diff --git a/Tasks/Dimension-I/Addition/Addition_results.json b/Tasks/Dimension-I/Addition/Addition_results.json index f33058cfc0d8ba2aaedf8e63c92263093f6785e3..b28c3fbe59f41ffff795799027e23909e477843d 100644 --- a/Tasks/Dimension-I/Addition/Addition_results.json +++ b/Tasks/Dimension-I/Addition/Addition_results.json @@ -669,18 +669,16 @@ "status": "success", "gpu_id": 3 }, - { - "id": "Addition_0055", - "input_prompt": "Add a floor lamp into the area delineated by the red bounding box.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, { "id": "Addition_0050", "input_prompt": "Add a hanging white T-shirt into the area delineated by the red bounding box.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Addition_0050.png", + "status": "success" + }, + { + "id": "Addition_0055", + "input_prompt": "Add a floor lamp into the area delineated by the red bounding box.", + "saved_image_path": "Addition_0055.png", + "status": "success" } ] \ No newline at end of file diff --git a/Tasks/Dimension-I/Addition/imgs/Addition_0050.png b/Tasks/Dimension-I/Addition/imgs/Addition_0050.png new file mode 100644 index 0000000000000000000000000000000000000000..a67738f545c5b30af6e6216906eb840e89e6d670 --- /dev/null +++ b/Tasks/Dimension-I/Addition/imgs/Addition_0050.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebf497db30332d004d4579ec4c5ef035a3bdf9f06cf58b8bebc8aff4a39d6a6b +size 1147165 diff --git a/Tasks/Dimension-I/Addition/imgs/Addition_0055.png b/Tasks/Dimension-I/Addition/imgs/Addition_0055.png new file mode 100644 index 0000000000000000000000000000000000000000..9e3ecf16183439bc995c67340cca7e7d2e5ba187 --- /dev/null +++ b/Tasks/Dimension-I/Addition/imgs/Addition_0055.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a8c73e03f41f2dfc03785619a6658391a96e36a1a144bf778c66079a450ab4e +size 1250429 diff --git a/Tasks/Dimension-I/Translation/Translation_results.json b/Tasks/Dimension-I/Translation/Translation_results.json index ce926e621b9df11e31b0d64a81c3b7ba43bd078a..aee0be7d1e197d1e456a096f3a54a25b4aa7d7c5 100644 --- a/Tasks/Dimension-I/Translation/Translation_results.json +++ b/Tasks/Dimension-I/Translation/Translation_results.json @@ -210,493 +210,424 @@ "gpu_id": 3 }, { - "id": "Translation_0070", - "input_prompt": "Relocate the plant highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Translation_0072", - "input_prompt": "Relocate the umbrella highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0031", + "input_prompt": "Relocate the bottle highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0031.png", + "status": "success", + "gpu_id": 1 }, { - "id": "Translation_0073", - "input_prompt": "Relocate the Remove the object marked with X. highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0032", + "input_prompt": "Relocate the clock highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0032.png", + "status": "success" }, { - "id": "Translation_0074", - "input_prompt": "Relocate the flower highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0033", + "input_prompt": "Relocate the book highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0033.png", + "status": "success" }, { - "id": "Translation_0075", - "input_prompt": "Relocate the cup highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0034", + "input_prompt": "Relocate the pillow highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0034.png", + "status": "success" }, { - "id": "Translation_0076", - "input_prompt": "Relocate the goblet highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0035", + "input_prompt": "Relocate the basketball highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0035.png", + "status": "success" }, { - "id": "Translation_0077", - "input_prompt": "Relocate the Remove the object marked with X. highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0036", + "input_prompt": "Relocate the chair highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0036.png", + "status": "success" }, { - "id": "Translation_0078", - "input_prompt": "Relocate the bottle highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0037", + "input_prompt": "Relocate the chair highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0037.png", + "status": "success" }, { - "id": "Translation_0079", - "input_prompt": "Relocate the pencil highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0038", + "input_prompt": "Relocate the chair highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0038.png", + "status": "success" }, { - "id": "Translation_0080", - "input_prompt": "Relocate the cup highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0039", + "input_prompt": "Relocate the football highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0039.png", + "status": "success" }, { - "id": "Translation_0081", - "input_prompt": "Relocate the poster highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0040", + "input_prompt": "Relocate the tree highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0040.png", + "status": "success" }, { - "id": "Translation_0082", + "id": "Translation_0041", "input_prompt": "Relocate the dog highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Translation_0041.png", + "status": "success" }, { - "id": "Translation_0083", - "input_prompt": "Relocate the cactus highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0042", + "input_prompt": "Relocate the chair highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0042.png", + "status": "success" }, { - "id": "Translation_0084", - "input_prompt": "Relocate the street lamp highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0043", + "input_prompt": "Relocate the bear highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0043.png", + "status": "success" }, { - "id": "Translation_0085", - "input_prompt": "Relocate the stone highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0044", + "input_prompt": "Relocate the plant highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0044.png", + "status": "success" }, { - "id": "Translation_0086", - "input_prompt": "Relocate the dog highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0045", + "input_prompt": "Relocate the clock highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0045.png", + "status": "success" }, { - "id": "Translation_0087", - "input_prompt": "Relocate the person highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0046", + "input_prompt": "Relocate the painting highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0046.png", + "status": "success" }, { - "id": "Translation_0088", - "input_prompt": "Relocate the Remove the object marked with X. highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0047", + "input_prompt": "Relocate the plant highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0047.png", + "status": "success" }, { - "id": "Translation_0089", - "input_prompt": "Relocate the man highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0048", + "input_prompt": "Relocate the Remove the object marked with X. highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0048.png", + "status": "success" }, { - "id": "Translation_0090", - "input_prompt": "Relocate the poster highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0049", + "input_prompt": "Relocate the golf highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0049.png", + "status": "success" }, { - "id": "Translation_0091", - "input_prompt": "Relocate the desk lamp highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0050", + "input_prompt": "Relocate the fan highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0050.png", + "status": "success" }, { - "id": "Translation_0092", - "input_prompt": "Relocate the car highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0051", + "input_prompt": "Relocate the chair highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0051.png", + "status": "success" }, { - "id": "Translation_0093", - "input_prompt": "Relocate the man highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0052", + "input_prompt": "Relocate the cat highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0052.png", + "status": "success" }, { - "id": "Translation_0094", - "input_prompt": "Relocate the flowers highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0053", + "input_prompt": "Relocate the bag highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0053.png", + "status": "success" }, { - "id": "Translation_0095", - "input_prompt": "Relocate the bottle highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0054", + "input_prompt": "Relocate the wall calendar highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0054.png", + "status": "success" }, { - "id": "Translation_0096", - "input_prompt": "Relocate the chair highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0055", + "input_prompt": "Relocate the poster highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0055.png", + "status": "success" }, { - "id": "Translation_0097", - "input_prompt": "Relocate the clock highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0056", + "input_prompt": "Relocate the toaster highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0056.png", + "status": "success" }, { - "id": "Translation_0098", - "input_prompt": "Relocate the book highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0057", + "input_prompt": "Relocate the guitar highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0057.png", + "status": "success" }, { - "id": "Translation_0099", - "input_prompt": "Relocate the bowl highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0058", + "input_prompt": "Relocate the stone highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0058.png", + "status": "success" }, { - "id": "Translation_0100", - "input_prompt": "Relocate the books highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0059", + "input_prompt": "Relocate the pillow highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0059.png", + "status": "success" }, { - "id": "Translation_0031", - "input_prompt": "Relocate the bottle highlighted by the red outline to the spot pointed to by the red arrow.", - "saved_image_path": "Translation_0031.png", - "status": "success", - "gpu_id": 1 + "id": "Translation_0060", + "input_prompt": "Relocate the shoes highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0060.png", + "status": "success" }, { "id": "Translation_0061", "input_prompt": "Relocate the rubbish bin highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Translation_0061.png", + "status": "success" }, { "id": "Translation_0062", "input_prompt": "Relocate the Remove the object marked with X. highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Translation_0062.png", + "status": "success" }, { "id": "Translation_0063", "input_prompt": "Relocate the painting highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Translation_0063.png", + "status": "success" }, { "id": "Translation_0064", "input_prompt": "Relocate the clock highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Translation_0064.png", + "status": "success" }, { "id": "Translation_0065", "input_prompt": "Relocate the poster highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Translation_0065.png", + "status": "success" }, { "id": "Translation_0066", "input_prompt": "Relocate the floor lamp highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Translation_0066.png", + "status": "success" }, { "id": "Translation_0067", "input_prompt": "Relocate the plant highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Translation_0067.png", + "status": "success" }, { "id": "Translation_0068", "input_prompt": "Relocate the window highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Translation_0068.png", + "status": "success" }, { "id": "Translation_0069", "input_prompt": "Relocate the girl highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Translation_0069.png", + "status": "success" + }, + { + "id": "Translation_0070", + "input_prompt": "Relocate the plant highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0070.png", + "status": "success" }, { "id": "Translation_0071", "input_prompt": "Relocate the bird highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Translation_0071.png", + "status": "success" }, { - "id": "Translation_0041", - "input_prompt": "Relocate the dog highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "id": "Translation_0072", + "input_prompt": "Relocate the umbrella highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0072.png", + "status": "success" }, { - "id": "Translation_0042", - "input_prompt": "Relocate the chair highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0073", + "input_prompt": "Relocate the Remove the object marked with X. highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0073.png", + "status": "success" }, { - "id": "Translation_0043", - "input_prompt": "Relocate the bear highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "id": "Translation_0074", + "input_prompt": "Relocate the flower highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0074.png", + "status": "success" }, { - "id": "Translation_0044", - "input_prompt": "Relocate the plant highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0075", + "input_prompt": "Relocate the cup highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0075.png", + "status": "success" }, { - "id": "Translation_0045", - "input_prompt": "Relocate the clock highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "id": "Translation_0076", + "input_prompt": "Relocate the goblet highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0076.png", + "status": "success" }, { - "id": "Translation_0046", - "input_prompt": "Relocate the painting highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0077", + "input_prompt": "Relocate the Remove the object marked with X. highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0077.png", + "status": "success" }, { - "id": "Translation_0047", - "input_prompt": "Relocate the plant highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "id": "Translation_0078", + "input_prompt": "Relocate the bottle highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0078.png", + "status": "success" }, { - "id": "Translation_0048", - "input_prompt": "Relocate the Remove the object marked with X. highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0079", + "input_prompt": "Relocate the pencil highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0079.png", + "status": "success" }, { - "id": "Translation_0049", - "input_prompt": "Relocate the golf highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "id": "Translation_0080", + "input_prompt": "Relocate the cup highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0080.png", + "status": "success" }, { - "id": "Translation_0050", - "input_prompt": "Relocate the fan highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0081", + "input_prompt": "Relocate the poster highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0081.png", + "status": "success" }, { - "id": "Translation_0051", - "input_prompt": "Relocate the chair highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "id": "Translation_0082", + "input_prompt": "Relocate the dog highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0082.png", + "status": "success" }, { - "id": "Translation_0052", - "input_prompt": "Relocate the cat highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0083", + "input_prompt": "Relocate the cactus highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0083.png", + "status": "success" }, { - "id": "Translation_0053", - "input_prompt": "Relocate the bag highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "id": "Translation_0084", + "input_prompt": "Relocate the street lamp highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0084.png", + "status": "success" }, { - "id": "Translation_0054", - "input_prompt": "Relocate the wall calendar highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0085", + "input_prompt": "Relocate the stone highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0085.png", + "status": "success" }, { - "id": "Translation_0055", - "input_prompt": "Relocate the poster highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "id": "Translation_0086", + "input_prompt": "Relocate the dog highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0086.png", + "status": "success" }, { - "id": "Translation_0056", - "input_prompt": "Relocate the toaster highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0087", + "input_prompt": "Relocate the person highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0087.png", + "status": "success" }, { - "id": "Translation_0057", - "input_prompt": "Relocate the guitar highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "id": "Translation_0088", + "input_prompt": "Relocate the Remove the object marked with X. highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0088.png", + "status": "success" }, { - "id": "Translation_0058", - "input_prompt": "Relocate the stone highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0089", + "input_prompt": "Relocate the man highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0089.png", + "status": "success" }, { - "id": "Translation_0059", - "input_prompt": "Relocate the pillow highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "id": "Translation_0090", + "input_prompt": "Relocate the poster highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0090.png", + "status": "success" }, { - "id": "Translation_0060", - "input_prompt": "Relocate the shoes highlighted by the red outline to the spot pointed to by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "id": "Translation_0091", + "input_prompt": "Relocate the desk lamp highlighted by the red outline to the spot pointed to by the red arrow.", + "saved_image_path": "Translation_0091.png", + "status": "success" 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The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0010", + "id": "PoseControl_0050", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0011", + "id": "PoseControl_0051", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0012", + "id": "PoseControl_0052", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0013", + "id": "PoseControl_0053", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0014", + "id": "PoseControl_0054", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0015", + "id": "PoseControl_0055", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0016", + "id": "PoseControl_0056", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0017", + "id": "PoseControl_0057", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0018", + "id": "PoseControl_0058", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0019", + "id": "PoseControl_0059", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0020", + "id": "PoseControl_0060", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0021", + "id": "PoseControl_0061", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0022", + "id": "PoseControl_0062", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0023", + "id": "PoseControl_0063", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0024", + "id": "PoseControl_0064", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0025", + "id": "PoseControl_0065", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0026", + "id": "PoseControl_0066", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0027", + "id": "PoseControl_0068", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "Failed to get prompt embeddings from remote encoder", + "status": "failed", + "gpu_id": 3 + }, + { + "id": "PoseControl_0067", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0028", + "id": "PoseControl_0069", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0029", + "id": "PoseControl_0070", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0030", + "id": "PoseControl_0071", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0031", + "id": "PoseControl_0072", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0032", + "id": "PoseControl_0073", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0033", + "id": "PoseControl_0074", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0034", + "id": "PoseControl_0075", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0035", + "id": "PoseControl_0076", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0036", + "id": "PoseControl_0077", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0037", + "id": "PoseControl_0078", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0038", + "id": "PoseControl_0079", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0039", + "id": "PoseControl_0080", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0040", + "id": "PoseControl_0081", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0041", + "id": "PoseControl_0082", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0042", + "id": "PoseControl_0083", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0043", + "id": "PoseControl_0084", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0044", + "id": "PoseControl_0085", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0045", + "id": "PoseControl_0087", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", - "gpu_id": 1 + "gpu_id": 3 }, { - "id": "PoseControl_0046", + "id": "PoseControl_0086", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", - "gpu_id": 3 + "gpu_id": 1 }, { - "id": "PoseControl_0047", + "id": "PoseControl_0089", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0048", + "id": "PoseControl_0088", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0049", + "id": "PoseControl_0090", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0050", + "id": "PoseControl_0091", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0051", + "id": "PoseControl_0092", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0052", + "id": "PoseControl_0093", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0053", + "id": "PoseControl_0094", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0054", + "id": "PoseControl_0095", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0055", + "id": "PoseControl_0096", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0056", + "id": "PoseControl_0097", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0057", + "id": "PoseControl_0098", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, { - "id": "PoseControl_0058", + "id": "PoseControl_0099", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 }, { - "id": "PoseControl_0059", + "id": "PoseControl_0100", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 }, + { + "id": "PoseControl_0040", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0041", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0042", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0043", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0044", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0045", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0046", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0047", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0048", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0049", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0050", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0051", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0052", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0053", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0054", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0055", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0056", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0057", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0058", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0059", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, { "id": "PoseControl_0060", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0061", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0062", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0063", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0064", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0065", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0066", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { - "id": "PoseControl_0068", + "id": "PoseControl_0067", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { - "id": "PoseControl_0067", + "id": "PoseControl_0068", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0069", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0070", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0071", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0072", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0073", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0074", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0075", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0076", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0077", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0078", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0079", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0080", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0081", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0082", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0083", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0084", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0085", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { - "id": "PoseControl_0087", + "id": "PoseControl_0086", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { - "id": "PoseControl_0086", + "id": "PoseControl_0087", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { - "id": "PoseControl_0089", + "id": "PoseControl_0088", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { - "id": "PoseControl_0088", + "id": "PoseControl_0089", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0090", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0091", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0092", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0093", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0094", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0095", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0096", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0097", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0098", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0099", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" }, { "id": "PoseControl_0100", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed" + }, + { + "id": "PoseControl_0001", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0001.png", + "status": "success" + }, + { + "id": "PoseControl_0002", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0002.png", + "status": "success" + }, + { + "id": "PoseControl_0003", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0003.png", + "status": "success" + }, + { + "id": "PoseControl_0004", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0004.png", + "status": "success" + }, + { + "id": "PoseControl_0005", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0005.png", + "status": "success" + }, + { + "id": "PoseControl_0006", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0006.png", + "status": "success" + }, + { + "id": "PoseControl_0007", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0007.png", + "status": "success" + }, + { + "id": "PoseControl_0008", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0008.png", + "status": "success" + }, + { + "id": "PoseControl_0009", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0009.png", + "status": "success" + }, + { + "id": "PoseControl_0010", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0010.png", + "status": "success" + }, + { + "id": "PoseControl_0011", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0011.png", + "status": "success" + }, + { + "id": "PoseControl_0012", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0012.png", + "status": "success" + }, + { + "id": "PoseControl_0013", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0013.png", + "status": "success" + }, + { + "id": "PoseControl_0014", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0014.png", + "status": "success" + }, + { + "id": "PoseControl_0015", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0015.png", + "status": "success" + }, + { + "id": "PoseControl_0016", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0016.png", + "status": "success" + }, + { + "id": "PoseControl_0017", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0017.png", + "status": "success" + }, + { + "id": "PoseControl_0018", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0018.png", + "status": "success" + }, + { + "id": "PoseControl_0019", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0019.png", + "status": "success" + }, + { + "id": "PoseControl_0020", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0020.png", + "status": "success" + }, + { + "id": "PoseControl_0021", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0021.png", + "status": "success" + }, + { + "id": "PoseControl_0022", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0022.png", + "status": "success" + }, + { + "id": "PoseControl_0023", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0023.png", + "status": "success" + }, + { + "id": "PoseControl_0024", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0024.png", + "status": "success" + }, + { + "id": "PoseControl_0025", + "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", + "saved_image_path": "PoseControl_0025.png", + "status": "success" + }, + { + "id": "PoseControl_0026", + "input_prompt": "Redraw the character from the first image with a new pose. 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shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0001.png", + "status": "success" }, { "id": "Reorientation_0002", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0002.png", + "status": "success" }, { "id": "Reorientation_0003", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0003.png", + "status": "success" }, { "id": "Reorientation_0004", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0004.png", + "status": "success" }, { "id": "Reorientation_0005", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0005.png", + "status": "success" }, { "id": "Reorientation_0006", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0006.png", + "status": "success" }, { "id": "Reorientation_0007", "input_prompt": "Re-orient the man so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0007.png", + "status": "success" }, { "id": "Reorientation_0008", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0008.png", + "status": "success" }, { "id": "Reorientation_0009", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0009.png", + "status": "success" }, { "id": "Reorientation_0010", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0010.png", + "status": "success" }, { "id": "Reorientation_0011", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0011.png", + "status": "success" }, { "id": "Reorientation_0012", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0012.png", + "status": "success" }, { "id": "Reorientation_0013", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0013.png", + "status": "success" }, { "id": "Reorientation_0014", "input_prompt": "Re-orient the robot so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0014.png", + "status": "success" }, { "id": "Reorientation_0015", "input_prompt": "Re-orient the robot so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0015.png", + "status": "success" }, { "id": "Reorientation_0016", "input_prompt": "Re-orient the shoes so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0016.png", + "status": "success" }, { "id": "Reorientation_0017", "input_prompt": "Re-orient the shoes so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0017.png", + "status": "success" }, { "id": "Reorientation_0018", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0018.png", + "status": "success" }, { "id": "Reorientation_0019", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0019.png", + "status": "success" }, { "id": "Reorientation_0020", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0020.png", + "status": "success" }, { "id": "Reorientation_0021", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0021.png", + "status": "success" }, { "id": "Reorientation_0022", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0022.png", + "status": "success" }, { "id": "Reorientation_0023", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0023.png", + "status": "success" }, { "id": "Reorientation_0024", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0024.png", + "status": "success" }, { "id": "Reorientation_0025", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0025.png", + "status": "success" }, { "id": "Reorientation_0026", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0026.png", + "status": "success" }, { "id": "Reorientation_0027", "input_prompt": "Re-orient the tiger so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0027.png", + "status": "success" }, { "id": "Reorientation_0028", "input_prompt": "Re-orient the shoes so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0028.png", + "status": "success" }, { "id": "Reorientation_0029", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0029.png", + "status": "success" }, { "id": "Reorientation_0030", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0030.png", + "status": "success" }, { "id": "Reorientation_0031", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0031.png", + "status": "success" }, { "id": "Reorientation_0032", "input_prompt": "Re-orient the baby and chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0032.png", + "status": "success" }, { "id": "Reorientation_0033", "input_prompt": "Re-orient the baby and chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0033.png", + "status": "success" }, { "id": "Reorientation_0034", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0034.png", + "status": "success" }, { "id": "Reorientation_0035", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0035.png", + "status": "success" }, { "id": "Reorientation_0036", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0036.png", + "status": "success" }, { "id": "Reorientation_0037", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0037.png", + "status": "success" }, { "id": "Reorientation_0038", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0038.png", + "status": "success" }, { "id": "Reorientation_0039", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0039.png", + "status": "success" }, { "id": "Reorientation_0040", "input_prompt": "Re-orient the woman and chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0040.png", + "status": "success" }, { "id": "Reorientation_0041", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0041.png", + "status": "success" }, { "id": "Reorientation_0042", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0042.png", + "status": "success" }, { "id": "Reorientation_0043", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0043.png", + "status": "success" }, { "id": "Reorientation_0044", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0044.png", + "status": "success" }, { "id": "Reorientation_0045", "input_prompt": "Re-orient the shoe so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0045.png", + "status": "success" }, { "id": "Reorientation_0046", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0046.png", + "status": "success" }, { "id": "Reorientation_0047", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0047.png", + "status": "success" }, { "id": "Reorientation_0048", "input_prompt": "Re-orient the woman and chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0048.png", + "status": "success" }, { "id": "Reorientation_0049", "input_prompt": "Re-orient the red car so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0049.png", + "status": "success" }, { "id": "Reorientation_0050", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0050.png", + "status": "success" }, { "id": "Reorientation_0051", "input_prompt": "Re-orient the chair so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0051.png", + "status": "success" }, { "id": "Reorientation_0052", "input_prompt": "Re-orient the sofa so that its front face aligns precisely with the direction indicated by the tip of the green pyramid in the bottom-left corner.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Reorientation_0052.png", + "status": "success" 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@@ [ - { - "id": "Flow_0001", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0002", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0003", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0004", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0005", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0006", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0007", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0009", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0010", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0008", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0012", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0011", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0014", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0015", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0016", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0017", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0018", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0019", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0020", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0021", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, { "id": "Flow_0022", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", @@ -314,13 +174,6 @@ "status": "failed", "gpu_id": 1 }, - { - "id": "Flow_0013", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, { "id": "Flow_0048", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", @@ -698,5 +551,1286 @@ "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 + }, + { + "id": "Flow_0022", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0023", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0024", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0025", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0026", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0027", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0028", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0029", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0030", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0031", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0032", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0033", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0034", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0035", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0036", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0037", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0038", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0039", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0040", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0041", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0042", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0043", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0044", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0045", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0046", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0047", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0048", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0049", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0050", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0051", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0052", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0053", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0054", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0055", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0056", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0057", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0058", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0059", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0060", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0061", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0062", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0063", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0064", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0065", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0066", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0067", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0068", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0069", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0022", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0023", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0024", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0025", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0026", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0027", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0028", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0029", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0030", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0031", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0032", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0033", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0034", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0035", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0036", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0037", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0038", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0039", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0040", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0041", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0042", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0043", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0044", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0045", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0046", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0047", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0048", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0049", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0050", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0051", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0052", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0053", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0054", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0055", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0056", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0057", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0058", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0059", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0022", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0023", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0024", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0025", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0026", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0027", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0028", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0029", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0030", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0031", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0032", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0033", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0034", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0035", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0036", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0037", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0038", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0039", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0040", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0041", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0042", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0043", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0044", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0045", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0046", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0047", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0048", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0049", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0050", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0051", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0052", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0053", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0054", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0055", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0056", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0057", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0058", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0059", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0060", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0061", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0062", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0063", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0064", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0065", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0066", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0067", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0068", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0069", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0070", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0071", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0072", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0073", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0074", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0075", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0076", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0077", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0078", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0079", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0080", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0081", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0082", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0083", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0084", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0085", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0086", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0087", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0088", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0089", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0090", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0091", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0092", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0093", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0094", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0095", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0096", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0097", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0098", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0099", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0100", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Flow_0001", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0001.png", + "status": "success" + }, + { + "id": "Flow_0002", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0002.png", + "status": "success" + }, + { + "id": "Flow_0003", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0003.png", + "status": "success" + }, + { + "id": "Flow_0004", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0004.png", + "status": "success" + }, + { + "id": "Flow_0005", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0005.png", + "status": "success" + }, + { + "id": "Flow_0006", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0006.png", + "status": "success" + }, + { + "id": "Flow_0007", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0007.png", + "status": "success" + }, + { + "id": "Flow_0008", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0008.png", + "status": "success" + }, + { + "id": "Flow_0009", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0009.png", + "status": "success" + }, + { + "id": "Flow_0010", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0010.png", + "status": "success" + }, + { + "id": "Flow_0011", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0011.png", + "status": "success" + }, + { + "id": "Flow_0012", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0012.png", + "status": "success" + }, + { + "id": "Flow_0013", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0013.png", + "status": "success" + }, + { + "id": "Flow_0014", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0014.png", + "status": "success" + }, + { + "id": "Flow_0015", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0015.png", + "status": "success" + }, + { + "id": "Flow_0016", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0016.png", + "status": "success" + }, + { + "id": "Flow_0017", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0017.png", + "status": "success" + }, + { + "id": "Flow_0018", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0018.png", + "status": "success" + }, + { + "id": "Flow_0019", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0019.png", + "status": "success" + }, + { + "id": "Flow_0020", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0020.png", + "status": "success" + }, + { + "id": "Flow_0021", + "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", + "saved_image_path": "Flow_0021.png", + "status": "success" } ] \ No newline at end of file diff --git a/Tasks/Dimension-III/Flow/imgs/Flow_0001.png b/Tasks/Dimension-III/Flow/imgs/Flow_0001.png new file mode 100644 index 0000000000000000000000000000000000000000..cf8e5e670d9a1185bf786333c86bf288092df78f --- /dev/null +++ b/Tasks/Dimension-III/Flow/imgs/Flow_0001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b34862fdc035fc4752b422c18d57d89b743ef8e7d677b2a04268bc1c0f5c2633 +size 1899285 diff --git a/Tasks/Dimension-III/Flow/imgs/Flow_0002.png b/Tasks/Dimension-III/Flow/imgs/Flow_0002.png new file mode 100644 index 0000000000000000000000000000000000000000..00334b5b6c44dcb1766264e8bb2d61752e366171 --- /dev/null +++ b/Tasks/Dimension-III/Flow/imgs/Flow_0002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid 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sha256:760fb68860b8bebadd332a0153849b65be24e083bcb81c6eb03a3bc31bd5da9f +size 1580138 diff --git a/Tasks/Dimension-III/Flow/imgs/Flow_0021.png b/Tasks/Dimension-III/Flow/imgs/Flow_0021.png new file mode 100644 index 0000000000000000000000000000000000000000..9891f19ac77f2123487765d5ecad1125c248878b --- /dev/null +++ b/Tasks/Dimension-III/Flow/imgs/Flow_0021.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:23d7999d3e1b842c86fe23813ca0a7911bcdddabd5e11873c34234582e80503b +size 1640045 diff --git a/Tasks/Dimension-III/Light_Control/Light_Control_results.json b/Tasks/Dimension-III/Light_Control/Light_Control_results.json index bd2978a4cfae8562a9db0993ebe4a1918e534628..72e79c50ee0510c799baef254b0182318c4af95f 100644 --- a/Tasks/Dimension-III/Light_Control/Light_Control_results.json +++ b/Tasks/Dimension-III/Light_Control/Light_Control_results.json @@ -698,5 +698,488 @@ "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 1 + }, + { + "id": "Light_Control_0001", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0002", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0003", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0004", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0005", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0006", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0007", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0008", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0009", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0010", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0011", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0012", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0013", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0014", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0015", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0016", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0017", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0018", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0019", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0020", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0021", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0022", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0023", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0024", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0025", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0026", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0027", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0028", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0029", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0030", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0031", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0032", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0033", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0034", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0035", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0036", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0037", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0038", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0039", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0040", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0041", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0042", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0043", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0044", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0045", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0046", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0047", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0048", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0049", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0050", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0051", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0052", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0053", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0054", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0055", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0056", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0057", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0058", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0059", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0060", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0061", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0062", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0063", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0064", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0065", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0066", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0067", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0068", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 + }, + { + "id": "Light_Control_0069", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", + "status": "failed", + "gpu_id": 1 } ] \ No newline at end of file