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test/ab73f38d-e4ff-4dca-b5b0-02734fba9107/metadata.jsonl ADDED
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+ {"id": 0, "uuid": "ab73f38d-e4ff-4dca-b5b0-02734fba9107", "scenario_name": "Floating Spheres", "difficulty": "easy", "rules": "['phase_through']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Floating Spheres\", \"description\": \"A scenario with floating spheres that can pass through each other.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"phase_through\"], \"primary_rule\": \"phase_through\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 240, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, 5.8, 8.0], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 10, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_114702/4f6592ee-c5cc-5479-8c3e-ed1323f99e95/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_114702/4f6592ee-c5cc-5479-8c3e-ed1323f99e95/attempt_01/scratch\"}, \"random_seed\": 1771355758, \"rule_config\": {\"rules\": [\"phase_through\"], \"primary_rule\": \"phase_through\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Floating Spheres\", \"difficulty\": \"easy\", \"primary_rule\": \"phase_through\", \"rules\": [\"phase_through\"], \"num_collisions\": 0, \"collisions\": [], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 10, \"final_objects\": 10, \"rule_stats\": {\"phase_through\": 1}, \"gravity\": [0.0, 0.0, -10.0]}", "q0_1_type": "perception", "q0_1_question": "How many objects are initially present in the scene?", "q0_1_correct_answer": "11", "q0_1_is_multiselect": false, "q0_2_type": "perception", "q0_2_question": "In which direction are objects falling?", "q0_2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q0_2_correct_answers": "[0]", "q0_2_correct_answer": "Downward", "q0_2_is_multiselect": false, "q0_3_type": "perception", "q0_3_question": "Did any collisions occur in the video?", "q0_3_options": "['Yes', 'No']", "q0_3_correct_answers": "[1]", "q0_3_correct_answer": "No", "q0_3_is_multiselect": false, "q1_type": "rule_identification", "q1_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q1_options": "['Objects pass through each other without collision.', 'The video has been edited or manipulated.', 'Objects maintain their size over time.', 'Gravity acts vertically downward toward the floor.', 'After collision, an object teleports to a random location.', 'There is no friction: moving objects do not slow down on the surface.']", "q1_correct_answers": "[0]", "q1_is_multiselect": true, "q2_type": "rule_description", "q2_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q2_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"phase_through\"], \"structured_descriptions\": [{\"affected_entities\": \"All objects\", \"trigger_condition\": \"Objects would normally collide\", \"state_transition\": \"Objects pass through each other without interaction\", \"contrast_to_real_physics\": \"In real physics, solid objects cannot occupy the same space\", \"rule_id\": \"phase_through\"}]}", "q2_is_multiselect": false, "q2_max_new_tokens": 256, "q3_type": "explanatory_reasoning", "q3_question": "Why did the objects behave this way? (Select ALL that apply.)", "q3_options": "['The collision followed conservation of momentum.', 'The object bounced due to elastic collision.', 'A rule causes objects to disappear upon collision.', 'This is a video recording error.', 'The simulation follows standard physics rules.']", "q3_correct_answers": "[4]", "q3_is_multiselect": true, "file_name": "output.mp4"}
test/ab73f38d-e4ff-4dca-b5b0-02734fba9107/output.mp4 ADDED
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