Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.


Prompt: The scene shows a 10×10 grid with a blue start square (containing a yellow circular agent), a red end square, and several black 'X' markers indicating obstacles. Starting from the blue start square, the agent can move to adjacent cells (up, down, left, right). The goal is to move the agent to the red end square along the shortest path without entering any cell containing a black 'X' obstacle. Only modify what the task requires; keep the background and any other element unchanged.