| """Implementation of GLU Nurbs structure and callback methods |
| |
| Same basic pattern as seen with the gluTess* functions, just need to |
| add some bookkeeping to the structure class so that we can keep the |
| Python function references alive during the calling process. |
| """ |
| from OpenGL.raw import GLU as _simple |
| from OpenGL import platform, converters, wrapper |
| from OpenGL.GLU import glustruct |
| from OpenGL.lazywrapper import lazy as _lazy |
| from OpenGL import arrays, error |
| import ctypes |
| import weakref |
| from OpenGL.platform import PLATFORM |
| import OpenGL |
| from OpenGL import _configflags |
|
|
| __all__ = ( |
| 'GLUnurbs', |
| 'gluNewNurbsRenderer', |
| 'gluNurbsCallback', |
| 'gluNurbsCallbackData', |
| 'gluNurbsCallbackDataEXT', |
| 'gluNurbsCurve', |
| 'gluNurbsSurface', |
| 'gluPwlCurve', |
| ) |
|
|
| |
| class GLUnurbs(glustruct.GLUStruct, _simple.GLUnurbs): |
| """GLU Nurbs structure with oor and callback storage support |
| |
| IMPORTANT NOTE: the texture coordinate callback receives a raw ctypes |
| data-pointer, as without knowing what type of evaluation is being done |
| (1D or 2D) we cannot safely determine the size of the array to convert |
| it. This is a limitation of the C implementation. To convert to regular |
| data-pointer, just call yourNurb.ptrAsArray( ptr, size, arrays.GLfloatArray ) |
| with the size of data you expect. |
| """ |
| FUNCTION_TYPE = PLATFORM.functionTypeFor(PLATFORM.GLU) |
| CALLBACK_FUNCTION_REGISTRARS = { |
| |
| |
| } |
| CALLBACK_TYPES = { |
| |
| _simple.GLU_NURBS_BEGIN: FUNCTION_TYPE( |
| None, _simple.GLenum |
| ), |
| _simple.GLU_NURBS_BEGIN_DATA: FUNCTION_TYPE( |
| None, _simple.GLenum, ctypes.POINTER(_simple.GLvoid) |
| ), |
| _simple.GLU_NURBS_VERTEX: FUNCTION_TYPE( |
| None, ctypes.POINTER(_simple.GLfloat) |
| ), |
| _simple.GLU_NURBS_VERTEX_DATA: FUNCTION_TYPE( |
| None, ctypes.POINTER(_simple.GLfloat), ctypes.POINTER(_simple.GLvoid) |
| ), |
| _simple.GLU_NURBS_NORMAL: FUNCTION_TYPE( |
| None, ctypes.POINTER(_simple.GLfloat) |
| ), |
| _simple.GLU_NURBS_NORMAL_DATA: FUNCTION_TYPE( |
| None, ctypes.POINTER(_simple.GLfloat), ctypes.POINTER(_simple.GLvoid) |
| ), |
| _simple.GLU_NURBS_COLOR: FUNCTION_TYPE( |
| None, ctypes.POINTER(_simple.GLfloat) |
| ), |
| _simple.GLU_NURBS_COLOR_DATA: FUNCTION_TYPE( |
| None, ctypes.POINTER(_simple.GLfloat), ctypes.POINTER(_simple.GLvoid) |
| ), |
| _simple.GLU_NURBS_TEXTURE_COORD: FUNCTION_TYPE( |
| None, ctypes.POINTER(_simple.GLfloat) |
| ), |
| _simple.GLU_NURBS_TEXTURE_COORD_DATA: FUNCTION_TYPE( |
| None, ctypes.POINTER(_simple.GLfloat), ctypes.POINTER(_simple.GLvoid) |
| ), |
| _simple.GLU_NURBS_END:FUNCTION_TYPE( |
| None |
| ), |
| _simple.GLU_NURBS_END_DATA: FUNCTION_TYPE( |
| None, ctypes.POINTER(_simple.GLvoid) |
| ), |
| _simple.GLU_NURBS_ERROR:FUNCTION_TYPE( |
| None, _simple.GLenum, |
| ), |
| } |
| WRAPPER_METHODS = { |
| _simple.GLU_NURBS_BEGIN: None, |
| _simple.GLU_NURBS_BEGIN_DATA: '_justOOR', |
| _simple.GLU_NURBS_VERTEX: '_vec3', |
| _simple.GLU_NURBS_VERTEX_DATA: '_vec3', |
| _simple.GLU_NURBS_NORMAL: '_vec3', |
| _simple.GLU_NURBS_NORMAL_DATA: '_vec3', |
| _simple.GLU_NURBS_COLOR: '_vec4', |
| _simple.GLU_NURBS_COLOR_DATA: '_vec4', |
| _simple.GLU_NURBS_TEXTURE_COORD: '_tex', |
| _simple.GLU_NURBS_TEXTURE_COORD_DATA: '_tex', |
| _simple.GLU_NURBS_END: None, |
| _simple.GLU_NURBS_END_DATA: '_justOOR', |
| _simple.GLU_NURBS_ERROR: None, |
| } |
| def _justOOR( self, function ): |
| """Just do OOR on the last argument...""" |
| def getOOR( *args ): |
| args = args[:-1] + (self.originalObject(args[-1]),) |
| return function( *args ) |
| return getOOR |
| def _vec3( self, function, size=3 ): |
| """Convert first arg to size-element array, do OOR on arg2 if present""" |
| def vec( *args ): |
| vec = self.ptrAsArray(args[0],size,arrays.GLfloatArray) |
| if len(args) > 1: |
| oor = self.originalObject(args[1]) |
| return function( vec, oor ) |
| else: |
| return function( vec ) |
| return vec |
| def _vec4( self, function ): |
| """Size-4 vector version...""" |
| return self._vec3( function, 4 ) |
| def _tex( self, function ): |
| """Texture coordinate callback |
| |
| NOTE: there is no way for *us* to tell what size the array is, you will |
| get back a raw data-point, not an array, as you do for all other callback |
| types!!! |
| """ |
| def oor( *args ): |
| if len(args) > 1: |
| oor = self.originalObject(args[1]) |
| return function( args[0], oor ) |
| else: |
| return function( args[0] ) |
| return oor |
|
|
| |
| _simple.gluNewNurbsRenderer.restype = ctypes.POINTER( GLUnurbs ) |
|
|
| def _callbackWithType( funcType ): |
| """Get gluNurbsCallback function with set last arg-type""" |
| result = platform.copyBaseFunction( |
| _simple.gluNurbsCallback |
| ) |
| result.argtypes = [ctypes.POINTER(GLUnurbs), _simple.GLenum, funcType] |
| assert result.argtypes[-1] == funcType |
| return result |
|
|
| for (c,funcType) in GLUnurbs.CALLBACK_TYPES.items(): |
| cb = _callbackWithType( funcType ) |
| GLUnurbs.CALLBACK_FUNCTION_REGISTRARS[ c ] = cb |
| assert funcType == GLUnurbs.CALLBACK_TYPES[c] |
| assert cb.argtypes[-1] == funcType |
| try: |
| del c,cb, funcType |
| except NameError as err: |
| pass |
|
|
| def gluNurbsCallback( nurb, which, CallBackFunc ): |
| """Dispatch to the nurb's addCallback operation""" |
| return nurb.addCallback( which, CallBackFunc ) |
|
|
| @_lazy( _simple.gluNewNurbsRenderer ) |
| def gluNewNurbsRenderer( baseFunction ): |
| """Return a new nurbs renderer for the system (dereferences pointer)""" |
| newSet = baseFunction() |
| new = newSet[0] |
| |
| return new |
|
|
| @_lazy( _simple.gluNurbsCallbackData ) |
| def gluNurbsCallbackData( baseFunction, nurb, userData ): |
| """Note the Python object for use as userData by the nurb""" |
| return baseFunction( |
| nurb, nurb.noteObject( userData ) |
| ) |
|
|
| MAX_ORDER = 8 |
| def checkOrder( order,knotCount,name ): |
| """Check that order is valid...""" |
| if order < 1: |
| raise error.GLUError( |
| """%s should be 1 or more, is %s"""%( name,order,) |
| ) |
| elif order > MAX_ORDER: |
| raise error.GLUError( |
| """%s should be %s or less, is %s"""%( name, MAX_ORDER, order) |
| ) |
| elif knotCount < (2*order): |
| raise error.GLUError( |
| """Knotcount must be at least 2x %s is %s should be at least %s"""%( name, knotCount, 2*order) |
| ) |
| def checkKnots( knots, name ): |
| """Check that knots are in ascending order""" |
| if len(knots): |
| knot = knots[0] |
| for next in knots[1:]: |
| if next < knot: |
| raise error.GLUError( |
| """%s has decreasing knot %s after %s"""%( name, next, knot ) |
| ) |
|
|
| @_lazy( _simple.gluNurbsCallbackDataEXT ) |
| def gluNurbsCallbackDataEXT( baseFunction,nurb, userData ): |
| """Note the Python object for use as userData by the nurb""" |
| return baseFunction( |
| nurb, nurb.noteObject( userData ) |
| ) |
|
|
| @_lazy( _simple.gluNurbsCurve ) |
| def gluNurbsCurve( baseFunction, nurb, knots, control, type ): |
| """Pythonic version of gluNurbsCurve |
| |
| Calculates knotCount, stride, and order automatically |
| """ |
| knots = arrays.GLfloatArray.asArray( knots ) |
| knotCount = arrays.GLfloatArray.arraySize( knots ) |
| control = arrays.GLfloatArray.asArray( control ) |
| try: |
| length,step = arrays.GLfloatArray.dimensions( control ) |
| except ValueError as err: |
| raise error.GLUError( """Need a 2-dimensional control array""" ) |
| order = knotCount - length |
| if _configflags.ERROR_CHECKING: |
| checkOrder( order, knotCount, 'order of NURBS curve') |
| checkKnots( knots, 'knots of NURBS curve') |
| return baseFunction( |
| nurb, knotCount, knots, step, control, order, type, |
| ) |
|
|
| @_lazy( _simple.gluNurbsSurface ) |
| def gluNurbsSurface( baseFunction, nurb, sKnots, tKnots, control, type ): |
| """Pythonic version of gluNurbsSurface |
| |
| Calculates knotCount, stride, and order automatically |
| """ |
| sKnots = arrays.GLfloatArray.asArray( sKnots ) |
| sKnotCount = arrays.GLfloatArray.arraySize( sKnots ) |
| tKnots = arrays.GLfloatArray.asArray( tKnots ) |
| tKnotCount = arrays.GLfloatArray.arraySize( tKnots ) |
| control = arrays.GLfloatArray.asArray( control ) |
|
|
| try: |
| length,width,step = arrays.GLfloatArray.dimensions( control ) |
| except ValueError as err: |
| raise error.GLUError( """Need a 3-dimensional control array""" ) |
| sOrder = sKnotCount - length |
| tOrder = tKnotCount - width |
| sStride = width*step |
| tStride = step |
| if _configflags.ERROR_CHECKING: |
| checkOrder( sOrder, sKnotCount, 'sOrder of NURBS surface') |
| checkOrder( tOrder, tKnotCount, 'tOrder of NURBS surface') |
| checkKnots( sKnots, 'sKnots of NURBS surface') |
| checkKnots( tKnots, 'tKnots of NURBS surface') |
| if not (sKnotCount-sOrder)*(tKnotCount-tOrder) == length*width: |
| raise error.GLUError( |
| """Invalid NURB structure""", |
| nurb, sKnotCount, sKnots, tKnotCount, tKnots, |
| sStride, tStride, control, |
| sOrder,tOrder, |
| type |
| ) |
|
|
| result = baseFunction( |
| nurb, sKnotCount, sKnots, tKnotCount, tKnots, |
| sStride, tStride, control, |
| sOrder,tOrder, |
| type |
| ) |
| return result |
|
|
| @_lazy( _simple.gluPwlCurve ) |
| def gluPwlCurve( baseFunction, nurb, data, type ): |
| """gluPwlCurve -- piece-wise linear curve within GLU context |
| |
| data -- the data-array |
| type -- determines number of elements/data-point |
| """ |
| data = arrays.GLfloatArray.asArray( data ) |
| if type == _simple.GLU_MAP1_TRIM_2: |
| divisor = 2 |
| elif type == _simple.GLU_MAP_TRIM_3: |
| divisor = 3 |
| else: |
| raise ValueError( """Unrecognised type constant: %s"""%(type)) |
| size = arrays.GLfloatArray.arraySize( data ) |
| size = int(size//divisor) |
| return baseFunction( nurb, size, data, divisor, type ) |
|
|