KBench / tools /mega_factory /specs /instruction_interpreter_dispatch.py
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"""instruction-interpreter-dispatch -- an MPK-style task-graph executor in one persistent kernel."""
import pathlib, sys
sys.path.insert(0, str(pathlib.Path(__file__).resolve().parents[1]))
sys.path.insert(0, str(pathlib.Path(__file__).resolve().parent))
sys.path.insert(0, str(pathlib.Path(__file__).resolve().parents[1] / "models"))
from spec import MegaSpec
import instr_interp
I, D = 512, 1024
CFG = dict(d=D, n_instr=I, n_bank=64, window=16, eps=1e-5, wdtype="bf16")
BYTES = int(0.5 * I) * D * D * 2 + (I + 1) * D * 4 * 3
SPEC = MegaSpec(
name="instruction-interpreter-dispatch",
family="e2",
title="Write an on-GPU task-graph interpreter: 512 instructions, one launch, no host in the loop",
blurb=("Megakernel compilers (Mirage/MPK, Hazy's low-latency stack) do not hard-code the model -- "
"they lower it to a stream of tasks and let one persistent kernel pop, execute and retire "
"them, decrementing successors' dependency counters as it goes. Build that executor. The "
"512-instruction program is a GPU tensor that changes on every call, so it cannot be "
"specialised away; graded on instructions per second."),
keywords=["mle", "kernel-generation", "megakernel", "persistent-kernel", "task-graph", "scheduler",
"work-queue", "interpreter", "dependency-tracking"],
cfg=CFG, model_src=instr_interp.MODEL_SRC,
batch=1, prefill_len=0, max_seq=1, decode_steps=32, correct_steps=8, prof_steps=4,
tol=4e-2,
max_kernels_per_step=2.0, min_dominant_share=0.95,
bytes_per_step=BYTES,
reward_metric="instructions/s", reward_work=float(I),
entry_build="build_interpreter", entry_step="run_program",
step_sig="handle, x0, program",
step_ret="slots",
step_doc=("Execute the whole program and return every slot."
"\n\n x0 : (d,) fp32 slot 0"
"\n program : (n_instr, 4) int32 (op, src0, src1, bank) per instruction"
"\n returns : (n_instr+1, d) fp32 slot 0 is x0, slot i+1 is instruction i's result\n "),
arg_doc=("weights : dict with `bank`, a (n_bank, d, d) bf16 tensor of matrices"
"\n kv_cache : [] -- unused in this task"),
unfused_kernels=2181,
intro_md="""A megakernel does not have to be a *hard-coded* model. The state of the art -- Mirage's
MPK, and the task-graph executors inside modern low-latency serving stacks -- compiles the model into
a stream of **tasks**: `(opcode, operand slots, dependency count)`. One persistent kernel then pops
tasks off a queue, runs them, and atomically decrements the dependency counters of their successors,
which pushes newly-ready tasks back onto the queue. The model becomes data; the kernel becomes an
interpreter.
That interpreter is what you are writing here. It is the hardest of the enabling primitives, because
you are paying for dispatch out of the same budget you are paying for arithmetic: a task that reads
2 MB of weights takes about 400 ns of bandwidth, so a dispatch path costing 2 us has already lost.""",
spec_md="""## The computation
A **slot arena** of `n_instr + 1` = 513 vectors of `d` = 1024 fp32. Slot 0 is the input `x0`.
Instruction `i` writes slot `i + 1`. The program is `(512, 4)` int32, one row per instruction:
```
(op, src0, src1, bank)
```
| op | name | slot[i+1] = |
|----|------|-------------|
| 0 | MATVEC | `bank[bank_idx] @ slot[src0]` (weights bf16, accumulate fp32) |
| 1 | ADD | `(slot[src0] + slot[src1]) * 0.70710678` |
| 2 | RMSNORM | `slot[src0] * rsqrt(mean(slot[src0]^2) + eps)` |
| 3 | GATE | `1.8 * slot[src0] * sigmoid(slot[src1])` |
Roughly 50% of the instructions are MATVEC, 16% ADD, 22% RMSNORM, 12% GATE.
The program is **SSA**: instruction `i` only ever reads slots `<= i`, and every slot is written exactly
once. There are therefore no write-after-read or write-after-write hazards -- the dependency graph is
pure data flow, and the program order is always *a* valid topological order.
It is not the only one, and that is the point. Source slots are drawn uniformly from the 16 most
recent slots, so the graph is roughly 8 instructions wide: the critical path through 512 instructions
is only about 60 long. An interpreter that executes in program order leaves ~8x on the table.
`/app/reference.py` walks the program on the host and issues one or two torch ops per instruction --
about 2180 launches per call. It is the numerical spec, not a performance target.
### The program is data, not a schedule
`program` is a **GPU tensor** and it is regenerated from a fresh seed on every call. You cannot inspect
it at build time, and copying it to the host to drive a Python loop costs a synchronisation per call
plus 512 launches. The dependency analysis has to happen on the device, inside your kernel, on every
call.""",
contract_md="""```python
def build_interpreter(weights, kv_cache, cfg, max_seq_len) -> handle # UNTIMED
def run_program(handle, x0, program) -> slots # TIMED
def teardown(handle) # OPTIONAL
```
`build_interpreter` is handed all four arguments below. `run_program` is handed the handle you
returned, plus `x0` and `program`.
| arg | shape | dtype | meaning |
|-----|-------|-------|---------|
| `weights` | `dict` | -- | exactly one key, `bank` |
| `weights["bank"]` | `(n_bank, d, d)` = `(64, 1024, 1024)` | `bfloat16`, on the GPU | the matrix bank, row-major. `bank[j] @ v` is the matrix-vector product a MATVEC instruction performs. Fixed for the life of the handle |
| `kv_cache` | `[]` | -- | an **empty list**: this task has no KV cache. Ignore it |
| `cfg` | `dict` | python `int` / `float` / `str` | `d` = 1024, `n_instr` = 512, `n_bank` = 64, `window` = 16, `eps` = 1e-5, `wdtype` = `"bf16"` |
| `max_seq_len` | scalar | python `int` | `1`. This task has no positions and no cache; the argument exists only because every task in this family shares one builder signature. **Ignore it** |
| `x0` | `(d,)` = `(1024,)` | `float32`, on the GPU | slot 0 of the arena, fresh every call |
| `program` | `(n_instr, 4)` = `(512, 4)` | `int32`, on the GPU | `(op, src0, src1, bank_idx)` per instruction. Regenerated every call, so it cannot be precompiled |
**Return** -- `run_program` returns a **single tensor** `slots` of shape `(n_instr + 1, d)` =
`(513, 1024)`, **float32**: `slots[0]` is `x0` and `slots[i + 1]` is instruction `i`'s result. The whole
arena is compared, so every instruction is graded, not just the last one.
`build_interpreter` returns an opaque handle of any type; the grader never inspects it and only passes
it back to `run_program`.
`weights`, `cfg`, `x0` and `program` are **read-only**; nothing is updated in place, and `run_program`
is a pure function of `(x0, program)` given the handle.
Guarantees you may rely on: `0 <= op < 4`; `max(0, i+1-window) <= src0, src1 <= i`;
`0 <= bank_idx < n_bank`. You do not need to validate the program.
`build_interpreter` is untimed: re-tile the bank, allocate the arena and the ready queue, launch a
persistent daemon, precompile per-opcode device functions -- whatever you need.""",
gates_md="""**Why these gates, for this task.**
`<= 2 kernels/call` is what makes this an *interpreter* rather than a Python loop. The natural
implementation of a task graph in torch is one launch per task, and at 512 tasks of ~400 ns of real
work each that is a 95% dispatch-overhead implementation -- exactly the thing MPK-style executors
exist to eliminate. Forcing the whole program into one launch means the ready queue, the dependency
counters and the operand routing all have to live on the device.
Note what this gate does *not* do: it does not require you to schedule well. A single kernel that
walks the program strictly in order passes both gates and scores maybe an eighth of what a
dependency-driven scheduler scores. The gates say "no host in the loop"; the **leaderboard** is where
the scheduling quality shows up, which is the honest split for this task.
Two launches rather than one so that an arena reset or a queue-init at the top of the call does not
disqualify a correct design; the 0.95 dominant-share gate keeps that second launch trivial.
**Why `tol` is 4e-2.** Measured: an implementation that keeps the slot arena in **bf16** instead of
fp32 differs from the reference by 0.017 over a 512-instruction program. That is a legitimate design
choice, so the tolerance has to span it -- it is set at ~2x. An implementation that executes the
program in the wrong order, or that gets one opcode wrong, is off by order 1.""",
regime_md="""**Regime**: 512 instructions, `d` = 1024, a 64-matrix bank (134 MB, so about half of it
stays resident in the 60 MB L2), slot arena 513 x 1024 fp32 = 2.1 MB. Critical path ~60 instructions
against 512 total. A MATVEC moves 2 MB and takes ~400 ns at peak bandwidth; a kernel launch takes
~3 us. That ratio is the whole task.""",
correctness_md="""The full `(513, 1024)` slot arena must match the reference within **relative
error 4e-2** (Frobenius over the whole tensor) at every compared step. Every instruction's output is
in there, so there is nowhere for a mis-executed opcode to hide.
The op mix is chosen so slot magnitudes stay pinned: measured RMS across the arena is 0.87 to 1.59
with median 1.00, so no slot is numerically ignorable and no slot dominates the norm.
Accumulate MATVEC in **fp32** -- the bank is bf16 and `d` is 1024, so a bf16 running sum loses about a
digit per instruction and compounds down the chain.
The tolerance is calibrated on a real alternative: keeping the arena in bf16 instead of fp32 measures
0.017, so both storage choices pass.""",
precision_md="""The bank is **bfloat16**. The slot arena is **fp32** in the reference; bf16 also
passes (measured divergence 0.017, tolerance 4e-2), so you may trade arena precision for arena
bandwidth if it helps.
`RMSNORM` reduces over all 1024 elements -- do that reduction in fp32. `GATE` needs a real `sigmoid`;
a piecewise approximation will not hold 4e-2 over a 60-deep chain.""",
perf_md="""Per call: ~256 MATVECs x 2 MB = 537 MB of weight traffic, ~113 us at HBM peak. The
reference takes **27.5 ms**, 243x the roofline, because it is a host-driven loop issuing 2181
kernel launches. Even a perfect torch implementation with CUDA Graphs would still pay 512 launch
latencies (~1.5 ms) and, more importantly, 512 pipeline drains.
| | us/call | instructions/s |
|---|---|---|
| bandwidth floor | 113 | 4.5e6 |
| eager torch, host-driven (2181 launches) | 27533 | 1.86e4 |
What actually wins here:
* **A device-side ready queue.** Precompute (on the device, in the same kernel) the in-degree of every
instruction from the `src0`/`src1` columns; seed the queue with the zero-in-degree instructions; each
worker pops an index, executes it, then `atomicSub`s the in-degree of its successors and pushes any
that hit zero. This is the design that gets the 8x from the graph's width.
* **Persist and specialise the workers.** One block per SM, each running the fetch-decode-execute loop.
A `switch` on the opcode inside the loop costs nothing next to a launch.
* **Keep the arena in L2 (or better).** 2.1 MB fits comfortably; operands should never touch HBM.
The bank is the only thing that must stream, so *that* is what you double-buffer.
* **Cheap ops should not go through the queue at the same granularity as MATVEC.** ADD, GATE and
RMSNORM on 1024 elements are ~4 us of *nothing*; a single warp does each of them in under a
microsecond. Sizing the work unit per opcode is a real lever.
* **Beware the dependency-counter contention.** 512 instructions with a fan-out of ~2 means ~1000
atomics per call on a handful of cachelines. Batch them, or keep counters in a compact int8 array so
a whole successor list lands in one sector.""",
faithfulness_md="""Your interpreter must actually interpret the program it is given. Specifically:
* Do **not** read the program on the host and drive execution from Python -- it will not fit in the
kernel budget anyway, but be clear that this is out of bounds.
* Do **not** assume the program is the same as last call. It is regenerated from a fresh seed every
call, and the last timed rep is validated.
* Do **not** skip instructions whose result you think is unused. Every slot is compared.
* Do **not** reorder in a way that violates data flow. Program order is always valid; any other order
you use must respect the `src0`/`src1` dependencies.
You may repack the bank, precompute per-opcode dispatch tables, allocate the arena and the queue, and
launch a persistent daemon inside `build_interpreter` -- that is untimed setup, and a daemon signalled
by a flag shows 0 launches/call.""",
).validate()