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- Tasks/Dimension-II/Pose_Control/Pose_Control_results.json +343 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0052.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0053.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0054.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0055.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0056.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0057.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0058.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0059.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0060.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0061.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0062.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0063.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0064.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0065.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0066.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0067.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0068.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0069.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0070.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0071.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0072.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0073.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0074.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0075.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0076.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0077.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0078.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0079.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0080.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0081.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0082.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0083.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0084.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0085.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0086.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0087.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0088.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0089.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0090.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0091.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0092.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0093.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0094.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0095.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0096.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0097.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0098.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0099.png +3 -0
- Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0100.png +3 -0
Tasks/Dimension-II/Pose_Control/Pose_Control_results.json
CHANGED
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@@ -355,5 +355,348 @@
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"saved_image_path": "PoseControl_0051.png",
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"status": "success",
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"think_mode": false
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| 358 |
}
|
| 359 |
]
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|
| 355 |
"saved_image_path": "PoseControl_0051.png",
|
| 356 |
"status": "success",
|
| 357 |
"think_mode": false
|
| 358 |
+
},
|
| 359 |
+
{
|
| 360 |
+
"id": "PoseControl_0052",
|
| 361 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 362 |
+
"saved_image_path": "PoseControl_0052.png",
|
| 363 |
+
"status": "success",
|
| 364 |
+
"think_mode": false
|
| 365 |
+
},
|
| 366 |
+
{
|
| 367 |
+
"id": "PoseControl_0053",
|
| 368 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 369 |
+
"saved_image_path": "PoseControl_0053.png",
|
| 370 |
+
"status": "success",
|
| 371 |
+
"think_mode": false
|
| 372 |
+
},
|
| 373 |
+
{
|
| 374 |
+
"id": "PoseControl_0054",
|
| 375 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 376 |
+
"saved_image_path": "PoseControl_0054.png",
|
| 377 |
+
"status": "success",
|
| 378 |
+
"think_mode": false
|
| 379 |
+
},
|
| 380 |
+
{
|
| 381 |
+
"id": "PoseControl_0055",
|
| 382 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 383 |
+
"saved_image_path": "PoseControl_0055.png",
|
| 384 |
+
"status": "success",
|
| 385 |
+
"think_mode": false
|
| 386 |
+
},
|
| 387 |
+
{
|
| 388 |
+
"id": "PoseControl_0056",
|
| 389 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 390 |
+
"saved_image_path": "PoseControl_0056.png",
|
| 391 |
+
"status": "success",
|
| 392 |
+
"think_mode": false
|
| 393 |
+
},
|
| 394 |
+
{
|
| 395 |
+
"id": "PoseControl_0057",
|
| 396 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 397 |
+
"saved_image_path": "PoseControl_0057.png",
|
| 398 |
+
"status": "success",
|
| 399 |
+
"think_mode": false
|
| 400 |
+
},
|
| 401 |
+
{
|
| 402 |
+
"id": "PoseControl_0058",
|
| 403 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 404 |
+
"saved_image_path": "PoseControl_0058.png",
|
| 405 |
+
"status": "success",
|
| 406 |
+
"think_mode": false
|
| 407 |
+
},
|
| 408 |
+
{
|
| 409 |
+
"id": "PoseControl_0059",
|
| 410 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 411 |
+
"saved_image_path": "PoseControl_0059.png",
|
| 412 |
+
"status": "success",
|
| 413 |
+
"think_mode": false
|
| 414 |
+
},
|
| 415 |
+
{
|
| 416 |
+
"id": "PoseControl_0060",
|
| 417 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 418 |
+
"saved_image_path": "PoseControl_0060.png",
|
| 419 |
+
"status": "success",
|
| 420 |
+
"think_mode": false
|
| 421 |
+
},
|
| 422 |
+
{
|
| 423 |
+
"id": "PoseControl_0061",
|
| 424 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 425 |
+
"saved_image_path": "PoseControl_0061.png",
|
| 426 |
+
"status": "success",
|
| 427 |
+
"think_mode": false
|
| 428 |
+
},
|
| 429 |
+
{
|
| 430 |
+
"id": "PoseControl_0062",
|
| 431 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 432 |
+
"saved_image_path": "PoseControl_0062.png",
|
| 433 |
+
"status": "success",
|
| 434 |
+
"think_mode": false
|
| 435 |
+
},
|
| 436 |
+
{
|
| 437 |
+
"id": "PoseControl_0063",
|
| 438 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 439 |
+
"saved_image_path": "PoseControl_0063.png",
|
| 440 |
+
"status": "success",
|
| 441 |
+
"think_mode": false
|
| 442 |
+
},
|
| 443 |
+
{
|
| 444 |
+
"id": "PoseControl_0064",
|
| 445 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 446 |
+
"saved_image_path": "PoseControl_0064.png",
|
| 447 |
+
"status": "success",
|
| 448 |
+
"think_mode": false
|
| 449 |
+
},
|
| 450 |
+
{
|
| 451 |
+
"id": "PoseControl_0065",
|
| 452 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 453 |
+
"saved_image_path": "PoseControl_0065.png",
|
| 454 |
+
"status": "success",
|
| 455 |
+
"think_mode": false
|
| 456 |
+
},
|
| 457 |
+
{
|
| 458 |
+
"id": "PoseControl_0066",
|
| 459 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 460 |
+
"saved_image_path": "PoseControl_0066.png",
|
| 461 |
+
"status": "success",
|
| 462 |
+
"think_mode": false
|
| 463 |
+
},
|
| 464 |
+
{
|
| 465 |
+
"id": "PoseControl_0067",
|
| 466 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 467 |
+
"saved_image_path": "PoseControl_0067.png",
|
| 468 |
+
"status": "success",
|
| 469 |
+
"think_mode": false
|
| 470 |
+
},
|
| 471 |
+
{
|
| 472 |
+
"id": "PoseControl_0068",
|
| 473 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 474 |
+
"saved_image_path": "PoseControl_0068.png",
|
| 475 |
+
"status": "success",
|
| 476 |
+
"think_mode": false
|
| 477 |
+
},
|
| 478 |
+
{
|
| 479 |
+
"id": "PoseControl_0069",
|
| 480 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 481 |
+
"saved_image_path": "PoseControl_0069.png",
|
| 482 |
+
"status": "success",
|
| 483 |
+
"think_mode": false
|
| 484 |
+
},
|
| 485 |
+
{
|
| 486 |
+
"id": "PoseControl_0070",
|
| 487 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 488 |
+
"saved_image_path": "PoseControl_0070.png",
|
| 489 |
+
"status": "success",
|
| 490 |
+
"think_mode": false
|
| 491 |
+
},
|
| 492 |
+
{
|
| 493 |
+
"id": "PoseControl_0071",
|
| 494 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 495 |
+
"saved_image_path": "PoseControl_0071.png",
|
| 496 |
+
"status": "success",
|
| 497 |
+
"think_mode": false
|
| 498 |
+
},
|
| 499 |
+
{
|
| 500 |
+
"id": "PoseControl_0072",
|
| 501 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 502 |
+
"saved_image_path": "PoseControl_0072.png",
|
| 503 |
+
"status": "success",
|
| 504 |
+
"think_mode": false
|
| 505 |
+
},
|
| 506 |
+
{
|
| 507 |
+
"id": "PoseControl_0073",
|
| 508 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 509 |
+
"saved_image_path": "PoseControl_0073.png",
|
| 510 |
+
"status": "success",
|
| 511 |
+
"think_mode": false
|
| 512 |
+
},
|
| 513 |
+
{
|
| 514 |
+
"id": "PoseControl_0074",
|
| 515 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 516 |
+
"saved_image_path": "PoseControl_0074.png",
|
| 517 |
+
"status": "success",
|
| 518 |
+
"think_mode": false
|
| 519 |
+
},
|
| 520 |
+
{
|
| 521 |
+
"id": "PoseControl_0075",
|
| 522 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 523 |
+
"saved_image_path": "PoseControl_0075.png",
|
| 524 |
+
"status": "success",
|
| 525 |
+
"think_mode": false
|
| 526 |
+
},
|
| 527 |
+
{
|
| 528 |
+
"id": "PoseControl_0076",
|
| 529 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 530 |
+
"saved_image_path": "PoseControl_0076.png",
|
| 531 |
+
"status": "success",
|
| 532 |
+
"think_mode": false
|
| 533 |
+
},
|
| 534 |
+
{
|
| 535 |
+
"id": "PoseControl_0077",
|
| 536 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 537 |
+
"saved_image_path": "PoseControl_0077.png",
|
| 538 |
+
"status": "success",
|
| 539 |
+
"think_mode": false
|
| 540 |
+
},
|
| 541 |
+
{
|
| 542 |
+
"id": "PoseControl_0078",
|
| 543 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 544 |
+
"saved_image_path": "PoseControl_0078.png",
|
| 545 |
+
"status": "success",
|
| 546 |
+
"think_mode": false
|
| 547 |
+
},
|
| 548 |
+
{
|
| 549 |
+
"id": "PoseControl_0079",
|
| 550 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 551 |
+
"saved_image_path": "PoseControl_0079.png",
|
| 552 |
+
"status": "success",
|
| 553 |
+
"think_mode": false
|
| 554 |
+
},
|
| 555 |
+
{
|
| 556 |
+
"id": "PoseControl_0080",
|
| 557 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 558 |
+
"saved_image_path": "PoseControl_0080.png",
|
| 559 |
+
"status": "success",
|
| 560 |
+
"think_mode": false
|
| 561 |
+
},
|
| 562 |
+
{
|
| 563 |
+
"id": "PoseControl_0081",
|
| 564 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 565 |
+
"saved_image_path": "PoseControl_0081.png",
|
| 566 |
+
"status": "success",
|
| 567 |
+
"think_mode": false
|
| 568 |
+
},
|
| 569 |
+
{
|
| 570 |
+
"id": "PoseControl_0082",
|
| 571 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 572 |
+
"saved_image_path": "PoseControl_0082.png",
|
| 573 |
+
"status": "success",
|
| 574 |
+
"think_mode": false
|
| 575 |
+
},
|
| 576 |
+
{
|
| 577 |
+
"id": "PoseControl_0083",
|
| 578 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 579 |
+
"saved_image_path": "PoseControl_0083.png",
|
| 580 |
+
"status": "success",
|
| 581 |
+
"think_mode": false
|
| 582 |
+
},
|
| 583 |
+
{
|
| 584 |
+
"id": "PoseControl_0084",
|
| 585 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 586 |
+
"saved_image_path": "PoseControl_0084.png",
|
| 587 |
+
"status": "success",
|
| 588 |
+
"think_mode": false
|
| 589 |
+
},
|
| 590 |
+
{
|
| 591 |
+
"id": "PoseControl_0085",
|
| 592 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 593 |
+
"saved_image_path": "PoseControl_0085.png",
|
| 594 |
+
"status": "success",
|
| 595 |
+
"think_mode": false
|
| 596 |
+
},
|
| 597 |
+
{
|
| 598 |
+
"id": "PoseControl_0086",
|
| 599 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 600 |
+
"saved_image_path": "PoseControl_0086.png",
|
| 601 |
+
"status": "success",
|
| 602 |
+
"think_mode": false
|
| 603 |
+
},
|
| 604 |
+
{
|
| 605 |
+
"id": "PoseControl_0087",
|
| 606 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 607 |
+
"saved_image_path": "PoseControl_0087.png",
|
| 608 |
+
"status": "success",
|
| 609 |
+
"think_mode": false
|
| 610 |
+
},
|
| 611 |
+
{
|
| 612 |
+
"id": "PoseControl_0088",
|
| 613 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 614 |
+
"saved_image_path": "PoseControl_0088.png",
|
| 615 |
+
"status": "success",
|
| 616 |
+
"think_mode": false
|
| 617 |
+
},
|
| 618 |
+
{
|
| 619 |
+
"id": "PoseControl_0089",
|
| 620 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 621 |
+
"saved_image_path": "PoseControl_0089.png",
|
| 622 |
+
"status": "success",
|
| 623 |
+
"think_mode": false
|
| 624 |
+
},
|
| 625 |
+
{
|
| 626 |
+
"id": "PoseControl_0090",
|
| 627 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 628 |
+
"saved_image_path": "PoseControl_0090.png",
|
| 629 |
+
"status": "success",
|
| 630 |
+
"think_mode": false
|
| 631 |
+
},
|
| 632 |
+
{
|
| 633 |
+
"id": "PoseControl_0091",
|
| 634 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 635 |
+
"saved_image_path": "PoseControl_0091.png",
|
| 636 |
+
"status": "success",
|
| 637 |
+
"think_mode": false
|
| 638 |
+
},
|
| 639 |
+
{
|
| 640 |
+
"id": "PoseControl_0092",
|
| 641 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 642 |
+
"saved_image_path": "PoseControl_0092.png",
|
| 643 |
+
"status": "success",
|
| 644 |
+
"think_mode": false
|
| 645 |
+
},
|
| 646 |
+
{
|
| 647 |
+
"id": "PoseControl_0093",
|
| 648 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 649 |
+
"saved_image_path": "PoseControl_0093.png",
|
| 650 |
+
"status": "success",
|
| 651 |
+
"think_mode": false
|
| 652 |
+
},
|
| 653 |
+
{
|
| 654 |
+
"id": "PoseControl_0094",
|
| 655 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 656 |
+
"saved_image_path": "PoseControl_0094.png",
|
| 657 |
+
"status": "success",
|
| 658 |
+
"think_mode": false
|
| 659 |
+
},
|
| 660 |
+
{
|
| 661 |
+
"id": "PoseControl_0095",
|
| 662 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 663 |
+
"saved_image_path": "PoseControl_0095.png",
|
| 664 |
+
"status": "success",
|
| 665 |
+
"think_mode": false
|
| 666 |
+
},
|
| 667 |
+
{
|
| 668 |
+
"id": "PoseControl_0096",
|
| 669 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 670 |
+
"saved_image_path": "PoseControl_0096.png",
|
| 671 |
+
"status": "success",
|
| 672 |
+
"think_mode": false
|
| 673 |
+
},
|
| 674 |
+
{
|
| 675 |
+
"id": "PoseControl_0097",
|
| 676 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 677 |
+
"saved_image_path": "PoseControl_0097.png",
|
| 678 |
+
"status": "success",
|
| 679 |
+
"think_mode": false
|
| 680 |
+
},
|
| 681 |
+
{
|
| 682 |
+
"id": "PoseControl_0098",
|
| 683 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 684 |
+
"saved_image_path": "PoseControl_0098.png",
|
| 685 |
+
"status": "success",
|
| 686 |
+
"think_mode": false
|
| 687 |
+
},
|
| 688 |
+
{
|
| 689 |
+
"id": "PoseControl_0099",
|
| 690 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 691 |
+
"saved_image_path": "PoseControl_0099.png",
|
| 692 |
+
"status": "success",
|
| 693 |
+
"think_mode": false
|
| 694 |
+
},
|
| 695 |
+
{
|
| 696 |
+
"id": "PoseControl_0100",
|
| 697 |
+
"input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.",
|
| 698 |
+
"saved_image_path": "PoseControl_0100.png",
|
| 699 |
+
"status": "success",
|
| 700 |
+
"think_mode": false
|
| 701 |
}
|
| 702 |
]
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0052.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0053.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0054.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0055.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0056.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0057.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0058.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0059.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0060.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0061.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0062.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0063.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0064.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0065.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0066.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0067.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0068.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0069.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0070.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0071.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0072.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0073.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0074.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0075.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0076.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0077.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0078.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0079.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0080.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0081.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0082.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0083.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0084.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0085.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0086.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0087.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0088.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0089.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0090.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0091.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0092.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0093.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0094.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0095.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0096.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0097.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0098.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0099.png
ADDED
|
Git LFS Details
|
Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0100.png
ADDED
|
Git LFS Details
|