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-- Events
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-- BlockPlace
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Parameters
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player: Player | nil
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Player placing the block (if placed by a player).
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position: Vector3
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Position in the world the block is being placed at.
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blockType: ItemType
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The type of the block being placed
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cancelled: bool [modifiable]
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If set to true, the block place will be denied.
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-- Here is a script using this event:
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-- Fortify all blocks placed by players to Stone Brick
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Events.BlockPlace(function(event)
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-- Only fortify player blocks
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if (not event.player) then
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return
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end
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-- Only replace wool blocks
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if not string.includes(event.blockType, "wool") then
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return
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end
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BlockService.placeBlock(ItemType.STONE_BRICK, event.position)
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SoundService.playSound(Sound.FORTIFY_BLOCK, event.position)
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event.cancelled = true
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end)
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-- BlockBreak
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Parameters
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player: Player | nil
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Player who broke the block.
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position: Vector3
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Position in the world the block was broken at.
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blockType: ItemType
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The type of the block being placed
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-- Here is an example of a script using this event:
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Events.BlockBreak(function(event)
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if (not event.player) then
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return
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end
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-- Only consider ceramic block breaks
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if (event.blockType == ItemType.BLASTPROOF_CERAMIC) then
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InventoryService.giveItem(event.player, ItemType.FIREBALL, 1, true)
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end
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end)
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-- BedAlarmTriggered
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Parameters
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intruder: Player
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The intruder player that triggered the bed alarm.
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team: Team
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The team whose bed alarm went off.
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-- Here is an example of a script that uses this event:
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-- Send out a broadcast to the game server when a bed alarm is triggered
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Events.BedAlarmTriggered(function(event)
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local alert = event.intruder.displayName .. " invaded " .. event.team.name .. "'s base!"
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MessageService.broadcast(alert)
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end)
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-- ConsumeItem
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Parameters
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player: Player
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The player that consumed the item.
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itemType: ItemType
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The item that was consumed by the player.
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cancelled: bool [modifiable]
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If set to true the item consume will be cancelled.
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-- Here is a script that uses this event:
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-- Make a player jump twice as high every time they eat a pie item
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Events.ConsumeItem(function(event)
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if (event.item == ItemType.PIE) then
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event.player:registerJumpHeightMultiplier("pie_jumps", 2)
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end
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end)
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-- Enchant
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Parameters
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player: Player
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The player who researched the enchant.
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enchant: EnchantType
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Type of enchant researched by the player.
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cancelled: bool [modifiable]
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