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- test/4ad69720-211a-54ee-925e-a0c9172d3793/metadata.jsonl +1 -0
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- test/dfe92d2d-69b5-57c6-853f-150565073590/metadata.jsonl +1 -0
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test/4ad69720-211a-54ee-925e-a0c9172d3793/metadata.jsonl
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test/4ad69720-211a-54ee-925e-a0c9172d3793/q4_options/opt_3_unreal_wrong_1_gravity_reverse.mp4
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test/6834418f-723a-50d6-a2fb-0415cfbb54bd/metadata.jsonl
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{"id": 1, "uuid": "6834418f-723a-50d6-a2fb-0415cfbb54bd", "scenario_name": "Gravity and Teleport", "difficulty": "easy", "rules": "['gravity_reverse']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Gravity and Teleport\", \"description\": \"Objects fall upward and teleport on collision.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"gravity_reverse\"], \"primary_rule\": \"gravity_reverse\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\", \"predictive_video_choice\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 270, \"frame_rate\": 18, \"step_rate\": 180, \"gravity\": [0.0, 0.0, 15.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, 5.8, 5.8], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90, \"render_engine\": \"cycles\"}, \"objects\": {\"min_objects\": 9, \"max_objects\": 15, \"allowed_shapes\": [\"sphere\", \"cube\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/6834418f-723a-50d6-a2fb-0415cfbb54bd/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/6834418f-723a-50d6-a2fb-0415cfbb54bd/attempt_01/scratch\"}, \"random_seed\": 2066591029, \"rule_config\": {\"rules\": [\"gravity_reverse\"], \"primary_rule\": \"gravity_reverse\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Gravity and Teleport\", \"difficulty\": \"easy\", \"primary_rule\": \"gravity_reverse\", \"rules\": [\"gravity_reverse\"], \"num_collisions\": 1, \"collisions\": [{\"frame\": 197, \"force\": 571.5508421155615, \"position\": [-0.5597104458691313, -0.8019477752116166, 4.322540452522782], \"contact_normal\": [0.0, 0.0, -0.9999999999999999], \"objects\": [\"object_4\", \"object_14\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 15, \"final_objects\": 15, \"rule_stats\": {\"gravity_reverse\": 1}, \"gravity\": [0.0, 0.0, 10.0], \"q4_video_paths\": {\"reality_full\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/6834418f-723a-50d6-a2fb-0415cfbb54bd/attempt_01/q4_options/opt_1_reality_full.mp4\", \"reality_alt\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/6834418f-723a-50d6-a2fb-0415cfbb54bd/attempt_01/q4_options/opt_2_reality_alt.mp4\", \"unreal_wrong_1_gravity_horizontal\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/6834418f-723a-50d6-a2fb-0415cfbb54bd/attempt_01/q4_options/opt_3_unreal_wrong_1_gravity_horizontal.mp4\", \"unreal_wrong_2_collision_disappear\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/6834418f-723a-50d6-a2fb-0415cfbb54bd/attempt_01/q4_options/opt_4_unreal_wrong_2_collision_disappear.mp4\", \"keep_gravity_reverse\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/6834418f-723a-50d6-a2fb-0415cfbb54bd/attempt_01/q4_options/opt_0_keep_gravity_reverse.mp4\"}, \"branch_frame_idx\": 180, \"q4_branch_time_sec\": 10.0, \"q4_option_duration_sec\": 3.0, \"q4_fps\": 18}", "q0_1_type": "perception", "q0_1_question": "What is the total number of objects that appear throughout the entire video?", "q0_1_options": [], "q0_1_metadata_reference": "Category: A, Answer computed from metadata", "q0_1_correct_answers": [], "q0_1_correct_answer": "16", "q0_1_is_multiselect": false, "q0_2_type": "perception", "q0_2_question": "In which direction are objects falling?", "q0_2_options": ["Downward", "Upward", "Sideways", "Objects are floating (no gravity)"], "q0_2_metadata_reference": "Category: B, Answer computed from metadata", "q0_2_correct_answers": [1], "q0_2_correct_answer": "Upward", "q0_2_is_multiselect": false, "q1_type": "rule_identification", "q1_question": "Which world assumptions are NECESSARY to explain the observed video? 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test/6834418f-723a-50d6-a2fb-0415cfbb54bd/output.mp4
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test/6834418f-723a-50d6-a2fb-0415cfbb54bd/q4_options/opt_3_unreal_wrong_1_gravity_horizontal.mp4
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{"id": 2, "uuid": "8330e017-d388-5923-9a3c-7f82c66aec17", "scenario_name": "Gravity Reversal and Velocity Flip", "difficulty": "medium", "rules": "['gravity_reverse', 'velocity_flip_on_collision']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Gravity Reversal and Velocity Flip\", \"description\": \"Objects fall upwards and change direction on collision\", \"difficulty\": \"medium\", \"unreal_rules\": [\"gravity_reverse\", \"velocity_flip_on_collision\"], \"primary_rule\": \"gravity_reverse\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\", \"predictive_video_choice\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 270, \"frame_rate\": 18, \"step_rate\": 180, \"gravity\": [0.0, 0.0, 15.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [7.0, 7.0, 1.5], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90, \"render_engine\": \"cycles\"}, \"objects\": 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\"contact_normal\": [0.09891018088261695, 0.9950963652419639, -1.3595239844914476e-14], \"objects\": [\"object_4\", \"object_7\"]}, {\"frame\": 90, \"force\": 0.0, \"position\": [-0.10458370598661541, 2.406162484261517, 6.545091230205463], \"contact_normal\": [0.17994010822827483, 0.9833678705432801, -0.024681746979731228], \"objects\": [\"object_4\", \"object_7\"]}, {\"frame\": 97, \"force\": 1862.3062823005805, \"position\": [-0.7346680363623072, -2.017662645478057, 5.552180767926502], \"contact_normal\": [-0.8045397065358885, -0.5578169476065635, 0.20385316669123085], \"objects\": [\"object_14\", \"object_15\"]}, {\"frame\": 126, \"force\": 0.0, \"position\": [0.8712309978288151, -1.8259530606289514, 3.006299542427063], \"contact_normal\": [0.0, 0.0, 0.9999999999999999], \"objects\": [\"object_8\", \"object_5\"]}, {\"frame\": 127, \"force\": 0.0, \"position\": [1.3809741949356287, -2.424087960174166, 3.287128618773212], \"contact_normal\": [0.004425562506596404, 2.1079179747147755e-05, 0.9999902069281321], \"objects\": [\"object_8\", \"object_5\"]}, {\"frame\": 128, \"force\": 0.0, \"position\": [1.2394319118516015, -2.526040353751495, 3.5284676970134865], \"contact_normal\": [-0.006660726613930649, 0.008886663714963616, 0.9999383290628435], \"objects\": [\"object_8\", \"object_5\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 18, \"final_objects\": 18, \"rule_stats\": {\"gravity_reverse\": 1, \"velocity_flip_on_collision\": 3}, \"gravity\": [0.0, 0.0, 10.0], \"q4_video_paths\": {\"reality_full\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/8330e017-d388-5923-9a3c-7f82c66aec17/attempt_01/q4_options/opt_1_reality_full.mp4\", \"reality_alt\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/8330e017-d388-5923-9a3c-7f82c66aec17/attempt_01/q4_options/opt_2_reality_alt.mp4\", \"unreal_wrong_1_gravity_zero\": 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{"id": 3, "uuid": "cadf0feb-1fc7-552f-a4f1-cdf6f9b50f0d", "scenario_name": "Floating Objects", "difficulty": "easy", "rules": "['gravity_zero']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Floating Objects\", \"description\": \"Objects float around due to lack of gravity.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"gravity_zero\"], \"primary_rule\": \"gravity_zero\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\", \"predictive_video_choice\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 270, \"frame_rate\": 18, \"step_rate\": 180, \"gravity\": [0.0, 0.0, 0.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [10.0, 0.0, 5.0], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90, \"render_engine\": \"cycles\"}, \"objects\": {\"min_objects\": 9, \"max_objects\": 15, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], 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\"/data7/sunggeunan/UNREAL/outputs/batch_130705/cadf0feb-1fc7-552f-a4f1-cdf6f9b50f0d/attempt_01/q4_options/opt_2_reality_alt.mp4\", \"unreal_wrong_1_gravity_reverse\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/cadf0feb-1fc7-552f-a4f1-cdf6f9b50f0d/attempt_01/q4_options/opt_3_unreal_wrong_1_gravity_reverse.mp4\", \"unreal_wrong_2_timed_color_cycle\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/cadf0feb-1fc7-552f-a4f1-cdf6f9b50f0d/attempt_01/q4_options/opt_4_unreal_wrong_2_timed_color_cycle.mp4\", \"keep_gravity_zero\": \"/data7/sunggeunan/UNREAL/outputs/batch_130705/cadf0feb-1fc7-552f-a4f1-cdf6f9b50f0d/attempt_01/q4_options/opt_0_keep_gravity_zero.mp4\"}, \"branch_frame_idx\": 180, \"q4_branch_time_sec\": 10.0, \"q4_option_duration_sec\": 3.0, \"q4_fps\": 18}", "q0_1_type": "perception", "q0_1_question": "What is the total number of objects that appear throughout the entire video?", "q0_1_options": [], "q0_1_metadata_reference": "Category: A, Answer computed from metadata", 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test/dfe92d2d-69b5-57c6-853f-150565073590/metadata.jsonl
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{"id": 4, "uuid": "dfe92d2d-69b5-57c6-853f-150565073590", "scenario_name": "Gravity and Collision Chaos", "difficulty": "medium", "rules": "['gravity_horizontal', 'collision_scale_change']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Gravity and Collision Chaos\", \"description\": \"Objects with unusual gravity and collision behaviors interact in a medium difficulty scenario.\", \"difficulty\": \"medium\", \"unreal_rules\": [\"gravity_horizontal\", \"collision_scale_change\"], \"primary_rule\": \"gravity_horizontal\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\", \"predictive_video_choice\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 270, \"frame_rate\": 18, \"step_rate\": 180, \"gravity\": [15.0, 0.0, 0.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, 5.8, 5.8], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90, \"render_engine\": 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[\"gravity_horizontal\", \"collision_scale_change\"], \"primary_rule\": \"gravity_horizontal\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Gravity and Collision Chaos\", \"difficulty\": \"medium\", \"primary_rule\": \"gravity_horizontal\", \"rules\": [\"gravity_horizontal\", \"collision_scale_change\"], \"num_collisions\": 19, \"collisions\": [{\"frame\": 17, \"force\": 835.0714811310438, \"position\": [1.785653935873306, -0.16019350544438396, 2.090778246292054], \"contact_normal\": [-0.784922412766261, -0.46303547802257844, 0.41169764637363887], \"objects\": [\"object_0\", \"object_11\"]}, {\"frame\": 28, \"force\": 0.0, \"position\": [1.2612670169690334, 0.8151597195549685, 1.8884085132368802], \"contact_normal\": [0.6092704292699778, -0.1851175640554799, 0.7710518993526587], \"objects\": [\"object_5\", \"object_11\"]}, {\"frame\": 29, \"force\": 0.0, \"position\": [1.277987246915094, 0.8317577380058503, 1.9484765171474998], \"contact_normal\": 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\"/data7/sunggeunan/UNREAL/outputs/batch_130705/dfe92d2d-69b5-57c6-853f-150565073590/attempt_01/q4_options/opt_0_keep_gravity_horizontal.mp4\"}, \"branch_frame_idx\": 180, \"q4_branch_time_sec\": 10.0, \"q4_option_duration_sec\": 3.0, \"q4_fps\": 18}", "q0_1_type": "perception", "q0_1_question": "What is the total number of objects that appear throughout the entire video?", "q0_1_options": [], "q0_1_metadata_reference": "Category: A, Answer computed from metadata", "q0_1_correct_answers": [], "q0_1_correct_answer": "17", "q0_1_is_multiselect": false, "q0_2_type": "perception", "q0_2_question": "In which direction are objects falling?", "q0_2_options": ["Objects are floating (no gravity)", "Upward", "Sideways", "Downward"], "q0_2_metadata_reference": "Category: B, Answer computed from metadata", "q0_2_correct_answers": [2], "q0_2_correct_answer": "Sideways", "q0_2_is_multiselect": false, "q1_type": "rule_identification", "q1_question": "Which world assumptions are NECESSARY to explain 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