"""Measure the REAL headroom of a task: what is left after the best readily-available tooling. The difficulty of a kernel task is not how complex it looks, it is how much performance remains once a competent-but-standard approach has been applied. Measuring that against the shipped reference is useless -- the references here are deliberately slow fp32 specs, so every task looks like it has 20x available. Measured that way not one task in the suite exceeded 17% of roofline, including dense GEMMs. So the incumbent is `torch.compile(mode="max-autotune")`: it dispatches to cuBLAS/CUTLASS for matmuls, picks Triton templates, and fuses elementwise chains. Whatever IT leaves on the table is the honest headroom an agent is competing for. headroom = compiled_time / roofline_time T4 headroom < 2x the standard path is already near the limit -- dense GEMM against cuBLAS. Beating it means out-engineering a vendor kernel team. T3 2x .. 4x real headroom, but only via async pipelining, warp specialisation and hand-written MMA with correct fragment layouts. T2 4x .. 10x reachable with shared-memory tiling, warp reductions, an online single-pass reformulation, or a layout change. T1 > 10x the standard path leaves it in several passes over memory; the win is fusing. Run inside a task container with its tests/ mounted. """ import os import sys import time import torch sys.path.insert(0, "/app") V = {"__file__": "/tests/verify_env.py", "__name__": "_g"} _src = open("/tests/verify_env.py").read().split("def _bench_fresh")[0] exec(compile(_src.replace('sys.path.insert(0, "/app")', ""), "", "exec"), V) MK = V.get("_mk") or V.get("_make") REF = V.get("_ref") if REF is None: for k in ("ref_fp32", "ref_mla"): if callable(V.get(k)): REF = V[k]; break if REF is None: for k, f in V.items(): if k.startswith("ref_") and callable(f): REF = f; break CW = V.get("canonical_work") SH = V.get("GRADER_SHAPES") if not (MK and REF and CW and SH): print("HEADROOM: unsupported grader layout"); raise SystemExit(0) METRIC = "GB/s" if "GB/s" in _src else "TFLOP/s" PEAK = 700.0e12 if METRIC == "TFLOP/s" else 4800.0 * 2 ** 30 shp = max(SH, key=lambda s: CW(*s)) work = CW(*shp) roof_s = work / PEAK def bench(fn, args, reps=5, warm=3): for _ in range(warm): fn(*args) torch.cuda.synchronize() best = float("inf") for _ in range(reps): e0, e1 = torch.cuda.Event(enable_timing=True), torch.cuda.Event(enable_timing=True) e0.record(); fn(*args); e1.record(); torch.cuda.synchronize() best = min(best, e0.elapsed_time(e1) / 1e3) return best args = MK(*shp, seed=7) eager = bench(REF, args) comp_s, note = None, "" try: torch._dynamo.reset() c = torch.compile(REF, mode="max-autotune", fullgraph=False, dynamic=False) comp_s = bench(c, args, reps=5, warm=5) except Exception as e: note = f"compile failed: {type(e).__name__}" best_s = min(x for x in (eager, comp_s) if x is not None) head = best_s / roof_s tier = "T4" if head < 2 else "T3" if head < 4 else "T2" if head < 10 else "T1" print(f"HEADROOM shape={shp} metric={METRIC}") print(f"HEADROOM roofline={roof_s*1e6:.1f}us eager={eager*1e6:.1f}us " f"compiled={comp_s*1e6:.1f}us" if comp_s else f"HEADROOM roofline={roof_s*1e6:.1f}us eager={eager*1e6:.1f}us compiled=NA {note}") print(f"HEADROOM best={best_s*1e6:.1f}us headroom={head:.2f}x tier={tier}")