diff --git a/Tasks/Dimension-II/Pose_Control/Pose_Control_results.json b/Tasks/Dimension-II/Pose_Control/Pose_Control_results.json index 28867b809bdfee8360db16c0901a6d964acfda2f..769f1a4bf1dec8f74f30232236617d453cac34a7 100644 --- a/Tasks/Dimension-II/Pose_Control/Pose_Control_results.json +++ b/Tasks/Dimension-II/Pose_Control/Pose_Control_results.json @@ -1,1029 +1,602 @@ [ { - "id": "PoseControl_0040", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0041", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0042", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0043", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0044", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0045", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0046", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0047", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0048", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0049", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0050", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0051", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0052", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0053", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0054", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0055", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0056", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0057", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0058", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0059", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0060", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0061", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0062", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0063", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0064", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0065", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0066", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0068", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0067", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0069", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0070", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0071", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0072", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0073", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0074", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0075", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0076", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0077", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0078", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0079", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0080", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0081", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0082", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0083", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0084", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0085", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0087", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0086", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0089", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0088", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0090", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0091", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0092", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0093", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0094", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0095", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0096", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0097", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0098", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0099", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PoseControl_0100", - "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "PoseControl_0040", + "id": "PoseControl_0001", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0001.png", + "status": "success" }, { - "id": "PoseControl_0041", + "id": "PoseControl_0002", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0002.png", + "status": "success" }, { - "id": "PoseControl_0042", + "id": "PoseControl_0003", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0003.png", + "status": "success" }, { - "id": "PoseControl_0043", + "id": "PoseControl_0004", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0004.png", + "status": "success" }, { - "id": "PoseControl_0044", + "id": "PoseControl_0005", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0005.png", + "status": "success" }, { - "id": "PoseControl_0045", + "id": "PoseControl_0006", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0006.png", + "status": "success" }, { - "id": "PoseControl_0046", + "id": "PoseControl_0007", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0007.png", + "status": "success" }, { - "id": "PoseControl_0047", + "id": "PoseControl_0008", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0008.png", + "status": "success" }, { - "id": "PoseControl_0048", + "id": "PoseControl_0009", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0009.png", + "status": "success" }, { - "id": "PoseControl_0049", + "id": "PoseControl_0010", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0010.png", + "status": "success" }, { - "id": "PoseControl_0050", + "id": "PoseControl_0011", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0011.png", + "status": "success" }, { - "id": "PoseControl_0051", + "id": "PoseControl_0012", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0012.png", + "status": "success" }, { - "id": "PoseControl_0052", + "id": "PoseControl_0013", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0013.png", + "status": "success" }, { - "id": "PoseControl_0053", + "id": "PoseControl_0014", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0014.png", + "status": "success" }, { - "id": "PoseControl_0054", + "id": "PoseControl_0015", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0015.png", + "status": "success" }, { - "id": "PoseControl_0055", + "id": "PoseControl_0016", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0016.png", + "status": "success" }, { - "id": "PoseControl_0056", + "id": "PoseControl_0017", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0017.png", + "status": "success" }, { - "id": "PoseControl_0057", + "id": "PoseControl_0018", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0018.png", + "status": "success" }, { - "id": "PoseControl_0058", + "id": "PoseControl_0019", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0019.png", + "status": "success" }, { - "id": "PoseControl_0059", + "id": "PoseControl_0020", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0020.png", + "status": "success" }, { - "id": "PoseControl_0060", + "id": "PoseControl_0021", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0021.png", + "status": "success" }, { - "id": "PoseControl_0061", + "id": "PoseControl_0022", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0022.png", + "status": "success" }, { - "id": "PoseControl_0062", + "id": "PoseControl_0023", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0023.png", + "status": "success" }, { - "id": "PoseControl_0063", + "id": "PoseControl_0024", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0024.png", + "status": "success" }, { - "id": "PoseControl_0064", + "id": "PoseControl_0025", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0025.png", + "status": "success" }, { - "id": "PoseControl_0065", + "id": "PoseControl_0026", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0026.png", + "status": "success" }, { - "id": "PoseControl_0066", + "id": "PoseControl_0027", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0027.png", + "status": "success" }, { - "id": "PoseControl_0067", + "id": "PoseControl_0028", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0028.png", + "status": "success" }, { - "id": "PoseControl_0068", + "id": "PoseControl_0029", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0029.png", + "status": "success" }, { - "id": "PoseControl_0069", + "id": "PoseControl_0030", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0030.png", + "status": "success" }, { - "id": "PoseControl_0070", + "id": "PoseControl_0031", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0031.png", + "status": "success" }, { - "id": "PoseControl_0071", + "id": "PoseControl_0032", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0032.png", + "status": "success" }, { - "id": "PoseControl_0072", + "id": "PoseControl_0033", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0033.png", + "status": "success" }, { - "id": "PoseControl_0073", + "id": "PoseControl_0034", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0034.png", + "status": "success" }, { - "id": "PoseControl_0074", + "id": "PoseControl_0035", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0035.png", + "status": "success" }, { - "id": "PoseControl_0075", + "id": "PoseControl_0036", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0036.png", + "status": "success" }, { - "id": "PoseControl_0076", + "id": "PoseControl_0037", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0037.png", + "status": "success" }, { - "id": "PoseControl_0077", + "id": "PoseControl_0038", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0038.png", + "status": "success" }, { - "id": "PoseControl_0078", + "id": "PoseControl_0039", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0039.png", + "status": "success" }, { - "id": "PoseControl_0079", + "id": "PoseControl_0040", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0040.png", + "status": "success" }, { - "id": "PoseControl_0080", + "id": "PoseControl_0041", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0041.png", + "status": "success" }, { - "id": "PoseControl_0081", + "id": "PoseControl_0042", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0042.png", + "status": "success" }, { - "id": "PoseControl_0082", + "id": "PoseControl_0043", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0043.png", + "status": "success" }, { - "id": "PoseControl_0083", + "id": "PoseControl_0044", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0044.png", + "status": "success" }, { - "id": "PoseControl_0084", + "id": "PoseControl_0045", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0045.png", + "status": "success" }, { - "id": "PoseControl_0085", + "id": "PoseControl_0046", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0046.png", + "status": "success" }, { - "id": "PoseControl_0086", + "id": "PoseControl_0047", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0047.png", + "status": "success" }, { - "id": "PoseControl_0087", + "id": "PoseControl_0048", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0048.png", + "status": "success" }, { - "id": "PoseControl_0088", + "id": "PoseControl_0049", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0049.png", + "status": "success" }, { - "id": "PoseControl_0089", + "id": "PoseControl_0050", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0050.png", + "status": "success" }, { - "id": "PoseControl_0090", + "id": "PoseControl_0051", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0051.png", + "status": "success" }, { - "id": "PoseControl_0091", + "id": "PoseControl_0052", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0052.png", + "status": "success" }, { - "id": "PoseControl_0092", + "id": "PoseControl_0053", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0053.png", + "status": "success" }, { - "id": "PoseControl_0093", + "id": "PoseControl_0054", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0054.png", + "status": "success" }, { - "id": "PoseControl_0094", + "id": "PoseControl_0055", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0055.png", + "status": "success" }, { - "id": "PoseControl_0095", + "id": "PoseControl_0056", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0056.png", + "status": "success" }, { - "id": "PoseControl_0096", + "id": "PoseControl_0057", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0057.png", + "status": "success" }, { - "id": "PoseControl_0097", + "id": "PoseControl_0058", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0058.png", + "status": "success" }, { - "id": "PoseControl_0098", + "id": "PoseControl_0059", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0059.png", + "status": "success" }, { - "id": "PoseControl_0099", + "id": "PoseControl_0060", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0060.png", + "status": "success" }, { - "id": "PoseControl_0100", + "id": "PoseControl_0061", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed" + "saved_image_path": "PoseControl_0061.png", + "status": "success" }, { - "id": "PoseControl_0001", + "id": "PoseControl_0062", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0001.png", + "saved_image_path": "PoseControl_0062.png", "status": "success" }, { - "id": "PoseControl_0002", + "id": "PoseControl_0063", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0002.png", + "saved_image_path": "PoseControl_0063.png", "status": "success" }, { - "id": "PoseControl_0003", + "id": "PoseControl_0064", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0003.png", + "saved_image_path": "PoseControl_0064.png", "status": "success" }, { - "id": "PoseControl_0004", + "id": "PoseControl_0065", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0004.png", + "saved_image_path": "PoseControl_0065.png", "status": "success" }, { - "id": "PoseControl_0005", + "id": "PoseControl_0066", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0005.png", + "saved_image_path": "PoseControl_0066.png", "status": "success" }, { - "id": "PoseControl_0006", + "id": "PoseControl_0067", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0006.png", + "saved_image_path": "PoseControl_0067.png", "status": "success" }, { - "id": "PoseControl_0007", + "id": "PoseControl_0068", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0007.png", + "saved_image_path": "PoseControl_0068.png", "status": "success" }, { - "id": "PoseControl_0008", + "id": "PoseControl_0069", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0008.png", + "saved_image_path": "PoseControl_0069.png", "status": "success" }, { - "id": "PoseControl_0009", + "id": "PoseControl_0070", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0009.png", + "saved_image_path": "PoseControl_0070.png", "status": "success" }, { - "id": "PoseControl_0010", + "id": "PoseControl_0071", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0010.png", + "saved_image_path": "PoseControl_0071.png", "status": "success" }, { - "id": "PoseControl_0011", + "id": "PoseControl_0072", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0011.png", + "saved_image_path": "PoseControl_0072.png", "status": "success" }, { - "id": "PoseControl_0012", + "id": "PoseControl_0073", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0012.png", + "saved_image_path": "PoseControl_0073.png", "status": "success" }, { - "id": "PoseControl_0013", + "id": "PoseControl_0074", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0013.png", + "saved_image_path": "PoseControl_0074.png", "status": "success" }, { - "id": "PoseControl_0014", + "id": "PoseControl_0075", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0014.png", + "saved_image_path": "PoseControl_0075.png", "status": "success" }, { - "id": "PoseControl_0015", + "id": "PoseControl_0076", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0015.png", + "saved_image_path": "PoseControl_0076.png", "status": "success" }, { - "id": "PoseControl_0016", + "id": "PoseControl_0077", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0016.png", + "saved_image_path": "PoseControl_0077.png", "status": "success" }, { - "id": "PoseControl_0017", + "id": "PoseControl_0078", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0017.png", + "saved_image_path": "PoseControl_0078.png", "status": "success" }, { - "id": "PoseControl_0018", + "id": "PoseControl_0079", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0018.png", + "saved_image_path": "PoseControl_0079.png", "status": "success" }, { - "id": "PoseControl_0019", + "id": "PoseControl_0080", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0019.png", + "saved_image_path": "PoseControl_0080.png", "status": "success" }, { - "id": "PoseControl_0020", + "id": "PoseControl_0081", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0020.png", + "saved_image_path": "PoseControl_0081.png", "status": "success" }, { - "id": "PoseControl_0021", + "id": "PoseControl_0082", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0021.png", + "saved_image_path": "PoseControl_0082.png", "status": "success" }, { - "id": "PoseControl_0022", + "id": "PoseControl_0083", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0022.png", + "saved_image_path": "PoseControl_0083.png", "status": "success" }, { - "id": "PoseControl_0023", + "id": "PoseControl_0084", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0023.png", + "saved_image_path": "PoseControl_0084.png", "status": "success" }, { - "id": "PoseControl_0024", + "id": "PoseControl_0085", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0024.png", + "saved_image_path": "PoseControl_0085.png", "status": "success" }, { - "id": "PoseControl_0025", + "id": "PoseControl_0086", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0025.png", + "saved_image_path": "PoseControl_0086.png", "status": "success" }, { - "id": "PoseControl_0026", + "id": "PoseControl_0087", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0026.png", + "saved_image_path": "PoseControl_0087.png", "status": "success" }, { - "id": "PoseControl_0027", + "id": "PoseControl_0088", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0027.png", + "saved_image_path": "PoseControl_0088.png", "status": "success" }, { - "id": "PoseControl_0028", + "id": "PoseControl_0089", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0028.png", + "saved_image_path": "PoseControl_0089.png", "status": "success" }, { - "id": "PoseControl_0029", + "id": "PoseControl_0090", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0029.png", + "saved_image_path": "PoseControl_0090.png", "status": "success" }, { - "id": "PoseControl_0030", + "id": "PoseControl_0091", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0030.png", + "saved_image_path": "PoseControl_0091.png", "status": "success" }, { - "id": "PoseControl_0031", + "id": "PoseControl_0092", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0031.png", + "saved_image_path": "PoseControl_0092.png", "status": "success" }, { - "id": "PoseControl_0032", + "id": "PoseControl_0093", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0032.png", + "saved_image_path": "PoseControl_0093.png", "status": "success" }, { - "id": "PoseControl_0033", + "id": "PoseControl_0094", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0033.png", + "saved_image_path": "PoseControl_0094.png", "status": "success" }, { - "id": "PoseControl_0034", + "id": "PoseControl_0095", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0034.png", + "saved_image_path": "PoseControl_0095.png", "status": "success" }, { - "id": "PoseControl_0035", + "id": "PoseControl_0096", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0035.png", + "saved_image_path": "PoseControl_0096.png", "status": "success" }, { - "id": "PoseControl_0036", + "id": "PoseControl_0097", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0036.png", + "saved_image_path": "PoseControl_0097.png", "status": "success" }, { - "id": "PoseControl_0037", + "id": "PoseControl_0098", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0037.png", + "saved_image_path": "PoseControl_0098.png", "status": "success" }, { - "id": "PoseControl_0038", + "id": "PoseControl_0099", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0038.png", + "saved_image_path": "PoseControl_0099.png", "status": "success" }, { - "id": "PoseControl_0039", + "id": "PoseControl_0100", "input_prompt": "Redraw the character from the first image with a new pose. The new pose must exactly match the skeletal structure defined in the second image.", - "saved_image_path": "PoseControl_0039.png", + "saved_image_path": "PoseControl_0100.png", "status": "success" } ] \ No newline at end of file diff --git a/Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0040.png b/Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0040.png new file mode 100644 index 0000000000000000000000000000000000000000..353f15e364e0f13cadb0dfe8c063ce9884346401 --- /dev/null +++ b/Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0040.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:009ef0ab638c446fb72e28ddaa0c8e813704e748d37ff6bbfc9cde0affa79a8b +size 725259 diff --git a/Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0041.png b/Tasks/Dimension-II/Pose_Control/imgs/PoseControl_0041.png new file mode 100644 index 0000000000000000000000000000000000000000..9eec418bec8540a1a042b130b05556e9875bba6b --- /dev/null +++ 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The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0023", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0024", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0025", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0026", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0027", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0028", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0029", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0030", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0031", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0032", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0033", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0034", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0035", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0036", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0037", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0038", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0039", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0040", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0041", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0042", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0043", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0044", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0045", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0046", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0048", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0049", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0050", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0051", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0052", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0053", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0054", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0055", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0056", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0057", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0058", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0059", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0047", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0061", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0062", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0063", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0064", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0065", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0066", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0067", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0068", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0060", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0070", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0071", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0072", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0073", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0074", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0075", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0076", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0077", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0078", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0079", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0080", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0081", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0082", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0083", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0084", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0085", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0086", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0087", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0088", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0089", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0090", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0091", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0092", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0093", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0094", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0095", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0096", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0097", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0098", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0099", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0069", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0100", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Flow_0022", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0023", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0024", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0025", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0026", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0027", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0028", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0029", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0030", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0031", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0032", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0033", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0034", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0035", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0036", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0037", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0038", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0039", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0040", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0041", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0042", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0043", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0044", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0045", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0046", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0047", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0048", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0049", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0050", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0051", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0052", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0053", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0054", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0055", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0056", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0057", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0058", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0059", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0060", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0061", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0062", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0063", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0064", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0065", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0066", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0067", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0068", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0069", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA out of memory. Tried to allocate 20.00 MiB. GPU 0 has a total capacity of 79.25 GiB of which 1.81 MiB is free. Process 397269 has 60.45 GiB memory in use. Including non-PyTorch memory, this process has 13.68 GiB memory in use. Process 493751 has 5.11 GiB memory in use. Of the allocated memory 13.18 GiB is allocated by PyTorch, and 7.62 MiB is reserved by PyTorch but unallocated. If reserved but unallocated memory is large try setting PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True to avoid fragmentation. See documentation for Memory Management (https://pytorch.org/docs/stable/notes/cuda.html#environment-variables)", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0022", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0023", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0024", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0025", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0026", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0027", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0028", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0029", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0030", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0031", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0032", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0033", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0034", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0035", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0036", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0037", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0038", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0039", + "id": "Flow_0001", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0001.png", + "status": "success" }, { - "id": "Flow_0040", + "id": "Flow_0002", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0002.png", + "status": "success" }, { - "id": "Flow_0041", + "id": "Flow_0003", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0003.png", + "status": "success" }, { - "id": "Flow_0042", + "id": "Flow_0004", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0004.png", + "status": "success" }, { - "id": "Flow_0043", + "id": "Flow_0005", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0005.png", + "status": "success" }, { - "id": "Flow_0044", + "id": "Flow_0006", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0006.png", + "status": "success" }, { - "id": "Flow_0045", + "id": "Flow_0007", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0007.png", + "status": "success" }, { - "id": "Flow_0046", + "id": "Flow_0008", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0008.png", + "status": "success" }, { - "id": "Flow_0047", + "id": "Flow_0009", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0009.png", + "status": "success" }, { - "id": "Flow_0048", + "id": "Flow_0010", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0010.png", + "status": "success" }, { - "id": "Flow_0049", + "id": "Flow_0011", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0011.png", + "status": "success" }, { - "id": "Flow_0050", + "id": "Flow_0012", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0012.png", + "status": "success" }, { - "id": "Flow_0051", + "id": "Flow_0013", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0013.png", + "status": "success" }, { - "id": "Flow_0052", + "id": "Flow_0014", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0014.png", + "status": "success" }, { - "id": "Flow_0053", + "id": "Flow_0015", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0015.png", + "status": "success" }, { - "id": "Flow_0054", + "id": "Flow_0016", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0016.png", + "status": "success" }, { - "id": "Flow_0055", + "id": "Flow_0017", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0017.png", + "status": "success" }, { - "id": "Flow_0056", + "id": "Flow_0018", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0018.png", + "status": "success" }, { - "id": "Flow_0057", + "id": "Flow_0019", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0019.png", + "status": "success" }, { - "id": "Flow_0058", + "id": "Flow_0020", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0020.png", + "status": "success" }, { - "id": "Flow_0059", + "id": "Flow_0021", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: CUBLAS_STATUS_ALLOC_FAILED when calling `cublasCreate(handle)`", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0021.png", + "status": "success" }, { "id": "Flow_0022", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0022.png", + "status": "success" }, { "id": "Flow_0023", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0023.png", + "status": "success" }, { "id": "Flow_0024", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0024.png", + "status": "success" }, { "id": "Flow_0025", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0025.png", + "status": "success" }, { "id": "Flow_0026", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0026.png", + "status": "success" }, { "id": "Flow_0027", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0027.png", + "status": "success" }, { "id": "Flow_0028", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0028.png", + "status": "success" }, { "id": "Flow_0029", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0029.png", + "status": "success" }, { "id": "Flow_0030", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0030.png", + "status": "success" }, { "id": "Flow_0031", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0031.png", + "status": "success" }, { "id": "Flow_0032", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0032.png", + "status": "success" }, { "id": "Flow_0033", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0033.png", + "status": "success" }, { "id": "Flow_0034", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0034.png", + "status": "success" }, { "id": "Flow_0035", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0035.png", + "status": "success" }, { "id": "Flow_0036", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0036.png", + "status": "success" }, { "id": "Flow_0037", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0037.png", + "status": "success" }, { "id": "Flow_0038", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0038.png", + "status": "success" }, { "id": "Flow_0039", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0039.png", + "status": "success" }, { "id": "Flow_0040", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0040.png", + "status": "success" }, { "id": "Flow_0041", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0041.png", + "status": "success" }, { "id": "Flow_0042", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0042.png", + "status": "success" }, { "id": "Flow_0043", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0043.png", + "status": "success" }, { "id": "Flow_0044", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0044.png", + "status": "success" }, { "id": "Flow_0045", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0045.png", + "status": "success" }, { "id": "Flow_0046", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0046.png", + "status": "success" }, { "id": "Flow_0047", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0047.png", + "status": "success" }, { "id": "Flow_0048", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0048.png", + "status": "success" }, { "id": "Flow_0049", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0049.png", + "status": "success" }, { "id": "Flow_0050", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0050.png", + "status": "success" }, { "id": "Flow_0051", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0051.png", + "status": "success" }, { "id": "Flow_0052", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0052.png", + "status": "success" }, { "id": "Flow_0053", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0053.png", + "status": "success" }, { "id": "Flow_0054", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0054.png", + "status": "success" }, { "id": "Flow_0055", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0055.png", + "status": "success" }, { "id": "Flow_0056", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0056.png", + "status": "success" }, { "id": "Flow_0057", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0057.png", + "status": "success" }, { "id": "Flow_0058", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0058.png", + "status": "success" }, { "id": "Flow_0059", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0059.png", + "status": "success" }, { "id": "Flow_0060", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0060.png", + "status": "success" }, { "id": "Flow_0061", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0061.png", + "status": "success" }, { "id": "Flow_0062", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0062.png", + "status": "success" }, { "id": "Flow_0063", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0063.png", + "status": "success" }, { "id": "Flow_0064", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0064.png", + "status": "success" }, { "id": "Flow_0065", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0065.png", + "status": "success" }, { "id": "Flow_0066", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0066.png", + "status": "success" }, { "id": "Flow_0067", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0067.png", + "status": "success" }, { "id": "Flow_0068", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0068.png", + "status": "success" }, { "id": "Flow_0069", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0069.png", + "status": "success" }, { "id": "Flow_0070", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0070.png", + "status": "success" }, { "id": "Flow_0071", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0071.png", + "status": "success" }, { "id": "Flow_0072", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0072.png", + "status": "success" }, { "id": "Flow_0073", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0073.png", + "status": "success" }, { "id": "Flow_0074", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0074.png", + "status": "success" }, { "id": "Flow_0075", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0075.png", + "status": "success" }, { "id": "Flow_0076", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0076.png", + "status": "success" }, { "id": "Flow_0077", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0077.png", + "status": "success" }, { "id": "Flow_0078", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0078.png", + "status": "success" }, { "id": "Flow_0079", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Flow_0079.png", + "status": "success" }, { "id": "Flow_0080", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0081", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0082", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0083", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0084", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0085", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0086", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0087", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0088", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0089", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0090", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0091", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0092", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0093", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0094", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0095", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0096", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0097", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0098", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0099", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0100", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Flow_0001", - "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0001.png", + "saved_image_path": "Flow_0080.png", "status": "success" }, { - "id": "Flow_0002", + "id": "Flow_0081", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0002.png", + "saved_image_path": "Flow_0081.png", "status": "success" }, { - "id": "Flow_0003", + "id": "Flow_0082", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0003.png", + "saved_image_path": "Flow_0082.png", "status": "success" }, { - "id": "Flow_0004", + "id": "Flow_0083", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0004.png", + "saved_image_path": "Flow_0083.png", "status": "success" }, { - "id": "Flow_0005", + "id": "Flow_0084", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0005.png", + "saved_image_path": "Flow_0084.png", "status": "success" }, { - "id": "Flow_0006", + "id": "Flow_0085", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0006.png", + "saved_image_path": "Flow_0085.png", "status": "success" }, { - "id": "Flow_0007", + "id": "Flow_0086", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0007.png", + "saved_image_path": "Flow_0086.png", "status": "success" }, { - "id": "Flow_0008", + "id": "Flow_0087", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0008.png", + "saved_image_path": "Flow_0087.png", "status": "success" }, { - "id": "Flow_0009", + "id": "Flow_0088", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0009.png", + "saved_image_path": "Flow_0088.png", "status": "success" }, { - "id": "Flow_0010", + "id": "Flow_0089", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0010.png", + "saved_image_path": "Flow_0089.png", "status": "success" }, { - "id": "Flow_0011", + "id": "Flow_0090", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0011.png", + "saved_image_path": "Flow_0090.png", "status": "success" }, { - "id": "Flow_0012", + "id": "Flow_0091", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0012.png", + "saved_image_path": "Flow_0091.png", "status": "success" }, { - "id": "Flow_0013", + "id": "Flow_0092", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0013.png", + "saved_image_path": "Flow_0092.png", "status": "success" }, { - "id": "Flow_0014", + "id": "Flow_0093", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0014.png", + "saved_image_path": "Flow_0093.png", "status": "success" }, { - "id": "Flow_0015", + "id": "Flow_0094", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0015.png", + "saved_image_path": "Flow_0094.png", "status": "success" }, { - "id": "Flow_0016", + "id": "Flow_0095", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0016.png", + "saved_image_path": "Flow_0095.png", "status": "success" }, { - "id": "Flow_0017", + "id": "Flow_0096", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0017.png", + "saved_image_path": "Flow_0096.png", "status": "success" }, { - "id": "Flow_0018", + "id": "Flow_0097", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0018.png", + "saved_image_path": "Flow_0097.png", "status": "success" }, { - "id": "Flow_0019", + "id": "Flow_0098", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0019.png", + "saved_image_path": "Flow_0098.png", "status": "success" }, { - "id": "Flow_0020", + "id": "Flow_0099", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. The wind direction must align precisely with the vector indicated by the red arrow.", - "saved_image_path": "Flow_0020.png", + "saved_image_path": "Flow_0099.png", "status": "success" }, { - "id": "Flow_0021", + "id": "Flow_0100", "input_prompt": "Apply a powerful, gale-force wind effect to the entire scene. 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Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0003.png", + "status": "success" }, { "id": "Light_Control_0004", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0004.png", + "status": "success" }, { "id": "Light_Control_0005", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0005.png", + "status": "success" }, { "id": "Light_Control_0006", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0006.png", + "status": "success" }, { "id": "Light_Control_0007", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0007.png", + "status": "success" }, { "id": "Light_Control_0008", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0008.png", + "status": "success" }, { "id": "Light_Control_0009", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0009.png", + "status": "success" }, { "id": "Light_Control_0010", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0010.png", + "status": "success" }, { "id": "Light_Control_0011", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0011.png", + "status": "success" }, { "id": "Light_Control_0012", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0012.png", + "status": "success" }, { "id": "Light_Control_0013", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0013.png", + "status": "success" }, { "id": "Light_Control_0014", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0014.png", + "status": "success" }, { "id": "Light_Control_0015", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0015.png", + "status": "success" }, { "id": "Light_Control_0016", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0016.png", + "status": "success" }, { "id": "Light_Control_0017", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0017.png", + "status": "success" }, { "id": "Light_Control_0018", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0018.png", + "status": "success" }, { "id": "Light_Control_0019", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0019.png", + "status": "success" }, { "id": "Light_Control_0020", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0020.png", + "status": "success" }, { "id": "Light_Control_0021", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0021.png", + "status": "success" }, { "id": "Light_Control_0022", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0022.png", + "status": "success" }, { "id": "Light_Control_0023", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0023.png", + "status": "success" }, { "id": "Light_Control_0024", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0024.png", + "status": "success" }, { "id": "Light_Control_0025", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0025.png", + "status": "success" }, { "id": "Light_Control_0026", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0026.png", + "status": "success" }, { "id": "Light_Control_0027", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0027.png", + "status": "success" }, { "id": "Light_Control_0028", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0028.png", + "status": "success" }, { "id": "Light_Control_0029", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0029.png", + "status": "success" }, { "id": "Light_Control_0030", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0030.png", + "status": "success" }, { "id": "Light_Control_0031", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0031.png", + "status": "success" }, { "id": "Light_Control_0032", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0032.png", + "status": "success" }, { "id": "Light_Control_0033", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0033.png", + "status": "success" }, { "id": "Light_Control_0034", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0034.png", + "status": "success" }, { "id": "Light_Control_0035", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0035.png", + "status": "success" + }, + { + "id": "Light_Control_0036", + "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", + "saved_image_path": "Light_Control_0036.png", + "status": "success" }, { "id": "Light_Control_0037", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0037.png", + "status": "success" }, { "id": "Light_Control_0038", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0038.png", + "status": "success" }, { "id": "Light_Control_0039", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0039.png", + "status": "success" }, { "id": "Light_Control_0040", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0040.png", + "status": "success" }, { "id": "Light_Control_0041", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0041.png", + "status": "success" }, { "id": "Light_Control_0042", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0042.png", + "status": "success" }, { "id": "Light_Control_0043", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0043.png", + "status": "success" }, { "id": "Light_Control_0044", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0044.png", + "status": "success" }, { - "id": "Light_Control_0036", + "id": "Light_Control_0045", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0045.png", + "status": "success" }, { "id": "Light_Control_0046", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0046.png", + "status": "success" }, { "id": "Light_Control_0047", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0047.png", + "status": "success" }, { - "id": "Light_Control_0045", + "id": "Light_Control_0048", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0048.png", + "status": "success" }, { "id": "Light_Control_0049", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0049.png", + "status": "success" }, { "id": "Light_Control_0050", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0050.png", + "status": "success" }, { "id": "Light_Control_0051", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0051.png", + "status": "success" }, { "id": "Light_Control_0052", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0052.png", + "status": "success" }, { "id": "Light_Control_0053", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0053.png", + "status": "success" }, { "id": "Light_Control_0054", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0054.png", + "status": "success" }, { "id": "Light_Control_0055", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0055.png", + "status": "success" }, { "id": "Light_Control_0056", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0056.png", + "status": "success" }, { "id": "Light_Control_0057", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0057.png", + "status": "success" }, { "id": "Light_Control_0058", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0058.png", + "status": "success" }, { "id": "Light_Control_0059", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0059.png", + "status": "success" }, { "id": "Light_Control_0060", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0060.png", + "status": "success" }, { "id": "Light_Control_0061", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0061.png", + "status": "success" }, { "id": "Light_Control_0062", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0062.png", + "status": "success" }, { "id": "Light_Control_0063", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0063.png", + "status": "success" }, { "id": "Light_Control_0064", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0064.png", + "status": "success" }, { "id": "Light_Control_0065", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0065.png", + "status": "success" }, { - "id": "Light_Control_0048", + "id": "Light_Control_0066", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0066.png", + "status": "success" }, { "id": "Light_Control_0067", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0067.png", + "status": "success" }, { "id": "Light_Control_0068", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0068.png", + "status": "success" }, { "id": "Light_Control_0069", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0069.png", + "status": "success" }, { "id": "Light_Control_0070", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0070.png", + "status": "success" }, { "id": "Light_Control_0071", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0071.png", + "status": "success" }, { "id": "Light_Control_0072", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0072.png", + "status": "success" }, { "id": "Light_Control_0073", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0073.png", + "status": "success" }, { "id": "Light_Control_0074", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0074.png", + "status": "success" }, { "id": "Light_Control_0075", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0075.png", + "status": "success" }, { "id": "Light_Control_0076", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0076.png", + "status": "success" }, { "id": "Light_Control_0077", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0077.png", + "status": "success" }, { "id": "Light_Control_0078", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0078.png", + "status": "success" }, { "id": "Light_Control_0079", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0079.png", + "status": "success" }, { "id": "Light_Control_0080", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0080.png", + "status": "success" }, { "id": "Light_Control_0081", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0081.png", + "status": "success" }, { "id": "Light_Control_0082", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0082.png", + "status": "success" }, { "id": "Light_Control_0083", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0083.png", + "status": "success" }, { "id": "Light_Control_0084", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0084.png", + "status": "success" }, { "id": "Light_Control_0085", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0085.png", + "status": "success" }, { "id": "Light_Control_0086", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0086.png", + "status": "success" }, { "id": "Light_Control_0087", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0087.png", + "status": "success" }, { "id": "Light_Control_0088", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0088.png", + "status": "success" }, { "id": "Light_Control_0089", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0089.png", + "status": "success" }, { "id": "Light_Control_0090", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0090.png", + "status": "success" }, { "id": "Light_Control_0091", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0091.png", + "status": "success" }, { - "id": "Light_Control_0066", + "id": "Light_Control_0092", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0092.png", + "status": "success" }, { "id": "Light_Control_0093", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0093.png", + "status": "success" }, { "id": "Light_Control_0094", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0094.png", + "status": "success" }, { "id": "Light_Control_0095", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0095.png", + "status": "success" }, { "id": "Light_Control_0096", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0096.png", + "status": "success" }, { "id": "Light_Control_0097", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0097.png", + "status": "success" }, { "id": "Light_Control_0098", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0098.png", + "status": "success" }, { "id": "Light_Control_0099", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 + "saved_image_path": "Light_Control_0099.png", + "status": "success" }, { "id": "Light_Control_0100", "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "Light_Control_0092", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "Failed to get prompt embeddings from remote encoder", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0001", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0002", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0003", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0004", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0005", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0006", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0007", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0008", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0009", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0010", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0011", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0012", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0013", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0014", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0015", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0016", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0017", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0018", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0019", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0020", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0021", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0022", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0023", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0024", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0025", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0026", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0027", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0028", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0029", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0030", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0031", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0032", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0033", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0034", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0035", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0036", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0037", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0038", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0039", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0040", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0041", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0042", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0043", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0044", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0045", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0046", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0047", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0048", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0049", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0050", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0051", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0052", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0053", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0054", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0055", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0056", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0057", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0058", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0059", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0060", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0061", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0062", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0063", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0064", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0065", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0066", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0067", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0068", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 - }, - { - "id": "Light_Control_0069", - "input_prompt": "Relight the entire scene, changing the primary light source direction to align precisely with the red arrow indicator. Light should originate from the side where the arrow starts", - "error": "CUDA error: out of memory\nCUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect.\nFor debugging consider passing CUDA_LAUNCH_BLOCKING=1\nCompile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.\n", - "status": "failed", - "gpu_id": 1 + "saved_image_path": "Light_Control_0100.png", + "status": "success" } ] \ No newline at end of file diff --git a/Tasks/Dimension-III/Light_Control/imgs/Light_Control_0001.png b/Tasks/Dimension-III/Light_Control/imgs/Light_Control_0001.png new file mode 100644 index 0000000000000000000000000000000000000000..bfd4b5abbb7eafa2866f2eff6190a325911c01ad --- /dev/null +++ b/Tasks/Dimension-III/Light_Control/imgs/Light_Control_0001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3da185a690638f23be7d8113bc75bee491092962892130798db42e07ad938009 +size 1416271 diff --git 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it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0002", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0003", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0004", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0005", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0006", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0007", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0008", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0009", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0010", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0011", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0012", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0013", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0014", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0015", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0016", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0017", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0018", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0019", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0020", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, - { - "id": "PaperFolding_0021", - "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", - "error": "Failed to process images", - "status": "failed", - "gpu_id": 3 - }, { "id": "PaperFolding_0022", "input_prompt": "Generate the image after folding this paper according to the visual instructions marked on it.", @@ -768,5 +621,131 @@ "error": "Failed to get prompt embeddings from remote encoder", "status": "failed", "gpu_id": 3 + }, + { + "id": "PaperFolding_0001", + "input_prompt": 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