--- pretty_name: RescueBench tags: - embodied-ai - robotics - search-and-rescue - visual-navigation - spatial-reasoning - unreal-engine - benchmark --- # RescueBench **RescueBench** is a mission-level benchmark for evaluating embodied agents in simulated search-and-rescue (SAR) environments. Given multimodal clues and egocentric observations, an agent must autonomously explore an unfamiliar environment, locate and approach the target, return to the rescue area using spatial memory, and complete the final handoff. Each mission is decomposed into four sequential stages: 1. **Explore and locate** the target. 2. **Approach and retrieve** the target. 3. **Return** to the rescue area using observation history and spatial memory. 4. **Complete the handoff** and finish the mission. This repository hosts the RescueBench evaluation data and representative demonstrations across different environments, agents, and difficulty settings. ## Human-Control Demonstrations
![]() HongKongStreet / Human / L4 |
![]() Tokyo / Human / L3 |
![]() DowntownWest / Human / L2 |
![]() FlexibleRoom / ROCKET |
![]() FlexibleRoom / ROCKET |
![]() FlexibleRoom / YOLO Planner |
![]() DowntownWest / Uni-NaVid |
![]() Forglar Map / ViNT |
![]() Forglar Map / Uni-NaVid |
![]() Tokyo / Uni-NaVid |
![]() HongKongStreet / Uni-NaVid |
![]() SuburbNeighborhood Day / ROCKET |
![]() Third-person view |
![]() UAV view |
![]() Ground-agent view |