| """Spec for `causal-conv3d-forward` — the 3x3x3 causal convolution at the heart of the Wan / HunyuanVideo VAE.""" |
| import pathlib |
| import sys |
|
|
| sys.path.insert(0, str(pathlib.Path(__file__).resolve().parents[1])) |
| from spec import TaskSpec |
|
|
| SPEC = TaskSpec( |
| name="causal-conv3d-forward", |
| title="Write a fast causal 3D convolution kernel (video VAE)", |
| blurb=("Every layer of the Wan and HunyuanVideo 3D video tokenizers is a CAUSAL Conv3d: a 3x3x3 " |
| "convolution whose temporal padding is entirely one-sided, so a frame can only ever see itself " |
| "and the frames before it. That one-sided pad is what lets the tokenizer stream, and it is the " |
| "single most expensive operator in the whole decoder — at 720p the activations are hundreds of " |
| "megabytes per layer and cuDNN's NCDHW 3D kernels leave a lot of the machine on the table."), |
| keywords=["mle", "kernel-generation", "conv3d", "causal", "video", "vae", "wan", "hunyuanvideo", |
| "tokenizer", "diffusion"], |
| module="conv3d.py", |
| func="causal_conv3d", |
| signature="causal_conv3d(x, weight, bias)", |
| returns_doc="""Causal 3x3x3 convolution over a video feature volume. |
| |
| Args: |
| x: (B, Cin, T, H, W) bfloat16 — the input feature volume (frames along T). |
| weight: (Cout, Cin, 3, 3, 3) bfloat16 — dense convolution weights. |
| bias: (Cout,) bfloat16 — per-output-channel bias. |
| |
| Returns: |
| y: (B, Cout, T, H, W) bfloat16 — same T, H, W as the input.""", |
|
|
| reference_imports="import torch\nimport torch.nn.functional as F", |
| reference_src=''' |
| def causal_conv3d(x, weight, bias): |
| """Causal Conv3d: temporal pad is (2, 0) — two zero frames BEFORE, none after. Spatial pad is (1, 1). |
| |
| Correct and simple — it is the numerical SPECIFICATION, not a performance target. The convolution is |
| evaluated in fp32 with TF32 explicitly disabled so the spec is a true fp32 result. |
| """ |
| xp = F.pad(x.float(), (1, 1, 1, 1, 2, 0)) # W_left, W_right, H_top, H_bot, T_before, T_after |
| with torch.backends.cudnn.flags(enabled=True, allow_tf32=False): |
| y = F.conv3d(xp, weight.float(), bias.float()) |
| return y.to(torch.bfloat16) |
| ''', |
| make_inputs_src=''' |
| def _mk(B, Cin, Cout, T, H, W, seed): |
| gen = torch.Generator(device="cuda").manual_seed(seed) |
| x = torch.randn(B, Cin, T, H, W, device="cuda", dtype=torch.bfloat16, generator=gen) |
| w = (torch.randn(Cout, Cin, 3, 3, 3, device="cuda", dtype=torch.bfloat16, generator=gen) |
| * (1.0 / (Cin * 27) ** 0.5)) |
| b = (torch.randn(Cout, device="cuda", dtype=torch.bfloat16, generator=gen) * 0.1) |
| return x, w, b |
| ''', |
| flops_src=''' |
| def canonical_work(B, Cin, Cout, T, H, W): |
| """FLOPs of the causal 3x3x3 convolution, from the SHAPE ALONE. |
| |
| Output volume is B*Cout*T*H*W; each output element is a dot product over Cin*27 inputs, counted as one |
| multiply and one add. The zero-padded taps are counted like every other tap: the work attribution must |
| not depend on how a kernel chooses to skip them. |
| """ |
| return 2 * B * Cout * Cin * 27 * T * H * W |
| ''', |
|
|
| metric="TFLOP/s", |
| compare="tensor", |
| tol=1e-2, |
| shape_names=("B", "Cin", "Cout", "T", "H", "W"), |
| grader_shapes=[(1, 128, 128, 17, 128, 128), (1, 256, 128, 9, 128, 128), (1, 96, 96, 33, 96, 160), |
| (1, 128, 256, 5, 176, 240), (2, 64, 128, 17, 128, 128)], |
| measure_shapes=[(1, 128, 128, 13, 128, 160), (1, 192, 128, 9, 128, 128), (1, 96, 96, 25, 112, 160), |
| (1, 128, 192, 5, 176, 240), (2, 64, 128, 13, 128, 144)], |
| measure_quick_shapes=[(1, 64, 64, 5, 64, 64), (1, 128, 64, 3, 64, 64), (1, 32, 96, 9, 48, 64)], |
| correct_shapes=[(1, 32, 32, 5, 16, 16), (1, 48, 32, 7, 24, 20), (2, 16, 24, 4, 17, 23), |
| (1, 64, 64, 3, 32, 32)], |
|
|
| spec_md="""A dense 3D convolution with a **3x3x3** kernel, unit stride, and **causal temporal padding**. |
| |
| ``` |
| xp = zero_pad(x, W: 1 left / 1 right, H: 1 top / 1 bottom, T: 2 BEFORE / 0 after) |
| |
| y[b, co, t, h, w] = bias[co] |
| + sum over ci, kt in [0,3), kh in [0,3), kw in [0,3) of |
| xp[b, ci, t + kt, h + kh, w + kw] * weight[co, ci, kt, kh, kw] |
| ``` |
| |
| Equivalently, in un-padded coordinates: |
| |
| ``` |
| y[b, co, t, h, w] = bias[co] + sum_{ci, kt, kh, kw} x[b, ci, t - 2 + kt, h - 1 + kh, w - 1 + kw] |
| * weight[co, ci, kt, kh, kw] |
| ``` |
| |
| with every out-of-range index reading **zero**. |
| |
| ### The causal part — this is the whole point |
| |
| The temporal padding is **entirely one-sided**: two zero frames are prepended and **none** are appended. |
| Output frame `t` therefore depends on input frames `t-2`, `t-1`, `t` only — never on `t+1`. `weight[..., 2, :, :]` |
| is the tap that multiplies the **current** frame, `weight[..., 0, :, :]` the frame from two steps ago. |
| |
| This is what makes the tokenizer streamable, and it means the first two output frames are computed against |
| zeros rather than real data. Padding symmetrically `(1, 1)`, or replicating frame 0 into the pad instead of |
| using zeros, both produce a *different tensor* and both fail the correctness gate — the second by a relative |
| error of roughly `2.5e-1`, twenty-five times the tolerance. |
| |
| The spatial padding is the ordinary symmetric zero padding of a `3x3` conv, so `H` and `W` are preserved, |
| and so is `T`. |
| |
| `/app/reference.py` materialises the zero-padded volume and calls `F.conv3d` in fp32 with TF32 disabled. |
| That is the exact specification; it is deliberately simple rather than fast.""", |
|
|
| contract_md="""| arg | shape | dtype | meaning | |
| |-----|-------|-------|---------| |
| | `x` | `(B, Cin, T, H, W)` | `bfloat16` | input feature volume, contiguous NCDHW, frames along `T` | |
| | `weight` | `(Cout, Cin, 3, 3, 3)` | `bfloat16` | dense conv weights, taps ordered `(kt, kh, kw)` | |
| | `bias` | `(Cout,)` | `bfloat16` | per-output-channel bias | |
| |
| **Return** a single tensor: |
| |
| | out | shape | dtype | notes | |
| |-----|-------|-------|-------| |
| | `y` | `(B, Cout, T, H, W)` | `bfloat16` | contiguous NCDHW; same `T`, `H`, `W` as `x` | |
| |
| The kernel size is **always** `3x3x3` and the stride is always 1. `Cin` and `Cout` are independent and are |
| **not** guaranteed to be equal, nor to be multiples of any tile size — the correctness shapes include |
| `Cin = 16`, `Cout = 24`, `H = 17`, `W = 23`, so handle ragged channels and ragged spatial extents. All |
| inputs are read-only; the result is a fresh tensor. You may transpose to NDHWC internally, but the returned |
| tensor must be contiguous in the NCDHW shape given above.""", |
|
|
| regime_md="""**Shape regime you are graded in** (the exact grader sizes are *not* disclosed): `B` in 1–2, |
| `Cin` and `Cout` in 64–256, `T` (latent or pixel frames) in 5–33, and `H`, `W` in 96–240. These are one |
| decoder layer of a 4x8x8 video tokenizer working on a 720p-class clip: a few hundred megabytes of bf16 |
| activation per tensor. Resolution is deliberately capped so the fp32 reference fits comfortably in memory — |
| a full 720p x 129-frame decode at pixel resolution would be tens of gigabytes per layer, which is exactly why |
| production decoders tile. Write a **general** kernel: ragged channel counts and odd spatial extents appear.""", |
|
|
| correctness_md="""`y` must match the reference (evaluated in fp32) within **relative Frobenius error |
| `1e-2`** at every graded shape, including the timed ones.""", |
|
|
| perf_md="""This is compute-bound arithmetic wrapped around an awkward memory layout, and that is where |
| the whole game is. |
| |
| **The layout.** The input arrives NCDHW, which is the worst possible layout for a 3D convolution: the |
| reduction axis `Cin` is the *slowest*-varying one, so a naive kernel strides through memory by `T*H*W` |
| elements per channel. Every fast implementation works in **NDHWC** internally, where the `Cin` reduction is |
| contiguous and the convolution becomes an implicit GEMM: `(B*T*H*W) x (Cin*27)` times `(Cin*27) x Cout`. The |
| transpose in and out is pure bandwidth and can often be folded into the load/store of the main loop. |
| |
| **Implicit GEMM, not im2col.** Materialising the `27x` unfolded matrix would cost `27 * Cin * B*T*H*W` |
| elements of traffic — at these sizes hundreds of gigabytes. Compute the gather addresses on the fly from |
| `(t, h, w)` and feed the MMA directly. With `Cin` a multiple of 8, a `k`-tile of 3 taps x 8 channels lands |
| exactly on a `k=24` MMA step. |
| |
| **Reuse across taps.** A `3x3` spatial window means each input element is read by 9 output positions |
| (27 counting the temporal taps). A tile that holds a `(BT, BH+2, BW+2)` halo in shared memory reads each |
| input once and serves the whole `3x3x3` neighbourhood from SMEM. |
| |
| **The temporal axis is nearly free reuse.** Consecutive output frames share two of their three input frames. |
| A kernel that walks `t` in the register/pipeline dimension, keeping the two previous frames' contributions |
| live, does one third of the loads a naive frame-independent kernel does. |
| |
| Other things that matter: vectorise the loads (`Cin` contiguous in NDHWC gives you 128-bit accesses), keep |
| the weights (`Cout*Cin*27` elements — at most 4.5 MB) resident in SMEM/registers across the whole tile, |
| and handle the `T`-boundary taps by predication rather than by a separate padded copy of the volume.""", |
|
|
| precision_md="""Inputs and output are **bfloat16**; accumulate in **fp32**. The reference evaluates the |
| convolution in fp32 with TF32 explicitly disabled, so it is a true fp32 result and the only error a faithful |
| bf16 kernel shows is the final rounding of `y` back to bf16 plus fp32 accumulation order. |
| |
| The tolerance was **measured**, not guessed. Against this reference: an independent fp32 implementation (27 |
| shifted `Cin x Cout` matmuls, an entirely different reduction order) differs by `4.7e-5`; a bf16 cuDNN |
| convolution with fp32 accumulation differs by `2.9e-3`. The gate is set at `1e-2`, about 3.4x the observed |
| bf16 noise, and roughly 25x *below* the error of getting the causal padding wrong (`2.5e-1` for replicating |
| frame 0 instead of zero-padding, `1.4e0` for symmetric padding). Noise passes; a wrong pad does not. |
| |
| **fp8 is not appropriate here** — the graded dtype is bf16 in and bf16 out, and quantising the activations to |
| fp8 to use a wider tensor-core path introduces a *bias* that grows with `Cin` and will not pass. |
| |
| Do **not** infer from the reference that fp32 storage is wanted; it computes in fp32 purely to be a stable |
| numerical specification.""", |
| ).validate() |
|
|