Add agentic texture for ai_001_009
Browse files- ai_001_009/agentic_texture/15_albedo.png +3 -0
- ai_001_009/agentic_texture/15_mesh_visualization.png +3 -0
- ai_001_009/agentic_texture/15_metallic.png +3 -0
- ai_001_009/agentic_texture/15_part_info.json +20 -0
- ai_001_009/agentic_texture/15_roughness.png +3 -0
- ai_001_009/agentic_texture/15_source_image.png +3 -0
- ai_001_009/agentic_texture/15_transparency.png +3 -0
- ai_001_009/agentic_texture/16_mesh_visualization.png +3 -0
- ai_001_009/agentic_texture/16_source_image.png +3 -0
ai_001_009/agentic_texture/15_albedo.png
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Git LFS Details
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ai_001_009/agentic_texture/15_mesh_visualization.png
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Git LFS Details
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ai_001_009/agentic_texture/15_metallic.png
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Git LFS Details
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ai_001_009/agentic_texture/15_part_info.json
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{
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"parts": [
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{
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"part_name": "upper glass pane",
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"glass_label": true,
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"confidence": 0.95,
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"evidence": "Source image clearly shows sky, palm trees, and outdoor scenery visible through the upper portion of this wide horizontal window, confirming transparent glass material. The back-view segmentation with clicks at y≈225–228 spanning x=150–350 cleanly isolated the upper half of the window mesh in red across front/back/left/right views, with no mixing of frame elements. The lower frame bar and sill remained unselected (white), confirming a clean isolation of the upper glass pane.",
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"view": "back",
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"clicks_2d": [[200, 228], [256, 225], [300, 228], [150, 228], [350, 228]]
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},
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{
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"part_name": "lower glass pane",
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"glass_label": true,
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"confidence": 0.85,
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"evidence": "Source image shows a lower section below the horizontal frame divider bar with reflective/translucent qualities — outdoor reflections (pool, car) are visible through it, consistent with a semi-reflective lower glass pane rather than an opaque sill. Back-view segmentation with clicks at y=285 spanning x=150–350 cleanly isolated the lower half of the window mesh in red, complementary to the accepted upper pane. The segmentation is geometrically coherent as a thin flat planar strip distinct from the upper glass pane.",
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"view": "back",
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"clicks_2d": [[200, 285], [256, 285], [300, 285], [150, 285], [350, 285]]
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}
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]
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}
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ai_001_009/agentic_texture/15_roughness.png
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Git LFS Details
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ai_001_009/agentic_texture/15_source_image.png
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Git LFS Details
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ai_001_009/agentic_texture/15_transparency.png
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Git LFS Details
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ai_001_009/agentic_texture/16_mesh_visualization.png
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Git LFS Details
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ai_001_009/agentic_texture/16_source_image.png
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Git LFS Details
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