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'''OpenGL extension OML.subsample |
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This module customises the behaviour of the |
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OpenGL.raw.GL.OML.subsample to provide a more |
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Python-friendly API |
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Overview (from the spec) |
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Many video image formats and compression techniques utilize various |
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component subsamplings, so it is necessary to provide a mechanism to |
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specify the up- and down-sampling of components as pixel data is |
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drawn from and read back to the client. Though subsampled components |
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are normally associated with the video color space, YCrCb, use of |
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subsampling in OpenGL does not imply a specific color space. Color |
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space conversion may be performed using other extensions or core |
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capabilities such as the color matrix. |
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This extension defines two new pixel storage formats representing |
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subsampled data on the client. It is loosely based on the |
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SGIX_subsample extension, but specifies subsampling with the data |
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format parameter rather than pixel packing parameters. It also |
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adds support for CYA subsampled data. |
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When pixel data is received from the client and an unpacking |
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upsampling mode other than PIXEL_SUBSAMPLE_NONE_OML is specified, |
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upsampling is performed via replication, unless otherwise specified |
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by UNPACK_RESAMPLE_OML. |
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Similarly, when pixel data is read back to the client and a packing |
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downsampling mode other than PIXEL_SUBSAMPLE_NONE_OML is specified, |
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downsampling is performed via simple component decimation (point |
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sampling), unless otherwise specified by PACK_RESAMPLE_OML. |
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The official definition of this extension is available here: |
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http://www.opengl.org/registry/specs/OML/subsample.txt |
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''' |
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from OpenGL import platform, constant, arrays |
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from OpenGL import extensions, wrapper |
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import ctypes |
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from OpenGL.raw.GL import _types, _glgets |
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from OpenGL.raw.GL.OML.subsample import * |
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from OpenGL.raw.GL.OML.subsample import _EXTENSION_NAME |
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def glInitSubsampleOML(): |
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'''Return boolean indicating whether this extension is available''' |
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from OpenGL import extensions |
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return extensions.hasGLExtension( _EXTENSION_NAME ) |
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from OpenGL import images as _i |
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_i.COMPONENT_COUNTS[ GL_FORMAT_SUBSAMPLE_24_24_OML ] = 1 |
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_i.COMPONENT_COUNTS[ GL_FORMAT_SUBSAMPLE_244_244_OML ] = 1 |
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