Add agentic texture for ai_001_006
Browse files- ai_001_006/agentic_texture/26_albedo.png +3 -0
- ai_001_006/agentic_texture/26_mesh_visualization.png +3 -0
- ai_001_006/agentic_texture/26_metallic.png +3 -0
- ai_001_006/agentic_texture/26_part_info.json +20 -0
- ai_001_006/agentic_texture/26_roughness.png +3 -0
- ai_001_006/agentic_texture/26_source_image.png +3 -0
- ai_001_006/agentic_texture/26_transparency.png +3 -0
- ai_001_006/agentic_texture/27_albedo.png +3 -0
- ai_001_006/agentic_texture/27_mesh_visualization.png +3 -0
- ai_001_006/agentic_texture/27_metallic.png +3 -0
- ai_001_006/agentic_texture/27_part_info.json +12 -0
- ai_001_006/agentic_texture/27_roughness.png +3 -0
- ai_001_006/agentic_texture/27_source_image.png +3 -0
- ai_001_006/agentic_texture/27_transparency.png +3 -0
- ai_001_006/agentic_texture/28_albedo.png +3 -0
- ai_001_006/agentic_texture/28_mesh_visualization.png +3 -0
- ai_001_006/agentic_texture/28_metallic.png +3 -0
- ai_001_006/agentic_texture/28_part_info.json +20 -0
- ai_001_006/agentic_texture/28_roughness.png +3 -0
- ai_001_006/agentic_texture/28_source_image.png +3 -0
- ai_001_006/agentic_texture/28_transparency.png +3 -0
ai_001_006/agentic_texture/26_albedo.png
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Git LFS Details
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ai_001_006/agentic_texture/26_mesh_visualization.png
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Git LFS Details
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ai_001_006/agentic_texture/26_metallic.png
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Git LFS Details
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ai_001_006/agentic_texture/26_part_info.json
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{
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"parts": [
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{
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"part_name": "window glass pane (full)",
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"glass_label": true,
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"confidence": 0.92,
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"evidence": "Source image shows a double-pane window with horizontal venetian blinds; glass is clearly visible behind the blinds with outdoor foliage on the left and sky on the right. Segmentation of the left pane area in the front view selected the entire window as a single flat mesh part (thin-line profile in top/bottom/side views, full rectangle in front/back), confirming a coherent glass-bearing flat panel. Critic approved this as the finest granularity available given mesh topology.",
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"view": "front",
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"clicks_2d": [[175, 255], [200, 265], [220, 245], [190, 270], [160, 260]]
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},
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{
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"part_name": "right window glass pane",
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"glass_label": true,
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"confidence": 0.93,
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"evidence": "Source image shows the right window pane with a blue/sky tint, clearly glass-bearing. Segmentation clicking on the right pane in the front view isolated only the right rectangular portion (red), while the left pane appeared white. Front/back views show a clean boundary between left and right panes; top/bottom/side views confirm flat glass sheet geometry. Critic approved as a cleanly isolated glass-bearing part.",
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"view": "front",
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"clicks_2d": [[310, 255], [330, 265], [350, 245], [320, 270], [340, 260]]
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}
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]
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}
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ai_001_006/agentic_texture/26_roughness.png
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Git LFS Details
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ai_001_006/agentic_texture/26_source_image.png
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Git LFS Details
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ai_001_006/agentic_texture/26_transparency.png
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Git LFS Details
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ai_001_006/agentic_texture/27_albedo.png
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Git LFS Details
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ai_001_006/agentic_texture/27_mesh_visualization.png
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Git LFS Details
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ai_001_006/agentic_texture/27_metallic.png
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Git LFS Details
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ai_001_006/agentic_texture/27_part_info.json
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{
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"parts": [
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{
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"part_name": "venetian blind assembly",
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"glass_label": false,
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"confidence": 0.95,
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"evidence": "The source image clearly shows horizontal venetian blind slats (opaque, non-transparent) covering a window. The bright white areas between slats are light passing through the underlying window glass, but that glass pane is not part of this mesh. The mesh visualization from front/back views shows horizontal stripe patterns confirming blind slats. Segmentation of the front view selected the entire slat assembly as one coherent part. The critic confirmed this classification as correct — venetian blind slats are non-glass objects.",
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"view": "front",
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"clicks_2d": [[256, 200], [256, 300]]
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}
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]
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}
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ai_001_006/agentic_texture/27_roughness.png
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Git LFS Details
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ai_001_006/agentic_texture/27_source_image.png
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Git LFS Details
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ai_001_006/agentic_texture/27_transparency.png
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Git LFS Details
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ai_001_006/agentic_texture/28_albedo.png
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Git LFS Details
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ai_001_006/agentic_texture/28_mesh_visualization.png
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Git LFS Details
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ai_001_006/agentic_texture/28_metallic.png
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Git LFS Details
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ai_001_006/agentic_texture/28_part_info.json
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{
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"parts": [
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{
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"part_name": "venetian_blind_lower_panel",
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"glass_label": false,
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"confidence": 0.1,
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"evidence": "Source image shows a window fully covered by venetian/horizontal blinds with exterior light streaming through the slats — the glass pane itself is occluded. The mesh lower panel displays horizontal stripe texture consistent with venetian blind slats (lighter grey tones, same banding pattern as the upper panel). The Critic confirmed this panel is blind slats, not glass. No separate glass pane mesh part was found; the entire mesh represents the venetian blind assembly.",
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"view": "front",
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"clicks_2d": [[256, 300], [230, 310], [280, 310], [256, 330], [256, 280]]
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},
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{
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"part_name": "venetian_blind_upper_panel",
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"glass_label": false,
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"confidence": 0.05,
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"evidence": "Source image shows venetian blinds covering the full window. The upper mesh panel has warm-toned horizontal banded texture consistent with the upper (bunched/stacked) section of venetian blind slats, not glass. The Critic explicitly rejected this panel as non-glass. No glass pane geometry is accessible in this mesh.",
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"view": "front",
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"clicks_2d": [[256, 175], [230, 185], [280, 185], [256, 160], [256, 200]]
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}
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]
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}
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ai_001_006/agentic_texture/28_roughness.png
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Git LFS Details
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ai_001_006/agentic_texture/28_source_image.png
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Git LFS Details
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ai_001_006/agentic_texture/28_transparency.png
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Git LFS Details
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