ rel material:binding = </cube/visuals/Looks/PreviewSurface> (
95
+ bindMaterialAs = "weakerThanDescendants"
96
+ )
97
+ normal3f[] normals = [(0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] (
98
+ interpolation = "faceVarying"
99
+ )
100
+ point3f[] points = [(-0.02, -0.02, -0.02), (0.02, -0.02, -0.02), (0.02, 0.02, -0.02), (-0.02, 0.02, -0.02), (-0.02, -0.02, 0.02), (0.02, -0.02, 0.02), (0.02, 0.02, 0.02), (-0.02, 0.02, 0.02)]
101
+ uniform token subdivisionScheme = "none"
102
+ custom string userProperties:blender:data_name = "cube"
103
+ float3 xformOp:rotateZYX = (0, 0, 0)
104
+ float3 xformOp:scale = (1, 1, 1)
105
+ double3 xformOp:translate = (0, 0, 0)
106
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateZYX", "xformOp:scale"]
107
+ }
108
+ }
109
+
110
+ def Xform "collisions"
111
+ {
112
+ quatd xformOp:orient = (1, 0, 0, 0)
113
+ double3 xformOp:scale = (1, 1, 1)
114
+ double3 xformOp:translate = (0, 0, 0)
115
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
116
+
117
+ def Mesh "cube" (
118
+ active = true
119
+ prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxSDFMeshCollisionAPI"]
120
+ )
121
+ {
122
+ float3[] extent = [(-0.02, -0.02, -0.02), (0.02, 0.02, 0.02)]
123
+ int[] faceVertexCounts = [4, 4, 4, 4, 4, 4]
124
+ int[] faceVertexIndices = [0, 3, 2, 1, 4, 5, 6, 7, 3, 7, 6, 2, 0, 1, 5, 4, 1, 2, 6, 5, 0, 4, 7, 3]
125
+ rel material:binding = </cube/PhysicsMaterial> (
126
+ bindMaterialAs = "weakerThanDescendants"
127
+ )
128
+ normal3f[] normals = [(0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] (
129
+ interpolation = "faceVarying"
130
+ )
131
+ uniform token physics:approximation = "convexHull"
132
+ bool physics:collisionEnabled = 1
133
+ point3f[] points = [(-0.02, -0.02, -0.02), (0.02, -0.02, -0.02), (0.02, 0.02, -0.02), (-0.02, 0.02, -0.02), (-0.02, -0.02, 0.02), (0.02, -0.02, 0.02), (0.02, 0.02, 0.02), (-0.02, 0.02, 0.02)]
134
+ uniform token subdivisionScheme = "none"
135
+ custom string userProperties:blender:data_name = "cube"
136
+ token visibility = "invisible"
137
+ float3 xformOp:rotateZYX = (0, 0, 0)
138
+ float3 xformOp:scale = (1, 1, 1)
139
+ double3 xformOp:translate = (0, 0, 0)
140
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateZYX", "xformOp:scale"]
141
+ }
142
+ }
143
+
144
+ def Material "PhysicsMaterial" (
145
+ prepend apiSchemas = ["PhysicsMaterialAPI"]
146
+ )
147
+ {
148
+ float physics:dynamicFriction = 0.5
149
+ float physics:staticFriction = 0.5
150
+ }
151
+ }
152
+
153
+ def "Render" (
154
+ hide_in_stage_window = true
155
+ no_delete = true
156
+ )
157
+ {
158
+ def "OmniverseKit"
159
+ {
160
+ def "HydraTextures" (
161
+ hide_in_stage_window = true
162
+ no_delete = true
163
+ )
164
+ {
165
+ def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" (
166
+ prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"]
167
+ hide_in_stage_window = true
168
+ no_delete = true
169
+ )
170
+ {
171
+ rel camera = </OmniverseKit_Persp>
172
+ token omni:rtx:background:source:texture:textureMode = "repeatMirrored"
173
+ token omni:rtx:background:source:type = "domeLight"
174
+ bool omni:rtx:dlss:frameGeneration = 0
175
+ string omni:rtx:material:db:rtSensorNameToIdMap = "DefaultMaterial:0;AsphaltStandardMaterial:1;AsphaltWeatheredMaterial:2;VegetationGrassMaterial:3;WaterStandardMaterial:4;GlassStandardMaterial:5;FiberGlassMaterial:6;MetalAlloyMaterial:7;MetalAluminumMaterial:8;MetalAluminumOxidizedMaterial:9;PlasticStandardMaterial:10;RetroMarkingsMaterial:11;RetroSignMaterial:12;RubberStandardMaterial:13;SoilClayMaterial:14;ConcreteRoughMaterial:15;ConcreteSmoothMaterial:16;OakTreeBarkMaterial:17;FabricStandardMaterial:18;PlexiGlassStandardMaterial:19;MetalSilverMaterial:20"
176
+ bool omni:rtx:material:db:syncLoads = 1
177
+ bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1
178
+ bool omni:rtx:post:registeredCompositing:invertToneMap = 1
179
+ bool omni:rtx:pt:lightcache:cached:dontResolveConflicts = 1
180
+ int omni:rtx:pt:maxSamplesPerLaunch = 2073600
181
+ int omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12
182
+ int omni:rtx:realtime:mgpu:tileCount = 2
183
+ color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1)
184
+ bool omni:rtx:rt:demoire = 0
185
+ bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1
186
+ bool omni:rtx:scene:hydra:materialSyncLoads = 1
187
+ bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1
188
+ uint omni:rtx:viewTile:limit = 4294967295
189
+ rel orderedVars = </Render/Vars/LdrColor>
190
+ custom bool overrideClipRange = 0
191
+ uniform int2 resolution = (1280, 720)
192
+ }
193
+ }
194
+ }
195
+
196
+ def RenderSettings "OmniverseGlobalRenderSettings" (
197
+ prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"]
198
+ no_delete = true
199
+ )
200
+ {
201
+ rel products = </Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0>
202
+ }
203
+
204
+ def "Vars"
205
+ {
206
+ def RenderVar "LdrColor" (
207
+ hide_in_stage_window = true
208
+ no_delete = true
209
+ )
210
+ {
211
+ uniform string sourceName = "LdrColor"
212
+ }
213
+ }
214
+ }
215
+
Props/Custom/InsertiveCube/metadata.yaml ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ assembled_offset:
2
+ pos: [0.0, 0.0, -0.02]
3
+ quat: [1.0, 0.0, 0.0, 0.0]
4
+ bottom_offset:
5
+ pos: [0.0, 0.0, -0.02]
6
+ quat: [1.0, 0.0, 0.0, 0.0]
Props/Custom/Peg/metadata.yaml ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ assembled_offset:
2
+ pos: [0.0, 0.0, 0.0]
3
+ quat: [1.0, 0.0, 0.0, 0.0]
4
+ bottom_offset:
5
+ pos: [0.0, 0.0, -0.03]
6
+ quat: [1.0, 0.0, 0.0, 0.0]
Props/Custom/Peg/peg.usd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:9231285661d7425a995a8ce21aa16309312c8f314432aac6436a16637390933e
3
+ size 173324
Props/Custom/PegHole/metadata.yaml ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ assembled_offset:
2
+ pos: [0.0, 0.0, 0.014837]
3
+ quat: [1.0, 0.0, 0.0, 0.0]
4
+ bottom_offset:
5
+ pos: [0.0, 0.0, -0.015163]
6
+ quat: [1.0, 0.0, 0.0, 0.0]
7
+ success_thresholds:
8
+ position: 0.0025
9
+ orientation: 0.025
Props/Custom/PegHole/peg_hole.usd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:4f7604ba72acdd9c8e3bf52527e2d2abcc0c1a94785ae724226a985c32bdfa6f
3
+ size 217847
Props/Custom/Plate/metadata.yaml ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ assembled_offset:
2
+ pos: [0.0, 0.0, 0.0]
3
+ quat: [1.0, 0.0, 0.0, 0.0]
4
+ bottom_offset:
5
+ pos: [0.0, 0.0, 0.0]
6
+ quat: [1.0, 0.0, 0.0, 0.0]
7
+ success_thresholds:
8
+ position: 0.005
9
+ orientation: 0.025
Props/Custom/Plate/plate.usd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:a40f4772ca6fd28e9549cf6ee7ee16d552d5b2dca7b3602fefecf6933bfa3e16
3
+ size 201034
Props/Custom/ReceptiveCube/metadata.yaml ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ assembled_offset:
2
+ pos: [0.0, 0.0, 0.02]
3
+ quat: [1.0, 0.0, 0.0, 0.0]
4
+ bottom_offset:
5
+ pos: [0.0, 0.0, -0.02]
6
+ quat: [1.0, 0.0, 0.0, 0.0]
7
+ success_thresholds:
8
+ position: 0.005
9
+ orientation: 0.025
Props/Custom/ReceptiveCube/receptive_cube.usd ADDED
@@ -0,0 +1,220 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #usda 1.0
2
+ (
3
+ customLayerData = {
4
+ dictionary cameraSettings = {
5
+ dictionary Front = {
6
+ double3 position = (0, 0, 5)
7
+ double radius = 5
8
+ }
9
+ dictionary Perspective = {
10
+ double3 position = (0.19675159476361104, 0.04448911814120467, 0.1766743106715282)
11
+ double3 target = (-3.628690112278399e-8, 7.982136072254287e-8, -4.2860907711883556e-8)
12
+ }
13
+ dictionary Right = {
14
+ double3 position = (-5, 0, 0)
15
+ double radius = 5
16
+ }
17
+ dictionary Top = {
18
+ double3 position = (0, 5, 0)
19
+ double radius = 5
20
+ }
21
+ string boundCamera = "/OmniverseKit_Persp"
22
+ }
23
+ dictionary metricsAssembler = {
24
+ dictionary "/cube/cube" = {
25
+ }
26
+ int version = 1
27
+ }
28
+ dictionary omni_layer = {
29
+ string authoring_layer = "./receptive_cube.usd"
30
+ }
31
+ dictionary renderSettings = {
32
+ }
33
+ }
34
+ defaultPrim = "cube"
35
+ doc = "A simple 4cm cube asset for IsaacLab / Omniverse"
36
+ metersPerUnit = 1
37
+ )
38
+
39
+ def Xform "cube" (
40
+ prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysxRigidBodyAPI"]
41
+ )
42
+ {
43
+ bool physics:kinematicEnabled = 0
44
+ bool physics:rigidBodyEnabled = 1
45
+
46
+ def Xform "visuals"
47
+ {
48
+ quatd xformOp:orient = (1, 0, 0, 0)
49
+ double3 xformOp:scale = (1, 1, 1)
50
+ double3 xformOp:translate = (0, 0, 0)
51
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
52
+
53
+ def Scope "Looks"
54
+ {
55
+ def Material "PreviewSurface"
56
+ {
57
+ token outputs:displacement.connect = </cube/visuals/Looks/PreviewSurface/Shader.outputs:displacement>
58
+ token outputs:surface.connect = </cube/visuals/Looks/PreviewSurface/Shader.outputs:surface>
59
+
60
+ def Shader "Shader"
61
+ {
62
+ uniform token info:id = "UsdPreviewSurface"
63
+ float inputs:clearcoat
64
+ float inputs:clearcoatRoughness = 0.01
65
+ color3f inputs:diffuseColor = (0.2, 0.6, 1)
66
+ float inputs:displacement
67
+ color3f inputs:emissiveColor = (0, 0, 0)
68
+ float inputs:ior = 1.5
69
+ float inputs:metallic
70
+ normal3f inputs:normal = (0, 0, 1)
71
+ float inputs:occlusion = 1
72
+ float inputs:opacity = 1
73
+ float inputs:opacityThreshold (
74
+ connectability = "interfaceOnly"
75
+ )
76
+ float inputs:roughness = 0.5
77
+ color3f inputs:specularColor = (0, 0, 0)
78
+ int inputs:useSpecularWorkflow (
79
+ connectability = "interfaceOnly"
80
+ )
81
+ token outputs:displacement (
82
+ renderType = "material"
83
+ )
84
+ token outputs:surface (
85
+ renderType = "material"
86
+ )
87
+ }
88
+ }
89
+ }
90
+
91
+ def Mesh "cube" (
92
+ active = true
93
+ prepend apiSchemas = ["MaterialBindingAPI"]
94
+ )
95
+ {
96
+ float3[] extent = [(-0.02, -0.02, -0.02), (0.02, 0.02, 0.02)]
97
+ int[] faceVertexCounts = [4, 4, 4, 4, 4, 4]
98
+ int[] faceVertexIndices = [0, 3, 2, 1, 4, 5, 6, 7, 3, 7, 6, 2, 0, 1, 5, 4, 1, 2, 6, 5, 0, 4, 7, 3]
99
+ rel material:binding = </cube/visuals/Looks/PreviewSurface> (
100
+ bindMaterialAs = "weakerThanDescendants"
101
+ )
102
+ normal3f[] normals = [(0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] (
103
+ interpolation = "faceVarying"
104
+ )
105
+ point3f[] points = [(-0.02, -0.02, -0.02), (0.02, -0.02, -0.02), (0.02, 0.02, -0.02), (-0.02, 0.02, -0.02), (-0.02, -0.02, 0.02), (0.02, -0.02, 0.02), (0.02, 0.02, 0.02), (-0.02, 0.02, 0.02)]
106
+ uniform token subdivisionScheme = "none"
107
+ custom string userProperties:blender:data_name = "cube"
108
+ float3 xformOp:rotateZYX = (0, 0, 0)
109
+ float3 xformOp:scale = (1, 1, 1)
110
+ double3 xformOp:translate = (0, 0, 0)
111
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateZYX", "xformOp:scale"]
112
+ }
113
+ }
114
+
115
+ def Xform "collisions"
116
+ {
117
+ quatd xformOp:orient = (1, 0, 0, 0)
118
+ double3 xformOp:scale = (1, 1, 1)
119
+ double3 xformOp:translate = (0, 0, 0)
120
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
121
+
122
+ def Mesh "cube" (
123
+ active = true
124
+ prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxSDFMeshCollisionAPI"]
125
+ )
126
+ {
127
+ float3[] extent = [(-0.02, -0.02, -0.02), (0.02, 0.02, 0.02)]
128
+ int[] faceVertexCounts = [4, 4, 4, 4, 4, 4]
129
+ int[] faceVertexIndices = [0, 3, 2, 1, 4, 5, 6, 7, 3, 7, 6, 2, 0, 1, 5, 4, 1, 2, 6, 5, 0, 4, 7, 3]
130
+ rel material:binding = </cube/PhysicsMaterial> (
131
+ bindMaterialAs = "weakerThanDescendants"
132
+ )
133
+ normal3f[] normals = [(0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] (
134
+ interpolation = "faceVarying"
135
+ )
136
+ uniform token physics:approximation = "convexHull"
137
+ bool physics:collisionEnabled = 1
138
+ point3f[] points = [(-0.02, -0.02, -0.02), (0.02, -0.02, -0.02), (0.02, 0.02, -0.02), (-0.02, 0.02, -0.02), (-0.02, -0.02, 0.02), (0.02, -0.02, 0.02), (0.02, 0.02, 0.02), (-0.02, 0.02, 0.02)]
139
+ uniform token subdivisionScheme = "none"
140
+ custom string userProperties:blender:data_name = "cube"
141
+ token visibility = "invisible"
142
+ float3 xformOp:rotateZYX = (0, 0, 0)
143
+ float3 xformOp:scale = (1, 1, 1)
144
+ double3 xformOp:translate = (0, 0, 0)
145
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateZYX", "xformOp:scale"]
146
+ }
147
+ }
148
+
149
+ def Material "PhysicsMaterial" (
150
+ prepend apiSchemas = ["PhysicsMaterialAPI"]
151
+ )
152
+ {
153
+ float physics:dynamicFriction = 0.5
154
+ float physics:staticFriction = 0.5
155
+ }
156
+ }
157
+
158
+ def "Render" (
159
+ hide_in_stage_window = true
160
+ no_delete = true
161
+ )
162
+ {
163
+ def "OmniverseKit"
164
+ {
165
+ def "HydraTextures" (
166
+ hide_in_stage_window = true
167
+ no_delete = true
168
+ )
169
+ {
170
+ def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" (
171
+ prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"]
172
+ hide_in_stage_window = true
173
+ no_delete = true
174
+ )
175
+ {
176
+ rel camera = </OmniverseKit_Persp>
177
+ token omni:rtx:background:source:texture:textureMode = "repeatMirrored"
178
+ token omni:rtx:background:source:type = "domeLight"
179
+ bool omni:rtx:dlss:frameGeneration = 0
180
+ string omni:rtx:material:db:rtSensorNameToIdMap = "DefaultMaterial:0;AsphaltStandardMaterial:1;AsphaltWeatheredMaterial:2;VegetationGrassMaterial:3;WaterStandardMaterial:4;GlassStandardMaterial:5;FiberGlassMaterial:6;MetalAlloyMaterial:7;MetalAluminumMaterial:8;MetalAluminumOxidizedMaterial:9;PlasticStandardMaterial:10;RetroMarkingsMaterial:11;RetroSignMaterial:12;RubberStandardMaterial:13;SoilClayMaterial:14;ConcreteRoughMaterial:15;ConcreteSmoothMaterial:16;OakTreeBarkMaterial:17;FabricStandardMaterial:18;PlexiGlassStandardMaterial:19;MetalSilverMaterial:20"
181
+ bool omni:rtx:material:db:syncLoads = 1
182
+ bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1
183
+ bool omni:rtx:post:registeredCompositing:invertToneMap = 1
184
+ bool omni:rtx:pt:lightcache:cached:dontResolveConflicts = 1
185
+ int omni:rtx:pt:maxSamplesPerLaunch = 2073600
186
+ int omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12
187
+ int omni:rtx:realtime:mgpu:tileCount = 2
188
+ color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1)
189
+ bool omni:rtx:rt:demoire = 0
190
+ bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1
191
+ bool omni:rtx:scene:hydra:materialSyncLoads = 1
192
+ bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1
193
+ uint omni:rtx:viewTile:limit = 4294967295
194
+ rel orderedVars = </Render/Vars/LdrColor>
195
+ custom bool overrideClipRange = 0
196
+ uniform int2 resolution = (1280, 720)
197
+ }
198
+ }
199
+ }
200
+
201
+ def RenderSettings "OmniverseGlobalRenderSettings" (
202
+ prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"]
203
+ no_delete = true
204
+ )
205
+ {
206
+ rel products = </Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0>
207
+ }
208
+
209
+ def "Vars"
210
+ {
211
+ def RenderVar "LdrColor" (
212
+ hide_in_stage_window = true
213
+ no_delete = true
214
+ )
215
+ {
216
+ uniform string sourceName = "LdrColor"
217
+ }
218
+ }
219
+ }
220
+
Props/Custom/Rectangle/metadata.yaml ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ assembled_offset:
2
+ pos: [0.0, 0.015, 0.06]
3
+ quat: [1.0, 0.0, 0.0, 0.0]
4
+ bottom_offset:
5
+ pos: [0.0, 0.0, -0.04]
6
+ quat: [1.0, 0.0, 0.0, 0.0]
Props/Custom/Rectangle/rectangle.usd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:198f2976bfc903ecab44aca817c74ad0a43d3e4bfe1c2f32f3afa2bd06382f1b
3
+ size 4047687
Props/Custom/Wall/metadata.yaml ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ assembled_offset:
2
+ pos: [0.0, 0.0, 0.0]
3
+ quat: [1.0, 0.0, 0.0, 0.0]
4
+ bottom_offset:
5
+ pos: [0.0, 0.0, -0.1]
6
+ quat: [1.0, 0.0, 0.0, 0.0]
7
+ success_thresholds:
8
+ position: 0.005
9
+ orientation: 0.025
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