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test/aea67531-38d9-4859-9784-5707e9e61eeb/metadata.jsonl ADDED
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+ {"id": "aea67531-38d9-4859-9784-5707e9e61eeb", "uuid": "aea67531-38d9-4859-9784-5707e9e61eeb", "scenario_name": "Disappearing Act", "difficulty": "easy", "rules": "['collision_disappear']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Disappearing Act\", \"description\": \"Objects disappear upon collision, creating a series of brief appearances and disappearances.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_disappear\"], \"primary_rule\": \"collision_disappear\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [-4.484416931731396, -4.484416931731396, 7.731753330571374], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 7, \"max_objects\": 9, \"allowed_shapes\": [\"sphere\", \"cube\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113765/2e7e814b-c8b6-569a-a69e-a5f2a1d0a076/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113765/2e7e814b-c8b6-569a-a69e-a5f2a1d0a076/attempt_01/scratch\"}, \"random_seed\": 1771071926, \"rule_config\": {\"rules\": [\"collision_disappear\"], \"primary_rule\": \"collision_disappear\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Disappearing Act\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_disappear\", \"rules\": [\"collision_disappear\"], \"num_collisions\": 9, \"collisions\": [{\"frame\": 23, \"force\": 0.0, \"position\": [1.7262535627263271, 0.7147727714662198, 1.9356136283133787], \"contact_normal\": [0.10650192068889874, 0.08751320614746558, -0.9904538250919963], \"objects\": [\"object_1\", \"object_3\"]}, {\"frame\": 47, \"force\": 840.8930514008081, \"position\": [-2.3879080644880157, 0.943944295095995, 2.723032073335501], \"contact_normal\": [0.471417452257732, 0.8819101914066018, -6.488557099733155e-14], \"objects\": [\"object_4\", \"object_7\"]}, {\"frame\": 48, \"force\": 0.0, \"position\": [-2.185290502167484, 1.222166795565661, 2.7446769590697433], \"contact_normal\": [0.6336019183236125, 0.7724976904217165, 0.042378383519813476], \"objects\": [\"object_4\", \"object_7\"]}, {\"frame\": 49, \"force\": 0.0, \"position\": [-1.9585880647715181, 1.341265972158796, 2.6821764333009983], \"contact_normal\": [0.7887724584942538, 0.6139359767530692, -0.030341805634893197], \"objects\": [\"object_4\", \"object_7\"]}, {\"frame\": 54, \"force\": 1443.834388861781, \"position\": [1.4014406970146736, 1.9992609132127526, 2.7104513364747564], \"contact_normal\": [-0.9213755578726948, -0.3886734889012525, 1.949637633905997e-05], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 55, \"force\": 0.0, \"position\": [1.4079704137179538, 1.9866506785097018, 2.69886005919911], \"contact_normal\": [-0.9132690709327496, -0.40735535988479793, -0.0011022026851862105], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 72, \"force\": 0.0, \"position\": [0.18984233826492403, 0.3486904490519095, 1.438183244019477], \"contact_normal\": [0.9947129798978075, -0.09887207329826897, -0.0277560938268677], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 73, \"force\": 0.0, \"position\": [0.369618180487139, 0.273055424146302, 1.3981272756493284], \"contact_normal\": [0.9943448662039249, -0.0975082044728251, -0.042076562530515005], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 120, \"force\": 0.0, \"position\": [-5.138531844138324, 7.855654079162783, 0.9345316902672027], \"contact_normal\": [-0.6348801726694087, 0.7726106173427595, -1.79025747485709e-05], \"objects\": [\"object_3\", \"object_7\"]}], \"disappearances\": [{\"frame\": 47, \"object_id\": \"object_4\", \"cause\": \"collision_disappear\"}], \"creation_events\": [], \"initial_objects\": 8, \"final_objects\": 7, \"rule_stats\": {\"collision_disappear\": 1}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "9", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['In a certain area, objects float upward as if gravity is reversed locally.', 'After collision, an object teleports to a random location.', 'After a collision, one of the colliding objects disappears.', 'Objects maintain their color after collision.', 'The video has been edited or manipulated.', 'Objects continue their motion after impact instead of freezing.']", "q4_correct_answers": "[2]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_disappear\"], \"structured_descriptions\": [{\"affected_entities\": \"One of the colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"One object vanishes from the scene\", \"contrast_to_real_physics\": \"In real physics, objects persist after collision\", \"rule_id\": \"collision_disappear\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the red capsule disappear? (Select ALL that apply.)", "q6_options": "['A rule causes objects to disappear upon collision.', 'The object was destroyed by the high impact force.', 'Friction gradually slowed the object down.', 'A rule changes object color upon collision.', 'The simulation rendering glitched.']", "q6_correct_answers": "[0]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['The simulation behavior is random and unpredictable.', 'Objects will slow down and stop due to friction.', 'The effect will be weaker than before.', 'Another object will disappear after the next collision.', 'Objects will gain speed from collision.']", "q7_correct_answers": "[3]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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test/b80a2ae3-f50a-4454-a68f-f6744bd38ef7/metadata.jsonl ADDED
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+ {"id": "b80a2ae3-f50a-4454-a68f-f6744bd38ef7", "uuid": "b80a2ae3-f50a-4454-a68f-f6744bd38ef7", "scenario_name": "Floating Islands", "difficulty": "easy", "rules": "['collision_disappear']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Floating Islands\", \"description\": \"Objects float upward and disappear on collision in a zone.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_disappear\"], \"primary_rule\": \"collision_disappear\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, 5.8, 8.0], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 7, \"max_objects\": 9, \"allowed_shapes\": [\"sphere\", \"cube\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113765/42297218-29a0-5b1e-9080-d1cff0fc0081/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113765/42297218-29a0-5b1e-9080-d1cff0fc0081/attempt_01/scratch\"}, \"random_seed\": 1771071922, \"rule_config\": {\"rules\": [\"collision_disappear\"], \"primary_rule\": \"collision_disappear\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Floating Islands\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_disappear\", \"rules\": [\"collision_disappear\"], \"num_collisions\": 15, \"collisions\": [{\"frame\": 8, \"force\": 929.6173632750811, \"position\": [-0.297018030447216, -0.4785750125447909, 1.4096919665291427], \"contact_normal\": [0.0, 1.0, 0.0], \"objects\": [\"object_1\", \"object_0\"]}, {\"frame\": 9, \"force\": 0.0, \"position\": [-0.2903443453565452, -0.404657117103198, 1.3291346441209053], \"contact_normal\": [0.739702063771277, 0.6362388230055881, -0.2191826109730825], \"objects\": [\"object_1\", \"object_0\"]}, {\"frame\": 37, \"force\": 1307.0895392140667, \"position\": [-0.2669609753637022, 1.7923727957516262, 1.9090561577520515], \"contact_normal\": [0.6288514439731063, -0.7775254731601653, -4.2130626888487923e-17], \"objects\": [\"object_4\", \"object_2\"]}, {\"frame\": 38, \"force\": 0.0, \"position\": [-0.3411674621869276, 1.8017523506139153, 1.9349889839331742], \"contact_normal\": [0.4632875107152196, -0.8758331319547201, 0.13520727563885415], \"objects\": [\"object_4\", \"object_2\"]}, {\"frame\": 38, \"force\": 605.5622708629325, \"position\": [0.32038521174736634, 0.4388387580275358, 1.5339405326702948], \"contact_normal\": [-0.3282116297949261, 0.940316420756627, -0.08990080601865662], \"objects\": [\"object_4\", \"object_3\"]}, {\"frame\": 39, \"force\": 0.0, \"position\": [0.3705935824701442, 0.3260496533103656, 1.7593345676098906], \"contact_normal\": [-0.4644764396936937, 0.8747608655576096, -0.13804008496944667], \"objects\": [\"object_4\", \"object_3\"]}, {\"frame\": 40, \"force\": 0.0, \"position\": [-0.3159552748043266, 1.6831986802203587, 1.646602873749817], \"contact_normal\": [0.18066749556046374, -0.9825451309919481, -0.04432066799953775], \"objects\": [\"object_4\", \"object_2\"]}, {\"frame\": 41, \"force\": 275.7716503300888, \"position\": [-0.24633105744087236, 1.6546032434898255, 1.3918543019562177], \"contact_normal\": [0.07809041742239335, -0.9857297095321617, -0.14912688038189753], \"objects\": [\"object_4\", \"object_2\"]}, {\"frame\": 81, \"force\": 0.0, \"position\": [-0.541973445968683, -1.1172276690291802, 1.0096612625070285], \"contact_normal\": [7.66551883581122e-06, -0.9990185901224743, 0.044292849659325104], \"objects\": [\"object_5\", \"object_0\"]}, {\"frame\": 82, \"force\": 40.818602472301365, \"position\": [-0.7206099680058047, -1.101061306570096, 1.0088923473242715], \"contact_normal\": [-3.433111754096699e-05, -0.9984770193885072, 0.055169199508574136], \"objects\": [\"object_5\", \"object_0\"]}, {\"frame\": 83, \"force\": 20.401076729847855, \"position\": [-0.7921256721790573, -1.0816841087178832, 1.002891982388134], \"contact_normal\": [-0.00013126229030010822, -0.9985985534248387, 0.05292364186288119], \"objects\": [\"object_5\", \"object_0\"]}, {\"frame\": 84, \"force\": 0.0, \"position\": [-0.853815539224277, -1.0783741153557642, 1.014955947639759], \"contact_normal\": [-0.16401350188579208, -0.9831596722916085, 0.08060167478791025], \"objects\": [\"object_5\", \"object_0\"]}, {\"frame\": 85, \"force\": 1.2660725269120003, \"position\": [-0.8567760725797164, -1.0785093899738678, 1.0123942718211616], \"contact_normal\": [-0.17142449724930198, -0.9818630655704731, 0.08098495052401478], \"objects\": [\"object_5\", \"object_0\"]}, {\"frame\": 86, \"force\": 0.0, \"position\": [-0.8566171822155935, -1.0825977909818016, 1.0051147988045233], \"contact_normal\": [-0.20853496823279838, -0.9745930157716883, 0.08174118076704781], \"objects\": [\"object_5\", \"object_0\"]}, {\"frame\": 87, \"force\": 0.0, \"position\": [-0.8567679337080604, -1.0763102009873105, 1.0096331942467796], \"contact_normal\": [-0.38809074110235386, -0.9202098567077174, 0.05098427491480105], \"objects\": [\"object_5\", \"object_0\"]}], \"disappearances\": [{\"frame\": 8, \"object_id\": \"object_1\", \"cause\": \"collision_disappear\"}, {\"frame\": 37, \"object_id\": \"object_4\", \"cause\": \"collision_disappear\"}, {\"frame\": 82, \"object_id\": \"object_5\", \"cause\": \"collision_disappear\"}], \"creation_events\": [], \"initial_objects\": 7, \"final_objects\": 4, \"rule_stats\": {\"collision_disappear\": 3}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "8", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['This is a camera malfunction or video recording error.', 'After collision, object bounces in the opposite direction from what is expected.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Objects maintain their color after collision.', 'Objects maintain their size over time.']", "q4_correct_answers": "[3]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_disappear\"], \"structured_descriptions\": [{\"affected_entities\": \"One of the colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"One object vanishes from the scene\", \"contrast_to_real_physics\": \"In real physics, objects persist after collision\", \"rule_id\": \"collision_disappear\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the red gear disappear? (Select ALL that apply.)", "q6_options": "['The collision followed conservation of momentum.', 'Gravity is reversed.', 'The object bounced due to elastic collision.', 'The simulation rendering glitched.', 'A rule causes objects to disappear upon collision.']", "q6_correct_answers": "[4]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will start floating in zero gravity.', 'There is not enough information to make a prediction.', 'The effect will be weaker than before.', 'Another object will disappear after the next collision.', 'Objects will behave according to real-world physics.']", "q7_correct_answers": "[3]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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\"collision_disappear\"}, {\"frame\": 63, \"object_id\": \"object_7\", \"cause\": \"collision_disappear\"}], \"creation_events\": [], \"initial_objects\": 8, \"final_objects\": 3, \"rule_stats\": {\"collision_disappear\": 5}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "9", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['After collision, an object teleports to a random location.', 'This is a rendering glitch in the simulation.', 'Standard gravity: objects accelerate at a constant rate.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects maintain their size over time.', 'After a collision, one of the colliding objects disappears.']", "q4_correct_answers": "[5]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_disappear\"], \"structured_descriptions\": [{\"affected_entities\": \"One of the colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"One object vanishes from the scene\", \"contrast_to_real_physics\": \"In real physics, objects persist after collision\", \"rule_id\": \"collision_disappear\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the yellow gear disappear? (Select ALL that apply.)", "q6_options": "['Normal gravity caused the object to fall.', 'A rule causes objects to disappear upon collision.', 'Friction gradually slowed the object down.', 'The video was edited or manipulated.', 'A rule changes object color upon collision.']", "q6_correct_answers": "[1]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will fall upward due to reversed gravity.', 'The next collision will be a normal elastic bounce.', 'The simulation behavior is random and unpredictable.', 'Only some objects will be affected by the rule.', 'Another object will disappear after the next collision.']", "q7_correct_answers": "[4]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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\"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113765/a5111e1b-c96a-59c6-9cda-57d28c6b4937/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113765/a5111e1b-c96a-59c6-9cda-57d28c6b4937/attempt_01/scratch\"}, \"random_seed\": 1771071925, \"rule_config\": {\"rules\": [\"collision_disappear\"], \"primary_rule\": \"collision_disappear\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Floating Spheres\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_disappear\", \"rules\": [\"collision_disappear\"], \"num_collisions\": 23, \"collisions\": [{\"frame\": 6, \"force\": 1149.5193478437157, \"position\": [-1.7203632692824187, 0.4593697958442997, 1.8754593566052171], \"contact_normal\": [-0.2897300972654656, -0.957108390276955, 0.0], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 7, \"force\": 0.0, \"position\": [-1.6996403833173492, 0.4550204998174612, 2.0655555257200815], \"contact_normal\": [-0.25634872186875407, -0.9665510126324887, 0.00802949409160352], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 8, \"force\": 0.0, \"position\": [-1.699889808030099, 0.4130381170918782, 1.5551034774487444], \"contact_normal\": [-0.13718480141600084, -0.9879798530366677, -0.07124703680923965], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 10, \"force\": 334.1936890100496, \"position\": [-1.7455404268358938, 0.3156467280141051, 1.755459206540742], \"contact_normal\": [-0.024084574068178467, -0.9505719969424342, -0.3095687515251292], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 12, \"force\": 67.95697688725147, \"position\": [-1.7879615517238605, 0.2348824435148611, 1.7662562570710099], \"contact_normal\": [-0.17700779212910667, -0.8413789427696834, -0.5106365793686823], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 13, \"force\": 0.0, \"position\": [-1.7763771057586164, 0.1179264072841647, 1.8033303884923626], \"contact_normal\": [-0.12868630443918075, -0.8134406153628071, -0.5672338145138776], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 14, \"force\": 185.41982134330078, \"position\": [-1.7917826725082724, 0.23463509150925232, 1.7435295406961377], \"contact_normal\": [-0.1672752112271422, -0.8683553432995019, -0.46688114276774884], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 15, \"force\": 238.99838158503007, \"position\": [-1.8397839515373158, 0.043189762562743594, 1.8050411113455036], \"contact_normal\": [-0.21073942088167394, -0.7565993306718202, -0.6189881657296933], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 16, \"force\": 3.635666266995427, \"position\": [-1.8967518006228103, 0.13343556696708614, 1.7717623187948206], \"contact_normal\": [-0.19585465654672427, -0.7717450165512197, -0.6050211425539791], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 17, \"force\": 0.0, \"position\": [-1.895502028844079, 0.041114909977262026, 1.758867196563386], \"contact_normal\": [-0.18239470772863717, -0.9236081514480479, -0.3371648753522601], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 41, \"force\": 29.374254440190995, \"position\": [-2.6840691124746283, 0.8732672993466216, 1.3466367308141862], \"contact_normal\": [-0.06293378617387733, -0.6297315241552992, -0.7742593532162623], \"objects\": [\"object_0\", \"object_3\"]}, {\"frame\": 41, \"force\": 439.50529959748104, \"position\": [-2.3190979633237947, 2.0763623748060454, 1.5559868982963394], \"contact_normal\": [0.3487335127311474, 0.8923229748769642, -0.2866088721671389], \"objects\": [\"object_1\", \"object_3\"]}, {\"frame\": 41, \"force\": 195.36261589657408, \"position\": [-2.0931113468908817, -0.36578496879191075, 0.15534725984096975], \"contact_normal\": [-0.881910191406404, 0.47141745225810217, 1.484162549935731e-13], \"objects\": [\"object_0\", \"object_2\"]}, {\"frame\": 42, \"force\": 0.0, \"position\": [-2.695839114372908, 0.852718348269059, 1.3723303128597104], \"contact_normal\": [-0.0767451309598523, -0.7692396377414691, -0.6343347417581106], \"objects\": [\"object_0\", \"object_3\"]}, {\"frame\": 43, \"force\": 0.0, \"position\": [-2.2326689496667864, 2.2154142480556764, 1.5785276154549877], \"contact_normal\": [0.10744898397342965, 0.944386033253519, -0.3107888930427871], \"objects\": [\"object_1\", \"object_3\"]}, {\"frame\": 43, \"force\": 0.0, \"position\": [-2.642614807066413, 0.7648035381520807, 1.4606222125187402], \"contact_normal\": [-0.25812323184886854, -0.8561661116027343, -0.4476069554005494], \"objects\": [\"object_0\", \"object_3\"]}, {\"frame\": 43, \"force\": 0.0, \"position\": [-2.1231205549215746, -0.4734093316509208, 0.25280558078602233], \"contact_normal\": [-0.719972547879783, 0.6907722282624302, -0.06688242639775227], \"objects\": [\"object_0\", \"object_2\"]}, {\"frame\": 44, \"force\": 0.0, \"position\": [-2.297073776378432, -0.5971227395895634, 0.2994499094258115], \"contact_normal\": [-0.6597474511200893, 0.7454321933543623, 0.09520580786617011], \"objects\": [\"object_0\", \"object_2\"]}, {\"frame\": 44, \"force\": 0.0, \"position\": [-2.4292023325077694, 0.7629021591370698, 1.4260449321262674], \"contact_normal\": [-0.42217895501157143, -0.7801868738158211, -0.46159871302987127], \"objects\": [\"object_0\", \"object_3\"]}, {\"frame\": 57, \"force\": 0.0, \"position\": [0.8319262541433513, 1.3324163837817864, 1.9757423887559793], \"contact_normal\": [0.09456239678877748, 0.9890328414537681, -0.11345479998416705], \"objects\": [\"object_3\", \"object_5\"]}, {\"frame\": 65, \"force\": 669.778656282836, \"position\": [-2.3453770828746032, 0.5039564457957023, 1.3992452234061683], \"contact_normal\": [-0.9780264114743121, -0.20225984584117726, 0.05054990819954902], \"objects\": [\"object_0\", \"object_5\"]}, {\"frame\": 67, \"force\": 45.58358558129311, \"position\": [-2.629659978867863, 0.4890906377512751, 1.1333637113052464], \"contact_normal\": [-0.944778228866853, -0.32107184795502836, 0.06562748440977652], \"objects\": [\"object_0\", \"object_5\"]}, {\"frame\": 68, \"force\": 0.0, \"position\": [-2.7726625296326, 0.4926280877750271, 0.9316981268860793], \"contact_normal\": [-0.9280268408822585, -0.37130352017804596, 0.029997975023104452], \"objects\": [\"object_0\", \"object_5\"]}], \"disappearances\": [{\"frame\": 6, \"object_id\": \"object_0\", \"cause\": \"collision_disappear\"}, {\"frame\": 41, \"object_id\": \"object_1\", \"cause\": \"collision_disappear\"}], \"creation_events\": [], \"initial_objects\": 6, \"final_objects\": 4, \"rule_stats\": {\"collision_disappear\": 2}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "7", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['After a collision, one of the colliding objects disappears.', 'Solid objects bounce off each other instead of passing through.', 'Gravity pulls sideways instead of downward.', 'Friction applies: objects slow down and stop over time.', 'This is a camera malfunction or video recording error.', 'Gravity is reversed: objects fall upward instead of downward.']", "q4_correct_answers": "[0]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_disappear\"], \"structured_descriptions\": [{\"affected_entities\": \"One of the colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"One object vanishes from the scene\", \"contrast_to_real_physics\": \"In real physics, objects persist after collision\", \"rule_id\": \"collision_disappear\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the blue cylinder disappear? (Select ALL that apply.)", "q6_options": "['This is a video recording error.', 'Friction is disabled.', 'Normal gravity caused the object to fall.', 'A rule causes objects to disappear upon collision.', 'The object bounced due to elastic collision.']", "q6_correct_answers": "[3]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['The next collision will be a normal elastic bounce.', 'Another object will disappear after the next collision.', 'Objects will gain speed from collision.', 'It is impossible to predict what will happen next.', 'The effect will be weaker than before.']", "q7_correct_answers": "[1]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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"{\"scenario_name\": \"Easy Teleport Collision\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_disappear\", \"rules\": [\"collision_disappear\"], \"num_collisions\": 8, \"collisions\": [{\"frame\": 7, \"force\": 1437.2447851791717, \"position\": [-1.1927291085172478, 0.8905966234469501, 1.91077561544751], \"contact_normal\": [0.9159568540543606, 0.40120900297606216, -0.007374106169092287], \"objects\": [\"object_1\", \"object_0\"]}, {\"frame\": 31, \"force\": 640.9335174282239, \"position\": [0.7076725663664658, -0.40677511149958334, 2.887963591090001], \"contact_normal\": [-0.8956681859000573, 0.27795372920811545, -0.34716022984466677], \"objects\": [\"object_1\", \"object_2\"]}, {\"frame\": 32, \"force\": 0.0, \"position\": [0.5265268916646478, -0.31910528792653636, 2.9199082778316985], \"contact_normal\": [-0.9350813663448533, 0.10420715239003885, -0.3387679260281316], \"objects\": [\"object_1\", \"object_2\"]}, {\"frame\": 33, \"force\": 0.0, \"position\": [0.5697108550277232, -0.1853770791467667, 2.9698474606158705], \"contact_normal\": [-0.9224439796513687, 0.05084628700475333, -0.3827685456026599], \"objects\": [\"object_1\", \"object_2\"]}, {\"frame\": 34, \"force\": 0.0, \"position\": [0.4524940258695994, -0.043053216772015346, 2.91828113895679], \"contact_normal\": [-0.8986856291772329, 0.001255960625471635, -0.4385915668058705], \"objects\": [\"object_1\", \"object_2\"]}, {\"frame\": 102, \"force\": 0.0, \"position\": [0.593621058030331, 0.45360592305621444, 0.7780924843814717], \"contact_normal\": [-0.6368547282793202, -0.7187905081093983, 0.2788480957799534], \"objects\": [\"object_3\", \"object_5\"]}, {\"frame\": 103, \"force\": 697.8002244590056, \"position\": [0.6078913464153262, 0.47454224880996754, 0.7628817948861907], \"contact_normal\": [-0.646318720801054, -0.7064673075499535, 0.28840259101680904], \"objects\": [\"object_3\", \"object_5\"]}, {\"frame\": 104, \"force\": 0.0, \"position\": [0.6866177342305845, 0.5699806802851577, 0.5841813832573768], \"contact_normal\": [-0.6967662474160176, -0.660589903107705, 0.27953135132566764], \"objects\": [\"object_3\", \"object_5\"]}], \"disappearances\": [{\"frame\": 7, \"object_id\": \"object_1\", \"cause\": \"collision_disappear\"}, {\"frame\": 103, \"object_id\": \"object_3\", \"cause\": \"collision_disappear\"}], \"creation_events\": [], \"initial_objects\": 7, \"final_objects\": 5, \"rule_stats\": {\"collision_disappear\": 2}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "8", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['After a collision, one of the colliding objects disappears.', 'Solid objects bounce off each other instead of passing through.', 'This is a camera malfunction or video recording error.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish upon collision.', 'Objects grow larger after collision.']", "q4_correct_answers": "[0]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_disappear\"], \"structured_descriptions\": [{\"affected_entities\": \"One of the colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"One object vanishes from the scene\", \"contrast_to_real_physics\": \"In real physics, objects persist after collision\", \"rule_id\": \"collision_disappear\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the orange capsule disappear? (Select ALL that apply.)", "q6_options": "['There is zero gravity.', 'The video was edited or manipulated.', \"Air resistance affected the object's motion.\", 'A rule causes objects to disappear upon collision.', 'The object bounced due to elastic collision.']", "q6_correct_answers": "[3]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will gain speed from collision.', 'The next collision will be a normal elastic bounce.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'There is not enough information to make a prediction.', 'Another object will disappear after the next collision.']", "q7_correct_answers": "[4]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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