File size: 726 Bytes
1abfaca | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | game.PlayScreen = me.ScreenObject.extend({
/**
* action to perform on state change
*/
onResetEvent: function() {
// load a level
me.levelDirector.loadLevel("aquon");
// reset the score
game.data.score = 0;
// add our HUD to the game world {NOT CURRENTLY NEEDED - TO BE ADDED AGAIN (ADD A HUD SCRIPT!)}
//this.HUD = new game.HUD.Container();
//me.game.world.addChild(this.HUD);
},
/**
* action to perform when leaving this screen (state change)
*/
onDestroyEvent: function() {
// remove the HUD from the game world
me.game.world.removeChild(this.HUD);
}
}); |