dharmendra-yadav commited on
Commit
cda3a0d
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1 Parent(s): 0b890f3

Add SimReady package: NVD_RPP_1200_480_XT210_FA

Browse files
Files changed (19) hide show
  1. .gitattributes +2 -0
  2. NVD_RPP_1200_480_XT210_FA/.metadata/NVD_RPP_1200_480_XT210_FA_benchmark.json +510 -0
  3. NVD_RPP_1200_480_XT210_FA/.metadata/NVD_RPP_1200_480_XT210_FA_validation.json +70 -0
  4. NVD_RPP_1200_480_XT210_FA/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json +35 -0
  5. NVD_RPP_1200_480_XT210_FA/.metadata/com.nvidia.simready.packaging.bom.json +110 -0
  6. NVD_RPP_1200_480_XT210_FA/com.nvidia.simready.packaging.json +19 -0
  7. NVD_RPP_1200_480_XT210_FA/simready_usd/.simready/validation.json +68 -0
  8. NVD_RPP_1200_480_XT210_FA/simready_usd/.thumbs/256x256/NVD_RPP_1200_480_XT210_FA_main.usd.png +3 -0
  9. NVD_RPP_1200_480_XT210_FA/simready_usd/.thumbs/256x256/NVD_RPP_1200_480_XT210_FA_main.usd_light.png +3 -0
  10. NVD_RPP_1200_480_XT210_FA/simready_usd/.thumbs/256x256/NVD_RPP_1200_480_XT210_FA_main.usd_transparent.png +3 -0
  11. NVD_RPP_1200_480_XT210_FA/simready_usd/NVD_RPP_1200_480_XT210_FA_main.usd +0 -0
  12. NVD_RPP_1200_480_XT210_FA/simready_usd/layers/NVD_RPP_1200_480_XT210_FA_ConnectionPoints.usd +0 -0
  13. NVD_RPP_1200_480_XT210_FA/simready_usd/layers/NVD_RPP_1200_480_XT210_FA_Properties.json +303 -0
  14. NVD_RPP_1200_480_XT210_FA/simready_usd/layers/NVD_RPP_1200_480_XT210_FA_Properties.usda +580 -0
  15. NVD_RPP_1200_480_XT210_FA/simready_usd/materials/Aluminum_Brushed.mdl +301 -0
  16. NVD_RPP_1200_480_XT210_FA/simready_usd/materials/Carpaint_Solid.mdl +1112 -0
  17. NVD_RPP_1200_480_XT210_FA/simready_usd/materials/Stainless_Steel_Brushed.mdl +0 -0
  18. NVD_RPP_1200_480_XT210_FA/simready_usd/payloads/external.usd +3 -0
  19. NVD_RPP_1200_480_XT210_FA/simready_usd/payloads/internal.usd +3 -0
.gitattributes CHANGED
@@ -134,3 +134,5 @@ MCV430_12FAN_CONF/simready_usd/payloads/internal.usd filter=lfs diff=lfs merge=l
134
  MCV430_6FAN/simready_usd/MCV430_6FAN_main.usd filter=lfs diff=lfs merge=lfs -text
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  MCV430_6FAN/simready_usd/payloads/external.usd filter=lfs diff=lfs merge=lfs -text
136
  MCV430_6FAN/simready_usd/payloads/internal.usd filter=lfs diff=lfs merge=lfs -text
 
 
 
134
  MCV430_6FAN/simready_usd/MCV430_6FAN_main.usd filter=lfs diff=lfs merge=lfs -text
135
  MCV430_6FAN/simready_usd/payloads/external.usd filter=lfs diff=lfs merge=lfs -text
136
  MCV430_6FAN/simready_usd/payloads/internal.usd filter=lfs diff=lfs merge=lfs -text
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+ NVD_RPP_1200_480_XT210_FA/simready_usd/payloads/external.usd filter=lfs diff=lfs merge=lfs -text
138
+ NVD_RPP_1200_480_XT210_FA/simready_usd/payloads/internal.usd filter=lfs diff=lfs merge=lfs -text
NVD_RPP_1200_480_XT210_FA/.metadata/NVD_RPP_1200_480_XT210_FA_benchmark.json ADDED
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+ {
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+ "message": "[py stderr]: Traceback (most recent call last):"
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+ "level": "error",
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: File \"../iv/lib/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.1+187cf21b/omni/kit/widget/viewport/impl/texture.py\", line 429, in on_drawable_changed"
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+ "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"
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+ "level": "error",
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: File \"../iv/lib/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.1+187cf21b/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"
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+ "level": "error",
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
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+ {
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+ "level": "error",
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: File \"../iv/lib/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.1+187cf21b/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"
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+ "level": "error",
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"
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+ {
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+ "level": "error",
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
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+ {
240
+ "level": "error",
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: File \"../iv/lib/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.1+187cf21b/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
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+ "level": "error",
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"
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+ "level": "error",
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^"
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+ "level": "error",
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: File \"../iv/lib/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.1+187cf21b/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
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382
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384
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386
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+ "level": "error",
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+ "channel": "omni.kit.app._impl",
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+ "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"
392
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+ "engine": "isaac_sim",
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+ },
13
+ "aif:spec:operatingTemperature": {
14
+ "type": "float",
15
+ "value": 308.15,
16
+ "description": "Operating Temperature in Kelvin"
17
+ },
18
+ "aif:spec:coolingMethod": {
19
+ "type": "string",
20
+ "value": "Air Cooled",
21
+ "description": "Cooling Method"
22
+ },
23
+ "aif:spec:controlPanel": {
24
+ "type": "string",
25
+ "value": "",
26
+ "description": "Control Panel"
27
+ },
28
+ "aif:spec:inputBreakerRating": {
29
+ "type": "string",
30
+ "value": "",
31
+ "description": "Input Breaker Rating in Amp"
32
+ },
33
+ "aif:spec:monitoringConfiguration": {
34
+ "type": "string",
35
+ "value": "",
36
+ "description": "Monitoring_Configuration"
37
+ },
38
+ "aif:spec:storageTemperature": {
39
+ "type": "float",
40
+ "value": 313.15,
41
+ "description": "Storage Teperature in Kelvin"
42
+ },
43
+ "aif:spec:outputActivePower": {
44
+ "type": "string",
45
+ "value": "",
46
+ "description": "Output Active Power (kW)"
47
+ },
48
+ "aif:spec:electricalInputVoltage": {
49
+ "type": "int",
50
+ "value": 480,
51
+ "description": "Electrical Nominal Voltage in Volt"
52
+ },
53
+ "aif:spec:electricalCurrent": {
54
+ "type": "int",
55
+ "value": 1200,
56
+ "description": "Electrical Current"
57
+ },
58
+ "aif:spec:electricalInputFrequency": {
59
+ "type": "int",
60
+ "value": 60,
61
+ "description": "Electrical Input Frequency in Hz"
62
+ },
63
+ "aif:spec:electricalOutputPhase": {
64
+ "type": "int",
65
+ "value": 3,
66
+ "description": "Electrical Output Phase"
67
+ },
68
+ "aif:spec:electricalInputPhase": {
69
+ "type": "int",
70
+ "value": 3,
71
+ "description": "Electrical Input Phase"
72
+ },
73
+ "aif:spec:temperatureRiseOption": {
74
+ "type": "string",
75
+ "value": "",
76
+ "description": "Temperature Rise Options in Kelvin"
77
+ },
78
+ "aif:spec:inputPowerFactor": {
79
+ "type": "string",
80
+ "value": "",
81
+ "description": "Electrical Power Factor"
82
+ },
83
+ "aif:spec:dcRippleVoltage": {
84
+ "type": "string",
85
+ "value": "",
86
+ "description": "DC Ripple at Float Voltage"
87
+ },
88
+ "aif:spec:displaySize": {
89
+ "type": "string",
90
+ "value": "",
91
+ "description": "Color touchscreen Display in mm"
92
+ },
93
+ "aif:spec:electricalOutputFrequency": {
94
+ "type": "int",
95
+ "value": 60,
96
+ "description": "Electrical Output Frequency in Hz"
97
+ },
98
+ "aif:spec:busbarInsulation": {
99
+ "type": "string",
100
+ "value": "Air Insulated",
101
+ "description": "Busbar Insulation Type"
102
+ },
103
+ "aif:spec:busbarMaterial": {
104
+ "type": "string",
105
+ "value": "Tinned Coppper",
106
+ "description": "Busbar Material"
107
+ },
108
+ "aif:spec:accessSide": {
109
+ "type": "string",
110
+ "value": "Front",
111
+ "description": "Access side of Panel"
112
+ },
113
+ "aif:spec:panelType": {
114
+ "type": "string",
115
+ "value": "UL891",
116
+ "description": "Panel Type"
117
+ },
118
+ "aif:spec:cableEntry": {
119
+ "type": "string",
120
+ "value": "Top",
121
+ "description": "Cable Entry Point"
122
+ },
123
+ "aif:spec:cableExit": {
124
+ "type": "string",
125
+ "value": "Bottom",
126
+ "description": "Cable Exit Point"
127
+ },
128
+ "aif:spec:busbarLocation": {
129
+ "type": "string",
130
+ "value": "N/A",
131
+ "description": "Location of busbar on panel"
132
+ },
133
+ "aif:spec:earthBarLocation": {
134
+ "type": "string",
135
+ "value": "Internal",
136
+ "description": "Location of Earth bar in panel"
137
+ },
138
+ "aif:spec:color": {
139
+ "type": "string",
140
+ "value": "RAL7021",
141
+ "description": "Color finish for panel"
142
+ },
143
+ "aif:spec:protectionType": {
144
+ "type": "string",
145
+ "value": "Type 1",
146
+ "description": "Protection level type"
147
+ },
148
+ "aif:spec:numberOfSplits": {
149
+ "type": "int",
150
+ "value": 0,
151
+ "description": "Number of Splits in panel"
152
+ },
153
+ "aif:spec:ratedCurrent": {
154
+ "type": "int",
155
+ "value": 1200,
156
+ "description": "Rated current, Amp"
157
+ },
158
+ "aif:spec:shortTimeCurrent": {
159
+ "type": "int",
160
+ "value": 65,
161
+ "description": "Short time Current, kA"
162
+ },
163
+ "aif:spec:insulationLevelVoltage": {
164
+ "type": "int",
165
+ "value": 800,
166
+ "description": "Insulation level Volatge in V"
167
+ },
168
+ "aif:spec:lv_SwitchgearStandard": {
169
+ "type": "string",
170
+ "value": "UL891",
171
+ "description": "Lv Switchgear Standard"
172
+ },
173
+ "aif:spec:relativeHumidity": {
174
+ "type": "int",
175
+ "value": 30,
176
+ "description": "Relative Humidity at 308.15 in percentage"
177
+ },
178
+ "aif:spec:operatingAltitude": {
179
+ "type": "int",
180
+ "value": 2000,
181
+ "description": "Operating Altitude without derating in meter"
182
+ },
183
+ "aif:spec:communicationOptions": {
184
+ "type": "string",
185
+ "value": "",
186
+ "description": "Communication Options"
187
+ },
188
+ "aif:spec:cardCompatibility": {
189
+ "type": "string",
190
+ "value": "Liebert Intellislot",
191
+ "description": "Card Compatibility"
192
+ },
193
+ "aif:core:manufacturer": {
194
+ "type": "string",
195
+ "value": "Vertiv",
196
+ "description": "Equipment manufacturer name"
197
+ },
198
+ "aif:core:modelNumber": {
199
+ "type": "string",
200
+ "value": "NVD_RPP_1200_480_XT210_FA",
201
+ "description": "Equipment model number"
202
+ },
203
+ "aif:core:overallGeometryDimensions": {
204
+ "type": "vector3f",
205
+ "value": [
206
+ 1152.0,
207
+ 576.0,
208
+ 2404.0
209
+ ],
210
+ "description": "Overall Geometry (WxDxH) (mm)"
211
+ },
212
+ "aif:core:weight": {
213
+ "type": "float",
214
+ "value": 757.81,
215
+ "description": "Equipment weight in kilograms"
216
+ },
217
+ "aif:core:height": {
218
+ "type": "int",
219
+ "value": 2404,
220
+ "description": "Equipment height in mm"
221
+ },
222
+ "aif:core:width": {
223
+ "type": "int",
224
+ "value": 1152,
225
+ "description": "Equipment width in mm"
226
+ },
227
+ "aif:core:depth": {
228
+ "type": "int",
229
+ "value": 576,
230
+ "description": "Equipment depth in mm"
231
+ },
232
+ "aif:core:installationClearance": {
233
+ "type": "int",
234
+ "value": 768,
235
+ "description": "Installation Clearance in mm"
236
+ },
237
+ "aif:core:accessibilityRequirement": {
238
+ "type": "int",
239
+ "value": 768,
240
+ "description": "Service Accessibility clearance in mm"
241
+ },
242
+ "aif:core:assetVersion": {
243
+ "type": "float",
244
+ "value": 0.1,
245
+ "description": "Design Revision of Digital Twin Asset"
246
+ },
247
+ "aif:core:assetClass": {
248
+ "type": "string",
249
+ "value": "PDU",
250
+ "description": "Class of AI Factory Equipment"
251
+ },
252
+ "aif:core:simreadyVersion": {
253
+ "type": "float",
254
+ "value": 0.1,
255
+ "description": "SimReady version"
256
+ },
257
+ "aif:core:geometrympv": {
258
+ "type": "string",
259
+ "value": "",
260
+ "description": "Geometry_MPV"
261
+ },
262
+ "aif:core:aifthermal": {
263
+ "type": "string",
264
+ "value": "",
265
+ "description": "AIF_Thermal"
266
+ },
267
+ "aif:coreaifelectrical": {
268
+ "type": "string",
269
+ "value": "",
270
+ "description": "AIF_Electrical"
271
+ },
272
+ "aif:core:sceneOptimizerVersion": {
273
+ "type": "string",
274
+ "value": "get_scene_optimizer_id()",
275
+ "description": "Scene Optimizer version"
276
+ },
277
+ "aif:core:assetValidatorVersion": {
278
+ "type": "string",
279
+ "value": "get_asset_validator_id()",
280
+ "description": "Asset Validator version"
281
+ },
282
+ "aif:core:assetDescription": {
283
+ "type": "string",
284
+ "value": "The Vertiv Liebert MC MCL220 is a high-efficiency outdoor condenser featuring microchannel coils and variable-speed fans for optimized data center cooling.",
285
+ "description": "Human Readable Description of Asset"
286
+ },
287
+ "aif:core:connectsToModelDocumentation": {
288
+ "type": "string",
289
+ "value": "https://www.vertiv.com/en-ca/products-catalog/thermal-management/heat-rejection/liebert-mc-microchannel-outdoor-condenser--28---220kw-2cf75adc/",
290
+ "description": "Url to online documentation"
291
+ },
292
+ "aif:core:assetCreationDate": {
293
+ "type": "string",
294
+ "value": "7/30/2026",
295
+ "description": "Creation Date of Revision of Asset ISO 8601 format (YYYY-MM-DD)"
296
+ }
297
+ },
298
+ "metadata": {
299
+ "description": "AIF properties for USD equipment models",
300
+ "version": "1.0",
301
+ "created": "2025-12-02"
302
+ }
303
+ }
NVD_RPP_1200_480_XT210_FA/simready_usd/layers/NVD_RPP_1200_480_XT210_FA_Properties.usda ADDED
@@ -0,0 +1,580 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #usda 1.0
2
+ (
3
+ defaultPrim = "NVD_RPP_1200_480_XT210_FA"
4
+ )
5
+
6
+ over "NVD_RPP_1200_480_XT210_FA"
7
+ {
8
+ custom int aif:core:accessibilityRequirement = 768 (
9
+ customData = {
10
+ dictionary omni = {
11
+ dictionary kit = {
12
+ bool locked = 1
13
+ }
14
+ }
15
+ }
16
+ doc = "Service Accessibility clearance in mm [AIF-MANAGED]"
17
+ )
18
+ custom string aif:core:aifthermal = "" (
19
+ customData = {
20
+ dictionary omni = {
21
+ dictionary kit = {
22
+ bool locked = 1
23
+ }
24
+ }
25
+ }
26
+ doc = "AIF_Thermal [AIF-MANAGED]"
27
+ )
28
+ custom string aif:core:assetClass = "PDU" (
29
+ customData = {
30
+ dictionary omni = {
31
+ dictionary kit = {
32
+ bool locked = 1
33
+ }
34
+ }
35
+ }
36
+ doc = "Class of AI Factory Equipment [AIF-MANAGED]"
37
+ )
38
+ custom string aif:core:assetCreationDate = "2026-07-30" (
39
+ customData = {
40
+ dictionary omni = {
41
+ dictionary kit = {
42
+ bool locked = 1
43
+ }
44
+ }
45
+ }
46
+ doc = "Creation Date of Revision of Asset ISO 8601 format (YYYY-MM-DD) [AIF-MANAGED]"
47
+ )
48
+ custom string aif:core:assetDescription = "The Vertiv Liebert MC MCL220 is a high-efficiency outdoor condenser featuring microchannel coils and variable-speed fans for optimized data center cooling." (
49
+ customData = {
50
+ dictionary omni = {
51
+ dictionary kit = {
52
+ bool locked = 1
53
+ }
54
+ }
55
+ }
56
+ doc = "Human Readable Description of Asset [AIF-MANAGED]"
57
+ )
58
+ custom string aif:core:assetValidatorVersion = "1.9.2" (
59
+ customData = {
60
+ dictionary omni = {
61
+ dictionary kit = {
62
+ bool locked = 1
63
+ }
64
+ }
65
+ }
66
+ doc = "Asset Validator version [AIF-MANAGED]"
67
+ )
68
+ custom float aif:core:assetVersion = 0.1 (
69
+ customData = {
70
+ dictionary omni = {
71
+ dictionary kit = {
72
+ bool locked = 1
73
+ }
74
+ }
75
+ }
76
+ doc = "Design Revision of Digital Twin Asset [AIF-MANAGED]"
77
+ )
78
+ custom string aif:core:connectsToModelDocumentation = "https://www.vertiv.com/en-ca/products-catalog/thermal-management/heat-rejection/liebert-mc-microchannel-outdoor-condenser--28---220kw-2cf75adc/" (
79
+ customData = {
80
+ dictionary omni = {
81
+ dictionary kit = {
82
+ bool locked = 1
83
+ }
84
+ }
85
+ }
86
+ doc = "Url to online documentation [AIF-MANAGED]"
87
+ )
88
+ custom int aif:core:depth = 576 (
89
+ customData = {
90
+ dictionary omni = {
91
+ dictionary kit = {
92
+ bool locked = 1
93
+ }
94
+ }
95
+ }
96
+ doc = "Equipment depth in mm [AIF-MANAGED]"
97
+ )
98
+ custom string aif:core:geometrympv = "" (
99
+ customData = {
100
+ dictionary omni = {
101
+ dictionary kit = {
102
+ bool locked = 1
103
+ }
104
+ }
105
+ }
106
+ doc = "Geometry_MPV [AIF-MANAGED]"
107
+ )
108
+ custom int aif:core:height = 2404 (
109
+ customData = {
110
+ dictionary omni = {
111
+ dictionary kit = {
112
+ bool locked = 1
113
+ }
114
+ }
115
+ }
116
+ doc = "Equipment height in mm [AIF-MANAGED]"
117
+ )
118
+ custom int aif:core:installationClearance = 768 (
119
+ customData = {
120
+ dictionary omni = {
121
+ dictionary kit = {
122
+ bool locked = 1
123
+ }
124
+ }
125
+ }
126
+ doc = "Installation Clearance in mm [AIF-MANAGED]"
127
+ )
128
+ custom string aif:core:manufacturer = "Vertiv" (
129
+ customData = {
130
+ dictionary omni = {
131
+ dictionary kit = {
132
+ bool locked = 1
133
+ }
134
+ }
135
+ }
136
+ doc = "Equipment manufacturer name [AIF-MANAGED]"
137
+ )
138
+ custom string aif:core:modelNumber = "NVD_RPP_1200_480_XT210_FA" (
139
+ customData = {
140
+ dictionary omni = {
141
+ dictionary kit = {
142
+ bool locked = 1
143
+ }
144
+ }
145
+ }
146
+ doc = "Equipment model number [AIF-MANAGED]"
147
+ )
148
+ custom vector3f aif:core:overallGeometryDimensions = (1152, 576, 2404) (
149
+ customData = {
150
+ dictionary omni = {
151
+ dictionary kit = {
152
+ bool locked = 1
153
+ }
154
+ }
155
+ }
156
+ doc = "Overall Geometry (WxDxH) (mm) [AIF-MANAGED]"
157
+ )
158
+ custom string aif:core:sceneOptimizerVersion = "109.0.2" (
159
+ customData = {
160
+ dictionary omni = {
161
+ dictionary kit = {
162
+ bool locked = 1
163
+ }
164
+ }
165
+ }
166
+ doc = "Scene Optimizer version [AIF-MANAGED]"
167
+ )
168
+ custom string aif:core:simreadyVersion = "0.2.0"
169
+ custom float aif:core:weight = 757.81 (
170
+ customData = {
171
+ dictionary omni = {
172
+ dictionary kit = {
173
+ bool locked = 1
174
+ }
175
+ }
176
+ }
177
+ doc = "Equipment weight in kilograms [AIF-MANAGED]"
178
+ )
179
+ custom int aif:core:width = 1152 (
180
+ customData = {
181
+ dictionary omni = {
182
+ dictionary kit = {
183
+ bool locked = 1
184
+ }
185
+ }
186
+ }
187
+ doc = "Equipment width in mm [AIF-MANAGED]"
188
+ )
189
+ custom string aif:coreaifelectrical = "" (
190
+ customData = {
191
+ dictionary omni = {
192
+ dictionary kit = {
193
+ bool locked = 1
194
+ }
195
+ }
196
+ }
197
+ doc = "AIF_Electrical [AIF-MANAGED]"
198
+ )
199
+ custom string aif:spec:accessSide = "Front" (
200
+ customData = {
201
+ dictionary omni = {
202
+ dictionary kit = {
203
+ bool locked = 1
204
+ }
205
+ }
206
+ }
207
+ doc = "Access side of Panel [AIF-MANAGED]"
208
+ )
209
+ custom string aif:spec:busbarInsulation = "Air Insulated" (
210
+ customData = {
211
+ dictionary omni = {
212
+ dictionary kit = {
213
+ bool locked = 1
214
+ }
215
+ }
216
+ }
217
+ doc = "Busbar Insulation Type [AIF-MANAGED]"
218
+ )
219
+ custom string aif:spec:busbarLocation = "N/A" (
220
+ customData = {
221
+ dictionary omni = {
222
+ dictionary kit = {
223
+ bool locked = 1
224
+ }
225
+ }
226
+ }
227
+ doc = "Location of busbar on panel [AIF-MANAGED]"
228
+ )
229
+ custom string aif:spec:busbarMaterial = "Tinned Coppper" (
230
+ customData = {
231
+ dictionary omni = {
232
+ dictionary kit = {
233
+ bool locked = 1
234
+ }
235
+ }
236
+ }
237
+ doc = "Busbar Material [AIF-MANAGED]"
238
+ )
239
+ custom string aif:spec:cableEntry = "Top" (
240
+ customData = {
241
+ dictionary omni = {
242
+ dictionary kit = {
243
+ bool locked = 1
244
+ }
245
+ }
246
+ }
247
+ doc = "Cable Entry Point [AIF-MANAGED]"
248
+ )
249
+ custom string aif:spec:cableExit = "Bottom" (
250
+ customData = {
251
+ dictionary omni = {
252
+ dictionary kit = {
253
+ bool locked = 1
254
+ }
255
+ }
256
+ }
257
+ doc = "Cable Exit Point [AIF-MANAGED]"
258
+ )
259
+ custom string aif:spec:cardCompatibility = "Liebert Intellislot" (
260
+ customData = {
261
+ dictionary omni = {
262
+ dictionary kit = {
263
+ bool locked = 1
264
+ }
265
+ }
266
+ }
267
+ doc = "Card Compatibility [AIF-MANAGED]"
268
+ )
269
+ custom string aif:spec:color = "RAL7021" (
270
+ customData = {
271
+ dictionary omni = {
272
+ dictionary kit = {
273
+ bool locked = 1
274
+ }
275
+ }
276
+ }
277
+ doc = "Color finish for panel [AIF-MANAGED]"
278
+ )
279
+ custom string aif:spec:communicationOptions = "" (
280
+ customData = {
281
+ dictionary omni = {
282
+ dictionary kit = {
283
+ bool locked = 1
284
+ }
285
+ }
286
+ }
287
+ doc = "Communication Options [AIF-MANAGED]"
288
+ )
289
+ custom string aif:spec:controlPanel = "" (
290
+ customData = {
291
+ dictionary omni = {
292
+ dictionary kit = {
293
+ bool locked = 1
294
+ }
295
+ }
296
+ }
297
+ doc = "Control Panel [AIF-MANAGED]"
298
+ )
299
+ custom string aif:spec:coolingMethod = "Air Cooled" (
300
+ customData = {
301
+ dictionary omni = {
302
+ dictionary kit = {
303
+ bool locked = 1
304
+ }
305
+ }
306
+ }
307
+ doc = "Cooling Method [AIF-MANAGED]"
308
+ )
309
+ custom string aif:spec:dcRippleVoltage = "" (
310
+ customData = {
311
+ dictionary omni = {
312
+ dictionary kit = {
313
+ bool locked = 1
314
+ }
315
+ }
316
+ }
317
+ doc = "DC Ripple at Float Voltage [AIF-MANAGED]"
318
+ )
319
+ custom string aif:spec:displaySize = "" (
320
+ customData = {
321
+ dictionary omni = {
322
+ dictionary kit = {
323
+ bool locked = 1
324
+ }
325
+ }
326
+ }
327
+ doc = "Color touchscreen Display in mm [AIF-MANAGED]"
328
+ )
329
+ custom string aif:spec:earthBarLocation = "Internal" (
330
+ customData = {
331
+ dictionary omni = {
332
+ dictionary kit = {
333
+ bool locked = 1
334
+ }
335
+ }
336
+ }
337
+ doc = "Location of Earth bar in panel [AIF-MANAGED]"
338
+ )
339
+ custom int aif:spec:electricalCurrent = 1200 (
340
+ customData = {
341
+ dictionary omni = {
342
+ dictionary kit = {
343
+ bool locked = 1
344
+ }
345
+ }
346
+ }
347
+ doc = "Electrical Current [AIF-MANAGED]"
348
+ )
349
+ custom int aif:spec:electricalInputFrequency = 60 (
350
+ customData = {
351
+ dictionary omni = {
352
+ dictionary kit = {
353
+ bool locked = 1
354
+ }
355
+ }
356
+ }
357
+ doc = "Electrical Input Frequency in Hz [AIF-MANAGED]"
358
+ )
359
+ custom int aif:spec:electricalInputPhase = 3 (
360
+ customData = {
361
+ dictionary omni = {
362
+ dictionary kit = {
363
+ bool locked = 1
364
+ }
365
+ }
366
+ }
367
+ doc = "Electrical Input Phase [AIF-MANAGED]"
368
+ )
369
+ custom int aif:spec:electricalInputVoltage = 480 (
370
+ customData = {
371
+ dictionary omni = {
372
+ dictionary kit = {
373
+ bool locked = 1
374
+ }
375
+ }
376
+ }
377
+ doc = "Electrical Nominal Voltage in Volt [AIF-MANAGED]"
378
+ )
379
+ custom int aif:spec:electricalOutputFrequency = 60 (
380
+ customData = {
381
+ dictionary omni = {
382
+ dictionary kit = {
383
+ bool locked = 1
384
+ }
385
+ }
386
+ }
387
+ doc = "Electrical Output Frequency in Hz [AIF-MANAGED]"
388
+ )
389
+ custom int aif:spec:electricalOutputPhase = 3 (
390
+ customData = {
391
+ dictionary omni = {
392
+ dictionary kit = {
393
+ bool locked = 1
394
+ }
395
+ }
396
+ }
397
+ doc = "Electrical Output Phase [AIF-MANAGED]"
398
+ )
399
+ custom string aif:spec:inputBreakerRating = "" (
400
+ customData = {
401
+ dictionary omni = {
402
+ dictionary kit = {
403
+ bool locked = 1
404
+ }
405
+ }
406
+ }
407
+ doc = "Input Breaker Rating in Amp [AIF-MANAGED]"
408
+ )
409
+ custom string aif:spec:inputConnection = "Cable Top" (
410
+ customData = {
411
+ dictionary omni = {
412
+ dictionary kit = {
413
+ bool locked = 1
414
+ }
415
+ }
416
+ }
417
+ doc = "Input Connections Type [AIF-MANAGED]"
418
+ )
419
+ custom string aif:spec:inputPowerFactor = "" (
420
+ customData = {
421
+ dictionary omni = {
422
+ dictionary kit = {
423
+ bool locked = 1
424
+ }
425
+ }
426
+ }
427
+ doc = "Electrical Power Factor [AIF-MANAGED]"
428
+ )
429
+ custom int aif:spec:insulationLevelVoltage = 800 (
430
+ customData = {
431
+ dictionary omni = {
432
+ dictionary kit = {
433
+ bool locked = 1
434
+ }
435
+ }
436
+ }
437
+ doc = "Insulation level Volatge in V [AIF-MANAGED]"
438
+ )
439
+ custom string aif:spec:lv_SwitchgearStandard = "UL891" (
440
+ customData = {
441
+ dictionary omni = {
442
+ dictionary kit = {
443
+ bool locked = 1
444
+ }
445
+ }
446
+ }
447
+ doc = "Lv Switchgear Standard [AIF-MANAGED]"
448
+ )
449
+ custom string aif:spec:monitoringConfiguration = "" (
450
+ customData = {
451
+ dictionary omni = {
452
+ dictionary kit = {
453
+ bool locked = 1
454
+ }
455
+ }
456
+ }
457
+ doc = "Monitoring_Configuration [AIF-MANAGED]"
458
+ )
459
+ custom int aif:spec:numberOfSplits = 0 (
460
+ customData = {
461
+ dictionary omni = {
462
+ dictionary kit = {
463
+ bool locked = 1
464
+ }
465
+ }
466
+ }
467
+ doc = "Number of Splits in panel [AIF-MANAGED]"
468
+ )
469
+ custom int aif:spec:operatingAltitude = 2000 (
470
+ customData = {
471
+ dictionary omni = {
472
+ dictionary kit = {
473
+ bool locked = 1
474
+ }
475
+ }
476
+ }
477
+ doc = "Operating Altitude without derating in meter [AIF-MANAGED]"
478
+ )
479
+ custom float aif:spec:operatingTemperature = 308.15 (
480
+ customData = {
481
+ dictionary omni = {
482
+ dictionary kit = {
483
+ bool locked = 1
484
+ }
485
+ }
486
+ }
487
+ doc = "Operating Temperature in Kelvin [AIF-MANAGED]"
488
+ )
489
+ custom string aif:spec:outputActivePower = "" (
490
+ customData = {
491
+ dictionary omni = {
492
+ dictionary kit = {
493
+ bool locked = 1
494
+ }
495
+ }
496
+ }
497
+ doc = "Output Active Power (kW) [AIF-MANAGED]"
498
+ )
499
+ custom string aif:spec:outputConnection = "Cable Bottom" (
500
+ customData = {
501
+ dictionary omni = {
502
+ dictionary kit = {
503
+ bool locked = 1
504
+ }
505
+ }
506
+ }
507
+ doc = "Output Connection Type [AIF-MANAGED]"
508
+ )
509
+ custom string aif:spec:panelType = "UL891" (
510
+ customData = {
511
+ dictionary omni = {
512
+ dictionary kit = {
513
+ bool locked = 1
514
+ }
515
+ }
516
+ }
517
+ doc = "Panel Type [AIF-MANAGED]"
518
+ )
519
+ custom string aif:spec:protectionType = "Type 1" (
520
+ customData = {
521
+ dictionary omni = {
522
+ dictionary kit = {
523
+ bool locked = 1
524
+ }
525
+ }
526
+ }
527
+ doc = "Protection level type [AIF-MANAGED]"
528
+ )
529
+ custom int aif:spec:ratedCurrent = 1200 (
530
+ customData = {
531
+ dictionary omni = {
532
+ dictionary kit = {
533
+ bool locked = 1
534
+ }
535
+ }
536
+ }
537
+ doc = "Rated current, Amp [AIF-MANAGED]"
538
+ )
539
+ custom int aif:spec:relativeHumidity = 30 (
540
+ customData = {
541
+ dictionary omni = {
542
+ dictionary kit = {
543
+ bool locked = 1
544
+ }
545
+ }
546
+ }
547
+ doc = "Relative Humidity at 308.15 in percentage [AIF-MANAGED]"
548
+ )
549
+ custom int aif:spec:shortTimeCurrent = 65 (
550
+ customData = {
551
+ dictionary omni = {
552
+ dictionary kit = {
553
+ bool locked = 1
554
+ }
555
+ }
556
+ }
557
+ doc = "Short time Current, kA [AIF-MANAGED]"
558
+ )
559
+ custom float aif:spec:storageTemperature = 313.15 (
560
+ customData = {
561
+ dictionary omni = {
562
+ dictionary kit = {
563
+ bool locked = 1
564
+ }
565
+ }
566
+ }
567
+ doc = "Storage Teperature in Kelvin [AIF-MANAGED]"
568
+ )
569
+ custom string aif:spec:temperatureRiseOption = "" (
570
+ customData = {
571
+ dictionary omni = {
572
+ dictionary kit = {
573
+ bool locked = 1
574
+ }
575
+ }
576
+ }
577
+ doc = "Temperature Rise Options in Kelvin [AIF-MANAGED]"
578
+ )
579
+ }
580
+
NVD_RPP_1200_480_XT210_FA/simready_usd/materials/Aluminum_Brushed.mdl ADDED
@@ -0,0 +1,301 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /******************************************************************************
2
+ * Copyright 2023 NVIDIA Corporation. All rights reserved.
3
+ ******************************************************************************
4
+
5
+ Permission is hereby granted by NVIDIA Corporation ("NVIDIA"), free of charge,
6
+ to any person obtaining a copy of the sample definition code that uses our
7
+ Material Definition Language (the "MDL Materials"), to reproduce and distribute
8
+ the MDL Materials, including without limitation the rights to use, copy, merge,
9
+ publish, distribute, and sell modified and unmodified copies of the MDL
10
+ Materials, and to permit persons to whom the MDL Materials is furnished to do
11
+ so, in all cases solely for use with NVIDIA's Material Definition Language,
12
+ subject to the following further conditions:
13
+
14
+ 1. The above copyright notices, this list of conditions, and the disclaimer
15
+ that follows shall be retained in all copies of one or more of the MDL
16
+ Materials, including in any software with which the MDL Materials are bundled,
17
+ redistributed, and/or sold, and included either as stand-alone text files,
18
+ human-readable headers or in the appropriate machine-readable metadata fields
19
+ within text or binary files as long as those fields can be easily viewed by the
20
+ user, as applicable.
21
+ 2. The name of NVIDIA shall not be used to promote, endorse or advertise any
22
+ Modified Version without specific prior written permission, except a) to comply
23
+ with the notice requirements otherwise contained herein; or b) to acknowledge
24
+ the contribution(s) of NVIDIA.
25
+
26
+ THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
27
+ OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY,
28
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT,
29
+ TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR
30
+ ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL,
31
+ INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF
32
+ CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE
33
+ THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.
34
+ */
35
+
36
+ mdl 1.5;
37
+ import ::anno::*;
38
+ import ::base::*;
39
+ import ::math::*;
40
+ import ::state::*;
41
+ import ::std::*;
42
+ import ::tex::*;
43
+ import ::df::*;
44
+ import ::nvidia::core_definitions::*;
45
+
46
+
47
+ const string COPYRIGHT =
48
+ " Copyright 2023 NVIDIA Corporation. All rights reserved.\n"
49
+ " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n"
50
+ " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n"
51
+ " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n"
52
+ " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n"
53
+ " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n"
54
+ " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n"
55
+ " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n"
56
+ " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n"
57
+ " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n"
58
+ " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n";
59
+
60
+ const string DESCRIPTION = "Brushed metal material with adjustable settings for the brushing";
61
+
62
+
63
+ float histogram_range(float input, float range, float position)
64
+ {
65
+ float low = ::math::clamp(1.0 - ::math::min(((1.0 - position) + range * 0.5), (1.0 - position) * 2), 0.0, 1.0);
66
+ float high = ::math::clamp(::math::min((position + range * 0.5 ), position * 2.0), 0.0, 1.0);
67
+ return ::math::lerp(low, high, input);
68
+ }
69
+
70
+ ::base::texture_coordinate_info vmat_transform(
71
+ uniform float2 translation = float2(0.0, 0.0),
72
+ uniform float rotation = 0.0,
73
+ uniform float2 scaling = float2(1.0, 1.0),
74
+ uniform ::base::texture_coordinate_system system = ::base::texture_coordinate_uvw,
75
+ uniform int uv_space = 0
76
+ )
77
+ {
78
+ float rotation_rad = (rotation * 3.1415926535897932384626433832f) / 180.f;
79
+ float4x4 scale =
80
+ float4x4(1.0 /scaling.x, 0. , 0. , 0.,
81
+ 0. , 1.0 /scaling.y , 0. , 0.,
82
+ 0. , 0. , 1.0, 0.,
83
+ translation.x , translation.y , 0.0, 1.);
84
+
85
+ float s = ::math::sin(rotation_rad);
86
+ float c = ::math::cos(rotation_rad);
87
+ float4x4 rotate =
88
+ float4x4( c , -s , 0.0 , 0.0,
89
+ s , c , 0.0 , 0.0,
90
+ 0.0, 0.0 , 1.0 , 0.0,
91
+ 0. , 0.0 , 0.0 , 1.);
92
+
93
+ return ::base::transform_coordinate(scale*rotate, ::base::coordinate_source(system, uv_space));
94
+ }
95
+
96
+
97
+ export material Aluminum_Brushed(
98
+ float brush_width = 1.0f [[
99
+ ::anno::display_name("Roughness Width"),
100
+ ::anno::description("Widens the anisotropic metal reflections which leads to a stronger effect of "
101
+ "the metal brushing"),
102
+ ::anno::hard_range(0.0f, 1.0f),
103
+ ::anno::in_group("Appearance")
104
+ ]],
105
+ float brush_height_blur = 0.75f [[
106
+ ::anno::display_name("Roughness Height"),
107
+ ::anno::description("Increases the anisotropy of the brushed metal, blurring the reflections"),
108
+ ::anno::hard_range(0.0f, 1.0f),
109
+ ::anno::in_group("Appearance")
110
+ ]],
111
+ float scratch_variation_amount = 1.f [[
112
+ ::anno::description("Adds a bit variation to the roughness of the brushing pattern in the form of occasional scratches that sprea dout in a wider range"),
113
+ ::anno::display_name("Scratch Variation Amount"),
114
+ ::anno::hard_range(0.0f, 1.0f),
115
+ ::anno::in_group("Appearance")
116
+ ]],
117
+ float scratch_reflection_variation = 0.4f [[
118
+ ::anno::description("Attenuates the reflection of the brushed metal which will also make the material appear darker"),
119
+ ::anno::display_name("Scratch Reflection Variation"),
120
+ ::anno::hard_range(0.0f, 1.0f),
121
+ ::anno::in_group("Appearance")
122
+ ]],
123
+ float scratches_bump = 0.65f [[
124
+ ::anno::description("Introduces normal-mapped scratches which further add to the realistic appearance of the surface. However, this might become for the renderer more difficult to resolve."),
125
+ ::anno::display_name("Scratches Bump Amount"),
126
+ ::anno::hard_range(0.0f, 1.0f),
127
+ ::anno::in_group("Appearance")
128
+ ]],
129
+ uniform bool enable_round_corners = false [[
130
+ ::anno::display_name("Enable Round Corners"),
131
+ ::anno::in_group("Round Corners")
132
+ ]],
133
+ uniform float roundcorner_radius = 0.01f [[
134
+ ::anno::display_name("Round Corner Radius"),
135
+ ::anno::description("Adjusts the radius of the round corner effect"),
136
+ ::anno::soft_range(0.0f, 0.1f),
137
+ ::anno::in_group("Round Corners")
138
+ ]],
139
+ uniform bool across_materials = false [[
140
+ ::anno::display_name("Across Materials"),
141
+ ::anno::description("Applies the rounded corner effect also between other materials"),
142
+ ::anno::in_group("Round Corners")
143
+ ]],
144
+ uniform float2 texture_translate = float2(0.f) [[
145
+ ::anno::display_name("Translate"),
146
+ ::anno::description("Controls the position of the texture."),
147
+ ::anno::in_group("Transform")
148
+ ]],
149
+ uniform float texture_rotate = 0.f [[
150
+ ::anno::display_name("Rotate"),
151
+ ::anno::description("Rotates angle of the texture in degrees."),
152
+ ::anno::in_group("Transform")
153
+ ]],
154
+ uniform float2 texture_scale = float2(1.f) [[
155
+ ::anno::display_name("Scale"),
156
+ ::anno::description("Larger numbers increase the size."),
157
+ ::nvidia::core_definitions::dimension(float2(0.75f, 0.75f)),
158
+ ::anno::in_group("Transform")
159
+ ]],
160
+ uniform int uv_space_index = 0 [[
161
+ ::anno::display_name("UV Space Index"),
162
+ ::anno::description("Use selected UV space for material"),
163
+ ::anno::in_group("Advanced")
164
+ ]]
165
+ )
166
+ [[
167
+ ::anno::author("NVIDIA vMaterials"),
168
+ ::anno::display_name("Brushed Aluminum - Strong Brushing"),
169
+ ::anno::description(DESCRIPTION),
170
+ ::anno::copyright_notice(COPYRIGHT),
171
+ ::anno::thumbnail("./.thumbs/Aluminum_Brushed.Aluminum_Brushed.png"),
172
+ ::anno::key_words(string[]("aec", "metal", "aluminum", "brushed", "kitchen", "design", "modern", "reflective", "shiny", "architecture", "sanitary", "new", "gray", "neutral"))
173
+ ]]
174
+ =
175
+ let {
176
+ color normal_reflectivity = color(0.911810895428f,0.914089043421f,0.920152876196f);
177
+ color grazing_reflectivity = color(0.99942f, 1.f, 1.f);
178
+
179
+ bool tmp0 = false;
180
+ material_surface tmp1(
181
+ ::df::color_custom_curve_layer(::nvidia::core_definitions::blend_colors(normal_reflectivity, color(float3(::base::file_texture(texture_2d("./textures/brushed_metal_linear_R_rough_G_scratchvar_B_impurities.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[0]), ::base::color_layer_multiply, scratch_reflection_variation).tint, ::nvidia::core_definitions::blend_colors(grazing_reflectivity, color(float3(::base::file_texture(texture_2d("./textures/brushed_metal_linear_R_rough_G_scratchvar_B_impurities.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[0]), ::base::color_layer_multiply, scratch_reflection_variation).tint, 5.f, color(1.f, 1.f, 1.f), ::df::weighted_layer(0.0900000036f, ::df::microfacet_ggx_smith_bsdf(0.399000019f, 0.399000019f, color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), ::df::microfacet_ggx_smith_bsdf(::math::lerp(histogram_range(float3(::base::file_texture(texture_2d("./textures/brushed_metal_linear_R_rough_G_scratchvar_B_impurities.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[0], 0.183000013f, ::math::lerp(0.100000001f, 0.400000006f, brush_width)), 0.376000017f, scratch_variation_amount * float3(::base::file_texture(texture_2d("./textures/brushed_metal_linear_R_rough_G_scratchvar_B_impurities.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[1]) * ::math::lerp(histogram_range(float3(::base::file_texture(texture_2d("./textures/brushed_metal_linear_R_rough_G_scratchvar_B_impurities.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[0], 0.183000013f, ::math::lerp(0.100000001f, 0.400000006f, brush_width)), 0.376000017f, scratch_variation_amount * float3(::base::file_texture(texture_2d("./textures/brushed_metal_linear_R_rough_G_scratchvar_B_impurities.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[1]), ::math::lerp(histogram_range(float3(::base::file_texture(texture_2d("./textures/brushed_metal_linear_R_rough_G_scratchvar_B_impurities.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[0], 0.100000001f, ::math::lerp(0.0500000007f, 0.25f, brush_height_blur)), 0.376000017f, scratch_variation_amount * float3(::base::file_texture(texture_2d("./textures/brushed_metal_linear_R_rough_G_scratchvar_B_impurities.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[1]) * ::math::lerp(histogram_range(float3(::base::file_texture(texture_2d("./textures/brushed_metal_linear_R_rough_G_scratchvar_B_impurities.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[0], 0.100000001f, ::math::lerp(0.0500000007f, 0.25f, brush_height_blur)), 0.376000017f, scratch_variation_amount * float3(::base::file_texture(texture_2d("./textures/brushed_metal_linear_R_rough_G_scratchvar_B_impurities.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint)[1]), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), ::math::lerp(::state::normal(), ::base::tangent_space_normal_texture(texture_2d("./textures/brushed_metal_linear_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false, 1.f, 0.f), scratches_bump)), bsdf(), ::math::lerp(::state::normal(), ::base::tangent_space_normal_texture(texture_2d("./textures/brushed_metal_linear_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale * 0.25f, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false, 1.f, 0.f), scratches_bump)),
182
+ material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance));
183
+ material_surface tmp2 = material_surface(scattering: bsdf(), emission: material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance));
184
+ color tmp3 = color(1.f, 1.f, 1.f);
185
+ material_volume tmp4 = material_volume(scattering: vdf(), absorption_coefficient: color(0.f, 0.f, 0.f), scattering_coefficient: color(0.f, 0.f, 0.f));
186
+ material_geometry tmp5 = enable_round_corners ? material_geometry(float3(0.f), 1.f, ::state::rounded_corner_normal(roundcorner_radius, across_materials, 1.f)) : material_geometry(float3(0.f), 1.f, ::state::normal());
187
+ } in
188
+ material(
189
+ thin_walled: tmp0,
190
+ surface: tmp1,
191
+ backface: tmp2,
192
+ ior: tmp3,
193
+ volume: tmp4,
194
+ geometry: tmp5);
195
+
196
+
197
+
198
+ export material Aluminum_Brushed_Light_Brushing(*)
199
+ [[
200
+ ::anno::author("NVIDIA vMaterials"),
201
+ ::anno::display_name("Brushed Aluminum - Light Brushing"),
202
+ ::anno::description(DESCRIPTION),
203
+ ::anno::copyright_notice(COPYRIGHT),
204
+ ::anno::thumbnail("./.thumbs/Aluminum_Brushed.Aluminum_Brushed_Light_Brushing.png"),
205
+ ::anno::key_words(string[]("aec", "metal", "aluminum", "brushed", "kitchen", "design", "modern", "reflective", "shiny", "architecture", "sanitary", "new", "gray", "neutral"))
206
+ ]]
207
+ = Aluminum_Brushed(
208
+ brush_width: 0.225f,
209
+ brush_height_blur: 0.035f,
210
+ scratch_variation_amount: 1.0f,
211
+ scratch_reflection_variation: 0.4f,
212
+ scratches_bump: 0.2f,
213
+ enable_round_corners: false,
214
+ roundcorner_radius: 0.01f,
215
+ across_materials: false,
216
+ texture_translate: float2(0.0f),
217
+ texture_rotate: 0.0f,
218
+ texture_scale: float2(1.0f),
219
+ uv_space_index: 0
220
+ );
221
+
222
+
223
+
224
+ export material Aluminum_Brushed_Medium_Light_Brushing(*)
225
+ [[
226
+ ::anno::author("NVIDIA vMaterials"),
227
+ ::anno::display_name("Brushed Aluminum - Medium Light Brushing"),
228
+ ::anno::description(DESCRIPTION),
229
+ ::anno::copyright_notice(COPYRIGHT),
230
+ ::anno::thumbnail("./.thumbs/Aluminum_Brushed.Aluminum_Brushed_Medium_Light_Brushing.png"),
231
+ ::anno::key_words(string[]("aec", "metal", "aluminum", "brushed", "kitchen", "design", "modern", "reflective", "shiny", "architecture", "sanitary", "new", "gray", "neutral"))
232
+ ]]
233
+ = Aluminum_Brushed(
234
+ brush_width: 0.361f,
235
+ brush_height_blur: 0.204f,
236
+ scratch_variation_amount: 1.0f,
237
+ scratch_reflection_variation: 0.559f,
238
+ scratches_bump: 0.35f,
239
+ enable_round_corners: false,
240
+ roundcorner_radius: 0.01f,
241
+ across_materials: false,
242
+ texture_translate: float2(0.0f),
243
+ texture_rotate: 0.0f,
244
+ texture_scale: float2(1.0f),
245
+ uv_space_index: 0
246
+ );
247
+
248
+
249
+
250
+ export material Aluminum_Brushed_Medium_Brushing(*)
251
+ [[
252
+ ::anno::author("NVIDIA vMaterials"),
253
+ ::anno::display_name("Brushed Aluminum - Medium Brushing"),
254
+ ::anno::description(DESCRIPTION),
255
+ ::anno::copyright_notice(COPYRIGHT),
256
+ ::anno::thumbnail("./.thumbs/Aluminum_Brushed.Aluminum_Brushed_Medium_Brushing.png"),
257
+ ::anno::key_words(string[]("aec", "metal", "aluminum", "brushed", "kitchen", "design", "modern", "reflective", "shiny", "architecture", "sanitary", "new", "gray", "neutral"))
258
+ ]]
259
+ = Aluminum_Brushed(
260
+ brush_width: 0.665f,
261
+ brush_height_blur: 0.471f,
262
+ scratch_variation_amount: 1.0f,
263
+ scratch_reflection_variation: 0.621f,
264
+ scratches_bump: 0.5f,
265
+ enable_round_corners: false,
266
+ roundcorner_radius: 0.01f,
267
+ across_materials: false,
268
+ texture_translate: float2(0.0f),
269
+ texture_rotate: 0.0f,
270
+ texture_scale: float2(1.0f),
271
+ uv_space_index: 0
272
+ );
273
+
274
+
275
+ export material Aluminum_Brushed_Very_Strong_Brushing(*)
276
+ [[
277
+ ::anno::author("NVIDIA vMaterials"),
278
+ ::anno::display_name("Brushed Aluminum - Very Strong Brushing"),
279
+ ::anno::description(DESCRIPTION),
280
+ ::anno::copyright_notice(COPYRIGHT),
281
+ ::anno::thumbnail("./.thumbs/Aluminum_Brushed.Aluminum_Brushed_Very_Strong_Brushing.png"),
282
+ ::anno::key_words(string[]("aec", "metal", "aluminum", "brushed", "kitchen", "design", "modern", "reflective", "shiny", "architecture", "sanitary", "new", "gray", "neutral"))
283
+ ]]
284
+ = Aluminum_Brushed(
285
+ brush_width: 1.0f,
286
+ brush_height_blur: 1.0f,
287
+ scratch_variation_amount: 1.0f,
288
+ scratch_reflection_variation: 0.824f,
289
+ scratches_bump: 1.0f,
290
+ enable_round_corners: false,
291
+ roundcorner_radius: 0.01f,
292
+ across_materials: false,
293
+ texture_translate: float2(0.0f),
294
+ texture_rotate: 0.0f,
295
+ texture_scale: float2(1.0f),
296
+ uv_space_index: 0
297
+ );
298
+
299
+
300
+
301
+
NVD_RPP_1200_480_XT210_FA/simready_usd/materials/Carpaint_Solid.mdl ADDED
@@ -0,0 +1,1112 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /******************************************************************************
2
+ * Copyright 2023 NVIDIA Corporation. All rights reserved. *
3
+ ******************************************************************************
4
+
5
+ Permission is hereby granted by NVIDIA Corporation ("NVIDIA"), free of charge,
6
+ to any person obtaining a copy of the sample definition code that uses our
7
+ Material Definition Language (the "MDL Materials"), to reproduce and distribute
8
+ the MDL Materials, including without limitation the rights to use, copy, merge,
9
+ publish, distribute, and sell modified and unmodified copies of the MDL
10
+ Materials, and to permit persons to whom the MDL Materials is furnished to do
11
+ so, in all cases solely for use with NVIDIA's Material Definition Language,
12
+ subject to the following further conditions:
13
+
14
+ 1. The above copyright notices, this list of conditions, and the disclaimer
15
+ that follows shall be retained in all copies of one or more of the MDL
16
+ Materials, including in any software with which the MDL Materials are bundled,
17
+ redistributed, and/or sold, and included either as stand-alone text files,
18
+ human-readable headers or in the appropriate machine-readable metadata fields
19
+ within text or binary files as long as those fields can be easily viewed by the
20
+ user, as applicable.
21
+ 2. The name of NVIDIA shall not be used to promote, endorse or advertise any
22
+ Modified Version without specific prior written permission, except a) to comply
23
+ with the notice requirements otherwise contained herein; or b) to acknowledge
24
+ the contribution(s) of NVIDIA.
25
+
26
+ THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
27
+ OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY,
28
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT,
29
+ TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR
30
+ ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL,
31
+ INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF
32
+ CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE
33
+ THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.
34
+ */
35
+
36
+ mdl 1.6;
37
+ import ::df::*;
38
+ import ::math::*;
39
+ import ::anno::*;
40
+ import ::state::*;
41
+ import ::base::*;
42
+ import ::tex::*;
43
+ import ::nvidia::core_definitions::dimension;
44
+ import ::nvidia::core_definitions::blend_colors;
45
+
46
+
47
+ const string COPYRIGHT =
48
+ " Copyright 2023 NVIDIA Corporation. All rights reserved.\n"
49
+ " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n"
50
+ " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n"
51
+ " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n"
52
+ " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n"
53
+ " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n"
54
+ " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n"
55
+ " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n"
56
+ " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n"
57
+ " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n"
58
+ " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n";
59
+
60
+
61
+ ::base::texture_coordinate_info transform_coordinate_2(
62
+ float4x4 transform
63
+ [[ ::anno::description("A transformation to be applied to the source coordinates. rotation_translation_scale() is a suggested means to compute the transformation matrix") ]],
64
+ ::base::texture_coordinate_info coordinate = ::base::texture_coordinate_info()
65
+ [[ ::anno::description("Coordinate, typically sourced from coordinate_source or coordinate_projection") ]]
66
+ ) [[
67
+ ::anno::description("Transform a texture coordinate by a matrix") ,
68
+ ::anno::noinline()
69
+ ]]
70
+ {
71
+ // Version 2
72
+ float4 r_position = transform * float4(coordinate.position.x,coordinate.position.y,coordinate.position.z,1);
73
+ //Try aproximating it for the case that the rotation is only aroud z and assuming the texture layout is nice and z is ~constant.
74
+ //just pretend there is no other rotation happening
75
+ //get rid of scaling and translation. Then extract fields where sin and cos would be in a simple 2d transform around z.
76
+ float4 u = transform[0];
77
+ float3 ru = ::math::normalize(float3(u.x,u.y,u.z));
78
+ float cos = ru.x;
79
+ float sin = -ru.y;
80
+
81
+ return ::base::texture_coordinate_info(
82
+ float3(r_position.x,r_position.y,r_position.z),
83
+ ::math::normalize(cos * coordinate.tangent_u - sin * coordinate.tangent_v),
84
+ ::math::normalize(cos * coordinate.tangent_v + sin * coordinate.tangent_u));
85
+ }
86
+
87
+ // Takes the standard input that every material has. It combines a couple of
88
+ // functions in one convenience function.
89
+ ::base::texture_coordinate_info vmat_transform(
90
+ float2 translation = float2(0.0f, 0.0f),
91
+ float rotation = 0.0f, // rotation in degrees
92
+ float2 scaling = float2(1.0f, 1.0f),
93
+ uniform ::base::texture_coordinate_system system = ::base::texture_coordinate_uvw,
94
+ uniform int uv_space = 0
95
+ )
96
+ {
97
+ float rotation_rad = (rotation * 3.1415926535897932384626433832f) / 180.f;
98
+ float4x4 scale =
99
+ float4x4(1.0f /scaling.x, 0.f , 0.f , 0.f,
100
+ 0.f , 1.0f /scaling.y , 0.f , 0.f,
101
+ 0.f , 0.f , 1.0f, 0.f,
102
+ translation.x , translation.y , 0.0f, 1.f);
103
+
104
+ float s = ::math::sin(rotation_rad);
105
+ float c = ::math::cos(rotation_rad);
106
+ float4x4 rotate =
107
+ float4x4( c , -s , 0.0f , 0.0f,
108
+ s , c , 0.0f , 0.0f,
109
+ 0.0f, 0.0f , 1.0f , 0.0f,
110
+ 0.f , 0.0f , 0.0f , 1.f);
111
+
112
+ return transform_coordinate_2(scale*rotate, ::base::coordinate_source(system, uv_space));
113
+ }
114
+
115
+
116
+
117
+ float histogram_range(float input, float range = 1.0f, float position = 0.5f)
118
+ {
119
+ float low = ::math::clamp(1.0f - ::math::min(((1.0f - position) + range * 0.5f), (1.0f - position) * 2), 0.0f, 1.0f);
120
+ float high = ::math::clamp(::math::min((position + range * 0.5f ), position * 2.0f), 0.0f, 1.0f);
121
+ return ::math::lerp(low, high, input);
122
+ }
123
+
124
+ //
125
+ // flake noise utilities
126
+ //
127
+ int hash(int seed, int i)
128
+ {
129
+ return (i ^ seed) * 1075385539;
130
+ }
131
+ int rnd_init(int3 pos)
132
+ {
133
+ return hash(hash(hash(0, pos.x), pos.y), pos.z);
134
+ }
135
+
136
+ int rnd_next(int seed) {
137
+ // xorshift32 using signed int
138
+ seed ^= seed << 13;
139
+ seed ^= seed >>> 17;
140
+ seed ^= seed << 5;
141
+ return seed;
142
+ }
143
+
144
+ float rnd_value(int seed)
145
+ {
146
+ //return ::math::abs(float(seed) * 4.6566fe-10f);
147
+ return ::math::abs(float(seed) * 0.00000000046566f);
148
+ }
149
+
150
+ // apply random rotation (using "Fast Random Rotation Matrices" by James Arvo)
151
+ float3 rotate_pos(float3 pos, float3 xi)
152
+ {
153
+ float theta = ::math::PI * 2.0f * xi.x;
154
+ float phi = ::math::PI * 2.0f * xi.y;
155
+ float z = xi.z * 2.0f;
156
+
157
+ float r = ::math::sqrt(z);
158
+ float[2] sp_cp = ::math::sincos(phi);
159
+ float Vx = sp_cp[0] * r;
160
+ float Vy = sp_cp[1] * r;
161
+ float Vz = ::math::sqrt(2.0f - z);
162
+
163
+ float[2] st_ct = ::math::sincos(theta);
164
+ float Sx = Vx * st_ct[1] - Vy * st_ct[0];
165
+ float Sy = Vx * st_ct[0] + Vy * st_ct[1];
166
+
167
+ float3x3 M(
168
+ Vx * Sx - st_ct[1], Vx * Sy - st_ct[0], Vx * Vz,
169
+ Vy * Sx + st_ct[0], Vy * Sy - st_ct[1], Vy * Vz,
170
+ Vz * Sx, Vz * Sy, 1.0f - z);
171
+
172
+ return M * pos;
173
+ }
174
+
175
+ struct flake_noise_value {
176
+ // flake priority (in [0..1], 0: no flake, flakes with higher priority shadow flakes "below" them)
177
+ float priority;
178
+ // Stores values from the functions (once normal, another time the color)
179
+ // current pseudo random number generator seed
180
+ int rnd_seed;
181
+ float4 carrier;
182
+ };
183
+
184
+ // flake noise function with controllable regularity, flake size, and probability
185
+ flake_noise_value flake_noise(
186
+ float3 pos,
187
+ float jitter_scale = 1.0f,
188
+ float flake_diameter = 0.75f,
189
+ float flake_probability = 1.0f)
190
+ {
191
+ float3 base_pos = ::math::floor(pos);
192
+ int3 base_pos_i = int3(base_pos);
193
+
194
+ // limit the flake size to the allowed maximum (such that looking at all neighbors is sufficient)
195
+ flake_diameter = ::math::min(flake_diameter, (1.5f - 0.5f * jitter_scale) / ::math::sqrt(3.0f));
196
+
197
+ flake_noise_value val(0.0f, 0, float4(0.0f));
198
+
199
+ for (int i = -1; i < 2; ++i) {
200
+ for (int j = -1; j < 2; ++j) {
201
+ for (int k = -1; k < 2; ++k) {
202
+
203
+ int seed = rnd_init(base_pos_i + int3(i, j, k));
204
+
205
+ seed = rnd_next(seed);
206
+ if (rnd_value(seed) > flake_probability)
207
+ continue;
208
+
209
+ seed = rnd_next(seed);
210
+ float priority = rnd_value(seed);
211
+ if (priority < val.priority)
212
+ continue;
213
+
214
+ float3 flake_pos = base_pos + float3(i, j, k) + float3(0.5f);
215
+
216
+ if (jitter_scale > 0.0f) {
217
+ seed = rnd_next(seed);
218
+ flake_pos.x += (rnd_value(seed) - 0.5f) * jitter_scale;
219
+ seed = rnd_next(seed);
220
+ flake_pos.y += (rnd_value(seed) - 0.5f) * jitter_scale;
221
+ seed = rnd_next(seed);
222
+ flake_pos.z += (rnd_value(seed) - 0.5f) * jitter_scale;
223
+ }
224
+
225
+ float3 p = pos - flake_pos;
226
+ if (::math::dot(p, p) >= flake_diameter * flake_diameter * 4.0f)
227
+ continue;
228
+
229
+ float3 xi_rot;
230
+ seed = rnd_next(seed);
231
+ xi_rot.x = rnd_value(seed);
232
+ seed = rnd_next(seed);
233
+ xi_rot.y = rnd_value(seed);
234
+ seed = rnd_next(seed);
235
+ xi_rot.z = rnd_value(seed);
236
+ p = rotate_pos(p, xi_rot);
237
+
238
+ if (::math::abs(p.x) <= flake_diameter &&
239
+ ::math::abs(p.y) <= flake_diameter &&
240
+ ::math::abs(p.z) <= flake_diameter)
241
+ {
242
+ val.priority = priority;
243
+ val.rnd_seed = seed;
244
+ }
245
+ }
246
+ }
247
+ }
248
+
249
+ return val;
250
+ }
251
+
252
+ // create a flake normal by importance sampling the Beckmann distribution with given roughness
253
+ flake_noise_value flake_normal(
254
+ flake_noise_value val,
255
+ float spread)
256
+ {
257
+ if (val.priority <= 0.0f)
258
+ {
259
+ val.carrier = float4(::state::normal().x, ::state::normal().y, ::state::normal().z, 1.0f);
260
+ return val;
261
+ }
262
+
263
+ int seed = rnd_next(val.rnd_seed);
264
+ float xi0 = rnd_value(seed);
265
+ seed = rnd_next(seed);
266
+ float xi1 = rnd_value(seed);
267
+
268
+ float phi = ::math::PI * 2.0f * xi0;
269
+
270
+ float roughness = spread * spread;
271
+
272
+ float tantheta = ::math::sqrt(-roughness * roughness * ::math::log(1.0f - xi1));
273
+ float sintheta = tantheta / ::math::sqrt(1.0f + tantheta * tantheta);
274
+ float costheta = ::math::sqrt(1.0f - sintheta * sintheta);
275
+
276
+ float[2] scphi = ::math::sincos(phi);
277
+
278
+ val.rnd_seed = seed;
279
+
280
+ float3 normal = ::state::texture_tangent_u(0) * scphi[1] * sintheta +
281
+ ::state::texture_tangent_v(0) * scphi[0] * sintheta +
282
+ ::state::normal() * costheta;
283
+
284
+ val.carrier = float4(normal.x, normal.y, normal.z, 1.0f);
285
+
286
+
287
+ return val;
288
+ }
289
+
290
+
291
+ export material Carpaint_Solid(
292
+ color base_color = color(0.002125f, 0.051269f, 0.046665f) [[
293
+ ::anno::description("Sets the base color of the carpaint"),
294
+ ::anno::display_name("Base "),
295
+ ::anno::in_group("Appearance"),
296
+ ::anno::ui_order(0)
297
+ ]],
298
+ float ground_coat_influence = 0.9f [[
299
+ ::anno::description("The ground coat layer is a metallic base layer over which the base color coat, the flakes and the clearcoat are applied. Use the parameter 'Ground Coat Brightness' to adjust its brightness."),
300
+ ::anno::display_name("Base Coat Influence"),
301
+ ::anno::in_group("Appearance"),
302
+ ::anno::hard_range(0.f, 1.f),
303
+ ::anno::ui_order(1)
304
+ ]],
305
+ float ground_coat_brightness = 0.24f [[
306
+ ::anno::description("Adjusts the brightness of the metallic ground coat over which the base color coat, the flakes and the clearcoat are applied. Only has an effect, if the Ground Coat Influence is greater than 0.0"),
307
+ ::anno::display_name("Base Coat Brightness"),
308
+ ::anno::in_group("Appearance"),
309
+ ::anno::hard_range(0.f, 1.f),
310
+ ::anno::ui_order(2)
311
+ ]],
312
+ float edge_darkening = 0.96f [[
313
+ ::anno::description("The amount how much colors fade to darker color when looking at the carpaint at grazing angles. Low values make the carpaint look more flat"),
314
+ ::anno::display_name("Edge Darkening"),
315
+ ::anno::in_group("Appearance"),
316
+ ::anno::hard_range(0.f, 1.f),
317
+ ::anno::ui_order(3)
318
+ ]],
319
+ color flakes_tint = color(0.016807f, 0.171441f, 0.417885f) [[
320
+ ::anno::description("The color of the flakes"),
321
+ ::anno::display_name("Flakes Tint"),
322
+ ::anno::in_group("Flakes"),
323
+ ::anno::ui_order(4)
324
+ ]],
325
+ uniform float flakes_density = 0.29f [[
326
+ ::anno::description("Adjusts the density of the flakes. Lower number means less flake particles being applied."),
327
+ ::anno::display_name("Flakes Density"),
328
+ ::anno::in_group("Flakes"),
329
+ ::anno::hard_range(0.f, 1.f),
330
+ ::anno::ui_order(5)
331
+ ]],
332
+ float spread = 0.12f [[
333
+ ::anno::description("The amount how much flakes are pointing to random directions. It is strongly discouraged using a value of 0.0 as the flakes will be oriented exactly as the surface normal, which will result in an unnatural look. Higher values lead to a more scintillating look of the flakes."),
334
+ ::anno::display_name("Flakes Spread"),
335
+ ::anno::enable_if("flakes_density > 0.0f"),
336
+ ::anno::in_group("Flakes"),
337
+ ::anno::hard_range(0.f, 1.f),
338
+ ::anno::ui_order(6)
339
+ ]],
340
+ float flakes_roughness = 0.46f [[
341
+ ::anno::description("The roughness of the flakes itself. Higher values smoothen out the look of the flakes. Depending on the flakes being used in carpaints, use low values for a sparkling flake effect while mica flakes tend to have a higher roughness, leading to a smoother more pearlescent look on the final carpaint"),
342
+ ::anno::display_name("Flakes Roughness"),
343
+ ::anno::enable_if("flakes_density > 0.0f"),
344
+ ::anno::in_group("Flakes"),
345
+ ::anno::hard_range(0.f, 1.f),
346
+ ::anno::ui_order(7)
347
+ ]],
348
+ float flakes_size = 0.1f [[
349
+ ::anno::description("Size of the metal flakes in millimeters."),
350
+ ::anno::display_name("Flakes Size (mm)"),
351
+ ::anno::enable_if("flakes_density > 0.0f"),
352
+ ::anno::soft_range(0.f, 1.f),
353
+ ::anno::in_group("Flakes"),
354
+ ::anno::ui_order(8)
355
+ ]],
356
+ float candy_flip = 0.f [[
357
+ ::anno::description("Changes the tint of the coating to fade towards the flake color to produce a candy paint effect. "),
358
+ ::anno::display_name("Candy Coating"),
359
+ ::anno::in_group("Flakes"),
360
+ ::anno::hard_range(0.f, 1.f),
361
+ ::anno::ui_order(9)
362
+ ]],
363
+ float flake_layer_visibility = 0.f [[
364
+ ::anno::description("Adjusts how much the flakes contribute to the final look. Lowering the value makes the flakes appear more transparent. At value of 0.0 no flakes are not rendered at all"),
365
+ ::anno::display_name("Flakes Visibility"),
366
+ ::anno::enable_if("flakes_density > 0.0f"),
367
+ ::anno::in_group("Flakes"),
368
+ ::anno::hard_range(0.f, 1.f),
369
+ ::anno::ui_order(10)
370
+ ]],
371
+ uniform texture_2d roughness_texture = texture_2d("./textures/smudges_scratches_A_rough.jpg", ::tex::gamma_linear) [[
372
+ ::anno::description("Texture to use for adding variation to the roughness on the clearcoat"),
373
+ ::anno::display_name("Roughness Texture"),
374
+ ::anno::in_group("Clearcoat"),
375
+ ::anno::ui_order(11)
376
+ ]],
377
+ float clearcoat_rough = 0.f [[
378
+ ::anno::description("The roughness of the clearcoat"),
379
+ ::anno::display_name("Clearcoat Roughness"),
380
+ ::anno::in_group("Clearcoat"),
381
+ ::anno::hard_range(0.f, 1.f),
382
+ ::anno::ui_order(12)
383
+ ]],
384
+ float roughness_variation = 0.f [[
385
+ ::anno::description("The amount of variation to apply to the roughness. This parameter only has an effect when the clearcoat roughness is not zero or one"),
386
+ ::anno::display_name("Clearcoat Roughness Variation"),
387
+ ::anno::in_group("Clearcoat"),
388
+ ::anno::hard_range(0.f, 1.f),
389
+ ::anno::ui_order(13)
390
+ ]],
391
+ float clearcoat_ior = 1.600f [[
392
+ ::anno::description("The index of refraction for the clearcoat layer"),
393
+ ::anno::display_name("Clearcoat Index of Refraction"),
394
+ ::anno::in_group("Clearcoat"),
395
+ ::anno::soft_range(1.f, 3.f),
396
+ ::anno::hard_range(1.f, 5.f),
397
+ ::anno::ui_order(14)
398
+ ]],
399
+ float clearcoat_visibility = 1.f [[
400
+ ::anno::description("While the full value is the correct physical behavior of the clearcoat, lowering the value to reduce the amount of reflection for artistic purposes"),
401
+ ::anno::display_name("Clearcoat Visibility"),
402
+ ::anno::in_group("Clearcoat"),
403
+ ::anno::hard_range(0.f, 1.f),
404
+ ::anno::ui_order(15)
405
+ ]],
406
+ uniform float orange_peel_strength = 0.f [[
407
+ ::anno::description("Strength of the bump mapping effect"),
408
+ ::anno::display_name("Coat Orange Peel Strength"),
409
+ ::anno::in_group("Clearcoat"),
410
+ ::anno::soft_range(0.f, 1.f),
411
+ ::anno::hard_range(0.f, 1.f),
412
+ ::anno::ui_order(16)
413
+ ]],
414
+ uniform float orange_peel_size = 1.f [[
415
+ ::anno::description("Size of the biggest feature of the pattern"),
416
+ ::anno::display_name("Coat Orange Peel Size"),
417
+ ::anno::soft_range(0.f, 1.f),
418
+ ::anno::in_group("Clearcoat"),
419
+ ::anno::ui_order(17)
420
+ ]],
421
+ float2 texture_translate = float2(0.f) [[
422
+ ::anno::description("Controls the position of the texture."),
423
+ ::anno::display_name("Texture Translate"),
424
+ ::anno::in_group("Transform"),
425
+ ::anno::ui_order(18)
426
+ ]],
427
+ float texture_rotate = 0.f [[
428
+ ::anno::description("Rotates angle of the texture in degrees."),
429
+ ::anno::display_name("Texture Rotate"),
430
+ ::anno::in_group("Transform"),
431
+ ::anno::soft_range(0.f, 360.f),
432
+ ::anno::ui_order(19)
433
+ ]],
434
+ float2 texture_scale = float2(1.f) [[
435
+ ::anno::description("Larger numbers increase the size."),
436
+ ::anno::display_name("Texture Scale"),
437
+ ::anno::in_group("Transform"),
438
+ ::nvidia::core_definitions::dimension(float2(1.0, 1.0)),
439
+ ::anno::ui_order(20)
440
+ ]],
441
+ uniform bool roundcorners_enable = false [[
442
+ ::anno::description("Enables the round corneer effect. Comes at a slight performance cost as additional raytracing calls are rquired to evaluate the round corner effect"),
443
+ ::anno::display_name("Enable Round Corners"),
444
+ ::anno::in_group("Round Corners"),
445
+ ::anno::ui_order(22)
446
+ ]],
447
+ uniform float roundcorners_radius_mm = 1.5f [[
448
+ ::anno::description("Radius of the rounded corners in millimeters"),
449
+ ::anno::display_name("Round Corner Radius (mm)"),
450
+ ::anno::in_group("Round Corners"),
451
+ ::anno::soft_range(0.f, 10.f),
452
+ ::anno::ui_order(23)
453
+ ]],
454
+ uniform bool roundcorners_across_materials = false [[
455
+ ::anno::description("Applies the round corner effect across different materials when enabled."),
456
+ ::anno::display_name("Across Materials"),
457
+ ::anno::in_group("Round Corners"),
458
+ ::anno::ui_order(27)
459
+ ]],
460
+ uniform int uv_space_index = 0 [[
461
+ ::anno::description("Use selected UV space for material."),
462
+ ::anno::display_name("UV Space Index"),
463
+ ::anno::in_group("Advanced"),
464
+ ::anno::ui_order(28)
465
+ ]]
466
+
467
+
468
+ )
469
+ [[
470
+ ::anno::author("NVIDIA"),
471
+ ::anno::display_name("Carpaint Solid"),
472
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
473
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "shiny", "flakes", "metallic", "glitter", "pigment", "clearcoat", "automotive", "design")),
474
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Carpaint_Solid.png"),
475
+ ::anno::copyright_notice(COPYRIGHT)
476
+ ]]
477
+ =
478
+ let {
479
+ bool tmp0 = false;
480
+ // Tried Scaling factors for flakes to fit 1mm size both in Substance Designer and (Iray for) Rhino
481
+ // Rhino scaling factor: 1492.537313432835
482
+ // Substance Designer Scaling factor: 1158.6829010512
483
+ float flakes_size_m = (1492.537313432835f/flakes_size); // Flake scaling adjustment, so that flake size is in mm
484
+ float flake_layer_visibility_m = 1.0f - flake_layer_visibility;
485
+
486
+ ::base::texture_coordinate_info coord_info = ::base::coordinate_source(::base::texture_coordinate_object, 0);
487
+
488
+ float scale_trans = ::state::transform_scale(::state::coordinate_object, ::state::coordinate_world, 1.0f);
489
+
490
+ float3 source_coord = coord_info.position * ::state::meters_per_scene_unit() * scale_trans;
491
+
492
+ ::base::texture_coordinate_info transformed_coord = ::base::transform_coordinate(
493
+ ::base::rotation_translation_scale(float3(0.0f), float3(0.0f), float3(scale_trans)),
494
+ coord_info
495
+ );
496
+
497
+ material_surface tmp1(::df::fresnel_layer(clearcoat_ior, clearcoat_visibility, ::df::simple_glossy_bsdf(histogram_range(::base::file_texture(roughness_texture, color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, roughness_variation, clearcoat_rough) * histogram_range(::base::file_texture(roughness_texture, color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, roughness_variation, clearcoat_rough), histogram_range(::base::file_texture(roughness_texture, color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, roughness_variation, clearcoat_rough) * histogram_range(::base::file_texture(roughness_texture, color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_average, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).mono, roughness_variation, clearcoat_rough), nvidia::core_definitions::blend_colors(color(1.f, 1.f, 1.f), flakes_tint, ::base::color_layer_blend, candy_flip).tint, nvidia::core_definitions::blend_colors(color(1.f, 1.f, 1.f), flakes_tint, ::base::color_layer_blend, candy_flip).tint, ::state::texture_tangent_u(0), ::df::scatter_reflect), ::df::directional_factor(color(1.f, 1.f, 1.f), color(1.f - edge_darkening), 1.f, flakes_density > 0.f ? ::df::weighted_layer(::math::lerp(flake_noise(source_coord * flakes_size_m, 0.5f, 1.f, flakes_density * flakes_density).priority > 0.001f ? 1.0f : 0.0f , 0.f, flake_layer_visibility_m), ::df::microfacet_ggx_smith_bsdf(flakes_roughness * 0.340000004f, flakes_roughness * 0.340000004f, flakes_tint, color(0.f, 0.f, 0.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), ::df::directional_factor(base_color, color(1.f - edge_darkening), 1.f, ::df::weighted_layer(ground_coat_influence * 0.5f, ::df::microfacet_ggx_vcavities_bsdf(0.40959999f, 0.40959999f, color(ground_coat_brightness * 0.949999988f + 0.0500000007f), color(ground_coat_brightness * 0.949999988f + 0.0500000007f), ::state::texture_tangent_u(0), ::df::scatter_reflect), ::df::diffuse_reflection_bsdf(base_color, 0.f), ::state::normal())), float3(flake_normal(flake_noise(source_coord * flakes_size_m, 0.5f, 1.f, flakes_density * flakes_density ), spread).carrier.x, flake_normal(flake_noise(source_coord * flakes_size_m, 0.5f, 1.f, flakes_density * flakes_density ), spread).carrier.y, flake_normal(flake_noise(source_coord * flakes_size_m, 0.5f, 1.f, flakes_density * flakes_density ), spread).carrier.z)) : ::df::directional_factor(base_color, color(1.f - edge_darkening), 1.f, ::df::weighted_layer(ground_coat_influence * 0.5f, ::df::microfacet_ggx_vcavities_bsdf(0.40959999f, 0.40959999f, color(ground_coat_brightness * 0.949999988f + 0.0500000007f), color(ground_coat_brightness * 0.949999988f + 0.0500000007f), ::state::texture_tangent_u(0), ::df::scatter_reflect), ::df::diffuse_reflection_bsdf(base_color, 0.f), ::state::normal()))), orange_peel_strength > 0.f ? ::base::perlin_noise_bump_texture(transformed_coord, orange_peel_strength, orange_peel_size, false, false, 0.f, 2, false, false, float3(0.f), 1.f, 0.f, 1.f, ::state::normal()) : ::state::normal()), material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance));
498
+ material_surface tmp2 = material_surface(scattering: bsdf(), emission: material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance));
499
+ color tmp3 = color(1.f, 1.f, 1.f);
500
+ material_volume tmp4 = material_volume(scattering: vdf(), absorption_coefficient: color(0.f, 0.f, 0.f), scattering_coefficient: color(0.f, 0.f, 0.f));
501
+ material_geometry tmp5(float3(0.f), 1.f, roundcorners_enable ? ::state::rounded_corner_normal(roundcorners_radius_mm * 0.00100000005f, roundcorners_across_materials, 1.f) : ::state::normal());
502
+ hair_bsdf tmp6 = hair_bsdf();
503
+ } in
504
+ material(
505
+ thin_walled: tmp0,
506
+ surface: tmp1,
507
+ backface: tmp2,
508
+ ior: tmp3,
509
+ volume: tmp4,
510
+ geometry: tmp5,
511
+ hair: tmp6);
512
+
513
+
514
+ // ------------------- 2 (Plain White) -------------------
515
+ export material White(*)
516
+ [[
517
+ ::anno::author("NVIDIA"),
518
+ ::anno::display_name("Carpaint Solid - White"),
519
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
520
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "white", "light", "neutral")),
521
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.White.png"),
522
+ ::anno::copyright_notice(COPYRIGHT)
523
+ ]]
524
+ = Carpaint_Solid(
525
+ base_color: color(0.768151f, 0.768151f, 0.768151f),
526
+ ground_coat_influence: 0.0f,
527
+ ground_coat_brightness: 0.24f,
528
+ edge_darkening: 0.56f,
529
+ flakes_tint: color(0.552011f, 0.552011f, 0.552011f),
530
+ flakes_density: 0.0f,
531
+ spread: 0.47f,
532
+ flakes_roughness: 0.34f,
533
+ flakes_size: 0.5f,
534
+ candy_flip: 0.0f,
535
+ flake_layer_visibility: 1.0f,
536
+ // roughness_texture:
537
+ clearcoat_rough: 0.05f,
538
+ roughness_variation: 0.34f,
539
+ clearcoat_ior: 1.6f,
540
+ clearcoat_visibility: 1.0f,
541
+ orange_peel_strength: 0.0f,
542
+ orange_peel_size: 0.01f
543
+ );
544
+
545
+ // ------------------- 3 (vintage White) -------------------
546
+ export material Vintage_White(*)
547
+ [[
548
+ ::anno::author("NVIDIA"),
549
+ ::anno::display_name("Carpaint Solid - Vintage White"),
550
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
551
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "vintage", "white", "light", "neutral")),
552
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Vintage_White.png"),
553
+ ::anno::copyright_notice(COPYRIGHT)
554
+ ]]
555
+ = Carpaint_Solid(
556
+ base_color: color(0.672443f, 0.630757f, 0.502886f),
557
+ ground_coat_influence: 0.0f,
558
+ ground_coat_brightness: 0.24f,
559
+ edge_darkening: 0.28f,
560
+ flakes_tint: color(0.603827f, 0.665387f, 0.693872f),
561
+ flakes_density: 0.0f,
562
+ spread: 0.41f,
563
+ flakes_roughness: 0.32f,
564
+ flakes_size: 0.5f,
565
+ candy_flip: 0.0f,
566
+ flake_layer_visibility: 0.0f,
567
+ // roughness_texture:
568
+ clearcoat_rough: 0.05f,
569
+ roughness_variation: 0.34f,
570
+ clearcoat_ior: 1.6f,
571
+ clearcoat_visibility: 1.0f,
572
+ orange_peel_strength: 0.06f,
573
+ orange_peel_size: 0.01f
574
+ );
575
+
576
+
577
+ // ------------------- 4 (Black) -------------------
578
+ export material Black(*)
579
+ [[
580
+ ::anno::author("NVIDIA"),
581
+ ::anno::display_name("Carpaint Solid - Black"),
582
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
583
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "black", "dark", "neutral")),
584
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Black.png"),
585
+ ::anno::copyright_notice(COPYRIGHT)
586
+ ]]
587
+ = Carpaint_Solid(
588
+ base_color: color(0.006049f, 0.006049f, 0.006049f),
589
+ ground_coat_influence: 0.97f,
590
+ ground_coat_brightness: 0.17f,
591
+ edge_darkening: 0.57f,
592
+ flakes_tint: color(0.552011f, 0.552011f, 0.552011f),
593
+ flakes_density: 0.0f,
594
+ spread: 0.47f,
595
+ flakes_roughness: 0.34f,
596
+ flakes_size: 0.5f,
597
+ candy_flip: 0.0f,
598
+ flake_layer_visibility: 0.0f,
599
+ // roughness_texture:
600
+ clearcoat_rough: 0.05f,
601
+ roughness_variation: 0.36f,
602
+ clearcoat_ior: 1.6f,
603
+ clearcoat_visibility: 1.0f,
604
+ orange_peel_strength: 0.0f,
605
+ orange_peel_size: 0.01f
606
+ );
607
+
608
+ // ------------------- 5 (Black Matte) -------------------
609
+ export material Black_Matte(*)
610
+ [[
611
+ ::anno::author("NVIDIA"),
612
+ ::anno::display_name("Carpaint Solid - Black Matte"),
613
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
614
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "black", "dark", "neutral")),
615
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Black_Matte.png"),
616
+ ::anno::copyright_notice(COPYRIGHT)
617
+ ]]
618
+ = Carpaint_Solid(
619
+ base_color: color(0.006995f, 0.006995f, 0.006995f),
620
+ ground_coat_influence: 0.11f,
621
+ ground_coat_brightness: 0.64f,
622
+ edge_darkening: 0.0f,
623
+ flakes_tint: color(0.577580f, 0.577580f, 0.577580f),
624
+ flakes_density: 0.12f,
625
+ spread: 0.39f,
626
+ flakes_roughness: 0.5f,
627
+ flakes_size: 0.5f,
628
+ candy_flip: 0.0f,
629
+ flake_layer_visibility: 0.0f,
630
+ // roughness_texture:
631
+ clearcoat_rough: 0.48f,
632
+ roughness_variation: 0.14f,
633
+ clearcoat_ior: 1.6f,
634
+ clearcoat_visibility: 1.0f,
635
+ orange_peel_strength: 0.0f,
636
+ orange_peel_size: 0.01f
637
+ );
638
+
639
+ // ------------------- 6 -------------------
640
+ export material Agent_Gray(*)
641
+ [[
642
+ ::anno::author("NVIDIA"),
643
+ ::anno::display_name("Carpaint Solid - Agent Gray"),
644
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
645
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "gray", "neutral")),
646
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Agent_Gray.png"),
647
+ ::anno::copyright_notice(COPYRIGHT)
648
+ ]]
649
+ = Carpaint_Solid(
650
+ base_color: color(0.234551f, 0.254152f, 0.234551f),
651
+ ground_coat_influence: 0.11f,
652
+ ground_coat_brightness: 0.64f,
653
+ edge_darkening: 0.0f,
654
+ flakes_tint: color(0.644480f, 0.701102f, 0.644480f),
655
+ flakes_density: 0.2f,
656
+ spread: 0.25f,
657
+ flakes_roughness: 0.5f,
658
+ flakes_size: 0.5f,
659
+ candy_flip: 0.0f,
660
+ flake_layer_visibility: 0.0f,
661
+ // roughness_texture:
662
+ clearcoat_rough: 0.06f,
663
+ roughness_variation: 0.36f,
664
+ clearcoat_ior: 1.6f,
665
+ clearcoat_visibility: 1.0f,
666
+ orange_peel_strength: 0.0f,
667
+ orange_peel_size: 0.01f
668
+ );
669
+
670
+
671
+ // ------------------- 7 (Agent Gray Matte)-------------------
672
+ export material Agent_Gray_Matte(*)
673
+ [[
674
+ ::anno::author("NVIDIA"),
675
+ ::anno::display_name("Carpaint Solid - Agent Gray Matte"),
676
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
677
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "matte", "gray", "neutral")),
678
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Agent_Gray_Matte.png"),
679
+ ::anno::copyright_notice(COPYRIGHT)
680
+ ]]
681
+ = Carpaint_Solid(
682
+ base_color: color(0.234551f, 0.254152f, 0.234551f),
683
+ ground_coat_influence: 0.11f,
684
+ ground_coat_brightness: 0.64f,
685
+ edge_darkening: 0.0f,
686
+ flakes_tint: color(0.644480f, 0.701102f, 0.644480f),
687
+ flakes_density: 0.21f,
688
+ spread: 0.25f,
689
+ flakes_roughness: 0.5f,
690
+ flakes_size: 0.5f,
691
+ candy_flip: 0.0f,
692
+ flake_layer_visibility: 0.0f,
693
+ // roughness_texture:
694
+ clearcoat_rough: 0.4f,
695
+ roughness_variation: 0.14f,
696
+ clearcoat_ior: 1.6f,
697
+ clearcoat_visibility: 1.0f,
698
+ orange_peel_strength: 0.0f,
699
+ orange_peel_size: 0.01f
700
+ );
701
+
702
+ // ------------------- 8 (Blood Red)-------------------
703
+ export material Blood_Red(*)
704
+ [[
705
+ ::anno::author("NVIDIA"),
706
+ ::anno::display_name("Carpaint Solid - Blood Red"),
707
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
708
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "red", "warm", "saturated")),
709
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Blood_Red.png"),
710
+ ::anno::copyright_notice(COPYRIGHT)
711
+ ]]
712
+ = Carpaint_Solid(
713
+ base_color: color(0.462077f, 0.022174f, 0.015209f),
714
+ ground_coat_influence: 0.03f,
715
+ ground_coat_brightness: 0.24f,
716
+ edge_darkening: 0.56f,
717
+ flakes_tint: color(0.552011f, 0.552011f, 0.552011f),
718
+ flakes_density: 0.0f,
719
+ spread: 0.47f,
720
+ flakes_roughness: 0.34f,
721
+ flakes_size: 0.5f,
722
+ candy_flip: 0.0f,
723
+ flake_layer_visibility: 0.0f,
724
+ // roughness_texture:
725
+ clearcoat_rough: 0.05f,
726
+ roughness_variation: 0.36f,
727
+ clearcoat_ior: 1.6f,
728
+ clearcoat_visibility: 1.0f,
729
+ orange_peel_strength: 0.0f,
730
+ orange_peel_size: 0.01f
731
+ );
732
+
733
+ // ------------------- 9 (Tarreri Red)-------------------
734
+ export material Tarreri_Red(*)
735
+ [[
736
+ ::anno::author("NVIDIA"),
737
+ ::anno::display_name("Carpaint Solid - Tarreri Red"),
738
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
739
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "red", "warm", "saturated")),
740
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Tarreri_Red.png"),
741
+ ::anno::copyright_notice(COPYRIGHT)
742
+ ]]
743
+ = Carpaint_Solid(
744
+ base_color: color(0.672443f, 0.038204f, 0.026241f),
745
+ ground_coat_influence: 0.03f,
746
+ ground_coat_brightness: 0.24f,
747
+ edge_darkening: 0.56f,
748
+ flakes_tint: color(0.672443f, 0.095307f, 0.078187f),
749
+ flakes_density: 0.0f,
750
+ spread: 0.47f,
751
+ flakes_roughness: 0.34f,
752
+ flakes_size: 0.5f,
753
+ candy_flip: 0.0f,
754
+ flake_layer_visibility: 0.0f,
755
+ // roughness_texture:
756
+ clearcoat_rough: 0.05f,
757
+ roughness_variation: 0.36f,
758
+ clearcoat_ior: 1.6f,
759
+ clearcoat_visibility: 1.0f,
760
+ orange_peel_strength: 0.0f,
761
+ orange_peel_size: 0.01f
762
+ );
763
+
764
+
765
+ // ------------------- 10 (Dark Decent Red)-------------------
766
+ export material Dark_Decent_Red(*)
767
+ [[
768
+ ::anno::author("NVIDIA"),
769
+ ::anno::display_name("Carpaint Solid - Dark Decent Red"),
770
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
771
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "red", "warm", "dark")),
772
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Dark_Decent_Red.png"),
773
+ ::anno::copyright_notice(COPYRIGHT)
774
+ ]]
775
+ = Carpaint_Solid(
776
+ base_color: color(0.135633f, 0.012983f, 0.027321f),
777
+ ground_coat_influence: 0.19f,
778
+ ground_coat_brightness: 0.24f,
779
+ edge_darkening: 0.1f,
780
+ flakes_tint: color(0.135633f, 0.012983f, 0.027321f),
781
+ flakes_density: 0.0f,
782
+ spread: 0.38f,
783
+ flakes_roughness: 0.18f,
784
+ flakes_size: 0.5f,
785
+ candy_flip: 0.0f,
786
+ flake_layer_visibility: 0.0f,
787
+ // roughness_texture:
788
+ clearcoat_rough: 0.05f,
789
+ roughness_variation: 0.36f,
790
+ clearcoat_ior: 1.6f,
791
+ clearcoat_visibility: 1.0f,
792
+ orange_peel_strength: 0.0f,
793
+ orange_peel_size: 0.01f
794
+ );
795
+
796
+ // ------------------- 11 (Vintage Maroon)-------------------
797
+ export material Vintage_Maroon(*)
798
+ [[
799
+ ::anno::author("NVIDIA"),
800
+ ::anno::display_name("Carpaint Solid - Vintage Maroon"),
801
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
802
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "dark", "brown", "red")),
803
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Vintage_Maroon.png"),
804
+ ::anno::copyright_notice(COPYRIGHT)
805
+ ]]
806
+ = Carpaint_Solid(
807
+ base_color: color(0.283149f, 0.054480f, 0.063010f),
808
+ ground_coat_influence: 0.19f,
809
+ ground_coat_brightness: 0.24f,
810
+ edge_darkening: 0.1f,
811
+ flakes_tint: color(0.283149f, 0.054480f, 0.063010f),
812
+ flakes_density: 0.0f,
813
+ spread: 0.38f,
814
+ flakes_roughness: 0.3f,
815
+ flakes_size: 0.5f,
816
+ candy_flip: 0.0f,
817
+ flake_layer_visibility: 0.0f,
818
+ // roughness_texture:
819
+ clearcoat_rough: 0.05f,
820
+ roughness_variation: 0.36f,
821
+ clearcoat_ior: 1.6f,
822
+ clearcoat_visibility: 1.0f,
823
+ orange_peel_strength: 0.0f,
824
+ orange_peel_size: 0.01f
825
+ );
826
+
827
+ // ------------------- 12 -------------------
828
+ export material Orange(*)
829
+ [[
830
+ ::anno::author("NVIDIA"),
831
+ ::anno::display_name("Carpaint Solid - Orange"),
832
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
833
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "orange", "warm", "saturated")),
834
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Orange.png"),
835
+ ::anno::copyright_notice(COPYRIGHT)
836
+ ]]
837
+ = Carpaint_Solid(
838
+ base_color: color(0.623960f, 0.262251f, 0.022174f),
839
+ ground_coat_influence: 0.11f,
840
+ ground_coat_brightness: 0.64f,
841
+ edge_darkening: 0.0f,
842
+ flakes_tint: color(0.017642f, 0.262251f, 0.623960f),
843
+ flakes_density: 0.59f,
844
+ spread: 0.25f,
845
+ flakes_roughness: 0.5f,
846
+ flakes_size: 0.5f,
847
+ candy_flip: 0.0f,
848
+ flake_layer_visibility: 0.0f,
849
+ // roughness_texture:
850
+ clearcoat_rough: 0.06f,
851
+ roughness_variation: 0.36f,
852
+ clearcoat_ior: 1.6f,
853
+ clearcoat_visibility: 1.0f,
854
+ orange_peel_strength: 0.0f,
855
+ orange_peel_size: 0.01f
856
+ );
857
+
858
+
859
+ // ------------------- 13 (Brown Matte) -------------------
860
+ export material Brown_Matte(*)
861
+ [[
862
+ ::anno::author("NVIDIA"),
863
+ ::anno::display_name("Carpaint Solid - Brown Matte"),
864
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
865
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "brown", "matte")),
866
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Brown_Matte.png"),
867
+ ::anno::copyright_notice(COPYRIGHT)
868
+ ]]
869
+ = Carpaint_Solid(
870
+ base_color: color(0.300544f, 0.250158f, 0.187821f),
871
+ ground_coat_influence: 0.11f,
872
+ ground_coat_brightness: 0.64f,
873
+ edge_darkening: 0.0f,
874
+ flakes_tint: color(0.300544f, 0.250158f, 0.187821f),
875
+ flakes_density: 0.0f,
876
+ spread: 0.39f,
877
+ flakes_roughness: 0.5f,
878
+ flakes_size: 0.5f,
879
+ candy_flip: 0.0f,
880
+ flake_layer_visibility: 0.0f,
881
+ // roughness_texture:
882
+ clearcoat_rough: 0.5f,
883
+ roughness_variation: 0.14f,
884
+ clearcoat_ior: 1.6f,
885
+ clearcoat_visibility: 1.0f,
886
+ orange_peel_strength: 0.0f,
887
+ orange_peel_size: 0.01f
888
+ );
889
+
890
+
891
+ // ------------------- 14 (Bumblebee) -------------------
892
+ export material Bumblebee(*)
893
+ [[
894
+ ::anno::author("NVIDIA"),
895
+ ::anno::display_name("Carpaint Solid - Bumblebee"),
896
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
897
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "yellow", "warm", "light", "saturated")),
898
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Bumblebee.png"),
899
+ ::anno::copyright_notice(COPYRIGHT)
900
+ ]]
901
+ = Carpaint_Solid(
902
+ base_color: color(0.775822f, 0.564712f, 0.030713f),
903
+ ground_coat_influence: 0.09f,
904
+ ground_coat_brightness: 0.64f,
905
+ edge_darkening: 0.1f,
906
+ flakes_tint: color(1.000000f, 0.479320f, 0.095307f),
907
+ flakes_density: 0.0f,
908
+ spread: 0.54f,
909
+ flakes_roughness: 0.37f,
910
+ flakes_size: 0.5f,
911
+ candy_flip: 0.0f,
912
+ flake_layer_visibility: 0.0f,
913
+ // roughness_texture:
914
+ clearcoat_rough: 0.06f,
915
+ roughness_variation: 0.14f,
916
+ clearcoat_ior: 1.6f,
917
+ clearcoat_visibility: 1.0f,
918
+ orange_peel_strength: 0.0f,
919
+ orange_peel_size: 0.01f
920
+ );
921
+
922
+
923
+ // ------------------- 15 (Wasp) -------------------
924
+ export material Wasp(*)
925
+ [[
926
+ ::anno::author("NVIDIA"),
927
+ ::anno::display_name("Carpaint Solid - Wasp"),
928
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
929
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "yellow", "warm", "light", "saturated")),
930
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Wasp.png"),
931
+ ::anno::copyright_notice(COPYRIGHT)
932
+ ]]
933
+ = Carpaint_Solid(
934
+ base_color: color(0.701102f, 0.603827f, 0.022174f),
935
+ ground_coat_influence: 0.0f,
936
+ ground_coat_brightness: 0.5f,
937
+ edge_darkening: 0.12f,
938
+ flakes_tint: color(1.000000f, 0.479320f, 0.076185f),
939
+ flakes_density: 0.0f,
940
+ spread: 0.54f,
941
+ flakes_roughness: 0.37f,
942
+ flakes_size: 0.5f,
943
+ candy_flip: 0.0f,
944
+ flake_layer_visibility: 0.0f,
945
+ // roughness_texture:
946
+ clearcoat_rough: 0.06f,
947
+ roughness_variation: 0.14f,
948
+ clearcoat_ior: 1.6f,
949
+ clearcoat_visibility: 1.0f,
950
+ orange_peel_strength: 0.0f,
951
+ orange_peel_size: 0.01f
952
+ );
953
+
954
+ // ------------------- 16 (Feline Dark Green)-------------------
955
+ export material Feline_Dark_Green(*)
956
+ [[
957
+ ::anno::author("NVIDIA"),
958
+ ::anno::display_name("Carpaint Solid - Feline Dark Green"),
959
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
960
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "green", "dark")),
961
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Feline_Dark_Green.png"),
962
+ ::anno::copyright_notice(COPYRIGHT)
963
+ ]]
964
+ = Carpaint_Solid(
965
+ base_color: color(0.010330f, 0.099899f, 0.043735f),
966
+ ground_coat_influence: 0.19f,
967
+ ground_coat_brightness: 0.24f,
968
+ edge_darkening: 0.1f,
969
+ flakes_tint: color(0.010330f, 0.099899f, 0.043735f),
970
+ flakes_density: 0.0f,
971
+ spread: 0.38f,
972
+ flakes_roughness: 0.3f,
973
+ flakes_size: 0.5f,
974
+ candy_flip: 0.0f,
975
+ flake_layer_visibility: 0.0f,
976
+ // roughness_texture:
977
+ clearcoat_rough: 0.05f,
978
+ roughness_variation: 0.36f,
979
+ clearcoat_ior: 1.6f,
980
+ clearcoat_visibility: 1.0f,
981
+ orange_peel_strength: 0.0f,
982
+ orange_peel_size: 0.01f
983
+ );
984
+
985
+
986
+ // ------------------- 17 (Hunting Green Matte) -------------------
987
+ export material Hunting_Green_Matte(*)
988
+ [[
989
+ ::anno::author("NVIDIA"),
990
+ ::anno::display_name("Carpaint Solid - Hunting Green Matte"),
991
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
992
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "green", "dark", "matte")),
993
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Hunting_Green_Matte.png"),
994
+ ::anno::copyright_notice(COPYRIGHT)
995
+ ]]
996
+ = Carpaint_Solid(
997
+ base_color: color(0.162029f, 0.187821f, 0.114435f),
998
+ ground_coat_influence: 0.11f,
999
+ ground_coat_brightness: 0.64f,
1000
+ edge_darkening: 0.0f,
1001
+ flakes_tint: color(0.318547f, 0.456411f, 0.127438f),
1002
+ flakes_density: 0.0f,
1003
+ spread: 0.3f,
1004
+ flakes_roughness: 0.5f,
1005
+ flakes_size: 0.5f,
1006
+ candy_flip: 0.0f,
1007
+ flake_layer_visibility: 0.0f,
1008
+ // roughness_texture:
1009
+ clearcoat_rough: 0.4f,
1010
+ roughness_variation: 0.14f,
1011
+ clearcoat_ior: 1.6f,
1012
+ clearcoat_visibility: 1.0f,
1013
+ orange_peel_strength: 0.0f,
1014
+ orange_peel_size: 0.01f
1015
+ );
1016
+
1017
+
1018
+ // ------------------- 18 (Vintage Sky Blue) -------------------
1019
+ export material Vintage_Sky_Blue(*)
1020
+ [[
1021
+ ::anno::author("NVIDIA"),
1022
+ ::anno::display_name("Carpaint Solid - Vintage Sky Blue"),
1023
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
1024
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "blue", "light", "cool")),
1025
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Vintage_Sky_Blue.png"),
1026
+ ::anno::copyright_notice(COPYRIGHT)
1027
+ ]]
1028
+ = Carpaint_Solid(
1029
+ base_color: color(0.318547f, 0.564712f, 0.603827f),
1030
+ ground_coat_influence: 0.06f,
1031
+ ground_coat_brightness: 0.24f,
1032
+ edge_darkening: 0.0f,
1033
+ flakes_tint: color(0.603827f, 127.338437f, 0.693872f),
1034
+ flakes_density: 0.0f,
1035
+ spread: 0.41f,
1036
+ flakes_roughness: 0.32f,
1037
+ flakes_size: 0.5f,
1038
+ candy_flip: 0.0f,
1039
+ flake_layer_visibility: 0.0f,
1040
+ // roughness_texture:
1041
+ clearcoat_rough: 0.06f,
1042
+ roughness_variation: 0.34f,
1043
+ clearcoat_ior: 1.6f,
1044
+ clearcoat_visibility: 1.0f,
1045
+ orange_peel_strength: 0.06f,
1046
+ orange_peel_size: 0.01f
1047
+ );
1048
+
1049
+
1050
+ // ------------------- 19 (Blue)-------------------
1051
+ export material Blue(*)
1052
+ [[
1053
+ ::anno::author("NVIDIA"),
1054
+ ::anno::display_name("Carpaint Solid - Blue"),
1055
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
1056
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "blue", "cool", "saturated")),
1057
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Blue.png"),
1058
+ ::anno::copyright_notice(COPYRIGHT)
1059
+ ]]
1060
+ = Carpaint_Solid(
1061
+ base_color: color(0.012983f, 0.296138f, 0.462077f),
1062
+ ground_coat_influence: 0.00f,
1063
+ ground_coat_brightness: 0.24f,
1064
+ edge_darkening: 0.0f,
1065
+ flakes_tint: color(0.012983f, 0.234551f, 0.665387f),
1066
+ flakes_density: 0.5f,
1067
+ spread: 0.47f,
1068
+ flakes_roughness: 0.34f,
1069
+ flakes_size: 0.5f,
1070
+ candy_flip: 0.0f,
1071
+ flake_layer_visibility: 0.0f,
1072
+ // roughness_texture:
1073
+ clearcoat_rough: 0.06f,
1074
+ roughness_variation: 0.36f,
1075
+ clearcoat_ior: 1.6f,
1076
+ clearcoat_visibility: 1.0f,
1077
+ orange_peel_strength: 0.0f,
1078
+ orange_peel_size: 0.01f
1079
+ );
1080
+
1081
+
1082
+
1083
+ // ------------------- 20 (Dark Decent Blue) -------------------
1084
+ export material Dark_Decent_Blue(*)
1085
+ [[
1086
+ ::anno::author("NVIDIA"),
1087
+ ::anno::display_name("Carpaint Solid - Dark Decent Blue"),
1088
+ ::anno::description("Multilayered carpaint material with metallic flakes"),
1089
+ ::anno::key_words(string[]("carpaint", "reflective", "artificial", "multilayer", "new", "flat", "clearcoat", "automotive", "design", "blue", "cool", "dark")),
1090
+ ::anno::thumbnail("./.thumbs/Carpaint_Solid.Dark_Decent_Blue.png"),
1091
+ ::anno::copyright_notice(COPYRIGHT)
1092
+ ]]
1093
+ = Carpaint_Solid(
1094
+ base_color: color(0.013702f, 0.046665f, 0.147027f),
1095
+ ground_coat_influence: 0.19f,
1096
+ ground_coat_brightness: 0.24f,
1097
+ edge_darkening: 0.1f,
1098
+ flakes_tint: color(0.012983f, 0.234551f, 0.665387f),
1099
+ flakes_density: 0.5f,
1100
+ spread: 0.25f,
1101
+ flakes_roughness: 0.34f,
1102
+ flakes_size: 0.5f,
1103
+ candy_flip: 0.0f,
1104
+ flake_layer_visibility: 0.0f,
1105
+ // roughness_texture:
1106
+ clearcoat_rough: 0.06f,
1107
+ roughness_variation: 0.36f,
1108
+ clearcoat_ior: 1.6f,
1109
+ clearcoat_visibility: 1.0f,
1110
+ orange_peel_strength: 0.0f,
1111
+ orange_peel_size: 0.01f
1112
+ );
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