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Browse files- test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/metadata.jsonl +1 -0
- test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/output.mp4 +3 -0
- test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_0_keep_timed_scale_pulse.mp4 +3 -0
- test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_1_reality_full.mp4 +3 -0
- test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_2_reality_alt.mp4 +3 -0
- test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_3_unreal_wrong_1_timed_color_cycle.mp4 +3 -0
- test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_4_unreal_wrong_2_gravity_reverse.mp4 +3 -0
- test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/render_1.log +0 -0
- test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/render_2.log +0 -0
- test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/render_3.log +0 -0
- test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/render_4.log +0 -0
test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/metadata.jsonl
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{"id": 0, "uuid": "1443b3de-e82b-51ea-9d70-3d6c0d50cf36", "scenario_name": "Pulsating Colors", "difficulty": "easy", "rules": "['timed_scale_pulse']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Pulsating Colors\", \"description\": \"Objects pulsate in size and change color over time.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"timed_scale_pulse\"], \"primary_rule\": \"timed_scale_pulse\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\", \"predictive_video_choice\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 270, \"frame_rate\": 18, \"step_rate\": 180, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, 5.8, 5.8], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90, \"render_engine\": \"cycles\"}, \"objects\": {\"min_objects\": 9, \"max_objects\": 15, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_129363/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_129363/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/attempt_01/scratch\"}, \"random_seed\": 1508340985, \"rule_config\": {\"rules\": [\"timed_scale_pulse\"], \"primary_rule\": \"timed_scale_pulse\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Pulsating Colors\", \"difficulty\": \"easy\", \"primary_rule\": \"timed_scale_pulse\", \"rules\": [\"timed_scale_pulse\"], \"num_collisions\": 0, \"collisions\": [], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 15, \"final_objects\": 15, \"rule_stats\": {\"timed_scale_pulse\": 15}, \"gravity\": [0.0, 0.0, -10.0], \"q4_video_paths\": {\"reality_full\": \"/data7/sunggeunan/UNREAL/outputs/batch_129363/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/attempt_01/q4_options/opt_1_reality_full.mp4\", \"reality_alt\": \"/data7/sunggeunan/UNREAL/outputs/batch_129363/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/attempt_01/q4_options/opt_2_reality_alt.mp4\", \"unreal_wrong_1_timed_color_cycle\": \"/data7/sunggeunan/UNREAL/outputs/batch_129363/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/attempt_01/q4_options/opt_3_unreal_wrong_1_timed_color_cycle.mp4\", \"unreal_wrong_2_gravity_reverse\": \"/data7/sunggeunan/UNREAL/outputs/batch_129363/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/attempt_01/q4_options/opt_4_unreal_wrong_2_gravity_reverse.mp4\", \"keep_timed_scale_pulse\": \"/data7/sunggeunan/UNREAL/outputs/batch_129363/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/attempt_01/q4_options/opt_0_keep_timed_scale_pulse.mp4\"}, \"branch_frame_idx\": 180, \"q4_branch_time_sec\": 10.0, \"q4_option_duration_sec\": 3.0, \"q4_fps\": 18}", "q0_1_type": "perception_choice", "q0_1_question": "What is the total number of objects that appear throughout the entire video?", "q0_1_options": ["18", "15", "17", "19", "16"], "q0_1_metadata_reference": "Category: A, MC answer from metadata.initial_objects+len(creation_events), answer_value=15, answer_index=1, num_options=5", "q0_1_correct_answers": [1], "q0_1_correct_answer": "15", "q0_1_is_multiselect": false, "q0_2_type": "perception", "q0_2_question": "In which direction are objects falling?", "q0_2_options": ["Upward", "Downward", "Sideways", "Objects are floating (no gravity)"], "q0_2_metadata_reference": "Category: B, Answer computed from metadata", "q0_2_correct_answers": [1], "q0_2_correct_answer": "Downward", "q0_2_is_multiselect": false, "q1_type": "rule_identification", "q1_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q1_options": ["Objects pulse in size over time.", "Objects swap colors after collision.", "Gravity is uniform across the entire scene.", "After collision, object bounces in the opposite direction from what is expected.", "Objects pass through each other without collision."], "q1_metadata_reference": "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"required_unreal\", \"irrelevant_unreal\", \"baseline_physics\", \"irrelevant_unreal\", \"irrelevant_unreal\"], \"required_rule_ids\": [\"timed_scale_pulse\"], \"grading_rule\": \"required_unreal \\u2286 selected\"}", "q1_correct_answers": [0], "q1_is_multiselect": true, "q2_type": "rule_description", "q2_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics.", "q2_options": [], "q2_metadata_reference": "Applied: ['timed_scale_pulse']", "q2_correct_answers": [], "q2_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"timed_scale_pulse\"], \"structured_descriptions\": [{\"affected_entities\": \"All objects\", \"trigger_condition\": \"Time passes (periodic)\", \"state_transition\": \"Objects pulse in size, growing and shrinking\", \"contrast_to_real_physics\": \"In real physics, objects maintain constant size\", \"rule_id\": \"timed_scale_pulse\"}]}", "q2_is_multiselect": false, "q2_max_new_tokens": 256, "q3_type": "explanatory_reasoning", "q3_question": "Why are the objects changing size periodically? (Select ALL that apply.)", "q3_options": ["Objects teleport on collision.", "Normal gravity caused the object to fall.", "Normal gravity caused the object to fall.", "A rule causes periodic size changes.", "The object was destroyed by the high impact force."], "q3_metadata_reference": "{\"version\": \"v2.1\", \"qa\": \"q3_explanatory\", \"option_categories\": [\"wrong_unreal\", \"real_physics\", \"real_physics\", \"required_unreal\", \"real_physics\"], \"grounding_rule_id\": \"timed_scale_pulse\", \"required_explanations\": [\"A rule causes periodic size changes.\"], \"grading_rule\": \"required_unreal \\u2286 selected AND no wrong/real_physics selected\"}", "q3_correct_answers": [3], "q3_is_multiselect": true, "q4_type": "predictive_video_choice", "q4_question": "Based on the simulation video so far, what will happen next?", "q4_options": ["test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_0_keep_timed_scale_pulse.mp4", "test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_3_unreal_wrong_1_timed_color_cycle.mp4", "test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_2_reality_alt.mp4", "test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_4_unreal_wrong_2_gravity_reverse.mp4", "test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_1_reality_full.mp4"], "q4_metadata_reference": "Correct: /data7/sunggeunan/UNREAL/outputs/batch_129363/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/attempt_01/q4_options/opt_0_keep_timed_scale_pulse.mp4", "q4_correct_answers": [0], "q4_is_multiselect": false, "file_name": "output.mp4"}
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test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_0_keep_timed_scale_pulse.mp4
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test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_1_reality_full.mp4
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test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_3_unreal_wrong_1_timed_color_cycle.mp4
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test/1443b3de-e82b-51ea-9d70-3d6c0d50cf36/q4_options/opt_4_unreal_wrong_2_gravity_reverse.mp4
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