| """Spec for `audio-codec-rvq-quantize` — residual vector quantisation in a neural audio codec encoder.""" |
| import pathlib |
| import sys |
|
|
| sys.path.insert(0, str(pathlib.Path(__file__).resolve().parents[1])) |
| from spec import TaskSpec |
|
|
| SPEC = TaskSpec( |
| name="audio-codec-rvq-quantize", |
| title="Write a fast residual vector quantisation (RVQ) kernel", |
| blurb=("Neural audio codecs (EnCodec, DAC, Mimi, SNAC) — the tokenisers under every speech LM and TTS " |
| "system — compress each latent frame with a CHAIN of vector quantisers: find the nearest entry in " |
| "codebook 0, subtract it, find the nearest in codebook 1, subtract, and so on. Each stage is a " |
| "(frames x dim) by (dim x codebook) distance GEMM followed by an argmin, and the stages are " |
| "strictly sequential, so the residual has to stay resident while eight to sixteen of them run."), |
| keywords=["mle", "kernel-generation", "audio", "codec", "rvq", "vector-quantisation", "encodec", |
| "speech", "compute-bound"], |
| module="rvq.py", |
| func="rvq_quantize", |
| signature="rvq_quantize(x, codebooks)", |
| returns_doc="""Greedy residual vector quantisation over Q sequential codebooks. |
| |
| Args: |
| x: (B, T, D) float32 — encoder latents, one vector per frame. |
| codebooks: (Q, K, D) bfloat16 — Q codebooks of K entries each. |
| |
| Returns: |
| (codes, quantized) where |
| codes: (B, T, Q) int32 — the chosen entry of each codebook, in stage order |
| quantized: (B, T, D) float32 — the sum of the chosen codewords""", |
|
|
| reference_imports="import torch", |
| reference_src=''' |
| def rvq_quantize(x, codebooks): |
| """Greedy RVQ: nearest neighbour, subtract, repeat — in fp32. |
| |
| Correct and simple — it is the numerical SPECIFICATION, not a performance target. |
| """ |
| B, T, D = x.shape |
| Q, K, _ = codebooks.shape |
| r = x.reshape(B * T, D).clone() |
| out = torch.zeros_like(r) |
| codes = torch.empty(B * T, Q, dtype=torch.int32, device=x.device) |
| |
| for q in range(Q): |
| C = codebooks[q].float() # (K, D) |
| d = (r * r).sum(-1, keepdim=True) - 2.0 * (r @ C.t()) + (C * C).sum(-1).view(1, K) |
| j = d.argmin(dim=-1) # nearest entry per frame |
| codes[:, q] = j.to(torch.int32) |
| sel = C[j] # (B*T, D) |
| r = r - sel |
| out = out + sel |
| return codes.view(B, T, Q), out.view(B, T, D) |
| ''', |
| make_inputs_src=''' |
| def _mk(B, T, Q, K, D, seed): |
| gen = torch.Generator(device="cuda").manual_seed(seed) |
| # Codebook q has entries of norm ~0.5**q: that geometric decay is what makes a GREEDY residual |
| # quantiser work, and it is what real RVQ codecs learn. It also means the nearest entry at every |
| # stage wins by a wide margin, so the argmin is not a coin flip on rounding. |
| scales = (0.5 ** torch.arange(Q, device="cuda", dtype=torch.float32)).view(Q, 1, 1) |
| # Per-ENTRY norm jitter (0.6x .. 1.4x). Learned codebooks are not norm-equalised, and it is what makes |
| # the ||C_e||^2 term of the distance actually matter: without it every entry of a codebook has the same |
| # norm, the term is a constant, and dropping it would change nothing. |
| jitter = 0.6 + 0.8 * torch.rand(Q, K, 1, device="cuda", generator=gen) |
| # quantise the codebooks FIRST, then build x out of the quantised codewords, so the residual chain is |
| # exact: every stage's residual is the exact sum of the codewords the later stages will remove. |
| codebooks = (torch.randn(Q, K, D, device="cuda", generator=gen) * D ** -0.5 * jitter * scales |
| ).to(torch.bfloat16) |
| pick = torch.randint(0, K, (Q, B * T), device="cuda", generator=gen) |
| x = torch.zeros(B * T, D, device="cuda", dtype=torch.float32) |
| for q in range(Q): |
| x += codebooks[q][pick[q]].float() |
| x += (0.5 ** Q) * 0.05 * torch.randn(B * T, D, device="cuda", generator=gen) * D ** -0.5 |
| return x.view(B, T, D).contiguous(), codebooks |
| ''', |
| flops_src=''' |
| def canonical_work(B, T, Q, K, D): |
| """FLOPs of the distance computation, from the SHAPE ALONE. |
| |
| Each of the Q stages compares B*T residual vectors against K codewords of width D: the -2*r.C term is a |
| (B*T, D) x (D, K) GEMM, 2 FLOPs per multiply-add. The ||r||^2 and ||C||^2 terms are O((B*T + K)*D) and |
| the argmin, the subtraction and the accumulation are O(B*T*(K + D)) -- all negligible next to the GEMM, |
| and none of them counted. Compute-bound: the score is achieved TFLOP/s against this fixed count. |
| """ |
| return 2 * Q * (B * T) * K * D |
| ''', |
|
|
| metric="TFLOP/s", |
| compare="tuple", |
| tuple_names=("codes", "quantized"), |
| tol=2e-2, |
| shape_names=("B", "T", "Q", "K", "D"), |
| grader_shapes=[(48, 2048, 8, 1024, 128), (32, 2048, 16, 1024, 128), (64, 1024, 8, 2048, 128), |
| (24, 3000, 8, 1024, 256), (96, 1024, 8, 1024, 128)], |
| measure_shapes=[(40, 2048, 8, 1024, 128), (24, 2048, 16, 1024, 128), (48, 1024, 8, 2048, 128), |
| (20, 3000, 8, 1024, 256), (80, 1024, 8, 1024, 128)], |
| measure_quick_shapes=[(8, 1024, 8, 1024, 128), (4, 2048, 4, 512, 256), (16, 512, 8, 1024, 128)], |
| correct_shapes=[(2, 301, 8, 1024, 128), (3, 128, 4, 256, 64), (1, 2048, 16, 1024, 128), |
| (5, 65, 2, 129, 96)], |
|
|
| spec_md="""Greedy residual quantisation, stage by stage. Starting from `r = x` and `quantized = 0`, for |
| `q = 0, 1, ..., Q-1`: |
| |
| ``` |
| j[q] = argmin over entries e of || r - codebooks[q, e, :] ||^2 |
| codes[q] = j[q] |
| r -= codebooks[q, j[q], :] |
| quantized += codebooks[q, j[q], :] |
| ``` |
| |
| per frame, independently for every `(b, t)`. Ties are impossible in the graded inputs (see below), so |
| `argmin` is unambiguous; if you nonetheless want a rule, take the **lowest index**, as `torch.argmin` does. |
| |
| Expanding the squared distance gives the form the reference uses: |
| |
| ``` |
| ||r - C_e||^2 = ||r||^2 - 2 * dot(r, C_e) + ||C_e||^2 |
| ``` |
| |
| The `||r||^2` term is the same for every `e` and cannot change the argmin — you may drop it — but `||C_e||^2` |
| **does** vary per entry and must be included: the codebook entries are deliberately **not** norm-equalised |
| (their norms spread over roughly 0.6x–1.4x of the stage mean, as learned codebooks do). Dropping the |
| `||C_e||^2` term was measured to flip **1–4% of all codes** and to put `quantized` **8–11%** off the |
| reference — many times the gate. The dominant term is the `(B*T, D) x (D, K)` matrix product. |
| |
| The stages are **strictly sequential**: stage `q+1`'s residual depends on stage `q`'s decision. Codebook `q` |
| has entries whose norms shrink geometrically with `q` (that is what makes greedy RVQ converge, and it is what |
| these codecs learn), so later stages refine progressively smaller corrections. |
| |
| `/app/reference.py` is the direct transcription, materialising a full `(B*T, K)` fp32 distance matrix at |
| every stage. That is the numerical specification, not a performance target.""", |
|
|
| contract_md="""| arg | shape | dtype | meaning | |
| |-----|-------|-------|---------| |
| | `x` | `(B, T, D)` | `float32` | encoder latents, contiguous | |
| | `codebooks` | `(Q, K, D)` | `bfloat16` | `Q` codebooks of `K` entries, contiguous | |
| |
| **Return** a 2-tuple `(codes, quantized)` **in that order**: |
| |
| | out | shape | dtype | notes | |
| |-----|-------|-------|-------| |
| | `codes` | `(B, T, Q)` | `int32` | stage-major in the last axis; **compared exactly** | |
| | `quantized` | `(B, T, D)` | `float32` | sum of the selected codewords | |
| |
| Both inputs are **read-only**. `Q` is 2–16, `K` is 129–2048 (not always a power of two) and `D` is 64–256. |
| `T` is ragged (`65`, `301` in the correctness shapes).""", |
|
|
| regime_md="""**Shape regime you are graded in** (the exact grader sizes are *not* disclosed): `Q` (codebook |
| stages) 8–16, `K` (entries per codebook) 1024–2048, `D` (latent width) 128–256, `T` 1024–3000 frames — at a |
| 75 Hz codec frame rate 2048 frames is 27 seconds — and `B` 24–96 clips. Every graded shape is |
| **200–300 GFLOP**. This is the regime of a speech-LM data pipeline or a batched TTS encoder.""", |
|
|
| correctness_md="""`codes` must match the reference **exactly** (they are integers, and a single wrong |
| code changes the decoded audio) and `quantized` must be within **relative Frobenius error `2e-2`**, at every |
| graded shape including the timed ones. |
| |
| The exact-match requirement on `codes` is safe because the graded inputs are constructed so the winner at |
| every stage is well clear of the runner-up: across every graded and correctness shape the *smallest* |
| observed gap was `(d2 - d1) / (d2 + d1) = 0.13`, i.e. the runner-up's squared distance is at least ~30% |
| larger. A faithful implementation, in any precision down to bf16 operands with fp32 accumulation, selects |
| the same entries; this was checked against two independent implementations (see the precision section). If |
| your codes differ, the distance computation is wrong, not unlucky.""", |
|
|
| perf_md="""Per stage: a `(B*T, D) x (D, K)` GEMM, an argmin over `K`, and a gather-subtract over `D`. The |
| GEMM is 99% of the FLOPs, but the stage boundary is a hard dependency, so the kernel is really about what you |
| keep resident across `Q` sequential passes. |
| |
| Where the reference loses. It materialises the whole `(B*T, K)` fp32 distance matrix per stage — 400 MB at |
| the graded sizes, written and read back for the argmin — recomputes `||r||^2` every stage (which cannot |
| affect the argmin), gathers `C[j]` as another full `(B*T, D)` tensor, and runs everything in fp32. |
| |
| The shape to aim for: tile over frames. A block owns a tile of `B*T` frames, holds their residuals in |
| registers or shared memory (fp32, rounded to bf16 only as the MMA operand), and for each stage streams the codebook (`K*D` bf16 = 256 KB–1 MB, small |
| enough to stay in L2 for every block) through the MMA, keeping a running `(min, argmin)` in registers so the |
| distance row is **never written to memory**. Then it subtracts the selected codeword in place and moves to |
| the next stage — the frame tile never leaves the SM across all `Q` stages. |
| |
| Two smaller wins: `||C_e||^2` is `Q*K` values that depend only on the codebooks, so compute them once in a |
| prologue; and the argmin reduction over `K` can ride the GEMM epilogue instead of being a separate pass. |
| |
| Note the codebook is the *shared* operand here — every block reads all of it — so its L2 residency matters |
| more than its size suggests.""", |
|
|
| precision_md="""The latents and `quantized` are **float32**; the codebooks are **bfloat16**. The |
| residual, the distances and the accumulation must be carried in **fp32**. |
| |
| That split is not decoration. After `Q` stages the residual is about `2^-Q` of the original magnitude — down |
| to `3e-5` at `Q = 16` — so a bf16 residual (8 mantissa bits) would be pure noise by stage 9 and the later |
| codes would be arbitrary. The residual is `D` floats per frame held in registers, not a memory cost. The |
| codebooks, in contrast, are bf16 because each stage's entries are compared against a residual of the *same* |
| magnitude, so their relative precision is all that matters. |
| |
| The distance GEMM itself can run on bf16 tensor cores with fp32 accumulation. The measured margin between |
| the winning and the runner-up entry is at worst `(d2 - d1) / (d2 + d1) = 0.13`, which is orders of magnitude |
| above the bf16 product error, so the argmin is unaffected. This was verified two ways against the fp32 |
| reference, at every correctness shape and at reduced-`B` versions of the graded shapes, over two seeds: |
| |
| * an implementation that rounds the residual to bf16 for the matmul, drops `||r||^2` and folds `||C||^2` |
| into the epilogue — codes matched **exactly**, `quantized` matched to **0.0** relative error; |
| * a completely different algebra (`torch.cdist` in fp32, no expansion of the square) — codes matched |
| **exactly**. |
| |
| The `2e-2` gate is therefore pure slack on `quantized`; `codes` is the real gate and it is exact. |
| |
| **fp16 is not acceptable, and this is not a style point.** The same experiment run with an fp16 residual and |
| fp16 codebook mismatches **19% of the codes at `Q = 16`**: by stage 15 the residual is `~2^-15` of the input |
| and the products that form the distance fall below fp16's smallest normal, so they flush to zero. bf16 has |
| fp32's exponent range and does not have this problem. fp8 is worse still — e4m3 quantisation of the |
| later-stage residuals destroys the distance ordering outright.""", |
| ).validate() |
|
|