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from __future__ import annotations |
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import abc |
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import collections |
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import colorsys |
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import enum |
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import threading |
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from collections import defaultdict |
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from typing import ClassVar |
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from python_utils import converters, types |
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from .. import ( |
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base as pbase, |
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env, |
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) |
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from .os_specific import getch |
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ESC = '\x1b' |
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class CSI: |
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_code: str |
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_template = ESC + '[{args}{code}' |
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def __init__(self, code: str, *default_args) -> None: |
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self._code = code |
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self._default_args = default_args |
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def __call__(self, *args): |
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return self._template.format( |
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args=';'.join(map(str, args or self._default_args)), |
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code=self._code, |
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) |
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def __str__(self): |
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return self() |
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class CSINoArg(CSI): |
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def __call__(self): |
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return super().__call__() |
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CUP: CSI = CSI('H', 1, 1) |
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UP: CSI = CSI('A', 1) |
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DOWN: CSI = CSI('B', 1) |
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RIGHT: CSI = CSI('C', 1) |
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LEFT: CSI = CSI('D', 1) |
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NEXT_LINE: CSI = CSI('E', 1) |
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PREVIOUS_LINE: CSI = CSI('F', 1) |
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COLUMN: CSI = CSI('G', 1) |
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CLEAR_SCREEN: CSI = CSI('J', 0) |
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CLEAR_SCREEN_TILL_END: CSINoArg = CSINoArg('0J') |
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CLEAR_SCREEN_TILL_START: CSINoArg = CSINoArg('1J') |
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CLEAR_SCREEN_ALL: CSINoArg = CSINoArg('2J') |
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CLEAR_SCREEN_ALL_AND_HISTORY: CSINoArg = CSINoArg('3J') |
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CLEAR_LINE_ALL: CSI = CSI('K') |
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CLEAR_LINE_RIGHT: CSINoArg = CSINoArg('0K') |
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CLEAR_LINE_LEFT: CSINoArg = CSINoArg('1K') |
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CLEAR_LINE: CSINoArg = CSINoArg('2K') |
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SCROLL_UP: CSI = CSI('S') |
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SCROLL_DOWN: CSI = CSI('T') |
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SAVE_CURSOR: CSINoArg = CSINoArg('s') |
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RESTORE_CURSOR: CSINoArg = CSINoArg('u') |
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HIDE_CURSOR: CSINoArg = CSINoArg('?25l') |
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SHOW_CURSOR: CSINoArg = CSINoArg('?25h') |
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def clear_line(n): |
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return UP(n) + CLEAR_LINE_ALL() + DOWN(n) |
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class _CPR(str): |
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_response_lock = threading.Lock() |
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def __call__(self, stream) -> tuple[int, int]: |
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res: str = '' |
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with self._response_lock: |
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stream.write(str(self)) |
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stream.flush() |
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while not res.endswith('R'): |
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char = getch() |
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if char is not None: |
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res += char |
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res_list = res[2:-1].split(';') |
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res_list = tuple( |
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int(item) if item.isdigit() else item for item in res_list |
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) |
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if len(res_list) == 1: |
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return types.cast(types.Tuple[int, int], res_list[0]) |
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return types.cast(types.Tuple[int, int], tuple(res_list)) |
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def row(self, stream) -> int: |
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row, _ = self(stream) |
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return row |
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def column(self, stream) -> int: |
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_, column = self(stream) |
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return column |
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class WindowsColors(enum.Enum): |
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BLACK = 0, 0, 0 |
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BLUE = 0, 0, 128 |
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GREEN = 0, 128, 0 |
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CYAN = 0, 128, 128 |
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RED = 128, 0, 0 |
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MAGENTA = 128, 0, 128 |
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YELLOW = 128, 128, 0 |
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GREY = 192, 192, 192 |
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INTENSE_BLACK = 128, 128, 128 |
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INTENSE_BLUE = 0, 0, 255 |
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INTENSE_GREEN = 0, 255, 0 |
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INTENSE_CYAN = 0, 255, 255 |
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INTENSE_RED = 255, 0, 0 |
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INTENSE_MAGENTA = 255, 0, 255 |
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INTENSE_YELLOW = 255, 255, 0 |
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INTENSE_WHITE = 255, 255, 255 |
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@staticmethod |
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def from_rgb(rgb: types.Tuple[int, int, int]) -> WindowsColors: |
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""" |
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Find the closest WindowsColors to the given RGB color. |
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>>> WindowsColors.from_rgb((0, 0, 0)) |
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<WindowsColors.BLACK: (0, 0, 0)> |
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>>> WindowsColors.from_rgb((255, 255, 255)) |
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<WindowsColors.INTENSE_WHITE: (255, 255, 255)> |
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>>> WindowsColors.from_rgb((0, 255, 0)) |
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<WindowsColors.INTENSE_GREEN: (0, 255, 0)> |
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>>> WindowsColors.from_rgb((45, 45, 45)) |
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<WindowsColors.BLACK: (0, 0, 0)> |
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>>> WindowsColors.from_rgb((128, 0, 128)) |
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<WindowsColors.MAGENTA: (128, 0, 128)> |
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""" |
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def color_distance(rgb1, rgb2): |
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return sum((c1 - c2) ** 2 for c1, c2 in zip(rgb1, rgb2)) |
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return min( |
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WindowsColors, |
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key=lambda color: color_distance(color.value, rgb), |
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) |
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class WindowsColor: |
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""" |
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Windows compatible color class for when ANSI is not supported. |
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Currently a no-op because it is not possible to buffer these colors. |
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>>> WindowsColor(WindowsColors.RED)('test') |
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'test' |
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""" |
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__slots__ = ('color',) |
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def __init__(self, color: Color) -> None: |
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self.color = color |
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def __call__(self, text): |
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return text |
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class RGB(collections.namedtuple('RGB', ['red', 'green', 'blue'])): |
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__slots__ = () |
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def __str__(self): |
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return self.rgb |
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@property |
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def rgb(self) -> str: |
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return f'rgb({self.red}, {self.green}, {self.blue})' |
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@property |
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def hex(self) -> str: |
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return f'#{self.red:02x}{self.green:02x}{self.blue:02x}' |
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@property |
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def to_ansi_16(self) -> int: |
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red = int(self.red / 255) |
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green = int(self.green / 255) |
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blue = int(self.blue / 255) |
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return (blue << 2) | (green << 1) | red |
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@property |
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def to_ansi_256(self) -> int: |
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red = round(self.red / 255 * 5) |
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green = round(self.green / 255 * 5) |
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blue = round(self.blue / 255 * 5) |
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return 16 + 36 * red + 6 * green + blue |
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@property |
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def to_windows(self): |
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""" |
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Convert an RGB color (0-255 per channel) to the closest color in the |
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Windows 16 color scheme. |
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""" |
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return WindowsColors.from_rgb((self.red, self.green, self.blue)) |
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def interpolate(self, end: RGB, step: float) -> RGB: |
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return RGB( |
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int(self.red + (end.red - self.red) * step), |
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int(self.green + (end.green - self.green) * step), |
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int(self.blue + (end.blue - self.blue) * step), |
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) |
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class HSL(collections.namedtuple('HSL', ['hue', 'saturation', 'lightness'])): |
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""" |
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Hue, Saturation, Lightness color. |
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Hue is a value between 0 and 360, saturation and lightness are between 0(%) |
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and 100(%). |
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""" |
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__slots__ = () |
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@classmethod |
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def from_rgb(cls, rgb: RGB) -> HSL: |
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""" |
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Convert a 0-255 RGB color to a 0-255 HLS color. |
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""" |
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hls = colorsys.rgb_to_hls( |
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rgb.red / 255, |
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rgb.green / 255, |
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rgb.blue / 255, |
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) |
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return cls( |
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round(hls[0] * 360), |
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round(hls[2] * 100), |
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round(hls[1] * 100), |
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) |
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def interpolate(self, end: HSL, step: float) -> HSL: |
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return HSL( |
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self.hue + (end.hue - self.hue) * step, |
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self.lightness + (end.lightness - self.lightness) * step, |
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self.saturation + (end.saturation - self.saturation) * step, |
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) |
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class ColorBase(abc.ABC): |
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def get_color(self, value: float) -> Color: |
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raise NotImplementedError() |
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class Color( |
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collections.namedtuple( |
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'Color', |
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[ |
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'rgb', |
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'hls', |
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'name', |
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'xterm', |
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], |
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), |
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ColorBase, |
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): |
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""" |
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Color base class. |
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This class contains the colors in RGB (Red, Green, Blue), HSL (Hue, |
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Lightness, Saturation) and Xterm (8-bit) formats. It also contains the |
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color name. |
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To make a custom color the only required arguments are the RGB values. |
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The other values will be automatically interpolated from that if needed, |
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but you can be more explicitly if you wish. |
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""" |
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__slots__ = () |
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def __call__(self, value: str) -> str: |
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return self.fg(value) |
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@property |
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def fg(self) -> SGRColor | WindowsColor: |
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if env.COLOR_SUPPORT is env.ColorSupport.WINDOWS: |
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return WindowsColor(self) |
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else: |
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return SGRColor(self, 38, 39) |
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@property |
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def bg(self) -> DummyColor | SGRColor: |
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if env.COLOR_SUPPORT is env.ColorSupport.WINDOWS: |
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return DummyColor() |
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else: |
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return SGRColor(self, 48, 49) |
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@property |
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def underline(self) -> DummyColor | SGRColor: |
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if env.COLOR_SUPPORT is env.ColorSupport.WINDOWS: |
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return DummyColor() |
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else: |
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return SGRColor(self, 58, 59) |
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@property |
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def ansi(self) -> types.Optional[str]: |
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if ( |
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env.COLOR_SUPPORT is env.ColorSupport.XTERM_TRUECOLOR |
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): |
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return f'2;{self.rgb.red};{self.rgb.green};{self.rgb.blue}' |
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if self.xterm: |
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color = self.xterm |
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elif ( |
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env.COLOR_SUPPORT is env.ColorSupport.XTERM_256 |
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): |
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color = self.rgb.to_ansi_256 |
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elif env.COLOR_SUPPORT is env.ColorSupport.XTERM: |
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color = self.rgb.to_ansi_16 |
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else: |
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return None |
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return f'5;{color}' |
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def interpolate(self, end: Color, step: float) -> Color: |
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return Color( |
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self.rgb.interpolate(end.rgb, step), |
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self.hls.interpolate(end.hls, step), |
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self.name if step < 0.5 else end.name, |
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self.xterm if step < 0.5 else end.xterm, |
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) |
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def __str__(self): |
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return self.name |
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def __repr__(self) -> str: |
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return f'{self.__class__.__name__}({self.name!r})' |
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def __hash__(self) -> int: |
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return hash(self.rgb) |
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class Colors: |
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by_name: ClassVar[defaultdict[str, types.List[Color]]] = ( |
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collections.defaultdict(list) |
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) |
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by_lowername: ClassVar[defaultdict[str, types.List[Color]]] = ( |
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collections.defaultdict(list) |
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) |
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by_hex: ClassVar[defaultdict[str, types.List[Color]]] = ( |
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collections.defaultdict(list) |
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) |
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by_rgb: ClassVar[defaultdict[RGB, types.List[Color]]] = ( |
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collections.defaultdict(list) |
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) |
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by_hls: ClassVar[defaultdict[HSL, types.List[Color]]] = ( |
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collections.defaultdict(list) |
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) |
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by_xterm: ClassVar[dict[int, Color]] = dict() |
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@classmethod |
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def register( |
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cls, |
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rgb: RGB, |
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hls: types.Optional[HSL] = None, |
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name: types.Optional[str] = None, |
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xterm: types.Optional[int] = None, |
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) -> Color: |
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color = Color(rgb, hls, name, xterm) |
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if name: |
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cls.by_name[name].append(color) |
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cls.by_lowername[name.lower()].append(color) |
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if hls is None: |
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hls = HSL.from_rgb(rgb) |
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cls.by_hex[rgb.hex].append(color) |
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cls.by_rgb[rgb].append(color) |
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cls.by_hls[hls].append(color) |
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if xterm is not None: |
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cls.by_xterm[xterm] = color |
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return color |
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@classmethod |
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def interpolate(cls, color_a: Color, color_b: Color, step: float) -> Color: |
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return color_a.interpolate(color_b, step) |
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class ColorGradient(ColorBase): |
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def __init__(self, *colors: Color, interpolate=Colors.interpolate) -> None: |
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assert colors |
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self.colors = colors |
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self.interpolate = interpolate |
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def __call__(self, value: float) -> Color: |
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return self.get_color(value) |
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def get_color(self, value: float) -> Color: |
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"Map a value from 0 to 1 to a color." |
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if ( |
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value == pbase.Undefined |
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or value == pbase.UnknownLength |
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or value <= 0 |
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): |
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return self.colors[0] |
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elif value >= 1: |
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return self.colors[-1] |
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max_color_idx = len(self.colors) - 1 |
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if max_color_idx == 0: |
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return self.colors[0] |
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elif self.interpolate: |
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if max_color_idx > 1: |
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index = round( |
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converters.remap(value, 0, 1, 0, max_color_idx - 1), |
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) |
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else: |
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index = 0 |
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step = converters.remap( |
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value, |
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index / (max_color_idx), |
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(index + 1) / (max_color_idx), |
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0, |
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1, |
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) |
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color = self.interpolate( |
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self.colors[index], |
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self.colors[index + 1], |
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float(step), |
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) |
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else: |
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index = round(converters.remap(value, 0, 1, 0, max_color_idx)) |
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color = self.colors[index] |
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return color |
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OptionalColor = types.Union[Color, ColorGradient, None] |
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def get_color(value: float, color: OptionalColor) -> Color | None: |
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if isinstance(color, ColorGradient): |
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color = color(value) |
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return color |
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def apply_colors( |
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text: str, |
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percentage: float | None = None, |
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*, |
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fg: OptionalColor = None, |
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bg: OptionalColor = None, |
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fg_none: Color | None = None, |
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bg_none: Color | None = None, |
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**kwargs: types.Any, |
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) -> str: |
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"""Apply colors/gradients to a string depending on the given percentage. |
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|
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When percentage is `None`, the `fg_none` and `bg_none` colors will be used. |
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Otherwise, the `fg` and `bg` colors will be used. If the colors are |
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gradients, the color will be interpolated depending on the percentage. |
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""" |
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if percentage is None: |
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if fg_none is not None: |
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text = fg_none.fg(text) |
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if bg_none is not None: |
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text = bg_none.bg(text) |
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elif fg is not None or bg is not None: |
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fg = get_color(percentage * 0.01, fg) |
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bg = get_color(percentage * 0.01, bg) |
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|
|
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if fg is not None: |
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|
text = fg.fg(text) |
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|
if bg is not None: |
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text = bg.bg(text) |
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|
|
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return text |
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|
|
|
|
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class DummyColor: |
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def __call__(self, text): |
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return text |
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|
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def __repr__(self) -> str: |
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|
return 'DummyColor()' |
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|
|
|
|
|
|
class SGR(CSI): |
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_start_code: int |
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|
_end_code: int |
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|
_code = 'm' |
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|
__slots__ = '_start_code', '_end_code' |
|
|
|
|
|
def __init__(self, start_code: int, end_code: int) -> None: |
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|
self._start_code = start_code |
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|
self._end_code = end_code |
|
|
|
|
|
@property |
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|
def _start_template(self): |
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|
return super().__call__(self._start_code) |
|
|
|
|
|
@property |
|
|
def _end_template(self): |
|
|
return super().__call__(self._end_code) |
|
|
|
|
|
def __call__(self, text, *args): |
|
|
return self._start_template + text + self._end_template |
|
|
|
|
|
|
|
|
class SGRColor(SGR): |
|
|
__slots__ = '_color', '_start_code', '_end_code' |
|
|
|
|
|
def __init__(self, color: Color, start_code: int, end_code: int) -> None: |
|
|
self._color = color |
|
|
super().__init__(start_code, end_code) |
|
|
|
|
|
@property |
|
|
def _start_template(self): |
|
|
return CSI.__call__(self, self._start_code, self._color.ansi) |
|
|
|
|
|
|
|
|
encircled: SGR = SGR(52, 54) |
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|
framed: SGR = SGR(51, 54) |
|
|
overline: SGR = SGR(53, 55) |
|
|
bold: SGR = SGR(1, 22) |
|
|
gothic: SGR = SGR(20, 10) |
|
|
italic: SGR = SGR(3, 23) |
|
|
strike_through: SGR = SGR(9, 29) |
|
|
fast_blink: SGR = SGR(6, 25) |
|
|
slow_blink: SGR = SGR(5, 25) |
|
|
underline: SGR = SGR(4, 24) |
|
|
double_underline: SGR = SGR(21, 24) |
|
|
faint: SGR = SGR(2, 22) |
|
|
inverse: SGR = SGR(7, 27) |
|
|
|