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  1. vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/__init__.py +1 -0
  2. vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/__pycache__/__init__.cpython-310.pyc +0 -0
  3. vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/__pycache__/multisample.cpython-310.pyc +0 -0
  4. vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/__pycache__/tbuffer.cpython-310.pyc +0 -0
  5. vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/__pycache__/texture_compression_FXT1.cpython-310.pyc +0 -0
  6. vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/multisample.py +65 -0
  7. vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/tbuffer.py +29 -0
  8. vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/texture_compression_FXT1.py +42 -0
  9. vllm/lib/python3.10/site-packages/OpenGL/GL/DMP/__init__.py +1 -0
  10. vllm/lib/python3.10/site-packages/OpenGL/GL/DMP/__pycache__/__init__.cpython-310.pyc +0 -0
  11. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/__init__.cpython-310.pyc +0 -0
  12. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/blend_equation_separate.cpython-310.pyc +0 -0
  13. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/blend_logic_op.cpython-310.pyc +0 -0
  14. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/blend_minmax.cpython-310.pyc +0 -0
  15. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/cmyka.cpython-310.pyc +0 -0
  16. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/compiled_vertex_array.cpython-310.pyc +0 -0
  17. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/copy_texture.cpython-310.pyc +0 -0
  18. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/cull_vertex.cpython-310.pyc +0 -0
  19. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/framebuffer_blit.cpython-310.pyc +0 -0
  20. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/framebuffer_multisample_blit_scaled.cpython-310.pyc +0 -0
  21. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/index_array_formats.cpython-310.pyc +0 -0
  22. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/light_texture.cpython-310.pyc +0 -0
  23. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/packed_pixels.cpython-310.pyc +0 -0
  24. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/paletted_texture.cpython-310.pyc +0 -0
  25. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/pixel_transform_color_table.cpython-310.pyc +0 -0
  26. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/provoking_vertex.cpython-310.pyc +0 -0
  27. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/rescale_normal.cpython-310.pyc +0 -0
  28. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/secondary_color.cpython-310.pyc +0 -0
  29. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/separate_shader_objects.cpython-310.pyc +0 -0
  30. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/shader_integer_mix.cpython-310.pyc +0 -0
  31. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture3D.cpython-310.pyc +0 -0
  32. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_array.cpython-310.pyc +0 -0
  33. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_cube_map.cpython-310.pyc +0 -0
  34. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_env_add.cpython-310.pyc +0 -0
  35. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_env_combine.cpython-310.pyc +0 -0
  36. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_filter_anisotropic.cpython-310.pyc +0 -0
  37. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_shared_exponent.cpython-310.pyc +0 -0
  38. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_swizzle.cpython-310.pyc +0 -0
  39. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/timer_query.cpython-310.pyc +0 -0
  40. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/vertex_shader.cpython-310.pyc +0 -0
  41. vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/vertex_weighting.cpython-310.pyc +0 -0
  42. vllm/lib/python3.10/site-packages/OpenGL/GL/FJ/__init__.py +1 -0
  43. vllm/lib/python3.10/site-packages/OpenGL/GL/FJ/__pycache__/__init__.cpython-310.pyc +0 -0
  44. vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__init__.py +1 -0
  45. vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__pycache__/__init__.cpython-310.pyc +0 -0
  46. vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__pycache__/convolution_border_modes.cpython-310.pyc +0 -0
  47. vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__pycache__/image_transform.cpython-310.pyc +0 -0
  48. vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__pycache__/occlusion_test.cpython-310.pyc +0 -0
  49. vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__pycache__/texture_lighting.cpython-310.pyc +0 -0
  50. vllm/lib/python3.10/site-packages/OpenGL/GL/HP/convolution_border_modes.py +28 -0
vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/__init__.py ADDED
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1
+ """OpenGL Extensions"""
vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/__pycache__/__init__.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/__pycache__/multisample.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/__pycache__/tbuffer.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/__pycache__/texture_compression_FXT1.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/multisample.py ADDED
@@ -0,0 +1,65 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension DFX.multisample
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GL.DFX.multisample to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension provides a mechanism to antialias all GL primitives:
10
+ points, lines, polygons, bitmaps, and images. The technique is to
11
+ sample all primitives multiple times at each pixel. The color sample
12
+ values are resolved to a single, displayable color each time a pixel
13
+ is updated, so the antialiasing appears to be automatic at the
14
+ application level. Because each sample includes depth and stencil
15
+ information, the depth and stencil functions perform equivalently to
16
+ the single-sample mode.
17
+
18
+ An additional buffer, called the multisample buffer, is added to the
19
+ framebuffer. Pixel sample values, including color, depth, and
20
+ stencil values, are stored in this buffer. When the framebuffer
21
+ includes a multisample buffer, it does not also include separate
22
+ depth or stencil buffers, even if the multisample buffer does not
23
+ store depth or stencil values. Color buffers (left/right,
24
+ front/back, and aux) do coexist with the multisample buffer,
25
+ however.
26
+
27
+ Multisample antialiasing is most valuable for rendering polygons,
28
+ because it requires no sorting for hidden surface elimination, and
29
+ it correctly handles adjacent polygons, object silhouettes, and even
30
+ intersecting polygons. If only points or lines are being rendered,
31
+ the "smooth" antialiasing mechanism provided by the base GL may
32
+ result in a higher quality image.
33
+
34
+ This extension is a subset of SGIS_multisample. It differs in these
35
+ key ways:
36
+
37
+ * Fragment alpha values are not affected by the fragment sample mask
38
+ * The sample locations may or may not be fixed. Thus, there is no
39
+ support for rendering the scene multiple times with different
40
+ sample points.
41
+ * Fragment masks are not computed for images or for bitmasks.
42
+
43
+ Because of these differences a new extension was created. However,
44
+ it is not expected that this extension will co-exist with
45
+ SGIS_multisample. Because of this and the fact that there are only
46
+ 32 push/pop bits the MULTISAMPLE_BIT_SGIS state value is the same as
47
+ MUTLISAMPLE_BIT_3DFX.
48
+
49
+ The official definition of this extension is available here:
50
+ http://www.opengl.org/registry/specs/DFX/multisample.txt
51
+ '''
52
+ from OpenGL import platform, constant, arrays
53
+ from OpenGL import extensions, wrapper
54
+ import ctypes
55
+ from OpenGL.raw.GL import _types, _glgets
56
+ from OpenGL.raw.GL.DFX.multisample import *
57
+ from OpenGL.raw.GL.DFX.multisample import _EXTENSION_NAME
58
+
59
+ def glInitMultisampleDFX():
60
+ '''Return boolean indicating whether this extension is available'''
61
+ from OpenGL import extensions
62
+ return extensions.hasGLExtension( _EXTENSION_NAME )
63
+
64
+
65
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/tbuffer.py ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension DFX.tbuffer
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GL.DFX.tbuffer to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension allows a write mask to be defined for the fragment
10
+ mask which is created during multisample rendering. This can be used
11
+ to create effects such as motion blur and depth of field.
12
+
13
+ The official definition of this extension is available here:
14
+ http://www.opengl.org/registry/specs/DFX/tbuffer.txt
15
+ '''
16
+ from OpenGL import platform, constant, arrays
17
+ from OpenGL import extensions, wrapper
18
+ import ctypes
19
+ from OpenGL.raw.GL import _types, _glgets
20
+ from OpenGL.raw.GL.DFX.tbuffer import *
21
+ from OpenGL.raw.GL.DFX.tbuffer import _EXTENSION_NAME
22
+
23
+ def glInitTbufferDFX():
24
+ '''Return boolean indicating whether this extension is available'''
25
+ from OpenGL import extensions
26
+ return extensions.hasGLExtension( _EXTENSION_NAME )
27
+
28
+
29
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GL/DFX/texture_compression_FXT1.py ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension DFX.texture_compression_FXT1
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GL.DFX.texture_compression_FXT1 to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension additional texture compression functionality 's FXT1
10
+ format, specific to 3dfxsubject to all the requirements and
11
+ limitations described by the extension GL_ARB_texture_compression.
12
+ The FXT1 texture format supports only 2D and 3D images without
13
+ borders.
14
+
15
+ Because 3dfx expects to make continual improvement to its FXT1
16
+ compressor implementation, 3dfx recommends that to achieve best
17
+ visual quality applications adopt the following procedure with
18
+ respect to reuse of textures compressed by the GL:
19
+
20
+ 1) Save the RENDERER and VERSION strings along with images
21
+ compressed by the GL;
22
+ 2) Before reuse of the textures, compare the stored strings with
23
+ strings newly returned from the current GL;
24
+ 3) If out-of-date, repeat the compression and storage steps.
25
+
26
+ The official definition of this extension is available here:
27
+ http://www.opengl.org/registry/specs/DFX/texture_compression_FXT1.txt
28
+ '''
29
+ from OpenGL import platform, constant, arrays
30
+ from OpenGL import extensions, wrapper
31
+ import ctypes
32
+ from OpenGL.raw.GL import _types, _glgets
33
+ from OpenGL.raw.GL.DFX.texture_compression_FXT1 import *
34
+ from OpenGL.raw.GL.DFX.texture_compression_FXT1 import _EXTENSION_NAME
35
+
36
+ def glInitTextureCompressionFxt1DFX():
37
+ '''Return boolean indicating whether this extension is available'''
38
+ from OpenGL import extensions
39
+ return extensions.hasGLExtension( _EXTENSION_NAME )
40
+
41
+
42
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GL/DMP/__init__.py ADDED
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+ """OpenGL Extensions"""
vllm/lib/python3.10/site-packages/OpenGL/GL/DMP/__pycache__/__init__.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/__init__.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/blend_equation_separate.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/blend_logic_op.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/blend_minmax.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/cmyka.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/compiled_vertex_array.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/copy_texture.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/cull_vertex.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/framebuffer_blit.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/framebuffer_multisample_blit_scaled.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/index_array_formats.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/light_texture.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/packed_pixels.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/paletted_texture.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/pixel_transform_color_table.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/provoking_vertex.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/rescale_normal.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/secondary_color.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/separate_shader_objects.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/shader_integer_mix.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture3D.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_array.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_cube_map.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_env_add.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_env_combine.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_filter_anisotropic.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_shared_exponent.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/texture_swizzle.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/timer_query.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/vertex_shader.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/EXT/__pycache__/vertex_weighting.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/FJ/__init__.py ADDED
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+ """OpenGL Extensions"""
vllm/lib/python3.10/site-packages/OpenGL/GL/FJ/__pycache__/__init__.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__init__.py ADDED
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+ """OpenGL Extensions"""
vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__pycache__/__init__.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__pycache__/convolution_border_modes.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__pycache__/image_transform.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__pycache__/occlusion_test.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/HP/__pycache__/texture_lighting.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GL/HP/convolution_border_modes.py ADDED
@@ -0,0 +1,28 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension HP.convolution_border_modes
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GL.HP.convolution_border_modes to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension provides some additional border modes for the
10
+ EXT_convolution extension.
11
+
12
+ The official definition of this extension is available here:
13
+ http://www.opengl.org/registry/specs/HP/convolution_border_modes.txt
14
+ '''
15
+ from OpenGL import platform, constant, arrays
16
+ from OpenGL import extensions, wrapper
17
+ import ctypes
18
+ from OpenGL.raw.GL import _types, _glgets
19
+ from OpenGL.raw.GL.HP.convolution_border_modes import *
20
+ from OpenGL.raw.GL.HP.convolution_border_modes import _EXTENSION_NAME
21
+
22
+ def glInitConvolutionBorderModesHP():
23
+ '''Return boolean indicating whether this extension is available'''
24
+ from OpenGL import extensions
25
+ return extensions.hasGLExtension( _EXTENSION_NAME )
26
+
27
+
28
+ ### END AUTOGENERATED SECTION