Update README.md
Browse files
README.md
CHANGED
|
@@ -1,33 +1,60 @@
|
|
| 1 |
-
|
| 2 |
-
|
| 3 |
-
|
| 4 |
-
|
| 5 |
-
|
| 6 |
-
|
| 7 |
-
|
| 8 |
-
|
| 9 |
-
|
| 10 |
-
|
| 11 |
-
|
| 12 |
-
|
| 13 |
-
|
| 14 |
-
|
| 15 |
-
|
| 16 |
-
|
| 17 |
-
|
| 18 |
-
|
| 19 |
-
|
| 20 |
-
|
| 21 |
-
|
| 22 |
-
|
| 23 |
-
|
| 24 |
-
|
| 25 |
-
-
|
| 26 |
-
|
| 27 |
-
|
| 28 |
-
|
| 29 |
-
|
| 30 |
-
|
| 31 |
-
|
| 32 |
-
|
| 33 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
## Original Attribution
|
| 2 |
+
|
| 3 |
+
MD3-EN: The Multi-Dialect Dataset of Dialogues
|
| 4 |
+
- Authors: Jacob Eisenstein (jeisenstein@google.com), Clara Rivera, Vinodkumar Prabhakaran, Jon Clark, Dora Demszky, Sunny Mak, Ravi Rajakumar, David Elworthy, Landis Baker, Devyani Sharma
|
| 5 |
+
- Paper: https://arxiv.org/abs/2305.11355, published at InterSpeech 2023
|
| 6 |
+
- License: CC BY-SA 4.0
|
| 7 |
+
|
| 8 |
+
## Dataset Description
|
| 9 |
+
|
| 10 |
+
The MD3 Taboo Game dataset consists of transcripts of two people playing the Taboo game, where one person tries to get the other to guess a secret word without saying certain distractor words.
|
| 11 |
+
|
| 12 |
+
The dataset includes:
|
| 13 |
+
- Transcripts from 3 English dialects: Indian English (en_in), Nigerian English (en_ng), and American English (en_us)
|
| 14 |
+
- The correct word to be guessed in each game
|
| 15 |
+
- Distractor words that cannot be used during the game
|
| 16 |
+
|
| 17 |
+
## Dataset Structure
|
| 18 |
+
|
| 19 |
+
The dataset is organized into three splits by dialect:
|
| 20 |
+
- `en_in`: Indian English
|
| 21 |
+
- `en_ng`: Nigerian English
|
| 22 |
+
- `en_us`: American English
|
| 23 |
+
|
| 24 |
+
Each split contains the following fields:
|
| 25 |
+
- `id`: Unique identifier for the dialogue
|
| 26 |
+
- `transcript`: The dialogue transcript
|
| 27 |
+
- `correct_word`: The target word to be guessed
|
| 28 |
+
- `distractors`: List of words that cannot be used during the game
|
| 29 |
+
|
| 30 |
+
## Usage
|
| 31 |
+
|
| 32 |
+
This dataset can be used to evaluate language models on their ability to understand contextual clues and infer missing information, similar to how a human would play the Taboo game.
|
| 33 |
+
|
| 34 |
+
Example usage:
|
| 35 |
+
```python
|
| 36 |
+
from datasets import load_dataset
|
| 37 |
+
|
| 38 |
+
dataset = load_dataset("REPO_NAME_HERE")
|
| 39 |
+
example = dataset["en_us"][0]
|
| 40 |
+
print(f"Transcript: {example['transcript']}")
|
| 41 |
+
print(f"Correct word: {example['correct_word']}")
|
| 42 |
+
print(f"Distractors: {example['distractors']}")
|
| 43 |
+
```
|
| 44 |
+
|
| 45 |
+
## Citation
|
| 46 |
+
|
| 47 |
+
If you use this dataset, please cite the original MD3 paper:
|
| 48 |
+
|
| 49 |
+
```
|
| 50 |
+
@inproceedings{eisenstein2023md3,
|
| 51 |
+
title={MD3: The Multi-Dialect Dataset of Dialogues},
|
| 52 |
+
author={Eisenstein, Jacob and Rivera, Clara and Prabhakaran, Vinodkumar and Clark, Jon and Demszky, Dora and Mak, Sunny and Rajakumar, Ravi and Elworthy, David and Baker, Landis and Sharma, Devyani},
|
| 53 |
+
booktitle={Proceedings of INTERSPEECH},
|
| 54 |
+
year={2023}
|
| 55 |
+
}
|
| 56 |
+
```
|
| 57 |
+
|
| 58 |
+
## License
|
| 59 |
+
|
| 60 |
+
This re-release of the dataset is bound by the original MD3 corpus CC BY-SA 4.0 license.
|