Add agentic texture for ai_001_010
Browse files- ai_001_010/agentic_texture/26_albedo.png +3 -0
- ai_001_010/agentic_texture/26_mesh_visualization.png +3 -0
- ai_001_010/agentic_texture/26_metallic.png +3 -0
- ai_001_010/agentic_texture/26_part_info.json +20 -0
- ai_001_010/agentic_texture/26_roughness.png +3 -0
- ai_001_010/agentic_texture/26_source_image.png +3 -0
- ai_001_010/agentic_texture/26_transparency.png +3 -0
- ai_001_010/agentic_texture/27_albedo.png +3 -0
- ai_001_010/agentic_texture/27_mesh_visualization.png +3 -0
- ai_001_010/agentic_texture/27_metallic.png +3 -0
- ai_001_010/agentic_texture/27_part_info.json +12 -0
- ai_001_010/agentic_texture/27_roughness.png +3 -0
- ai_001_010/agentic_texture/27_source_image.png +3 -0
- ai_001_010/agentic_texture/27_transparency.png +3 -0
ai_001_010/agentic_texture/26_albedo.png
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Git LFS Details
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ai_001_010/agentic_texture/26_mesh_visualization.png
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Git LFS Details
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ai_001_010/agentic_texture/26_metallic.png
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Git LFS Details
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ai_001_010/agentic_texture/26_part_info.json
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{
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"parts": [
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{
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"part_name": "upper glass pane",
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"glass_label": false,
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"confidence": 0.0,
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"evidence": "Source image clearly shows a bright transparent upper pane revealing sky and clouds, confirming glass. However, all segmentation attempts on the upper pane interior (multiple clicks at y=150-240, x=200-300 in front and back views) returned 'No face belongs to the pixel', confirming no mesh geometry exists for this glass pane. The mesh is incomplete and omits the glass faces entirely.",
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"view": "front",
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"clicks_2d": [[250, 170], [250, 200], [250, 230], [230, 200], [270, 200]]
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},
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{
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"part_name": "lower glass pane",
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"glass_label": false,
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"confidence": 0.0,
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"evidence": "Source image shows a lower pane with visible glass and dark curtains behind it, confirming glass material. However, all segmentation attempts on the lower pane interior (clicks at y=300-360, x=230-270 in front view) returned 'No face belongs to the pixel', confirming no mesh geometry exists for this glass pane. The mesh is incomplete and omits the glass faces entirely.",
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"view": "front",
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"clicks_2d": [[250, 320], [230, 340], [270, 340], [250, 360], [250, 300]]
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}
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]
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}
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ai_001_010/agentic_texture/26_roughness.png
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Git LFS Details
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ai_001_010/agentic_texture/26_source_image.png
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Git LFS Details
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ai_001_010/agentic_texture/26_transparency.png
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Git LFS Details
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ai_001_010/agentic_texture/27_albedo.png
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Git LFS Details
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ai_001_010/agentic_texture/27_mesh_visualization.png
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Git LFS Details
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ai_001_010/agentic_texture/27_metallic.png
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Git LFS Details
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ai_001_010/agentic_texture/27_part_info.json
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@@ -0,0 +1,12 @@
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{
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"parts": [
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{
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"part_name": "lower glass pane",
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"glass_label": true,
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"confidence": 0.9,
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"evidence": "The source image shows a double-hung window with a lower sash containing two glass panes (divided by a vertical mullion) that reveal blue sky; the lower section is partially covered by dark curtains but glass is clearly present. The segmentation (front view, clicks in lower pane interior) produced a clean, coherent rectangular red region occupying the entire lower sash area — confirmed by the Critic as a valid glass part. The upper glass pane area returns no mesh faces and cannot be segmented (mesh is too coarse to represent the upper glass geometry).",
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"view": "front",
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"clicks_2d": [[220, 300], [290, 300], [220, 340], [290, 340], [256, 320]]
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}
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]
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}
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ai_001_010/agentic_texture/27_roughness.png
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Git LFS Details
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ai_001_010/agentic_texture/27_source_image.png
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Git LFS Details
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ai_001_010/agentic_texture/27_transparency.png
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Git LFS Details
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