from craftsman import CraftsManPipeline import torch # load from local ckpt # pipeline = CraftsManPipeline.from_pretrained("./ckpts/craftsman-v1-5", device="cuda:0", torch_dtype=torch.float32) # pipeline = CraftsManPipeline.from_pretrained("./ckpts/craftsman-DoraVAE", device="cuda:0", torch_dtype=torch.float32) pipeline = CraftsManPipeline.from_pretrained("./ckpts/craftsman-DoraVAE", device="cuda:0", torch_dtype=torch.bfloat16) # bf16 for fast inference # # load from huggingface model hub # pipeline = CraftsManPipeline.from_pretrained("craftsman3d/craftsman-v1-5", device="cuda:0", torch_dtype=torch.float32) # pipeline = CraftsManPipeline.from_pretrained("craftsman3d/craftsman-DoraVAE", device="cuda:0", torch_dtype=torch.float32) # pipeline = CraftsManPipeline.from_pretrained("craftsman3d/craftsman-DoraVAE", device="cuda:0", torch_dtype=torch.bfloat16) # bf16 for fast inference image_file = "val_data/dragon.png" obj_file = "dragon.glb" # output obj or glb file textured_obj_file = "dragon_textured.glb" # inference mesh = pipeline(image_file).meshes[0] mesh.export(obj_file) ########## For texture generation, we recommend to use hunyuan3d-2 ########## # https://github.com/Tencent/Hunyuan3D-2/tree/main/hy3dgen/texgen